VvwvenomwvV wrote: »Hello.
I've been playing Eso for over 8 years. I've seen farming bots for almost as long. They are getting worse. There are more of them today than ever, and they are picking up everything.
The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap.
VvwvenomwvV wrote: »Hello.
I've been playing Eso for over 8 years. I've seen farming bots for almost as long. They are getting worse. There are more of them today than ever, and they are picking up everything.The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap.
I'm not sure ZOS would agree to this, because I think they want us to spend time playing the game to get the nice stuff.
VvwvenomwvV wrote: »Hello.
I've been playing Eso for over 8 years. I've seen farming bots for almost as long. They are getting worse. There are more of them today than ever, and they are picking up everything.
Sorry to hear the bots are a problem for you! What platform are you on? I'm on PS/NA and have not noticed many bots while leveling a baby Arcanist by doing overland quests.
I'm on PSN NA.VvwvenomwvV wrote: »Hello.
I've been playing Eso for over 8 years. I've seen farming bots for almost as long. They are getting worse. There are more of them today than ever, and they are picking up everything.
Sorry to hear the bots are a problem for you! What platform are you on? I'm on PS/NA and have not noticed many bots while leveling a baby Arcanist by doing overland quests. While doing the ESO main quest line, Fighter's Guild quests, and Mages Guild quests I am in the base game zones, so I should see these level 3 bots everywhere if there are lots of them.
I'm on PSN NA. There are a lot of bots. Bots are not doing quests, they are farming materials.
That's why I suggested making it to where you have to do your crafting certifications as part of the harvesting process. Bots don't quest. It would take up their time, stop, and or slow them down.
VvwvenomwvV wrote: »Hello.
I've been playing Eso for over 8 years. I've seen farming bots for almost as long. They are getting worse. There are more of them today than ever, and they are picking up everything.
Sorry to hear the bots are a problem for you! What platform are you on? I'm on PS/NA and have not noticed many bots while leveling a baby Arcanist by doing overland quests. While doing the ESO main quest line, Fighter's Guild quests, and Mages Guild quests I am in the base game zones, so I should see these level 3 bots everywhere if there are lots of them.The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap.
I'm not sure ZOS would agree to this, because I think they want us to spend time playing the game to get the nice stuff.
Separately, I keep reading about advances in AI, so I expect to be hearing about bot teams doing more than just farming mats soon. I'm thinking world events, world bosses, etc.
Give more mobs an AoE attack, so we can kite them over to the bots. I've tried this but many mobs in the areas that are farmed only have single target attacks.
Give more mobs an AoE attack, so we can kite them over to the bots. I've tried this but many mobs in the areas that are farmed only have single target attacks.
Since the bots are running a fixed path, maybe make the mat locations more random? If the mats are never in the exact same place twice, this should break a bot running a fixed path while not affecting leveled players too much, since we can put a skill point into the passive allowing us to see mat locations from a distance.
A combination of both this and the OP's proposal would be good. It probably wouldn't get rid of all bots, but it would certainly reduce them a lot.Give more mobs an AoE attack, so we can kite them over to the bots. I've tried this but many mobs in the areas that are farmed only have single target attacks.
Since the bots are running a fixed path, maybe make the mat locations more random? If the mats are never in the exact same place twice, this should break a bot running a fixed path while not affecting leveled players too much, since we can put a skill point into the passive allowing us to see mat locations from a distance.
SimonThesis wrote: »Bots increase the supply of mats in the game, thereby lowering mat prices across the board. Lower mat prices help new players and people too lazy to farm. As a mat buyer not seller/farmer, I welcome cheaper prices.
SimonThesis wrote: »Bots increase the supply of mats in the game, thereby lowering mat prices across the board. Lower mat prices help new players and people too lazy to farm. As a mat buyer not seller/farmer, I welcome cheaper prices.
SimonThesis wrote: »Bots increase the supply of mats in the game, thereby lowering mat prices across the board. Lower mat prices help new players and people too lazy to farm. As a mat buyer not seller/farmer, I welcome cheaper prices.
The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap. Yes, that will affect the people farming them as well but they can't compete with bots anyway. I've yet to see bots farming furniture plans though so there is an alternative farming route for the newbies.
This way zos doesn't have to develop a better anti cheat system that will be obsolete in a week. This way zos doesn't have to pay people to sit in on every server constantly removing bots. Just make the mats purchasable and cheap and until bots are farming urns they will have little incentive to run them. It's faster and cheaper for zos, lessens the update regearing fatigue, makes housing people happy, and newbies can farm furniture mats for cash. It's a win for all but the bot farmer's.
Lapin_Logic wrote: »The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap. Yes, that will affect the people farming them as well but they can't compete with bots anyway. I've yet to see bots farming furniture plans though so there is an alternative farming route for the newbies.
This way zos doesn't have to develop a better anti cheat system that will be obsolete in a week. This way zos doesn't have to pay people to sit in on every server constantly removing bots. Just make the mats purchasable and cheap and until bots are farming urns they will have little incentive to run them. It's faster and cheaper for zos, lessens the update regearing fatigue, makes housing people happy, and newbies can farm furniture mats for cash. It's a win for all but the bot farmer's.
This would only work if ZOS would add "Gold mats" and Nirncrux to the vendors at a fixed price point, This would also stop the scalpers turning mats into a 100k purchase when quests give you 69 Gold.
If I wanted to become a "Market trader" I would be playing EVE Online not having to buy and flip products, driving the price of consumables ever higher, Legendary shouldn't mean unobtanium.
The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap. Yes, that will affect the people farming them as well but they can't compete with bots anyway. I've yet to see bots farming furniture plans though so there is an alternative farming route for the newbies.
This way zos doesn't have to develop a better anti cheat system that will be obsolete in a week. This way zos doesn't have to pay people to sit in on every server constantly removing bots. Just make the mats purchasable and cheap and until bots are farming urns they will have little incentive to run them. It's faster and cheaper for zos, lessens the update regearing fatigue, makes housing people happy, and newbies can farm furniture plans for cash. It's a win for all but the bot farmer's.
acastanza_ESO wrote: »The simplest way to get rid of bots is to remove the incentive. Make all mats available for purchase at npc vendors for cheap. Yes, that will affect the people farming them as well but they can't compete with bots anyway. I've yet to see bots farming furniture plans though so there is an alternative farming route for the newbies.
This way zos doesn't have to develop a better anti cheat system that will be obsolete in a week. This way zos doesn't have to pay people to sit in on every server constantly removing bots. Just make the mats purchasable and cheap and until bots are farming urns they will have little incentive to run them. It's faster and cheaper for zos, lessens the update regearing fatigue, makes housing people happy, and newbies can farm furniture plans for cash. It's a win for all but the bot farmer's.
They should definitely add materials to NPC vendors but with a limited amount per account per day (maybe 50 in a refined state). This would be enough to cover casual players needs, and still contribute to deflating the market a little bit, but without crashing it entirely.