How come dark elves got two expansions

  • OtarTheMad
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    OtarTheMad wrote: »
    Tbh, Bosmer are well covered. I want to see Winterhold before 2050 lol. That really needs to be soon. Give me that and spells from Oblivion and Skyrim games, I’m happy

    No they are not. They suffer greatly from having Valenwood "filled out" with it being base game. Meanwhile anything Skyrim is extremely overdone. Some of us want to see places of Tamriel we haven't seen before, not the same boring Skyrim.

    And that's fine, I just think that it'd be hard to do a Bosmer chapter, not completely impossible or unwanted... I just learned a lot about Bosmer in the AD quests. I get it though, I mean even ZOS said in an interview years ago, maybe around Western Skyrim or Blackwood, that they wanted to do a "deep dive" (year-long story) on each race before going back to any zone but plans change... people hated the year-long stories and they had to pivot. It's a business too. The pandemic f'd up a lot for them I think.

    I just don't know what more we could learn about Bosmer and to be frank I'd love to go to Falinesti and learn about what happened more in-depth. Even be able to see and learn about the Imga since the entirety of the race is on that land (somehow). It's just, out of the places we have left, it's kind of low on my list that's all. Wouldn't be mad if we did go.

    Also, I just want to see what Winterhold looked like before the sea swallowed it, and yeah... wouldn't mind learning more about Nords since Skyrim imperialized them. Skyrim was so weird, good game, but so weird because here was a race that loved Talos so much that they started a civil war but still worship Imperial Gods like Kynareth, not Kyne or Shor. His, Talos, Imperial College of the Voice that was built in Markarth... gone. The way of the voice that seems to be held with high regard is all but forgotten. So far in this game, they seem to be closer to what I thought they'd be.

    I'd also love to learn more about Redguards and Argonians too.

    *Edited for brain farts and stupid statements
    Edited by OtarTheMad on May 27, 2023 5:30AM
  • NotaDaedraWorshipper
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    Elsonso wrote: »
    LunaFlora wrote: »
    to everyone saying a Bosmer chapter would require inventing an island
    look at these maps
    436nrtmzrrdk.jpg
    valenwood has islands south of Greenshade. real easy to use for a bosmer chapter especially because they're not on the eso map yet.

    I would honestly be surprised if those islands were Bosmer controlled. The Bosmer aren't exactly renown for their construction of wooden ships and sailing around Nirn. Sure, they could buy, or steal, ships from others, like the Altmer, but I would still be surprised if they had any persistent claim to those islands.

    They do make ships according to lore. Which are, like most bosmer things, weird but very inventive. Their sails are bug wings. Don't recall if they were just wings from dead bugs or actually living flying bugs...
    I love the idea of the Bosmer. They could have made their furnishings etc really beautiful and nature themed. Instead (just my feelings) they made them trailer park elves. I don't know of anyone who actually likes Bosmer furnishings. It all looks really cheap and tacky. Would love an expansion that took them out of the trailer park and into beauty but I suppose I don't see that happening.
    I'd hate it if they were or added new bosmer furnishings and it's a lot of plant-based stuff. That doesn't make sense for bosmer and would just feel like yet again ZOS confuses bosmer for DnD wood elves.
    They do have structures, items and such that are sung forth from the Green, but most items wouldn't be that, most things would be made from animals.

    But I too dislike their furnishing a lot, not only because it's the most lacking of all styles, but mostly because of the design they went with. It all look so poorly made! Bosmer are supposed to be excellent and very inventive craftsmen, especially in leatherwork, and using unusual material in ways no one else does. Yet what we got is shoddy looking hides thrown over some tied together tusks? It doesn't match their beautifully crafted clothes seen as costumes at all, or all the contraband items we can read about.
    For example, instead of a tables being weird with plain and sagging leather as the top, I'd like to see a table which top was made from some shaped giant iridescent beetle shell. Why is the hammocks so crap looking? Why not dye it, carve patterns on them, or make them from braidwork with leather strings and various beads as decoration. Same could be done with floor cushions as seating. Or how about some curtains made from spider silk? Handfan made from colourful insect wings perhaps? It's a bit laughable when you think how someone who lives in fancy living plant houses and wears clothing like the Threethane mosaic jerk or ceremonial dress, sleeps in a hammock made from a hide that has not been worked on in any way.
    I always imagined bosmer furniture and items to be beautifully made, but in a strange and sometimes a bit disturbing way.
    Edited by NotaDaedraWorshipper on May 27, 2023 5:41AM
    [Lie] Of course! I don't even worship Daedra!
  • Kendaric
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    I actually like much of the Bosmer furniture, even though I mostly use it for my Reachmen character(s) as it looks very fitting for their barbaric/tribal culture.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • TaSheen
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      Dojohoda wrote: »
      TaSheen wrote: »
      And also the world's most annoying woodworking survey....

