NotaDaedraWorshipper wrote: »OtarTheMad wrote: »Tbh, Bosmer are well covered. I want to see Winterhold before 2050 lol. That really needs to be soon. Give me that and spells from Oblivion and Skyrim games, I’m happy
No they are not. They suffer greatly from having Valenwood "filled out" with it being base game. Meanwhile anything Skyrim is extremely overdone. Some of us want to see places of Tamriel we haven't seen before, not the same boring Skyrim.
to everyone saying a Bosmer chapter would require inventing an island
look at these mapsvalenwood has islands south of Greenshade. real easy to use for a bosmer chapter especially because they're not on the eso map yet.
I would honestly be surprised if those islands were Bosmer controlled. The Bosmer aren't exactly renown for their construction of wooden ships and sailing around Nirn. Sure, they could buy, or steal, ships from others, like the Altmer, but I would still be surprised if they had any persistent claim to those islands.
I'd hate it if they were or added new bosmer furnishings and it's a lot of plant-based stuff. That doesn't make sense for bosmer and would just feel like yet again ZOS confuses bosmer for DnD wood elves.BaalMelqartu wrote: »I love the idea of the Bosmer. They could have made their furnishings etc really beautiful and nature themed. Instead (just my feelings) they made them trailer park elves. I don't know of anyone who actually likes Bosmer furnishings. It all looks really cheap and tacky. Would love an expansion that took them out of the trailer park and into beauty but I suppose I don't see that happening.
Dark_Lord_Kuro wrote: »Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be becavluse of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game
I could say the same about replaying valenwood if i ever want bosmer stuff.Dark_Lord_Kuro wrote: »Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be becavluse of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game
I'm the opposite - I have zero interest in any more of Skyrim any time soon in ESO. When I want some, I go back to my current playthrough of the real Skyrim.
Dark_Lord_Kuro wrote: »I could say the same about replaying valenwood if i ever want bosmer stuff.Dark_Lord_Kuro wrote: »Personnaly im more interested to see an uncollapsed winterhold than wood elf stuff. It may be becavluse of me disliking the base game zone of the bosmer tought. I place all 3.5 in my top 5 worse zone of the game
I'm the opposite - I have zero interest in any more of Skyrim any time soon in ESO. When I want some, I go back to my current playthrough of the real Skyrim.
Dark elves are a superior race, they deserve more expansions.
Outside of Falinesti-based settings, I don't know what else there is too explore. Even if there's some island off the coast, it's still too small to really have a good setting for an entire expansion. Especially after High Isle, I really don't have the appetite for a small archipelago setting just because of how hard it is use the wayshrines there.
And Vvardenfel was right after base game, so it's not like it's coming shortly after that release. There's a lot of Dunmer lands, much like Imperials, Nords and Redguards, that are yet to be explored. They offer some rich storytelling settings, so I don't see it as a negative.
Well Bretons had the same (or even more if you count the northern half of Bangkorai) zones as Bosmer yet they got a chapter and dlc zone. And Nords now have more zones than bosmer.
In addition we can discuss additional content for Bosmers being pretty scant. One(?) added motif since launch, just three bosmer homes total. And no additional furniture styles.
Cundu_Ertur wrote: »Outside of Falinesti-based settings, I don't know what else there is too explore. Even if there's some island off the coast, it's still too small to really have a good setting for an entire expansion. Especially after High Isle, I really don't have the appetite for a small archipelago setting just because of how hard it is use the wayshrines there.
And Vvardenfel was right after base game, so it's not like it's coming shortly after that release. There's a lot of Dunmer lands, much like Imperials, Nords and Redguards, that are yet to be explored. They offer some rich storytelling settings, so I don't see it as a negative.
Well Bretons had the same (or even more if you count the northern half of Bangkorai) zones as Bosmer yet they got a chapter and dlc zone. And Nords now have more zones than bosmer.
In addition we can discuss additional content for Bosmers being pretty scant. One(?) added motif since launch, just three bosmer homes total. And no additional furniture styles.
