I think this is a nice suggestion as we are practically able to wear everything else as outfit too. So, why not?
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Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
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🦬🦌🐰 PlayStation and PC EU.
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It's a cool idea, I agree For the existing motif slots, head, chest, etc I could see this working alright.
I'd even settle for just visible jewelry.
Of course then I think about how bad they are about matching just the different motif pieces so they work together.
And jewelry would require a LOT of technical and design hurdles.
When the designers get it right, things work beautifully together. But some other motifs\pieces end up being a horrible clipping abomination.
"Some enjoy bringing grief to others. They remind M'aiq of mudcrabs - horrible creatures, with no redeeming qualities."
"When my time comes, I will smile. And that will be all." -Sir Nathain Galien