      Nor are they very large. Tiny is the operative word.

      One fine evening in the middle of the night, a High Elf and an Orc walked into a bar and the Wood Elf walked under it ..

      *giggle* But that "tiny" was in reference to those islands south of Greenshade....
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    • Dark_Lord_Kuro
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      Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be because of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game
      Edited by Dark_Lord_Kuro on May 28, 2023 8:55PM
    • I_killed_Vivec
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      Nobody like annoying little cockneys.
    • TaSheen
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      Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be becavluse of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game

      I'm the opposite - I have zero interest in any more of Skyrim any time soon in ESO. When I want some, I go back to my current playthrough of the real Skyrim.
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      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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    • ixthUA
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      Dark elves are a superior race, they deserve more expansions.
    • Dark_Lord_Kuro
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      TaSheen wrote: »
      Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be becavluse of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game

      I'm the opposite - I have zero interest in any more of Skyrim any time soon in ESO. When I want some, I go back to my current playthrough of the real Skyrim.
      I could say the same about replaying valenwood if i ever want bosmer stuff.
    • TaSheen
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      TaSheen wrote: »
      Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be becavluse of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game

      I'm the opposite - I have zero interest in any more of Skyrim any time soon in ESO. When I want some, I go back to my current playthrough of the real Skyrim.
      I could say the same about replaying valenwood if i ever want bosmer stuff.

      I don't remember Bosmer areas having much in the single player games. I'm talking about returning to TESV Skyrim.
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      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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    • Braffin
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      ixthUA wrote: »
      Dark elves are a superior race, they deserve more expansions.

      The clock is ticking my dunmeri friend. only 752 years left and vvardenfell along with most of the dunmer is gone for good :wink:
      Never get between a cat and it's candy!
      ---
      Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
    • Cundu_Ertur
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      BlueRaven wrote: »
      Destai wrote: »
      Outside of Falinesti-based settings, I don't know what else there is too explore. Even if there's some island off the coast, it's still too small to really have a good setting for an entire expansion. Especially after High Isle, I really don't have the appetite for a small archipelago setting just because of how hard it is use the wayshrines there.

      And Vvardenfel was right after base game, so it's not like it's coming shortly after that release. There's a lot of Dunmer lands, much like Imperials, Nords and Redguards, that are yet to be explored. They offer some rich storytelling settings, so I don't see it as a negative.

      Well Bretons had the same (or even more if you count the northern half of Bangkorai) zones as Bosmer yet they got a chapter and dlc zone. And Nords now have more zones than bosmer.

      In addition we can discuss additional content for Bosmers being pretty scant. One(?) added motif since launch, just three bosmer homes total. And no additional furniture styles.

      The game has no Bosmer anyways.
      Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
    • BlueRaven
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      BlueRaven wrote: »
      Destai wrote: »
      Outside of Falinesti-based settings, I don't know what else there is too explore. Even if there's some island off the coast, it's still too small to really have a good setting for an entire expansion. Especially after High Isle, I really don't have the appetite for a small archipelago setting just because of how hard it is use the wayshrines there.

      And Vvardenfel was right after base game, so it's not like it's coming shortly after that release. There's a lot of Dunmer lands, much like Imperials, Nords and Redguards, that are yet to be explored. They offer some rich storytelling settings, so I don't see it as a negative.

      Well Bretons had the same (or even more if you count the northern half of Bangkorai) zones as Bosmer yet they got a chapter and dlc zone. And Nords now have more zones than bosmer.

      In addition we can discuss additional content for Bosmers being pretty scant. One(?) added motif since launch, just three bosmer homes total. And no additional furniture styles.

      The game has no Bosmer anyways.

      Too true. Sadly.
      Edited by BlueRaven on May 28, 2023 9:50PM
    • TaSheen
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      Well, for someone who was seriously into Bosmer stealth, that's true. I never was. In this game, they tend to be stamblades, stamdens - and I go outside the norm with the occasional stamsorc.

      In Skyrim, I always play any race as stealth archer, with a truly OP bow from a mod. I don't think I played them at all in Oblivion, and I can't remember for the three oldest games.
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

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    • spartaxoxo
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      Carlos93 wrote: »
      While wood elves got nonz?

