Welcome To: The Elder Bots Online & How to Stop Them.

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  • Eiagra
    Eiagra
    ✭✭✭✭✭
    Non-static nodes.

    Nodes are currently fixed in one position. Let them roam. Would break bots, but also break node-recording add-ons.

    Would also require what I imagine is a fairly large node restructuring bit of code.

    Not sure how feasible it is. *shrug*
          In verity.
  • quinancia
    quinancia
    ✭✭✭
    Having NPCs sell mats would:

    Make the hireling skills obsolete
    Make the keen eye passives obsolete
    Make harvesting mats from nodes obsolete
    Make crafting surveys obsolete
    Make the Master Gatherer CP skill obsolete
    Make the Plentiful Harvest CP skill obsolete
    Make the Meticulus Disassembly Skill obsolete
    Remove the primary gold generation method for many players
    Remove the primary reason many people even do crafting Writs

    It would also

    Make furnishings free after a print is acquired
    Make equipment upgrades free
    Make enchantments free
    Make an endless supply of potions free

    Competing with bots to sell mats is trivial. I have made hundreds of millions selling mats that I personally gathered myself. Anyone can do it.
  • Lumenn
    Lumenn
    ✭✭✭✭✭
    quinancia wrote: »
    Having NPCs sell mats would:

    Make the hireling skills obsolete
    Make the keen eye passives obsolete
    Make harvesting mats from nodes obsolete
    Make crafting surveys obsolete
    Make the Master Gatherer CP skill obsolete
    Make the Plentiful Harvest CP skill obsolete
    Make the Meticulus Disassembly Skill obsolete
    Remove the primary gold generation method for many players
    Remove the primary reason many people even do crafting Writs

    It would also

    Make furnishings free after a print is acquired
    Make equipment upgrades free
    Make enchantments free
    Make an endless supply of potions free

    Competing with bots to sell mats is trivial. I have made hundreds of millions selling mats that I personally gathered myself. Anyone can do it.

    That's a nice format, but It would do absolutely none of those things except remove gold generation for "many" players. You can still farm your own mats as many of us do,(making NONE, not ONE of that "obsolete" ) or go buy mats(buy, not free) if you have the gold. Not sure where you got "free" from considering "sell" is in your first sentence. Cheaper? Yes. Free? Nope. But it sure would upset some bot farmers making hundreds of millions I bet.

    And competing with a program that doesn't stop, doesn't take bio breaks, eat, sleep, log out, a constant never ending grind 24/7 machine in which one botter can have SEVERAL running at a time..... is only trivial if you have your own bot teams. Plug em in and forget.

  • quinancia
    quinancia
    ✭✭✭
    You know all of this already, but

    It would make them practically obsolete because there would be no reason to do them if you can buy whatever you want.

    It would make things free in the same sense that style mats are free. The cost is trivial.

    Competing with a bot is trivial, we know because so many people do it, including me. Anyone can harvest heartwood and runes and make a mint. Anyone can do surveys and sell the tempers and get rich. Anyone can kill crabs and butterflies. Bots stop none of that.

    Bots are a nuisance to people who want to farm mats. If we can eliminate them we should.

    If you are going to continue please do so in good faith.
  • quinancia
    quinancia
    ✭✭✭
    My guess is that ZOS is training a machine learning algorithm to spot and flag likely bots.
  • Lumenn
    Lumenn
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    quinancia wrote: »
    You know all of this already, but

    It would make them practically obsolete because there would be no reason to do them if you can buy whatever you want.

    It would make things free in the same sense that style mats are free. The cost is trivial.

    Competing with a bot is trivial, we know because so many people do it, including me. Anyone can harvest heartwood and runes and make a mint. Anyone can do surveys and sell the tempers and get rich. Anyone can kill crabs and butterflies. Bots stop none of that.

    Bots are a nuisance to people who want to farm mats. If we can eliminate them we should.

    If you are going to continue please do so in good faith.

    I'd argue that good faith involves avoiding outright untruths, but /shrug.

