i11ionward wrote: »Hybridization...
master_vanargand wrote: »Where do you use Stamina builds in PvE? Answer: nothing.
master_vanargand wrote: »Where do you use Stamina builds in PvE? Answer: nothing.
Actually, the answer is "everything and everywhere".
Since hybridisation (over a year ago) Stamina DPS has often outperformed Magicka in optimised conditions. Magicka Dragonknight and Magicka Templar are still more popular than their Stamina counterparts even at the top tier, and in more casual groups I'm sure you see mag players everywhere because of Oakensoul and various other trends that make them popular. But popularity and power are not always the same. The highest single target damage belongs to Stamina DPS. If only because Medium Armor and melee weapons are slightly stronger and are an easier fit with Stamina setups.
Player knowledge and skill is vastly more important than max resource in determining damage output.
The bad news: I'm not sure this complaint is totally valid.
The good news: you can definitely keep playing Stamina!
Heavy attack oakensoul builds (very popular now) are stamina, as magicka is useless outside of casting spells.
master_vanargand wrote: »
Empower was 180%, will be 170%. 170/180*100=94.4% of former power, but people cast abilities between heavy attacks, so nerf will be even weaker.master_vanargand wrote: »Oakensoul builds are not top meta and will be nerfed in this update.
Damage scales from what is highest, so if you dont cast a lot of magicka spells - magicka is useless, while stamina can break free, roll dodge and sprint.RodneyRegis wrote: »Wha?
Those spells are strengthened massively by max mag from attributes, enchantments and food.
Honestly not sure why everyone is still trying to claim that magicka is easier to play than stam, when literally every class is being played melee and basically both mag and stam are using the exact same skills. The concept of mag being easier than stam should've died long time ago and playing ranged is irrelevant in most content. Like seriously, in vRG and vDSR, only Bahsei could potentially be slightly easier on ranged setup since you have more time to react to curse from tank, other than that, all other fights are melee fights.
Hybridization killed build diversity.
Most people are under the opposite impression - more skills to choose from, so there should be more builds, right?
The reality is that the BIS skill and set choices are much clearer than before, and there is a much larger gap between BIS choices and "off meta" choices than there used to be. With hybridization you are just nerfing yourself by not building to utilize the best morphs of every skill, regardless of cost. This results in everyone using more or less the same abilities and sets, thus resulting in less diversity.
Additionally, hybridization itself was done in a very lazy way. They standardized the tooltips of everything across the game, and then just applied dynamic scaling to everything. They should have done a thoughtful pass on everything, considering things like "should everyone have access to spammable burst heals" or "should everyone have access to an unrestricted strong HOT (vigor), or "should we increase the effectiveness of certain stamina morphs".
Hybridization could have been great for the game, if zenimax cared to properly balance it. But the end result of their poorly implemented hybrid system is that there is effectively 6 classes now instead of 12 like before, and thus you're going to primarily see hybrid content as opposed to stamina or magicka specific builds.
What is a stamina build?
RodneyRegis wrote: »