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So will vampire be given a compensation?

Kyubi_3002b16_ESO
Kyubi_3002b16_ESO
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Mainly will you buff us in another way to compensate the cost reduction loss? Maybe idk... reduction of the fire weakness based on stage (1 behing the lowest fire weakness at) or increased stat at nights/in caves? While nerfing a few skill is fine we currently gain no benefits and all loss from vampirism at the moment... a weakness that cannot and will not be justified with 21% cost reduction to spells at stage 4 wich still gives us no reason to go stage one because wed rather have a bonus then gain nothing at all. At that point one needs to question if vampirism provide any advantage worth actualy gimping oneself with fire weakness when restoration staff or class heals are better by default and the ult itself doesn't scale with its ridiculusly high cost. You said vampire would have advantage and disadvantage so were are my advantage :trollface: actualy can we get a nerf to sorcerer and dragonknight next you guys seems to know what you doing.

The changes are good this doesn't mean they cant delve deeper however and keep vamp interesting otherwise by making it overpowered in costs. As I said the fire damage is static wich is bad design and stage 1 to 4 only has advantage wich is ALSO bad design

If they reduced fire damage taken at stage one and double the final fire damage at stage 4 wed have a feeling similar to the vampire in skyrim and oblivion and a serious reason to consider feeding.

to resume

ST1: 25% fire weakness -0% reduction 25% cold resist
ST2: 50% fire weakness -25% reduction 50% cold resist -7% cost
ST3: 75% fire weakness -50% reduction 75% cold resist -14% cost
ST4: 100% fire weakness -75% reduction 100% cold resist -21% cost attacked on sight by guard (justice system)

Why cold resistance: Basicaly in elder scroll lore vampire gain resistance to cold as they advance in stage... very few enemies in the game use cold damage save for mages and wraith and as such it will have little to no impact and will remain mostly a rp flavor of vampirism

Why increased and decreased fire weakness: Fire weakness as it is has no impact on feeding and as such choosing to forego feeding is the same to a vamp as going power mode as there are no true drawback. By increasing the fire weakness in stage four and reducing it in stage one in conjunction with increasing cold resistance you create a balance of power wich force the player to constantly choose between letting the stage advance to the risk of making a content near impossible or feeding to make the challenge easyer at the cost of weakening their power. Fire weakness becomes the mechanics wich will force vampire to take a choice when to feed or not.

Why attacked on sight at stage 4: vampirism becomes truly apparent at stage 4 as such its normal that NPC will take notice and react accordingly... if you want to have contact with people in town you need to look human in the first place.

Those are the kind of compensation id be asking for... of course not witheout a cost, this would make vampirism dynamic and interesting again while giving it specific weak point wich force the player to keep on alert with its feeding stage. Nothing overpowered in that just a small rework of the passives
Edited by Kyubi_3002b16_ESO on May 8, 2014 1:12PM
One bow to darken the sun
One bow to unite the clans
One bow to conquer the world and in darkness drown it...

- Prophecy of the tyranny of the sun
  • felixgamingx1
    felixgamingx1
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    Not even 1 mil gold will do specially because after you hit high crafts and VR money is useless
  • AlexDougherty
    AlexDougherty
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    No they won't, the reason is they were fixing the fact that Vampires were overpowered in the game.

    Now some people became Vampires because they were overpowered (some might not have realised it and just thought they were supposed to be like that), but they were overpowered and the fix is not reason for more benefits.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Kyubi_3002b16_ESO
    Kyubi_3002b16_ESO
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    Benefits/disadvantage are you seriously saying one should gimp himself for no compensation? I think your logics are off.
    Edited by Kyubi_3002b16_ESO on May 6, 2014 3:51PM
    One bow to darken the sun
    One bow to unite the clans
    One bow to conquer the world and in darkness drown it...