    No one competes with bots. At best you ride their coattails on some sales, but they set the prices and sell many times what you do. Many of us just take care of our own needs. No. One. Competes. If you have a pulse and aren't running bots, you're not competing with one bot, much less the 15-30 one person is running, making free money and playing their own game while you farm.

    Not everyone takes the quick and easy and just goes and buys everything willy-nilly. Some of us LIKE to do our own stuff and I'd argue that there's plenty of reason to "do them" I'd also argue that I have millions and I don't throw gold around. Not everyone counts their gold in millions though, but in thousands, and even at style stone prices, that adds up.
  • quinancia
    quinancia
    ✭✭✭
    Discussing in good faith does involve avoiding untruths of any kind.

    It also means looking at the strongest point the person opposing you makes, and taking it on based on the actual merits of the argument. I did that with you. Your strongest point is that bots that farm mats hurt players who farm mats. I took that on its merits and addressed it by pointing out that eliminating the farming of mats as a practical thing harms those players more than the bot farmers do.

    Your second strongest point was that players can't compete with bots. I took that on its merits and addressed it by pointing out that players do compete with bots, and offering my success at selling mats as an example.

    That is an example of discussing in good faith.

    You have avoided the substance of my argument in all replies.
  • Lumenn
    Lumenn
    ✭✭✭✭✭
    quinancia wrote: »
    Discussing in good faith does involve avoiding untruths of any kind.

    It also means looking at the strongest point the person opposing you makes, and taking it on based on the actual merits of the argument. I did that with you. Your strongest point is that bots that farm mats hurt players who farm mats. I took that on its merits and addressed it by pointing out that eliminating the farming of mats as a practical thing harms those players more than the bot farmers do.

    Your second strongest point was that players can't compete with bots. I took that on its merits and addressed it by pointing out that players do compete with bots, and offering my success at selling mats as an example.

    That is an example of discussing in good faith.

    You have avoided the substance of my argument in all replies.

    What substance did I miss? Your first post was full of untruths, as if the only reason mats exist was to make a fortune. Not one thing you posted as "obsolete" or "free" was in fact "obsolete" or "free". You DID correct yourself in a later post by changing your words to "practically obsolete " I'll give you that. Of course, THAT happens to be an opinion, one that differs from mine.

    Was your substance that It will hurt bot farmers and people who sell mats? I've admitted that. Several times in fact. I even gave an alternative (how I made my money, by farming plans). Was the substance of your argument that you agree it will affect some and you don't like that? I got ya. Many don't. Its never been a popular suggestion on THESE forums. I think I admitted that as well here somewhere....

    I get it, you don't want npcs selling mats. I got that in a previous post (the one you said I was smarter than you. I'd thank you for the compliment but I've always said I'm just smart enough to find trouble)

    Look, it's just good business sense. Npc merchants would upset who? Bot farmers and people trying to ride their coattails in a flooded market that botters control.

    Who would it please?
    1.People complaining about having to gold out sets every. Single. Update.
    2. Housing people. How many $120 houses did they NOT sell because furniture is a beast? I'd take it a step further and put furniture plans in the cash shop like they do motifs.
    3. People who raid. Cheaper potions, cheaper gear upgrades.
    4. A vast majority of people who, like me, think bots are tacky and a game should keep cheaters out and not make free money?

    Player goodwill=Npc merchant wins

    Now cost. What's cheaper?

    1. Adding existing goods to a merchant one time or.....

    2. A program to keep bots out that will be obsolete in a week. You keep paying someone to constantly tweak the "bot killer" program and get laughed at every time bots reappear, or you give up and lose face with your customers

    3. You can pay several salaries to in game GMs for each server to rush around banning bots(and the unfortunate occasional live farmer) only to have the ones you catch pop back up 2 seconds later.

    Cost= npc merchant wins again, and with housing, better situation in trials etc, Zos might even generate more income.