The game has no Bosmer anyways.
YetAnotherLinuxUser wrote: »While wood elves got nonz?
Because the bosmer already have all their zones occupied in the base game.
The same goes for Orcs, Bretons, and High Elves.
They invented an island for the Bretons because there was no room for further expansion in Tamriel.
And the dark elves have fewer and fewer areas available in Tamriel.
NotaDaedraWorshipper wrote: »to everyone saying a Bosmer chapter would require inventing an island
look at these mapsvalenwood has islands south of Greenshade. real easy to use for a bosmer chapter especially because they're not on the eso map yet.
I would honestly be surprised if those islands were Bosmer controlled. The Bosmer aren't exactly renown for their construction of wooden ships and sailing around Nirn. Sure, they could buy, or steal, ships from others, like the Altmer, but I would still be surprised if they had any persistent claim to those islands.
They do make ships according to lore. Which are, like most bosmer things, weird but very inventive. Their sails are bug wings. Don't recall if they were just wings from dead bugs or actually living flying bugs...I'd hate it if they were or added new bosmer furnishings and it's a lot of plant-based stuff. That doesn't make sense for bosmer and would just feel like yet again ZOS confuses bosmer for DnD wood elves.BaalMelqartu wrote: »I love the idea of the Bosmer. They could have made their furnishings etc really beautiful and nature themed. Instead (just my feelings) they made them trailer park elves. I don't know of anyone who actually likes Bosmer furnishings. It all looks really cheap and tacky. Would love an expansion that took them out of the trailer park and into beauty but I suppose I don't see that happening.
They do have structures, items and such that are sung forth from the Green, but most items wouldn't be that, most things would be made from animals.
But I too dislike their furnishing a lot, not only because it's the most lacking of all styles, but mostly because of the design they went with. It all look so poorly made! Bosmer are supposed to be excellent and very inventive craftsmen, especially in leatherwork, and using unusual material in ways no one else does. Yet what we got is shoddy looking hides thrown over some tied together tusks? It doesn't match their beautifully crafted clothes seen as costumes at all, or all the contraband items we can read about.
For example, instead of a tables being weird with plain and sagging leather as the top, I'd like to see a table which top was made from some shaped giant iridescent beetle shell. Why is the hammocks so crap looking? Why not dye it, carve patterns on them, or make them from braidwork with leather strings and various beads as decoration. Same could be done with floor cushions as seating. Or how about some curtains made from spider silk? Handfan made from colourful insect wings perhaps? It's a bit laughable when you think how someone who lives in fancy living plant houses and wears clothing like the Threethane mosaic jerk or ceremonial dress, sleeps in a hammock made from a hide that has not been worked on in any way.
I always imagined bosmer furniture and items to be beautifully made, but in a strange and sometimes a bit disturbing way.
I_killed_Vivec wrote: »Nobody like annoying little cockneys.
LukosCreyden wrote: »I_killed_Vivec wrote: »Nobody like annoying little cockneys.
Speak for yourself. I love the Bosmer and Valenwood. Its like a forest full of little elves doing weird Tracer impressions, it is hilarious and I love it. Tour Guide elf next to the Elden Root wayshrine is objctively one of the best NPCs in the game, due to her voice.
(She also shares a voice with Bag Upgrade elf on Stros M'kai).
But for real though, the accent is an... interesting choice, but I appreciate the Bosmer having an actual identity in ESO as opposed to the single player games where they are essentially small and weird Altmer.
NotaDaedraWorshipper wrote: »LukosCreyden wrote: »I_killed_Vivec wrote: »Nobody like annoying little cockneys.
Speak for yourself. I love the Bosmer and Valenwood. Its like a forest full of little elves doing weird Tracer impressions, it is hilarious and I love it. Tour Guide elf next to the Elden Root wayshrine is objctively one of the best NPCs in the game, due to her voice.