    - Prophecy of the tyranny of the sun
  • Thechemicals
    Thechemicals
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    Compensate those thousands of warriors who were eaten alive by super bats.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Kyubi_3002b16_ESO
    Kyubi_3002b16_ESO
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    Vampire was all right by itself at a 80 cost stage 4. Certainly xenimax could compensate vamp with a reduced fire weakness based on stage or a total reduction of all its spell base cost not as cost reduction buff but as a permanent cost reduction of the spells aka put the ultimate to 160 then apply all reductions (swarm still got a cost all spell still got a cost swarm no longuer is spammable its a win - win)

    else you can always give vamp better loot... after all we currently all are playing the game on hell mode while everyone play on normal :trollface: I think vamp should loot one purple item per mob

    Joke aside you need to give us something back for what was taken due to an external effect source abuse like idk a reduced cooldown on drain a frost resistance buff or an armor increase based on stage... something to make vampirism actualy feel an interesting choice as a compensation for a very bad fire weakness
    Edited by Kyubi_3002b16_ESO on May 6, 2014 3:59PM
    One bow to darken the sun
    One bow to unite the clans
    One bow to conquer the world and in darkness drown it...

    - Prophecy of the tyranny of the sun
  • Jim_McMasterub17_ESO
    How about they make Vampires & werewolves KoS in a few main cities?
    Remove their ability to go through certain questlines that have to do with Stendarr & other divines;
    ..Umm.. damage during the day? say 40% loss of HP if you travel during daylight hours?

    This is ESO, not "Vampire the Masquerade".

    A curse is supposed to carry consequences. as it is, you have very few..

    NOT saying 'don't post wanting things changed' ...saying

    "There are huge problems with skill lines & classes in the game, the one you are complaining about is a tertiary skill line that needs serious tweaking, & part of that will be the nerf hammer from oblivion, 'cause they are not done yet."

    ..as well, you're going to find very few non vampires agreeing with you.
  • AlexDougherty
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    Benefits/disadvantage are you seriously saying one should gimp himself for no compensation? I think your logics are off.

    I can understand why you think that, but as I said, Vampires were overpowered and this was just bringing them back into line with everyone else.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Syndiaan
    Syndiaan
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    How about they make Vampires & werewolves KoS in a few main cities?
    Remove their ability to go through certain questlines that have to do with Stendarr & other divines;
    ..Umm.. damage during the day? say 40% loss of HP if you travel during daylight hours?

    This is ESO, not "Vampire the Masquerade".

    A curse is supposed to carry consequences. as it is, you have very few..

    NOT saying 'don't post wanting things changed' ...saying

    "There are huge problems with skill lines & classes in the game, the one you are complaining about is a tertiary skill line that needs serious tweaking, & part of that will be the nerf hammer from oblivion, 'cause they are not done yet."

    ..as well, you're going to find very few non vampires agreeing with you.

    I don't think you realize how bad that fire resist debuff and health regen debuff is already.
  • ShadowOfOblivion
    Benefits/disadvantage are you seriously saying one should gimp himself for no compensation? I think your logics are off.

    I can understand why you think that, but as I said, Vampires were overpowered and this was just bringing them back into line with everyone else.

    Vamps might have been OP under certain conditions in PvP but the current nerf hit not only those that were exploiting but the legitimate players.

    Currently in PvE you take 50% more fire dmg, you have -75% health regen and nothing to compensate for this.

    In PvP I can bet it's even worse - on top of the negatives from above you are also easy pray for those specced in to the Fighters guild abilities.

    The way it should be is that when you choose to be vamp you get something and you lose something equal. What option is that which dumps your character and makes it completely not viable?
  • SinisterJoint
    SinisterJoint
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    vamps are still pretty strong as they are now, I don't see why you think you should get *** for tat here
  • fambaab16_ESO
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    Wait someone asking for compensation because the exploits are patched away? Hilarious :D
  • Lox
    Lox
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    :trollface: I think vamp should loot one purple item per mob

    That has to be one of the funniest most ridiculous requests I have seen on these forums so far :smiley:
  • ShadowOfOblivion
    Wait someone asking for compensation because the exploits are patched away? Hilarious :D

    So everybody did this exploit? Hilarious...

    I created a build for my self that I liked. Nothing OP or near that. Low dps with high survivability (the 50% fire dmg was reduced by fire resistance on jewerly) for PvE content.

    Now my build no longer works as it did and I have payed quite a lot for the enchants plus if I decide to change my build to something else that do not includes vamp because they are utterly gimped right now from my point of view I have to pay 25k...

