gariondavey wrote: »The thing is, no competent person has ever died to someone spamming jabs. Pre-u35 this was true and it is extremely true now that jabs is trash.
Backlash would be fine as-is if Jabs/Sweeps weren't so terribly weak.
Backlash would be fine as-is if Jabs/Sweeps weren't so terribly weak.
tbh, this.
It's important to avoid homogenizing play styles - not every build needs a top tier spammable with a top tier burst skill. In fact, no class should ever have this if the goal is to achieve class balance.
That said, jabs should probably be the best spammable in terms of raw damage output out of all classes considering it's a channel, which in turn improves the power of the classes burst ability, so I do see how it's hard to find that balance.
Hard, but not impossible and definitely not something that should have been left unchecked for this long.
While I'd love to see jabs reverted to pre u35 levels, it seems rather unlikely with the devs sticking to their guns almost four patches down the line. Still, I think there's some room for improvement even if a total rollback doesn't happen.
Templar can really use the shiny new mechanic of getting a buff from a skill just from having it slotted in either bar. The major savagery and prophecy from Biting Jabs, perhaps? Or they could de-nerf the burning light damage, that will help both pvp and pve players.
StaticWave wrote: »I wouldn’t revert Backlash to pre U35, at least for PvP as it was doing too much damage. There needs to be a middle ground though so the ability does just enough burst damage but not too much. I’m sure @Cloudrest could provide some insight.
It'd be nice is they started balancing pve and pvp separately, then they could bring it back to where it was for PVE at least.
ACamaroGuy wrote: »StaticWave wrote: »I wouldn’t revert Backlash to pre U35, at least for PvP as it was doing too much damage. There needs to be a middle ground though so the ability does just enough burst damage but not too much. I’m sure @Cloudrest could provide some insight.
It'd be nice is they started balancing pve and pvp separately, then they could bring it back to where it was for PVE at least.
Passives, armor stats, etc should change when in a PvP zone. PvE players shouldn't suffer because a PvP player thinks something is op because they died.
I want a class change token. My MagPlar was my main until U35. He had everything unlocked and achieved. Now I'm using my heavy attack sorcerer to farm Necrom. I'm not starting a toon over again. I just want to get rid of my templar and change it to a MagSorc.
Well, I've been following this forums for loooong time already, commented a lot pre-U35.. even took a long ass break and now I'm hardly playing the Templar anymore and definitely not enjoying it as before. Fun fact is, Templar did well in cleaving department and still did fairly ok dmg overall. But now there's just no reason to play them, Arcanist can do it all better. It's just ridiculous.
Will we ever see a revert or proper change (only revert seems reasonable tbh)? Big doubt. One can hope.
Well, I've been following this forums for loooong time already, commented a lot pre-U35.. even took a long ass break and now I'm hardly playing the Templar anymore and definitely not enjoying it as before. Fun fact is, Templar did well in cleaving department and still did fairly ok dmg overall. But now there's just no reason to play them, Arcanist can do it all better. It's just ridiculous.
Will we ever see a revert or proper change (only revert seems reasonable tbh)? Big doubt. One can hope.
ElderSmitter88 wrote: »Well, I've been following this forums for loooong time already, commented a lot pre-U35.. even took a long ass break and now I'm hardly playing the Templar anymore and definitely not enjoying it as before. Fun fact is, Templar did well in cleaving department and still did fairly ok dmg overall. But now there's just no reason to play them, Arcanist can do it all better. It's just ridiculous.
Will we ever see a revert or proper change (only revert seems reasonable tbh)? Big doubt. One can hope.
My Templar Hits Hard in PVE (Don't do PVP really} I am too afraid to post my build in fear of you know what, (Nerf's lol) but it easily smokes 100k DPS and in 4-man Vet DLC content is almost always doing 45-60% of the Damage I really think folks need to stop running Relq and Nirn as a Templar and they will find out that their DPS is much Better running Deadly with another Set. Best of Luck!
ElderSmitter88 wrote: »Well, I've been following this forums for loooong time already, commented a lot pre-U35.. even took a long ass break and now I'm hardly playing the Templar anymore and definitely not enjoying it as before. Fun fact is, Templar did well in cleaving department and still did fairly ok dmg overall. But now there's just no reason to play them, Arcanist can do it all better. It's just ridiculous.
Will we ever see a revert or proper change (only revert seems reasonable tbh)? Big doubt. One can hope.
My Templar Hits Hard in PVE (Don't do PVP really} I am too afraid to post my build in fear of you know what, (Nerf's lol) but it easily smokes 100k DPS and in 4-man Vet DLC content is almost always doing 45-60% of the Damage I really think folks need to stop running Relq and Nirn as a Templar and they will find out that their DPS is much Better running Deadly with another Set. Best of Luck!
ElderSmitter88 wrote: »Well, I've been following this forums for loooong time already, commented a lot pre-U35.. even took a long ass break and now I'm hardly playing the Templar anymore and definitely not enjoying it as before. Fun fact is, Templar did well in cleaving department and still did fairly ok dmg overall. But now there's just no reason to play them, Arcanist can do it all better. It's just ridiculous.
Will we ever see a revert or proper change (only revert seems reasonable tbh)? Big doubt. One can hope.