(She also shares a voice with Bag Upgrade elf on Stros M'kai).
But for real though, the accent is an... interesting choice, but I appreciate the Bosmer having an actual identity in ESO as opposed to the single player games where they are essentially small and weird Altmer.
Now when I think about it, I'm surprised they didn't give them Australian accents. Kinda fits in a way. They are from "down under" the canopies of Valenwood. Which is mostly wilderness filled with dangerous spiders, bugs, predators and whatnot. They like grilling meat, some not really eaten by others, and many see them as friendly but odd people. Imagine some small elves with filed teeth being all cheerful and ask if you want to stay for the barbie.
colossalvoids wrote: »I'd hope that each race needs a chapter/equal amount of space motd would go away eventually, it's probably more harmful to writing and lore depiction in general than any good. Like, would bosmer enjoyers be happy with breton treatment we've received recently with cookie-cutter zone and establishing them even more firmly not as mystical half elves with ancient and rich history but a gallant boring knights sipping expensive wine on a sunny terrace. Even Summerset was a pretty big disappointment to a lot of altmer lovers being not something otherworldly beautiful with glass towers and bug wing roofs but a quite breton-ish bore. Or imperials getting mixed with argonians and khajiiti making all sides not having much to chew on but diversity quote filled up. There should be stories first, a cultural dive that is there for a reason and not because "we should". Better go some more established places first if creativity gone so dry.
I used to love bosmer. Then I met Eveli.
But in all seriousness, if I recall correctly we briefly entered a realm called "The Shadow Wood" during the AD faction quest in Greenshade, which is supposedly a parallel version of Valenwood. Maybe there's still some remnant of that realm that could contain Falinesti and allow for the player to play in a separate version of the same landmass, with major changes of course.
Or maybe it could take place in Hircine's hunting grounds, or some realm of Y'ffre. There are countless realms that could relate to the bosmer that don't necessarily need to take place in Valenwood. The devs really aren't that limited in this regard.
colossalvoids wrote: »I'd hope that each race needs a chapter/equal amount of space motd would go away eventually, it's probably more harmful to writing and lore depiction in general than any good. Like, would bosmer enjoyers be happy with breton treatment we've received recently with cookie-cutter zone and establishing them even more firmly not as mystical half elves with ancient and rich history but a gallant boring knights sipping expensive wine on a sunny terrace. Even Summerset was a pretty big disappointment to a lot of altmer lovers being not something otherworldly beautiful with glass towers and bug wing roofs but a quite breton-ish bore. Or imperials getting mixed with argonians and khajiiti making all sides not having much to chew on but diversity quote filled up. There should be stories first, a cultural dive that is there for a reason and not because "we should". Better go some more established places first if creativity gone so dry.
Well for me, I did enjoy Summerset a lot. In fact I think it’s my favorite chapter.
But let’s take high isle as an example;
Three new islands, and with an appropriate themed trial. Across two new zones.
Two (soon to be three) Breton themed large homes and a Breton apartment.
A Breton companion, and two stand alone npc house guests.
A bunch of new motifs, and style pages.
Actual Breton themed furniture and architectural pieces.
•••
It’s not just the zones, chapters come with a bunch of appropriately themed support content.
Bosmers have received one new motif and two houseguests (one of which is an oddly stylized mime) in total and that is about it.
Bosmers also have terrible racials, I know that probably won’t get fixed with a new chapter, but can they at least give them some sort of love for 1/2 a minute?
Redguards do also deserve additional content, they do, but since launch they have gotten additional themed areas (Hew’s Bane and arguably Craglorn) and a bunch of new houses. Also fargrave introduced a bunch of architecture pieces that are at least redguard “like”. And a redguard companion.
At this point, for Bosmers, I would at least take that.
YetAnotherLinuxUser wrote: »While wood elves got nonz?
xXCJsniperXx7 wrote: »Morrowind is one of four incomplete sections on the map. It's easier to make dlcs for them rather than a brand new region (High Isle).