      Because the bosmer already have all their zones occupied in the base game.
      The same goes for Orcs, Bretons, and High Elves.
      They invented an island for the Bretons because there was no room for further expansion in Tamriel.
      And the dark elves have fewer and fewer areas available in Tamriel.

      The Systres Islands were already mentioned as being a thing prior to ESO
      Elsonso wrote: »
      LunaFlora wrote: »
      to everyone saying a Bosmer chapter would require inventing an island
      look at these maps
      436nrtmzrrdk.jpg
      valenwood has islands south of Greenshade. real easy to use for a bosmer chapter especially because they're not on the eso map yet.

      I would honestly be surprised if those islands were Bosmer controlled. The Bosmer aren't exactly renown for their construction of wooden ships and sailing around Nirn. Sure, they could buy, or steal, ships from others, like the Altmer, but I would still be surprised if they had any persistent claim to those islands.

      They do make ships according to lore. Which are, like most bosmer things, weird but very inventive. Their sails are bug wings. Don't recall if they were just wings from dead bugs or actually living flying bugs...
      I love the idea of the Bosmer. They could have made their furnishings etc really beautiful and nature themed. Instead (just my feelings) they made them trailer park elves. I don't know of anyone who actually likes Bosmer furnishings. It all looks really cheap and tacky. Would love an expansion that took them out of the trailer park and into beauty but I suppose I don't see that happening.
      I'd hate it if they were or added new bosmer furnishings and it's a lot of plant-based stuff. That doesn't make sense for bosmer and would just feel like yet again ZOS confuses bosmer for DnD wood elves.
      They do have structures, items and such that are sung forth from the Green, but most items wouldn't be that, most things would be made from animals.

      But I too dislike their furnishing a lot, not only because it's the most lacking of all styles, but mostly because of the design they went with. It all look so poorly made! Bosmer are supposed to be excellent and very inventive craftsmen, especially in leatherwork, and using unusual material in ways no one else does. Yet what we got is shoddy looking hides thrown over some tied together tusks? It doesn't match their beautifully crafted clothes seen as costumes at all, or all the contraband items we can read about.
      For example, instead of a tables being weird with plain and sagging leather as the top, I'd like to see a table which top was made from some shaped giant iridescent beetle shell. Why is the hammocks so crap looking? Why not dye it, carve patterns on them, or make them from braidwork with leather strings and various beads as decoration. Same could be done with floor cushions as seating. Or how about some curtains made from spider silk? Handfan made from colourful insect wings perhaps? It's a bit laughable when you think how someone who lives in fancy living plant houses and wears clothing like the Threethane mosaic jerk or ceremonial dress, sleeps in a hammock made from a hide that has not been worked on in any way.
      I always imagined bosmer furniture and items to be beautifully made, but in a strange and sometimes a bit disturbing way.

      Couldn't agree more. I want some new Bosmer stuff in this vein. I'm okay with this stuff being their rustic items, but they should have fancier stuff as well.
      Edited by spartaxoxo on May 29, 2023 5:23AM
    • Fenris_Arainai
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      Braffin wrote: »
      ixthUA wrote: »
      Dark elves are a superior race, they deserve more expansions.

      The clock is ticking my dunmeri friend. only 752 years left and vvardenfell along with most of the dunmer is gone for good :wink:

      All the more reason to enjoy them while they're still around ;)
      Glory to you and your Dunmer House!
    • LukosCreyden
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      Nobody like annoying little cockneys.

      Speak for yourself. I love the Bosmer and Valenwood. Its like a forest full of little elves doing weird Tracer impressions, it is hilarious and I love it. Tour Guide elf next to the Elden Root wayshrine is objctively one of the best NPCs in the game, due to her voice.
      (She also shares a voice with Bag Upgrade elf on Stros M'kai).

      But for real though, the accent is an... interesting choice, but I appreciate the Bosmer having an actual identity in ESO as opposed to the single player games where they are essentially small and weird Altmer.
      Struggling to find a new class to call home.Please send help.
    • Jammy420
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      Because all of valenwood was already in vanilla eso.
    • NotaDaedraWorshipper
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      Nobody like annoying little cockneys.

      Speak for yourself. I love the Bosmer and Valenwood. Its like a forest full of little elves doing weird Tracer impressions, it is hilarious and I love it. Tour Guide elf next to the Elden Root wayshrine is objctively one of the best NPCs in the game, due to her voice.
      (She also shares a voice with Bag Upgrade elf on Stros M'kai).

