perfiction wrote: »Simple fix - change settings to display UserID instead of character names, ToT follows this setting.
perfiction wrote: »Simple fix - change settings to display UserID instead of character names, ToT follows this setting.
That is not a fix when the funny letters are also in the UserID. ლ(ಠ益ಠლ)
You should keep the following in mind when selecting a UserID:
It will be shared with other players in game.
It must contain between 3-20 characters and start with a letter.
It may contain alphanumeric [a-z, A-Z, 0-9] characters. Each character can repeat no more than three times.
It may contain a single period, hyphen, apostrophe, and underscore.
It cannot start or end with symbols.
It cannot contain spaces.
huntgod_ESO wrote: »perfiction wrote: »Simple fix - change settings to display UserID instead of character names, ToT follows this setting.
On PC you can do this, without mods, didn't know you couldn't do that on console.
Monte_Cristo wrote: »Accent, umlauts, and other similar things can be typed using a standard english language keyboard.
For example: ÀÁÂÃÄÅÆÇÈ
Hold 'alt', then type the 4 number code using the right hand number pad (top number keys don't work for this).
Alt 0201 makes É.
Standard localized letters depend on where the player is geographically. If the player is in Russia, then cyrilic letters is the standard there, if they are in China, then it's Chinese letters (do forgive me if Chines is not the right term)
So in my opinion it depends on where you are.
I do agree that it can be frustrating when you're trying to communicate with someone, and there's an alphabet/language barrier, but I don't think people should be denied from using their own country's alphabet.
Unless you of course means letters that are so alien that nobody knows what they mean
SpacemanSpiff1 wrote: »yes. we speak american is eso.
AnduinTryggva wrote: »
Updating the UI to allow other player's name to be copied to the clipboard would help a lot, then the use of different alphabets requiring different keyboard layouts wouldn't matter that much.
AnduinTryggva wrote: »Updating the UI to allow other player's name to be copied to the clipboard would help a lot, then the use of different alphabets requiring different keyboard layouts wouldn't matter that much.
And I would be totally fine.
I am sorry if I created some heat here.
If ZOS could come around an easy solution around not being able to somehow interact with a user/account name with special letters for reporting or whisper I would be much happy and call issue closed.
And sorry: Looking up 20 Ascii letter codes is not an easy solution. There was a guy who used three very similar looking special letters about 15 times not using ONE single standard letter (replace 'W' and 'V' by similar looking special charaters to get an idea about this person's choice of account name: 'WWWWVWVWWVVVVWWWVVV'). I would have to screenshot the name, start searching the ASCII code and try to copy this in the respective UI field... this is not reasonable.
SeaGtGruff wrote: »Non-standard characters are fine. Even standard characters can be misused to create nearly-impossible-to-type names, so the characters themselves aren't the problem.
😺ÆØÅøæå😺StackonClown wrote: »nöt sure but didnt Älkääst mention this ?? /endsarc
perfiction wrote: »perfiction wrote: »Simple fix - change settings to display UserID instead of character names, ToT follows this setting.
That is not a fix when the funny letters are also in the UserID. ლ(ಠ益ಠლ)
Yeah no, according to ESO help article it shouldn't be possible https://help.elderscrollsonline.com/app/answers/detail/a_id/30950/~/what-are-the-requirements-for-creating-a-userid-for-the-elder-scrolls-online? :You should keep the following in mind when selecting a UserID:
It will be shared with other players in game.
It must contain between 3-20 characters and start with a letter.
It may contain alphanumeric [a-z, A-Z, 0-9] characters. Each character can repeat no more than three times.
It may contain a single period, hyphen, apostrophe, and underscore.
It cannot start or end with symbols.
It cannot contain spaces.
Standard localized letters depend on where the player is geographically. If the player is in Russia, then cyrilic letters is the standard there, if they are in China, then it's Chinese letters (do forgive me if Chines is not the right term)
So in my opinion it depends on where you are.
I do agree that it can be frustrating when you're trying to communicate with someone, and there's an alphabet/language barrier, but I don't think people should be denied from using their own country's alphabet.
Unless you of course means letters that are so alien that nobody knows what they mean
No, no. The ID must contain only the Latin alphabet and standard characters. Do you understand how many difficulties guild officers face who cannot interact normally with players who have hieroglyphs instead of standard symbols? Even simple names cause difficulties due to the similarity of the letters I(i) and l(L)
upd^ I'm not calling for banning other languages. I'm not talking about names. I'm talking about the main ID. I believe that a single standard and common symbols should work to create it.
Standard localized letters depend on where the player is geographically. If the player is in Russia, then cyrilic letters is the standard there, if they are in China, then it's Chinese letters (do forgive me if Chines is not the right term)
So in my opinion it depends on where you are.
I do agree that it can be frustrating when you're trying to communicate with someone, and there's an alphabet/language barrier, but I don't think people should be denied from using their own country's alphabet.
Unless you of course means letters that are so alien that nobody knows what they mean
No, no. The ID must contain only the Latin alphabet and standard characters. Do you understand how many difficulties guild officers face who cannot interact normally with players who have hieroglyphs instead of standard symbols? Even simple names cause difficulties due to the similarity of the letters I(i) and l(L)
upd^ I'm not calling for banning other languages. I'm not talking about names. I'm talking about the main ID. I believe that a single standard and common symbols should work to create it.