    Please elaborate why should I pay the price for few exploiters? Shouldn't those that exploited be banned AND every vampire given a chance to spec out of this skill line given they did a major nerf?
  • ChairGraveyard
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    vamps are still pretty strong as they are now, I don't see why you think you should get *** for tat here

    Yeah, given that other skill lines get refunds when MINOR CHANGES ARE MADE, it's SOOOO ridiculous for someone that got an entire skill line nerfed into the ground to want a skill point refund.

    Not.
  • Dita
    Dita
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    So now , they actually made the class the way it was intended and people asking for compensation, because they no longer able to exploit it ?! Really ?!
    "Begun the Bot Wars has"
  • Artemiisia
    Artemiisia
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    Compensate those thousands of warriors who were eaten alive by super bats.

    Comment of the day :)
  • smosti
    smosti
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    Wait someone asking for compensation because the exploits are patched away? Hilarious :D

    Am I the only non vamp that agrees they should receive a re spec? Man I'd be annoyed if I camped for days till i eventually got a bite or If I offloaded my entire banks gold for one because i knew the skill lines and how I wanted my build to play. And then bam...patch flips build on its head and not only am I out the 20k i paid for the bite or the game time i spent finding one...I now have to pay a ridiculous sum to respec.

    Current before patch Vampires should be allowed to once off respec their vamp skill line points. That's little to ask for considering most vamps no longer want to be a vamp due to the recent nerfs. Not their fault ZOS screwed up the vampire.
    Edited by smosti on May 6, 2014 4:34PM
  • SinisterJoint
    SinisterJoint
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    Wait someone asking for compensation because the exploits are patched away? Hilarious :D

    So everybody did this exploit? Hilarious...

    I created a build for my self that I liked. Nothing OP or near that. Low dps with high survivability (the 50% fire dmg was reduced by fire resistance on jewerly) for PvE content.

    Now my build no longer works as it did and I have payed quite a lot for the enchants plus if I decide to change my build to something else that do not includes vamp because they are utterly gimped right now from my point of view I have to pay 25k...

    Please elaborate why should I pay the price for few exploiters? Shouldn't those that exploited be banned AND every vampire given a chance to spec out of this skill line given they did a major nerf?

    regardless if you exploited or not, vamp skill line was still too OP. Especially when they were soloing group dungeons. Sorry you feel that you should be stronger then every other player, that's just not how it goes.
  • felixgamingx1
    felixgamingx1
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    Not even 1 mil gold will do specially because after you hit high crafts and VR money is useless
    No they won't, the reason is they were fixing the fact that Vampires were overpowered in the game.

    Now some people became Vampires because they were overpowered (some might not have realised it and just thought they were supposed to be like that), but they were overpowered and the fix is not reason for more benefits.

    There's no such a thing as a overpowered vampire.
  • ChairGraveyard
    ChairGraveyard
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    Dita wrote: »
    So now , they actually made the class the way it was intended and people asking for compensation, because they no longer able to exploit it ?! Really ?!

    So it's intended that none of the skills work?

    Passives - none of them work.

    Both Drain and Mist Form have major bugs. Mist Form does not block CC at all, and Drain rarely works.

    You're obviously full of crap.
  • Syndiaan
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    How many vamps would like a refund of their skill points if it resulted in taking away all the alliance points they got while exploiting vamp?
  • felixgamingx1
    felixgamingx1
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    People look at vamps now as weaklings the point and laugh
  • SinisterJoint
    SinisterJoint
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    Syndiaan wrote: »
    How many vamps would like a refund of their skill points if it resulted in taking away all the alliance points they got while exploiting vamp?

    This, totally this.

    Lets reset your earned APs in exchange for your free skill reset.

  • crislevin
    crislevin
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    Compensate those thousands of warriors who were eaten alive by super bats.
    EXACTLY, i am surprised those who brutally exploited the broken vamp actually come out asking for compensation.
  • SinisterJoint
    SinisterJoint
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    Not even 1 mil gold will do specially because after you hit high crafts and VR money is useless
    No they won't, the reason is they were fixing the fact that Vampires were overpowered in the game.

    Now some people became Vampires because they were overpowered (some might not have realised it and just thought they were supposed to be like that), but they were overpowered and the fix is not reason for more benefits.