    Those are MY thoughts, but zos does as zos' does, and they've confused me often enough in the past. That's MY goodwill faith. As for my argument regarding people not competing with bots and bots hurt farmers, that was in response to an earlier statement regarding bots lowering prices. Altruism and goodwill to the poor newbies farming isn't the reason I hate bots.

    MY reason for hating bots is I find them tacky, and a bad sign when a company let's people make free money off of cheating. Simple as that. Single player game? Cheat all you want, idc. Online? I personally find it tacky, even if there's money in it.

    Npc merchants aren't even what I would personally want, it's just a solution. If I had MY way everything in the game would be bind on pickup but THAT would have people bursting in rage. /Shrug

    Edit: fat finger
    Edited by Lumenn on July 27, 2023 5:32AM
  • quinancia
    quinancia
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    Go in peace friend. I am at fault for not being able to communicate effectively with you. Enjoy the game.
  • Lumenn
    Lumenn
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    quinancia wrote: »
    Go in peace friend. I am at fault for not being able to communicate effectively with you. Enjoy the game.

    Peace to you as well my friend.
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    Just remove the chance to get Tempers, Wax, Rosin and Chromium Grains from low level mats and work on getting bot bans handed out faster.

    If they have to take the time to level up the characters instead of just instantly replicating some more nude lvl 3 characters each time the others get banned it will majorly slow them down.
  • Scaletho
    Scaletho
    ✭✭✭✭✭
    I wonder if the addition of AI+hackers will bring ESO cheating to a new and terrifying levels of deceit. This situation seems more and more impossible to control.
  • Lumenn
    Lumenn
    ✭✭✭✭✭
    Scaletho wrote: »
    I wonder if the addition of AI+hackers will bring ESO cheating to a new and terrifying levels of deceit. This situation seems more and more impossible to control.

    I know right? I'd PERSONALLY love if everything was bind on pickup, you have what you personally earned, and no economy for hackers to be interested, but even then I suppose you'd have people hacking stats etc. Not sure how a game with no economy would go over either. Some would love it, others not so much.
  • Ph1p
    Ph1p
    ✭✭✭✭✭
    Lumenn wrote: »
    I know right? I'd PERSONALLY love if everything was bind on pickup, you have what you personally earned, and no economy for hackers to be interested, but even then I suppose you'd have people hacking stats etc. Not sure how a game with no economy would go over either. Some would love it, others not so much.

    Nothing stops you PERSONALLY from binding everything and never engaging in guild trading or the wider economy. But don't impose your personal preferences on everyone else in an MMO. By all means, let's find better ways to eliminate bots, just think things through before suggesting something that would cause enormous frustration and kill one key social element in this game:
    • Need a furnishing plan for your house? Farm until you drop it yourself.
    • Dropped a rare furnishing plan, but you're not into housing? Well, it's now worthless
    • Missing one motif to complete a style? Good luck with the double RNG of getting a motif AND the missing one.
    • Got the same motif you already have? Congratulations, it's now worthless!
    • Have to gold out new gear for your trial progression group? Go farm materials for a couple of hours first.
    • Need a Deadly body piece, but don't like to do PVP? Sucks for you!
    • Missing a weapon from PVP rewards chests? Just keep collecting AP until you get it.
    • Wanna help a low-level friend level their crafting? Nah, it's everyone for themselves.
    • Wanna help a friend farm public dungeon fragments? Nah, it's everyone for themselves.
    • You were in a trading guild and really enjoyed the community? Don't fall as we pull the rug out from under you!
    • Enjoying the trading and economy? Nope, that's gone - go play another MMO.
    • Don't have Southern Elsweyr? Well, no heroism potions for you!
    • Don't have any particular DLC? Well, no motifs from that zone or dungeon for you!
    • ...
    The only people who might love it are hardcore solo players and they can play like this already today. Nothing wrong with that - it's how I started in ESO as well. But don't ruin the game for everyone else.
  • Lumenn
    Lumenn
    ✭✭✭✭✭
    Ph1p wrote: »

