It has one, it's called minor brittle.
phaneub17_ESO wrote: »How about taking the previous inferno staff idea, with a frost staff equipped every applied status effect increases your damage done to the target by 2% for 10 seconds.
MindOfTheSwarm wrote: »Inferno Staff:
Increases damage with single target DoTs by 12%.
Increases duration of single target DoTs by 4 seconds.
Increases effectiveness of weapon enchants by 12%.
Lightning Staff:
Increases damage with channelled abilities by 12%.
Increases damage with direct AoE skills by 12%.
These effects do not stack.
Ice Staff:
Increases damage with AoE DoTs by 12%. Increases duration of AoE DoTs by 4 seconds.
Increases damage with status effects by 12%.
No weapon boosts direct single target to avoid it becoming the defacto best choice.
techprince wrote: »In one of the streams, they said it would be a lot of work to create a new weapon line and instead they kept tinkering with the existing ice staves.
ItsNotLiving wrote: »Why don’t they just make an alteration staff? Whole new skill line same model for the staves magicka tanking focus that’s totally lore friendly and then make ice staff an actual dps weapon.
ESO_Nightingale wrote: »ItsNotLiving wrote: »Why don’t they just make an alteration staff? Whole new skill line same model for the staves magicka tanking focus that’s totally lore friendly and then make ice staff an actual dps weapon.
Requires creating new skills, item sets and balancing, it's probably one of the easier new lines to make though, 1h and rune would be a little bit harder but both are still easier than a weapon which requires a metric boatload of new skins like a spear.
ESO_Nightingale wrote: »ItsNotLiving wrote: »Why don’t they just make an alteration staff? Whole new skill line same model for the staves magicka tanking focus that’s totally lore friendly and then make ice staff an actual dps weapon.
Requires creating new skills, item sets and balancing, it's probably one of the easier new lines to make though, 1h and rune would be a little bit harder but both are still easier than a weapon which requires a metric boatload of new skins like a spear.
Even then, considering how much crown store stuff they pump out, I think they can ask an intern to glue daggers to staves to make some spears.
Having to add a new weapon type to existing item sets and drop tables doesn't seem like a reasonable excuse. Most of that could probably be automated.
Certainly doesn't seem like more work than new classes, which they keep adding for some reason.
MashmalloMan wrote: »After years of struggles I'm actually quite happy with the state of frost staves, they managed to make them viable DPS options for wardens while still retaining the silly idea that they're for tanking which realistically is going nowhere until an alteration staff comes into play.
Let's say they did a 180 tomorrow. Bye bye ice staff tanking, it's for DPS now. Guess who's getting the first nerf? Warden's extra 10% damage passive and Ice Reach as a spammable.
So idk, I pick the lesser of 2 evils. I have 0 desire to use an ice staff on anything but a Warden anyway.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »ItsNotLiving wrote: »Why don’t they just make an alteration staff? Whole new skill line same model for the staves magicka tanking focus that’s totally lore friendly and then make ice staff an actual dps weapon.
Requires creating new skills, item sets and balancing, it's probably one of the easier new lines to make though, 1h and rune would be a little bit harder but both are still easier than a weapon which requires a metric boatload of new skins like a spear.
Even then, considering how much crown store stuff they pump out, I think they can ask an intern to glue daggers to staves to make some spears.
Having to add a new weapon type to existing item sets and drop tables doesn't seem like a reasonable excuse. Most of that could probably be automated.
Certainly doesn't seem like more work than new classes, which they keep adding for some reason.
So you're asking zos to deliberately slap up work? Spears shouldn't take priority over a new magic dps weapon anyway. Or better yet, one that scales it's skills for both mag and stam like 1h rune could.
RaptorRodeoGod wrote: »MashmalloMan wrote: »After years of struggles I'm actually quite happy with the state of frost staves, they managed to make them viable DPS options for wardens while still retaining the silly idea that they're for tanking which realistically is going nowhere until an alteration staff comes into play.
Let's say they did a 180 tomorrow. Bye bye ice staff tanking, it's for DPS now. Guess who's getting the first nerf? Warden's extra 10% damage passive and Ice Reach as a spammable.
So idk, I pick the lesser of 2 evils. I have 0 desire to use an ice staff on anything but a Warden anyway.
Yeah but realistically speaking the ice staff should be viable as a DPS weapon for any class, not just Wardens. As it is, every class but Warden is basically locked out of using it from a high end perspective. It's a shame too, because Necromancers and Arcanists have frost spells that could've synergized well with it.