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Is there an auto dodge script going around right now?

ProudMary
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This is something I mostly see in PvP, but I see it some in dungeons too, but it's mostly a PvP thing and I'm seeing it more and more. I'm seeing it with one specific guild the most and it's prevalence is spreading fast it seems.

The number of players that manage to roll dodge essentially every attack is increasing rapidly right now.

Can ZOS look into this please? It sure seems like there is an auto dodge script going around to me.

@ZOS_Kevin @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_RichLambert @ZOS_MattFiror
  • kevkj
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    Can you expand on the dungeon roll dodging? Are they doing it non stop? Otherwise it's not really difficult to roll dodge boss attacks.
  • LunaFlora
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    maybe they just have good stamina recovery
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Dr_Con
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    It's certainly frustrating to play ranged classes in PVP with ice slab and infinite roll dodge being a thing. I've been in the position of range attacking someone 7+ times only for them to roll dodge each attack, by the end of it you are out of resources and they can kill you. It really feels to me that the roll dodge penalty needs to increase.
    Edited by Dr_Con on April 28, 2023 10:24PM
  • ProudMary
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    kevkj wrote: »
    Can you expand on the dungeon roll dodging? Are they doing it non stop? Otherwise it's not really difficult to roll dodge boss attacks.

    They roll dodge as soon as the boss targets them and before the boss even initiates the attack, apparently automatically.
  • ProudMary
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    LunaFlora wrote: »
    maybe they just have good stamina recovery

    I'm not talking about being able to roll dodge a lot of times. I'm talking about players roll dodging as soon as they are targeted and before the attack skill animation even has time to play out. These players are roll dodging as soon as they are targeted over and over and over again as though it is automatic and not being done using human reflexes. It's happening too fast, too soon, and too consistently to be human reflexes...or at least that's how it appears.

    Edited by ProudMary on April 28, 2023 10:49PM
  • Jaraal
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    Just bind roll dodge to your mouse wheel in free spinning mode and spin to win.
  • Cast_El
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    I have seen it too, but I think it's mia 's users
  • fastolfv_ESO
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    theres been addons for years now that tell you when to dodge, so its no coincidence every time you attack the rolley polley stam users they dodge perfectly to avoid every single major attack while not looking at you and potentially so far away they could never see or hear an attack coming
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Many players rebind Dodge to a very accessible key/button. My dodge hotkey is around 150ms response time.
    PC NA
  • ssewallb14_ESO
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    Infinite dodge roll?
    uwtxri7dsjei.jpg
  • SeaGtGruff
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    Combat balancing changes are a frequent thing, yet gross imbalances created by combat-related addons are allowed to exist. Go figure. /shrug

    As far as hinky happenings in PvP, I was surfing a few different channels on Twitch the other day and stopped briefly on the channel of a PvP streamer who I'd heard mentioned by another PvP streamer, so I decided to check him out for a bit. He was fighting in front of the main gate of an enemy-controlled keep, and then suddenly he was through the undamaged gate. As the guards came running toward him blasting magicka attacks, he says something like, "What do you know, it worked!" Then he abruptly cuts off his game stream so we're just seeing him and his desktop, apparently under the premise that someone in his chat or discord had made some comment about some issue with the audio. Things that make you go, "Hmmm."
    I've fought mudcrabs more fearsome than me!
  • StaticWave
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    I'm not sure why anyone would need a script for dodging, especially when there's ramping cost increase.
  • Amottica
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    Such an extremely generalized request is virtually impossible for Zenimax to look at. They do not even know what server and platform to look at where a specific guild may or may not be exploiting something.

    It would be looking through a haystack for a small needle.

    Anyone that sees exploitation should report the exploiters directly to Zenimax which can be done easily in-game. The forum is not the place for reporting players since we cannot name or shame them. Take SS or video (which can be done on each platform). When Zenimax responds to the report a player can respond and link the SS/videos.

    After that, Zenimax will not provide any details about actions they take.
  • Saint-Ange
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    theres been addons for years now that tell you when to dodge, so its no coincidence every time you attack the rolley polley stam users they dodge perfectly to avoid every single major attack while not looking at you and potentially so far away they could never see or hear an attack coming

    Notifications from the game or addons are popping in a fixed place on the screen hence it's entirely feasable to create a script to detect various notifications and automate their respective response in a matter of milliseconds.
    It will probably trigger an anticheat and get the account terminated.
    There are ways to randomize the detection and the reaction time to avoid getting caught straight away but eventually patterns will emerge and be detected.
    In the case one would often change parameters or not always using the script what will give him anyway is the uncommon reaction time and of course there's no benefit using a script if human reaction is faster than the script.
    Not worthy unless one does not care to lose his account wich is not a matter of if but of when.
  • Caligamy_ESO
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    ProudMary wrote: »
    kevkj wrote: »
    Can you expand on the dungeon roll dodging? Are they doing it non stop? Otherwise it's not really difficult to roll dodge boss attacks.