    Nothing stops you PERSONALLY from binding everything and never engaging in guild trading or the wider economy. But don't impose your personal preferences on everyone else in an MMO. By all means, let's find better ways to eliminate bots, just think things through before suggesting something that would cause enormous frustration and kill one key social element in this game:
    • Need a furnishing plan for your house? Farm until you drop it yourself.
    • Dropped a rare furnishing plan, but you're not into housing? Well, it's now worthless
    • Missing one motif to complete a style? Good luck with the double RNG of getting a motif AND the missing one.
    • Got the same motif you already have? Congratulations, it's now worthless!
    • Have to gold out new gear for your trial progression group? Go farm materials for a couple of hours first.
    • Need a Deadly body piece, but don't like to do PVP? Sucks for you!
    • Missing a weapon from PVP rewards chests? Just keep collecting AP until you get it.
    • Wanna help a low-level friend level their crafting? Nah, it's everyone for themselves.
    • Wanna help a friend farm public dungeon fragments? Nah, it's everyone for themselves.
    • You were in a trading guild and really enjoyed the community? Don't fall as we pull the rug out from under you!
    • Enjoying the trading and economy? Nope, that's gone - go play another MMO.
    • Don't have Southern Elsweyr? Well, no heroism potions for you!
    • Don't have any particular DLC? Well, no motifs from that zone or dungeon for you!
    • ...
    The only people who might love it are hardcore solo players and they can play like this already today. Nothing wrong with that - it's how I started in ESO as well. But don't ruin the game for everyone else.

    Might wanna look up a few posts my friend. That's my personal preference, not my suggestion to bots. But hey whatever right?
  • Braffin
    Braffin
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    ✭✭✭
    I fully support the idea of adding mats to npc vendors. This would solve the bot problem entirely (botting wouldn't be profitable anymore) and also repair the broken market regarding mats on top of that. So almost everybody wins and it's not complicated to implement either.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Rinlan_Darius
    Rinlan_Darius
    ✭✭✭
    When the game first came out, bots would appear near the treasure chest, take it away, and disappear.
  • Rinlan_Darius
    Rinlan_Darius
    ✭✭✭
    No need to catch bots. We need to catch their owners. 7 trading guilds x 3 capitals of alliances, even 30-40 guilds in top places, in each of which the owners of bots sell as many gold resources daily as an ordinary player cannot farm in 10 years of playing. I know the IDs of the bot hosts that I have seen in the game for at least five years, they are still trading.
  • Twig_Garlicshine
    Twig_Garlicshine
    ✭✭✭✭
    Lumenn wrote: »

    What substance did I miss? Your first post was full of untruths, as if the only reason mats exist was to make a fortune. Not one thing you posted as "obsolete" or "free" was in fact "obsolete" or "free". You DID correct yourself in a later post by changing your words to "practically obsolete " I'll give you that. Of course, THAT happens to be an opinion, one that differs from mine.

    Was your substance that It will hurt bot farmers and people who sell mats? I've admitted that. Several times in fact. I even gave an alternative (how I made my money, by farming plans). Was the substance of your argument that you agree it will affect some and you don't like that? I got ya. Many don't. Its never been a popular suggestion on THESE forums. I think I admitted that as well here somewhere....

    I get it, you don't want npcs selling mats. I got that in a previous post (the one you said I was smarter than you. I'd thank you for the compliment but I've always said I'm just smart enough to find trouble)

    Look, it's just good business sense. Npc merchants would upset who? Bot farmers and people trying to ride their coattails in a flooded market that botters control.

    Who would it please?
    1.People complaining about having to gold out sets every. Single. Update.
    2. Housing people. How many $120 houses did they NOT sell because furniture is a beast? I'd take it a step further and put furniture plans in the cash shop like they do motifs.
    3. People who raid. Cheaper potions, cheaper gear upgrades.
    4. A vast majority of people who, like me, think bots are tacky and a game should keep cheaters out and not make free money?

    Player goodwill=Npc merchant wins

    Now cost. What's cheaper?