      But for real though, the accent is an... interesting choice, but I appreciate the Bosmer having an actual identity in ESO as opposed to the single player games where they are essentially small and weird Altmer.

      Now when I think about it, I'm surprised they didn't give them Australian accents. Kinda fits in a way. They are from "down under" the canopies of Valenwood. Which is mostly wilderness filled with dangerous spiders, bugs, predators and whatnot. They like grilling meat, some not really eaten by others, and many see them as friendly but odd people. Imagine some small elves with filed teeth being all cheerful and ask if you want to stay for the barbie.
      [Lie] Of course! I don't even worship Daedra!
    • Northwold
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      Nobody like annoying little cockneys.

      Speak for yourself. I love the Bosmer and Valenwood. Its like a forest full of little elves doing weird Tracer impressions, it is hilarious and I love it. Tour Guide elf next to the Elden Root wayshrine is objctively one of the best NPCs in the game, due to her voice.
      (She also shares a voice with Bag Upgrade elf on Stros M'kai).

      But for real though, the accent is an... interesting choice, but I appreciate the Bosmer having an actual identity in ESO as opposed to the single player games where they are essentially small and weird Altmer.

      Now when I think about it, I'm surprised they didn't give them Australian accents. Kinda fits in a way. They are from "down under" the canopies of Valenwood. Which is mostly wilderness filled with dangerous spiders, bugs, predators and whatnot. They like grilling meat, some not really eaten by others, and many see them as friendly but odd people. Imagine some small elves with filed teeth being all cheerful and ask if you want to stay for the barbie.

      Made me laugh, but note that a lot of them do have Australian accents (though probably not on purpose)!
      Edited by Northwold on May 30, 2023 12:35AM
    • James-Wayne
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      Just give me a Redguard chapter and the final Skyrim chapter and I'll be happy!
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    • colossalvoids
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      I'd hope that each race needs a chapter/equal amount of space motd would go away eventually, it's probably more harmful to writing and lore depiction in general than any good. Like, would bosmer enjoyers be happy with breton treatment we've received recently with cookie-cutter zone and establishing them even more firmly not as mystical half elves with ancient and rich history but a gallant boring knights sipping expensive wine on a sunny terrace. Even Summerset was a pretty big disappointment to a lot of altmer lovers being not something otherworldly beautiful with glass towers and bug wing roofs but a quite breton-ish bore. Or imperials getting mixed with argonians and khajiiti making all sides not having much to chew on but diversity quote filled up. There should be stories first, a cultural dive that is there for a reason and not because "we should". Better go some more established places first if creativity gone so dry.

    • BlueRaven
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      I'd hope that each race needs a chapter/equal amount of space motd would go away eventually, it's probably more harmful to writing and lore depiction in general than any good. Like, would bosmer enjoyers be happy with breton treatment we've received recently with cookie-cutter zone and establishing them even more firmly not as mystical half elves with ancient and rich history but a gallant boring knights sipping expensive wine on a sunny terrace. Even Summerset was a pretty big disappointment to a lot of altmer lovers being not something otherworldly beautiful with glass towers and bug wing roofs but a quite breton-ish bore. Or imperials getting mixed with argonians and khajiiti making all sides not having much to chew on but diversity quote filled up. There should be stories first, a cultural dive that is there for a reason and not because "we should". Better go some more established places first if creativity gone so dry.

      Well for me, I did enjoy Summerset a lot. In fact I think it’s my favorite chapter.

      But let’s take high isle as an example;

      Three new islands, and with an appropriate themed trial. Across two new zones.

      Two (soon to be three) Breton themed large homes and a Breton apartment.

      A Breton companion, and two stand alone npc house guests.

      A bunch of new motifs, and style pages.

      Actual Breton themed furniture and architectural pieces.

      •••

      It’s not just the zones, chapters come with a bunch of appropriately themed support content.
      Bosmers have received one new motif and two houseguests (one of which is an oddly stylized mime) in total and that is about it.

      Bosmers also have terrible racials, I know that probably won’t get fixed with a new chapter, but can they at least give them some sort of love for 1/2 a minute?

      Redguards do also deserve additional content, they do, but since launch they have gotten additional themed areas (Hew’s Bane and arguably Craglorn) and a bunch of new houses. Also fargrave introduced a bunch of architecture pieces that are at least redguard “like”. And a redguard companion.

