but of course that there will be a certain, possibly even very noisy amount of players who will abuse it. there are people who walk into garage and walk out with flatmethrow backpack and napalm, ok wrong analogy - - - zzzzzzzuzuzuzuzuSolomon_Cato wrote: »I TOTALLY get what you are saying here, because I main a sorcerer too . I laughed at this so hard because it is so true. Aesthetically there is NO comparison between casting Crystal Fragments and casting Flame Whip, and I get that, I truly do. However, I still believe there is a healthy population of competitive players who would take advantage of a respec system like the one suggested.
Also, I too have wished to have access to the Ardent Flame line at times..... would be very entertaining.
NO NO and NO this encourages FoTM! Maybe a better solution is to have to reach say level ten before you choose the class that is right for you. By level ten you will know what kind of playstyle you would like to have. Re rolling a class just isn't a good idea IMO
but of course that there will be a certain, possibly even very noisy amount of players who will abuse it. there are people who walk into garage and walk out with flatmethrow backpack and napalm, ok wrong analogy - - - zzzzzzzuzuzuzuzuSolomon_Cato wrote: »I TOTALLY get what you are saying here, because I main a sorcerer too . I laughed at this so hard because it is so true. Aesthetically there is NO comparison between casting Crystal Fragments and casting Flame Whip, and I get that, I truly do. However, I still believe there is a healthy population of competitive players who would take advantage of a respec system like the one suggested.
Also, I too have wished to have access to the Ardent Flame line at times..... would be very entertaining.
who walk int...(...) doesn't matter, really. this is why developer should balance it or at least they should make more than 10 excellent abilities, so that they will not fit on two bars. there isn't that much trully competitive player's anyway, small imbalances will be always swallowed. if you can kill in PvP then that is fine. at least I can suffer through imbalances, if it gives me ardent flame or some templar mumbo jumbo then I'm all for it. although, to be honest I'm not arguining strictly in favour of the class change. I'm advocating total class obliteration or an option to borrow 1-2 skill lines from the other classes. it may even be 1 or even 0.5 of it + passives, something that will enhance this game's longevity in my eyes. TES games thrive with their replayability. ESO unlike singleplayer installation, requires to gather items and yadda yadda things that you would not get through command line or mod or anything else, it binds you with your character. at least I loathe idea of alts. I would like to relive my stories with my main hero.
I'm all for free skill lines and no classes for the whole game. although I would not mind, let's say 2 weeks cooldown or 3 weeks even. or global cooldown on such change to minimalise respeccing from patch to patch. well, I'm not paid to think about technicalities. I want to simply breathe fire with my sorcerer, to hear this beautiful flamethrower sound.Solomon_Cato wrote: »Now this is something that I completely agree 100% with you. This would open things up completely and create an infinite amount of variety. Give us access to all skill lines until, like mention earlier, level 10. Then choose the three skill lines we favor the most, and give us access to all weapon skills like the current system allows. I would be all in on something like this.
Unfortunately, I do not see something like this happening .
you are mistaken. it was a different system and it was implemented from the beginning of the game. actually, it was one of those things that made game popular, alongside with quite a lot of content.If I'm not mistaken didn't they try this sort of thing with RIFT. And didn't RIFT go f2p soon after? I'm against this all the way.
NO NO and NO this encourages FoTM! Maybe a better solution is to have to reach say level ten before you choose the class that is right for you. By level ten you will know what kind of playstyle you would like to have. Re rolling a class just isn't a good idea IMO
neocomab16_ESO wrote: »NO NO and NO this encourages FoTM! Maybe a better solution is to have to reach say level ten before you choose the class that is right for you. By level ten you will know what kind of playstyle you would like to have. Re rolling a class just isn't a good idea IMO
FOTM is already in the game. It is called rerolling sorc or DK.
smercgames_ESO wrote: »rerolling dk vampire to be more accurate