    1. Adding existing goods to a merchant one time or.....

    2. A program to keep bots out that will be obsolete in a week. You keep paying someone to constantly tweak the "bot killer" program and get laughed at every time bots reappear, or you give up and lose face with your customers

    3. You can pay several salaries to in game GMs for each server to rush around banning bots(and the unfortunate occasional live farmer) only to have the ones you catch pop back up 2 seconds later.

    Cost= npc merchant wins again, and with housing, better situation in trials etc, Zos might even generate more income.

    Those are MY thoughts, but zos does as zos' does, and they've confused me often enough in the past. That's MY goodwill faith. As for my argument regarding people not competing with bots and bots hurt farmers, that was in response to an earlier statement regarding bots lowering prices. Altruism and goodwill to the poor newbies farming isn't the reason I hate bots.

    MY reason for hating bots is I find them tacky, and a bad sign when a company let's people make free money off of cheating. Simple as that. Single player game? Cheat all you want, idc. Online? I personally find it tacky, even if there's money in it.

    Npc merchants aren't even what I would personally want, it's just a solution. If I had MY way everything in the game would be bind on pickup but THAT would have people bursting in rage. /Shrug

    Edit: fat finger

    Personally I'm am still surprised Zos didn't do this a long time ago.
    Reason?
    ** 2. Housing people. How many $120 houses did they NOT sell because furniture is a beast? I'd take it a step further and put furniture plans in the cash shop like they do motifs.**

    I've seen a lot of guildies who joined game just for housing and left for other games as soon as they saw how players were controlling the housing materials market.
    A direct hit to Zos real life profit.
  • Ph1p
    Ph1p
    ✭✭✭✭✭
    Lumenn wrote: »
    Might wanna look up a few posts my friend. That's my personal preference, not my suggestion to bots. But hey whatever right?
    Might wanna reread my post my friend. I clearly connected my response to your personal preference multiple times - see below - and whether it relates to bots or not, the point is that it's not a good idea. But hey whatever right? ;)

    "Nothing stops you PERSONALLY from binding everything and never engaging in guild trading or the wider economy. But don't impose your personal preferences on everyone else in an MMO. [...]"

    You have some interesting ideas to curb bots, which I despise as much as you do for the same reasons. For example, adding some basic materials to NPC traders. Let's stick to those instead of talking about "preferences" which would eliminate all the positive aspects of trading.
  • Lumenn
    Lumenn
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    Ph1p wrote: »
    Might wanna reread my post my friend. I clearly connected my response to your personal preference multiple times - see below - and whether it relates to bots or not, the point is that it's not a good idea. But hey whatever right? ;)

    "Nothing stops you PERSONALLY from binding everything and never engaging in guild trading or the wider economy. But don't impose your personal preferences on everyone else in an MMO. [...]"

    You have some interesting ideas to curb bots, which I despise as much as you do for the same reasons. For example, adding some basic materials to NPC traders. Let's stick to those instead of talking about "preferences" which would eliminate all the positive aspects of trading.

    What has my preference have to do with fixing the bot issue? Or even my suggestions on fixing the bot issue? Did I propose bind on pickup as the solution? Nope. Rather than IMPOSE my preference on everyone with all the pull you think I have, I proposed a workable solution a few posts up. I'll thank you for not IMPOSING on what I can and can't speak to regarding my personal preferences though 👍.

    Not everyone likes the idea of npc vendors. That's fine. But if you're gonna strike out on a post, do it for the suggestion actually given, and not a passing personal preference. And please, as I hadn't fleshed out any plans on a bind on pickup program,(didn't have to as it wasn't a proposed suggestion) don't assume you know what that would entail. In your own words, "just think things through" before assuming (such an ugly word). Much of the game would have to be reworked for that to be viable, which is why it wasn't my suggestion to fix the game. Keep it civilized yes?

