Thank you this feedback is really helpful. How do you guys feel about the divines trait for tank gear?
you can't go wrong with sturdy.
the most important thing for a tank is taunt and don't die.
next is positioning and fight mechanics, lastly is the support you can give.
really good tanks will focus on their stagger uptimes or minor brittle uptimes because they have everything else locked in. They don't run all sturdy because they know what they need to block and what they don't. they know when to heavy attack for resources and when not.
in the same way a dps skirts the line for sustain vs damage, tanks will find the balance between the core job and every other bit of help they can provide the group.
The biggest struggle I have with tanks who are learning and starting out is they copy a top tier tank build and just keep dying because they don't have the experience to cut that many corners yet.
Always have your "selfish" setup ready if you're struggling to learn a fight and just want to perma block your way through until you've got the rhythm and the confidence to switch to a more supportive setup.
I'm sure he means Head not feetEl_Borracho wrote: »reinforced on the big pieces (chest, legs, feet)
Kali_Despoine wrote: »I'm sure he means Head not feet
This input has been extremely helpful, thanks!
I did have a question about jewelry traits, since triune was mentioned...is it worth using? Would protective be worth if you don't have a piece of reinforced on the body? how do u guys feel about harmony trait after the recent change? I was also thinking of using the tri-reduce cost enchantment and possibly a block enchantment, would that be good?
also enchantments...this one bugs me too, i've heard that tri-stat for armor is a waste, but I see a lot of top runners using this often on most or even all their gear pieces. I imagine having as much health as possible is the simple way to go, but I run out of resources a lot on a DK tank (not nearly as much as necro) and so tri-stat makes sense for that character, is it a kind of selective enchantment?