      At this point, for Bosmers, I would at least take that.
    • Jaimeh
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      They had leftover assets from Morrowind :sweat_smile:

      Joking aside, although the Telvanni peninsula has been requested by people a lot in the past, so have other areas, and even if the Apocrypha features prominently in the chapter, I still think it's a bit boring that the overland part is mostly a repeated landscape, and would have preferred a different zone. Before the announcement I was hoping they'd do something really ambitious, like an aquamancer class and Pyandonea, but that's probably never likely to happen.
    • joe_schmo
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      I used to love bosmer. Then I met Eveli.

      But in all seriousness, if I recall correctly we briefly entered a realm called "The Shadow Wood" during the AD faction quest in Greenshade, which is supposedly a parallel version of Valenwood. Maybe there's still some remnant of that realm that could contain Falinesti and allow for the player to play in a separate version of the same landmass, with major changes of course.

      Or maybe it could take place in Hircine's hunting grounds, or some realm of Y'ffre. There are countless realms that could relate to the bosmer that don't necessarily need to take place in Valenwood. The devs really aren't that limited in this regard.
    • Braffin
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      joe_schmo wrote: »
      I used to love bosmer. Then I met Eveli.

      But in all seriousness, if I recall correctly we briefly entered a realm called "The Shadow Wood" during the AD faction quest in Greenshade, which is supposedly a parallel version of Valenwood. Maybe there's still some remnant of that realm that could contain Falinesti and allow for the player to play in a separate version of the same landmass, with major changes of course.

      Or maybe it could take place in Hircine's hunting grounds, or some realm of Y'ffre. There are countless realms that could relate to the bosmer that don't necessarily need to take place in Valenwood. The devs really aren't that limited in this regard.

      Well, that's not possible as the realm of Y'ffre is Nirn itself given the fact that he is the first of the Ehlnofey.

      But I vote definitely for a bosmer expansion. This cute little cannibals simply deserve it :smiley:
      Edited by Braffin on May 30, 2023 1:34PM
      Never get between a cat and it's candy!
      ---
      Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
    • TaSheen
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      BlueRaven wrote: »
      I'd hope that each race needs a chapter/equal amount of space motd would go away eventually, it's probably more harmful to writing and lore depiction in general than any good. Like, would bosmer enjoyers be happy with breton treatment we've received recently with cookie-cutter zone and establishing them even more firmly not as mystical half elves with ancient and rich history but a gallant boring knights sipping expensive wine on a sunny terrace. Even Summerset was a pretty big disappointment to a lot of altmer lovers being not something otherworldly beautiful with glass towers and bug wing roofs but a quite breton-ish bore. Or imperials getting mixed with argonians and khajiiti making all sides not having much to chew on but diversity quote filled up. There should be stories first, a cultural dive that is there for a reason and not because "we should". Better go some more established places first if creativity gone so dry.

      Well for me, I did enjoy Summerset a lot. In fact I think it’s my favorite chapter.

      But let’s take high isle as an example;

      Three new islands, and with an appropriate themed trial. Across two new zones.

      Two (soon to be three) Breton themed large homes and a Breton apartment.

      A Breton companion, and two stand alone npc house guests.

      A bunch of new motifs, and style pages.

      Actual Breton themed furniture and architectural pieces.

      •••

      It’s not just the zones, chapters come with a bunch of appropriately themed support content.
      Bosmers have received one new motif and two houseguests (one of which is an oddly stylized mime) in total and that is about it.

      Bosmers also have terrible racials, I know that probably won’t get fixed with a new chapter, but can they at least give them some sort of love for 1/2 a minute?

      Redguards do also deserve additional content, they do, but since launch they have gotten additional themed areas (Hew’s Bane and arguably Craglorn) and a bunch of new houses. Also fargrave introduced a bunch of architecture pieces that are at least redguard “like”. And a redguard companion.

      At this point, for Bosmers, I would at least take that.

      Fully agree Blue. I LOVE High Isle and Galen! I would be absolutlely delighted if Bosmer got similar, and if Redguards did as well.
      Edited by TaSheen on May 30, 2023 1:32PM
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

      PC NA, PC EU (non steam)- four accounts, many alts....
    • xclassgaming
      xclassgaming
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      While wood elves got nonz?

      The only place they can have any new "zone" content is a small city.
      Give us clannfear mounts!
    • xXCJsniperXx7
      xXCJsniperXx7
      ✭✭✭
      Morrowind is one of four incomplete sections on the map. It's easier to make dlcs for them rather than a brand new region (High Isle).
    • kaushad
      kaushad
      ✭✭✭✭
      Morrowind is one of four incomplete sections on the map. It's easier to make dlcs for them rather than a brand new region (High Isle).

      Particularly when one decides to match most of the region's geography and culture with the first DLC in that province.
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