    Now, if you dislike npc vendors well /shrug you're not alone. I'd love to hear your thoughts on the main issue and my proposed solution instead of what games I'd like to play mentioned in passing.
  • Hamish999
    Hamish999
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    Is this a console thing/problem? I've been playing on PC EU for 6 years ish and I haven't seen a bot in a couple of years :thinking:
    PC-EU
    Spoiler
    Do'Zahra - Khajiit - StamDK - AD
    Narese Telvanni - Dunmer - Petsorc - EP
    Anastasie Chastain - Breton - Magplar - DC
    Gashnakh the Lusty - Orc - Stamsorc - AD
    Stands-In-Stoopid - Argonian - Warden Tank - AD
    Talia al-Morwha - Redguard - Stamden - AD
    Makes-Fier-Wrong - Argonian - Stamblade - AD
    Busty-Argonian-Maid - Argonian - Templar Healer - AD
    Alaru Telvanni - Dunmer - Stamplar - AD
    Ko'Raehsi - Khajiit - Magsorc - AD
    Torhild Rock-Chucker - Nord - StamDK - AD
    Drusilla Larouche - Breton - MagDK - AD
    Ko'Khanni - Khajiit - Magden - AD
    Ilithyia Ectorius - Imperial - DK Tank -AD
    Rosara Laumont - Breton - Warden Healer - AD
    Do'Darri - Khajiit - Stam Arcanist - AD

    Keyboard and mouse FTW!
  • Lumenn
    Lumenn
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    Hamish999 wrote: »
    Is this a console thing/problem? I've been playing on PC EU for 6 years ish and I haven't seen a bot in a couple of years :thinking:

    I saw a few last week on PC na(I've "heard" they're smarter on PC, underground, private quest instances etc but I don't put a lot of stock in that. Possible yes, but it seems like a lot of work) but for the most part yes, Xbox na is lousy with them . I will give it to zos, I've seen a MUCH bigger drive to occasionally wipe them this last year, but they always come back after a day or two.
  • Twohothardware
    Twohothardware
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    No need to catch bots. We need to catch their owners. 7 trading guilds x 3 capitals of alliances, even 30-40 guilds in top places, in each of which the owners of bots sell as many gold resources daily as an ordinary player cannot farm in 10 years of playing. I know the IDs of the bot hosts that I have seen in the game for at least five years, they are still trading.

    Yeah I don't know how they don't catch these players in the major guilds listing these vast quantities of materials and just discipline those players. These level 3 bots are having to transfer all those raw materials to someone to be listed in guilds or traded for gold. Zenimax should be able to track those transfers so clearly they don't care that much about people doing it.

    They'll go after you for using the crouch button in the game but not for running bot scripts and in-game game cheats.
  • Ph1p
    Ph1p
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    I reacted to what you wrote, which was a bad idea in my opinion, and I won't apologize for my reasoning. Plus, nobody can distinguish a personal preference from a suggestion, since every actual suggestion represents a preference...

    Having said that, I do apologize that I came across as impolite, which was certainly not the intention, and next time I will phrase my response better.

    At least we seem to be in agreement, incl. about expanding the offering of NPC vendors, which I would probably support. It should be limited to basic materials, however, similar to how you can buy certain runes, but not Kutas. Combine this with lowering the chance to get gold mats on low-level toons, and you might limit bots without impacting everyone else too much. To be effective, it also has to be communicated very clearly to all players. Otherwise we get the Nickel situation, where people still buy them from guild traders during a certain event, even though they can be purchased from an NPC at a lower price...
  • Lumenn
    Lumenn
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    Ph1p wrote: »
    I reacted to what you wrote, which was a bad idea in my opinion, and I won't apologize for my reasoning. Plus, nobody can distinguish a personal preference from a suggestion, since every actual suggestion represents a preference...

    Having said that, I do apologize that I came across as impolite, which was certainly not the intention, and next time I will phrase my response better.

    At least we seem to be in agreement, incl. about expanding the offering of NPC vendors, which I would probably support. It should be limited to basic materials, however, similar to how you can buy certain runes, but not Kutas. Combine this with lowering the chance to get gold mats on low-level toons, and you might limit bots without impacting everyone else too much. To be effective, it also has to be communicated very clearly to all players. Otherwise we get the Nickel situation, where people still buy them from guild traders during a certain event, even though they can be purchased from an NPC at a lower price...