    There's no such a thing as a overpowered vampire.

    Clearly you haven't been playing the same game we have been, or maybe you have.

    Just because you refuse to admit that vamps were OP, doesn't make it any less true. Suck it up.
    People look at vamps now as weaklings the point and laugh


    So now that you cant kill 30+ people, your own personal opinion is that vampires are weak?
    Edited by SinisterJoint on May 6, 2014 4:44PM
  • ChairGraveyard
    ChairGraveyard
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    Syndiaan wrote: »
    How many vamps would like a refund of their skill points if it resulted in taking away all the alliance points they got while exploiting vamp?

    This, totally this.

    Lets reset your earned APs in exchange for your free skill reset.

    I would be fine with that - I never even used Bat Swarm once in PvP, so my AP cost for that would be 0 AP. Don't even have Bat Swarm morphed, FFS.
  • ShadowOfOblivion
    Wait someone asking for compensation because the exploits are patched away? Hilarious :D

    So everybody did this exploit? Hilarious...

    I created a build for my self that I liked. Nothing OP or near that. Low dps with high survivability (the 50% fire dmg was reduced by fire resistance on jewerly) for PvE content.

    Now my build no longer works as it did and I have payed quite a lot for the enchants plus if I decide to change my build to something else that do not includes vamp because they are utterly gimped right now from my point of view I have to pay 25k...

    Please elaborate why should I pay the price for few exploiters? Shouldn't those that exploited be banned AND every vampire given a chance to spec out of this skill line given they did a major nerf?

    regardless if you exploited or not, vamp skill line was still too OP. Especially when they were soloing group dungeons. Sorry you feel that you should be stronger then every other player, that's just not how it goes.

    Stronger? Not really. 330dps, being killed if 5 or more mobs come on me. Might be my build, but I liked it and now it sucks. So now I am thinking of either leaving the game or if they give us free spec out of the vamps I might come with another build (or maybe go and copy the FOTM builds you all point out).
    Syndiaan wrote: »
    How many vamps would like a refund of their skill points if it resulted in taking away all the alliance points they got while exploiting vamp?

    I am in. I have 1700 Aliance Points that I aquired from a quest that send me to Cyrodill and after that made me complete the initial "combat training" (the explains how to use balistas and so forth). Much exploit....
  • Spiritreaver_ESO
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    Mainly will you buff us in another way to compensate the cost reduction loss? Maybe idk... reduction of the fire weakness based on stage (1 behing the lowest fire weakness at) or increased stat at nights/in caves? While nerfing a few skill is fine we currently gain no benefits and all loss from vampirism at the moment... a weakness that cannot and will not be justified with 21% cost reduction to spells at stage 4 wich still gives us no reason to go stage one because wed rather have a bonus then gain nothing at all. At that point one needs to question if vampirism provide any advantage worth actualy gimping oneself with fire weakness when restoration staff or class heals are better by default and the ult itself doesn't scale with its ridiculusly high cost. You said vampire would have advantage and disadvantage so were are my advantage :trollface: actualy can we get a nerf to sorcerer and dragonknight next you guys seems to know what you doing.

    Once passives are fixed to work all the time, there are your extra bonuses right there.

    I am starting to read here on the forums and see in zone-chat ingame, ppl asking if there is a cure for vampirism. That is a good thing as now before ppl just go out of their way to get turned, they will have to ask themselves if the bonuses will outweigh the cons.
  • Syndiaan
    Syndiaan
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    Vamp: I wanted to be compensated for my skill points because I am no longer overpowered.

    Devs: I am sorry to hear about your recent loss in interest over the Vampire skill line. We would be happy to rollback your skill points and alliance points during the period you have been a vampire, have a nice day!

    Vamp: Uhh no thanks ill pay the 25k and respec on my own....
  • Dita
    Dita
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    Dita wrote: »
    So now , they actually made the class the way it was intended and people asking for compensation, because they no longer able to exploit it ?! Really ?!

    So it's intended that none of the skills work?

    Passives - none of them work.

    Both Drain and Mist Form have major bugs. Mist Form does not block CC at all, and Drain rarely works.

    You're obviously full of crap.


    Welcome to the sad world of the Werewolf's.
    "Begun the Bot Wars has"
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