    They roll dodge as soon as the boss targets them and before the boss even initiates the attack, apparently automatically.

    I mean.. you're describing my gameplay in most dungeons here as well, after you've run them 100s of times you kinda burn into your memory what attacks to dodge, and which ones you can just block cast through, and I always bind my dodge roll to the page up button on my mouse so its just there under my finger ready to go.
    Edited by Caligamy_ESO on April 29, 2023 8:47AM
    love is love
  • Amottica
    Amottica
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    ProudMary wrote: »
    kevkj wrote: »
    Can you expand on the dungeon roll dodging? Are they doing it non stop? Otherwise it's not really difficult to roll dodge boss attacks.

    They roll dodge as soon as the boss targets them and before the boss even initiates the attack, apparently automatically.

    I mean.. you're describing my gameplay in most dungeons here as well, after you've run them 100s of times you kinda burn into your memory what attacks to dodge, and which ones you can just block cast through, and I always bind my dodge roll to the page up button on my mouse so its just there under my finger ready to go.

    Yep. There is a tell that an attack that should be avoided is about to happen and I am not referring to the colored area that tells everyone an attack is about to happen.

  • Jamie_Aubrey
    Jamie_Aubrey
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    I see people dodging my mages fury while running away, NO DODGE ROLL or anything
    RETIRED FROM ESO
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    Former Empress & Grand Overlord Vex Valentino
  • Jamie_Aubrey
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    LunaFlora wrote: »
    maybe they just have good stamina recovery

    Must be the same people than can Streak away 7 times without running out of Magic
    RETIRED FROM ESO
    PC/EU
    Former Empress & Grand Overlord Vex Valentino
  • StaticWave
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    Lots of conspiracy going on lol. I wholeheartedly believe that the reality isn’t anywhere near what many people are describing here.

    Speaking from my personal experience as a PvPer, muscle memory can go a long way. For example, when I get piled up by several people, I instinctively hold block for 3 seconds, then Streak away and roll dodge afterwards.

    When I rewatch a recording of that fight, I saw ultimates being blocked and hard hitting abilities being dodged. I didn’t see it happening during the fight from my perspective because I was focused on surviving , but rewatching it showed me just how important it is to have those defensive maneuvers ingrained into your mind when you enter a fight.

    What I’m saying is, those people could have thousands of hours of experience encountering the same fights that the next time they they get into one, they instinctively know that they need to dodge once every few seconds or they will get punished.
  • N00BxV1
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    I see people dodging my mages fury while running away, NO DODGE ROLL or anything

    I think what you're seeing happen there is called Passive Dodge (a hidden combat mechanic that has always been in this game). It's random and usually happens when your character has their back turned and is moving away from (fleeing) an incoming attack -- they'll do the "side sway" and then it says "Dodged" on the screen while completely dodging that attack. There was a thread a while back where people were claiming that there is no Passive Dodge in this game anymore... Well I see it happen to myself several times every week just in dungeons...

    dodge-the-matrix.gif

    Or maybe it's because of lag/desync. It's kinda hard to tell what's going on sometimes with this game...
    Edited by N00BxV1 on April 30, 2023 2:00PM
  • SgtWinnie
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    I have a dodge roll script that once I push the corresponding button It will sometime in the next 1-3 days perform the dodge roll. And that's the upgraded version. :wink:
  • finehair
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    N00BxV1 wrote: »
    I see people dodging my mages fury while running away, NO DODGE ROLL or anything

    I think what you're seeing happen there is called Passive Dodge (a hidden combat mechanic that has always been in this game). It's random and usually happens when your character has their back turned and is moving away from (fleeing) an incoming attack -- they'll do the "side sway" and then it says "Dodged" on the screen while completely dodging that attack. There was a thread a while back where people were claiming that there is no Passive Dodge in this game anymore... Well I see it happen to myself several times every week just in dungeons...

    dodge-the-matrix.gif

    Or maybe it's because of lag/desync. It's kinda hard to tell what's going on sometimes with this game...

    Passive dodge removed from the game in my knowledge as well. That was the best thing in this game to be honest. There were some sets/modifiers that you could increase your chance to dodge it was so fun.
    You'd feel like agent smith after dodging 3 consecutive dizzy swings with a step to the right. I think it needs to be in the game. Constantly rolling around is dark souls thing, we gotta get our dodge chance back
  • jaws343
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    ProudMary wrote: »
    kevkj wrote: »
    Can you expand on the dungeon roll dodging? Are they doing it non stop? Otherwise it's not really difficult to roll dodge boss attacks.

    They roll dodge as soon as the boss targets them and before the boss even initiates the attack, apparently automatically.

    Once you know a fight enough, you don't need the actual combat tells to appear to know when to dodge a boss attack.