My Templar Hits Hard in PVE (Don't do PVP really} I am too afraid to post my build in fear of you know what, (Nerf's lol) but it easily smokes 100k DPS and in 4-man Vet DLC content is almost always doing 45-60% of the Damage I really think folks need to stop running Relq and Nirn as a Templar and they will find out that their DPS is much Better running Deadly with another Set. Best of Luck!
An arcanist with 5 mins of prep time can outshine a templar easily in all content (except maybe solo).
I'm usually also one of the higher dd's on the parses and dmg meter but I need to really play my game while for example arcanist just has to tentacle tentacle beam, rinse and repeat (and if done properly outshine big time). This is in the department where Templar used to shine. I'm not even talking about DK's.
A u35 reversion would be great. And since they're now loading up skills, give back the healing/dmg on ritual. (I know, small fries, but it was a favorite of mine) Wasn't the reason it was split was due to being too loaded? Templar isn't my main, but it keeps pulling me from my sorc over the years, and deserves some love.
A u35 reversion would be great. And since they're now loading up skills, give back the healing/dmg on ritual. (I know, small fries, but it was a favorite of mine) Wasn't the reason it was split was due to being too loaded? Templar isn't my main, but it keeps pulling me from my sorc over the years, and deserves some love.
Templar and Warden are my two pain points in this game (stam warden especially). If Zos would just give them some love, I'd also love this game even more. But they're both so undertuned right now. I like Arcanist a lot... But I do wish I could do similar damage with similar sustain with Warden or templar.
A u35 reversion would be great. And since they're now loading up skills, give back the healing/dmg on ritual. (I know, small fries, but it was a favorite of mine) Wasn't the reason it was split was due to being too loaded? Templar isn't my main, but it keeps pulling me from my sorc over the years, and deserves some love.
Templar and Warden are my two pain points in this game (stam warden especially). If Zos would just give them some love, I'd also love this game even more. But they're both so undertuned right now. I like Arcanist a lot... But I do wish I could do similar damage with similar sustain with Warden or templar.
I remember when Necro came out everyone was saying it's clunky, but I had no issue with it. For some reason arcanist isnt vibing for me. Might as well be beating my controller with oven mitts on for how smooth it feels.
ElderSmitter88 wrote: »Well, I've been following this forums for loooong time already, commented a lot pre-U35.. even took a long ass break and now I'm hardly playing the Templar anymore and definitely not enjoying it as before. Fun fact is, Templar did well in cleaving department and still did fairly ok dmg overall. But now there's just no reason to play them, Arcanist can do it all better. It's just ridiculous.
Will we ever see a revert or proper change (only revert seems reasonable tbh)? Big doubt. One can hope.
My Templar Hits Hard in PVE (Don't do PVP really} I am too afraid to post my build in fear of you know what, (Nerf's lol) but it easily smokes 100k DPS and in 4-man Vet DLC content is almost always doing 45-60% of the Damage I really think folks need to stop running Relq and Nirn as a Templar and they will find out that their DPS is much Better running Deadly with another Set. Best of Luck!
Do you really think 100k DPS is a lot? Have you seen other classes? Like honestly, templar can still deal damage but it has no identity, no real place anymore. An arcanist with 5 mins of prep time can outshine a templar easily in all content (except maybe solo). It's not a matter of "can you" or "can you not" .. it's a matter of..
1. It's disgusting (sorry for my language) animations.
2. It's weak and lost it's entire identity; jabs was the golden spammable and should be still, for multiple reasons.
Templar lost their place entirely in the game, like it used to be fun to play templar, it isn't anymore. The damage portion can be fixed, like it will still deal decent dmg in good hands and right itemization. The animation is totally F'ed.. and well in trials and single target you really need that beam in execute phase to make you good.
I'm usually also one of the higher dd's on the parses and dmg meter but I need to really play my game while for example arcanist just has to tentacle tentacle beam, rinse and repeat (and if done properly outshine big time). This is in the department where Templar used to shine. I'm not even talking about DK's.
I only come back to this board to check on updates to Templar. Zero interest in playing again until Templar is fun, unique, effective, and visually engaging. Seems like it’s still none of those.
Oh, looks like they took away plaguebreak and Azureblight as well. Crazy.
Don't think Templars will ever get their patch , since this cycle is over again so no changes once again. Let's try our luck next PTS patch. But that probably won't be anything either with bug fixes coming up then??
@ZOS_Kevin @ZOS_GinaBruno @ZOS_BrianWheeler
Because this is the millionth thread about templar changes that occurred right around Update 35, can we get any kind of more official response from the dev team?
Thought process? Hint for the future of the class? A reason why backlash was set to an impossible to reach value for pvp (their words, not mine), why the class has to have "inherent weakness" (their words, not mine), or even a reason why a buff to backlash had the team saying in the notes, "Backlash go boom" to then make backlash no longer exist?
These threads are just going to keep popping up everywhere without some kind of answer. It's not a good look guys...
@ZOS_Kevin @ZOS_GinaBruno @ZOS_BrianWheeler
Because this is the millionth thread about templar changes that occurred right around Update 35, can we get any kind of more official response from the dev team?
Thought process? Hint for the future of the class? A reason why backlash was set to an impossible to reach value for pvp (their words, not mine), why the class has to have "inherent weakness" (their words, not mine), or even a reason why a buff to backlash had the team saying in the notes, "Backlash go boom" to then make backlash no longer exist?
These threads are just going to keep popping up everywhere without some kind of answer. It's not a good look guys...