According to the response given by
@ZOS_PhilipDraven in the Companions Q&A, the possibility of us getting a werewolf or vampire companion in the future is not off the table.
Q: What is the team's stance on vampire/werewolf companions? Are there any plans to introduce more than 2 companions per year?
PD: Vampire and werewolf companions are not off the table for future companions. There are no plans to increase the companion release rate at this time. (They take a lot of work from a large number of talented developers, and we want to make sure we’re taking the time to get them as good as they can possibly be.)
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As a dedicated Werewolf player, and a fan of Companions in general, I've decided to draft skill lines for the potential companions. Let me know what you think!
Companion Werewolf

- Bestial Transformation — 200 Ultimate, 1 second cast time, targets self, 30 second duration. Companion transforms into a beast, fearing nearby enemies for 3 seconds.
- Leap — 0.4 second cast time, targets enemy, 7 - 22 meter range, 12 second cooldown. Companion pounces onto an enemy with primal fury, dealing 6000 Bleed Damage.
- Howl — Instant cast time, targets self, 16 second cooldown. Companion invokes the Huntsman's blessing, healing for 6000 Health. This ability scales off the companion's Max Health. Used when Companion is below 75% Health.
- Slash — 0.6 second cast time, targets cone, 7 meter radius, 8 second cooldown. Companion shreds enemies in front of them with their tainted claws, dealing 4000 Disease Damage and an additional 4000 Disease Damage over 8 seconds.
- Pack Animal — Increases the duration of Bestial Transformation by 20% for each transformed werewolf or direwolf in the Companion's group, including themselves, up to a maximum of 80%.
Werewolf Companions will likely need an Ultimate to get into form, so this may be the first case of a non-personalized Companion Ultimate. Since they are locked into using Werewolf skills while transformed, I believe that a Companion version of Pounce, Hircine's Bounty, and Infectious Claws will make for the most effective and self-sustaining damage dealer Werewolf spec for a Companion. Pounce as the gap closer, Hircine's Bounty as the emergency heal, and Infectious Claws as the main damage dealing skill would keep a Werewolf Companion focused on being in the action while fulfilling that power fantasy.
The passive skill, a Companion version of Call of the Pack, is further meant to reinforce that power fantasy of running with a werewolf pack. The hope is that both the player and their Companion would transform into werewolf form at the same time, keeping one another in form for as long as possible.
Companion Vampire

- Gash — 0.4 second cast time, targets enemy, 7 meter range, 8 second cooldown. Companion rends an enemy, dealing 6000 Magic Damage. Deals up to 33% more damage based on their missing Health.
- Drain Life — 3 second channel time, targets enemy, 22 meter range, 3 second duration, 12 second cooldown. Companion siphons away an enemy's vitality, dealing 1606 Magic Damage and healing them for 25% of their missing Health every 1 second for 3 seconds. Used when Companion is below 50% Health.
- Bend Will — 0.5 second cast time, targets area, 6 meter radius, 4 second duration, 16 second cooldown. Companion subdues enemies in front of them with their baleful gaze, stunning them for 4 seconds if they are facing their direction.
- Undying Blood — Reduces Companion's damage taken by up to 20% based on their missing Health.
Vampire Companions are expected to be able to use their regular human toolkit, in addition to these tools. These proposed Companion versions of Eviscerate, Vampiric Drain, and Mesmerize would help them to fit more comfortably into a tankier spec, which Companions often struggle with. The Companion version of Undeath is, perhaps, the most appealing feature — it would make a Vampire Companion one of the best options for tanking.
Edited by Erickson9610 on December 31, 2023 7:32AM PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf
Werewolf Should be Allowed to Sneak
Please give us Werewolf
Skill Styles (for customizing our fur color),
Grimoires/Scribing skills (to fill in the holes in our builds), and
Companions (to transform with).