    That's great. I do admit I was confused and wondered how I had offended you but water under the bridge, and peace.

    The bind on pickup IS a style I like(called no drop in my last game) but not feasible in ESO. I merely mentioned it in regards to someone's concern over advancing AI and bots. When bots are stealing emperor, or doing carries, and farming every place with urns, absolutely killing the economy might be the only way to remove them. But that's a worry for later.(I sincerely hope)

    While I have nostalgic memories of the occasional gold mat I saved until I leveled I have to agree lower chance on combining gold for lower lvl makes sense.

    I will though partially disagree on excluding mats from the merchant, as anything left out is a target for bots. Your suggestion of lower mats would work. Me personally I'd just sell raw material and leave upgrade mats still to your rng. People could farm or buy materials, but you won't be swimming in gold mats unless you buy a LOT of raw mats.

    And yes DEFINITELY let people know. It'd be humorous as all get out if everyone's arguing about this just to find merchants have been selling mats for a month already.......
    Edited by Lumenn on July 27, 2023 5:25PM
  • kargen27
    kargen27
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    Braffin wrote: »
    I fully support the idea of adding mats to npc vendors. This would solve the bot problem entirely (botting wouldn't be profitable anymore) and also repair the broken market regarding mats on top of that. So almost everybody wins and it's not complicated to implement either.

    what broken market?
    and then the parrot said, "must be the water mines green too."
  • VvwvenomwvV
    VvwvenomwvV
    ✭✭✭✭
    Reading over the comments, I agree with some of the suggestions, some, not so much. I do like how people had various opinions, and differences.

    It was refreshing to see that people on here can find a way to get along regardless of those differences.

    We are all on the same team. Bots have NO PLACE being in The Elder Scrolls Online.

    Eso deserves better, as do we, the players!
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Just to chime in here, we have passed this thread and video over to our customer service teams. One note we want to stress, for us, the most efficient way to get rid of these bots is to use the in-game reporting system. That gives us the most information regarding the parties engaging in this behavior and we can take action when we have definitive proof. But we are actively taking action against bots. We don't want bots harming the experience of players, so we are on the same page there.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • VvwvenomwvV
    VvwvenomwvV
    ✭✭✭✭
    ZOS_Kevin wrote: »
    Just to chime in here, we have passed this thread and video over to our customer service teams. One note we want to stress, for us, the most efficient way to get rid of these bots is to use the in-game reporting system. That gives us the most information regarding the parties engaging in this behavior and we can take action when we have definitive proof. But we are actively taking action against bots. We don't want bots harming the experience of players, so we are on the same page there.

    Thanks Kevin.

    We all truly appreciate the hard work you all do. That's why we all love Eso. Many of us have been playing Eso for years. I plan to continue to play Eso for many years to come.

    I hope that the bots won't still be here during that time. In all honesty, the problem is worse than ever.

    Many people that I speak with say "I don't even bother reporting bots anymore, because nothing ever get done about them."

    I feel the same exact same way. Reporting bots doesn't seem to stop them. They are right back at it the next day, sometimes the exact same bots.

    That's why I was suggesting that a different approach ( other than reporting bots ) may be needed. Something in-game, that makes it impossible, or much more difficult for them to function.

    Better detection software that shows a "bot" that doesn't deviate from the exact same path ( a human player would have imperfect input while farming )for a period of time would flag it.

    Other suggestions, like, adding steps such as the certification process before you can start harvesting, skill points into the crafting passives, like Metalworking for example. The more you put into it, the more you gain.

    At the moment, nothing stops a 3-4 bot from instantly harvesting. If we report that bot, it may get banned, but a new level 3-4 bot takes its place the next day.

    I think targeting the weakness and commonality the bots all have in common, they are level 3-4 with very few skill points through in-game measures would help go a long way.

    It should also help with the amount of work and resources the devs have to deal with on their end.

    I, and many others who love Eso only want to help our game continue to be the best MMO out there.
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