    And depending on the fight, the moment the tank loses aggro, if the boss turns on me, I am kiting it away from the group and roll dodging, to avoid taking any attacks until the tank can recover. No point in standing there and doing nothing. And often, when a boss loses aggro and turns, that first attack is usually a 1 shot if you aren't prepared. So a dodge roll is the best first reaction in my experience.

  • FantasticFreddie
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    There very well could be a dodge roll script.... but idk why anyone would waste time with one when codes combat alerts exists.
  • NordSwordnBoard
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    (5 items) When you Block, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
    Fear is the Mindkiller
  • N00BxV1
    N00BxV1
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    finehair wrote: »
    N00BxV1 wrote: »
    I see people dodging my mages fury while running away, NO DODGE ROLL or anything

    I think what you're seeing happen there is called Passive Dodge (a hidden combat mechanic that has always been in this game). It's random and usually happens when your character has their back turned and is moving away from (fleeing) an incoming attack -- they'll do the "side sway" and then it says "Dodged" on the screen while completely dodging that attack. There was a thread a while back where people were claiming that there is no Passive Dodge in this game anymore... Well I see it happen to myself several times every week just in dungeons...

    dodge-the-matrix.gif

    Or maybe it's because of lag/desync. It's kinda hard to tell what's going on sometimes with this game...

    Passive dodge removed from the game in my knowledge as well. That was the best thing in this game to be honest. There were some sets/modifiers that you could increase your chance to dodge it was so fun.
    You'd feel like agent smith after dodging 3 consecutive dizzy swings with a step to the right. I think it needs to be in the game. Constantly rolling around is dark souls thing, we gotta get our dodge chance back

    I was talking about when your character does the automatic "side sway" and then you "Dodge" that attack. And that is still very much in this game because I literally just saw it happen again to myself while running pledges this morning.

    On topic. An Auto-Dodge script is very much possible. It would be as simple as making a script that constantly scans your screen for a certain color or image, and when the script detects that color/image then send the dodge key. The programs that can do these things are usually not detected/blocked by anti-cheats because it's not messing with the game files or process memory. And these programs can also be used for customizing your own hotkeys and a ton of other stuff so it's kind of a gray area. Just like how it's hard for them to ban keyboard macro software...

    You could also relay information by using addons thanks to the game's API... Create a small box in the corner of the screen. Hook into an event that fires when you get the dodge notification. When that event fires change the color of the box. And at the same time have a script running to detect when the box changes colors and then send the dodge key...

    I can't help but to roll my eyes when people think that cheating isn't possible, because it's always possible in some way or another...

    PS: I don't use scripts, macros or any other software when playing this game and I play it with a gamepad. I'm just pointing out that it's easier than people think.
    Edited by N00BxV1 on April 30, 2023 6:45PM
  • N00BxV1
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    There very well could be a dodge roll script.... but idk why anyone would waste time with one when codes combat alerts exists.

    Those addons should not exist IMO. They give an unfair advantage by telling when to dodge, when mechanics are about to happen, etc. They create an imbalance between those who use them and those who don't. ZOS just needs to do a better job with the combat alerts/notifications in-game so it's more fair for everyone. I swear, the next time I'm on my mount out in the middle of nowhere and for some reason get the "Press to Dodge" notification then I'm gonna freak out lol...
  • SeaGtGruff
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    (5 items) When you Block, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.

    Yeah, but as far as I know the game's animation doesn't display that dodging. I should know, because I wear a 5-piece set of that armor on my PC EU main, and I've yet to see a dodging animation after I successfully block an attack and the set procs-- and it's easy to tell when that happens, because there's a burst of light.

    I believe the dodging that the OP is talking about is roll-dodging you can actually see, not a proc from a set.
    I've fought mudcrabs more fearsome than me!
  • Jaraal
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    SeaGtGruff wrote: »
    (5 items) When you Block, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.

    Yeah, but as far as I know the game's animation doesn't display that dodging. I should know, because I wear a 5-piece set of that armor on my PC EU main, and I've yet to see a dodging animation after I successfully block an attack and the set procs-- and it's easy to tell when that happens, because there's a burst of light.

    I believe the dodging that the OP is talking about is roll-dodging you can actually see, not a proc from a set.

    A nightblade wearing Meridia's with Nikulas and Lefthander's Aegis plus slotting Arcane Alacrity CP and casting Mirage should effectively be able to roll indefinitely and take no damage. Of course, they aren't going to hurt you much with that set up, but good luck killing them.

    Also, a lot of people don't realize that Gaze of Sithis still lets you block.... it just removes the damage mitigation. Every other effect that is triggered by blocking is not affected.


    Edited by Jaraal on April 30, 2023 11:17PM
  • ArchMikem
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    https://youtu.be/0hKPuQ_2X9U

    It used to be so much worse.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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