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Why does Pirharri the smuggler have a 35% fee? She's useless

francesinhalover
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There's litteraly no point in using her, when she takes 35% of your money. I get it being 5% or 10%... Even though it should be 0, but 35%?
Like, her use is we getting rid of 5 or 4 stolen items instead of dropping them and than with the few gold we have we an buy some lockpicks. that's it.
It's even worse now because we need to deactivate and reactivate our companion to use her.
Edited by francesinhalover on January 17, 2023 2:49AM
I am @fluffypallascat pc eu if someone wants to play together
Shadow strike is the best cp passive ever!
  • Zama666
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    Well she is kind of a criminal....
  • Amottica
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    It is the cost of clearing out one's illicit inventory without risking losing it all to a guard if one gets a bounty.

    On PC it is a easy swap to bring her out since both assistants and companions can be key bound. It may require an addon.

  • BretonMage
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    I've never used her, would rather take the time to travel to an outlaw refuge. I wish we could delete her from the collections tab.
    Amottica wrote: »
    It is the cost of clearing out one's illicit inventory without risking losing it all to a guard if one gets a bounty.

    One can port to a house near a refuge, there are a few where the guard can be easily avoided.
    Edited by BretonMage on January 17, 2023 3:06AM
  • francesinhalover
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    Amottica wrote: »
    It is the cost of clearing out one's illicit inventory without risking losing it all to a guard if one gets a bounty.

    On PC it is a easy swap to bring her out since both assistants and companions can be key bound. It may require an addon.

    easier to just wait for the bounty to drop off or ya know, teleport to abas landing or some zone with easy access to a outlaw refuge.
    There's even ways to enter refuges from areas outside cities.
    Edited by francesinhalover on January 17, 2023 3:16AM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • CGPsaint
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    This is why I own Sleek Creek. It's my go-to free port whenever I need to make a quick trip to an outlaw's refuge to launder/fence some goodies.
  • bmnoble
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    Just use the thieves guild passive that increases the value of stuff you fence by 10% and that green CP slot able that increases the value of stuff you fence by another 25%. That wipes away the 35% fee and your able to sell the items for default value, if you still want the 35% extra go make the trip to a fence.

    She is good if you want to get rid of the handful of things an endeavour convinced you to steal, without making a trip through the extra loading screens to an outlaw refuge.
  • Jaraal
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    Same reason the banker won’t access guild stores and the merchant won’t repair armor. ZOS wants people to have to go to towns, so that they will look busy and vibrant.
  • Beilin_Balreis_Colcan
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    bmnoble wrote: »
    Just use the thieves guild passive that increases the value of stuff you fence by 10% and that green CP slot able that increases the value of stuff you fence by another 25%. That wipes away the 35% fee and your able to sell the items for default value, if you still want the 35% extra go make the trip to a fence.

    She is good if you want to get rid of the handful of things an endeavour convinced you to steal, without making a trip through the extra loading screens to an outlaw refuge.
    The main drawback with that approach is that the green CP constellation has too many slottable perks, so for some of us, we'd have to unslot something else.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Dojohoda
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    I use her if my inventory is full and I didn't know it until the last thing I couldn't steal was purple. I get her out real quick, sell the cheapest thing so I can loot the purple thing.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Alinhbo_Tyaka
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    Amottica wrote: »
    It is the cost of clearing out one's illicit inventory without risking losing it all to a guard if one gets a bounty.

    On PC it is a easy swap to bring her out since both assistants and companions can be key bound. It may require an addon.

    I've got so many get out of jail free edicts that bounties aren't a problem.
  • virtus753
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    bmnoble wrote: »
    Just use the thieves guild passive that increases the value of stuff you fence by 10% and that green CP slot able that increases the value of stuff you fence by another 25%. That wipes away the 35% fee and your able to sell the items for default value, if you still want the 35% extra go make the trip to a fence.

    She is good if you want to get rid of the handful of things an endeavour convinced you to steal, without making a trip through the extra loading screens to an outlaw refuge.

    They do not cancel each other out due to the way they are applied. You cannot make up for her 35% fee by adding 10% plus 25%. It looks like it, but it doesn’t work that way in practice because the game doesn’t do 10% + 25% - 35% = net 0. It multiplies, so you get 135% with both CP and haggling passive and then lose 35% of that 135% for a total of 87.75% of what you would have gotten at a regular fence without CP and haggling passive. Test it on a green item and you will get 88 gold, not 100.
    Edited by virtus753 on January 17, 2023 4:45AM
  • ElvenOverlord
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    virtus753 wrote: »
    bmnoble wrote: »
    Just use the thieves guild passive that increases the value of stuff you fence by 10% and that green CP slot able that increases the value of stuff you fence by another 25%. That wipes away the 35% fee and your able to sell the items for default value, if you still want the 35% extra go make the trip to a fence.

    She is good if you want to get rid of the handful of things an endeavour convinced you to steal, without making a trip through the extra loading screens to an outlaw refuge.

    They do not cancel each other out due to the way they are applied. You cannot make up for her 35% fee by adding 10% plus 25%. It looks like it, but it doesn’t work that way in practice because the game doesn’t do 10% + 25% - 35% = net 0. It multiplies, so you get 135% with both CP and haggling passive and then lose 35% of that 135% for a total of 87.75% of what you would have gotten at a regular fence without CP and haggling passive. Test it on a green item and you will get 88 gold, not 100.

    You really good at this math stuff.
  • virtus753
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    virtus753 wrote: »
    bmnoble wrote: »
    Just use the thieves guild passive that increases the value of stuff you fence by 10% and that green CP slot able that increases the value of stuff you fence by another 25%. That wipes away the 35% fee and your able to sell the items for default value, if you still want the 35% extra go make the trip to a fence.

    She is good if you want to get rid of the handful of things an endeavour convinced you to steal, without making a trip through the extra loading screens to an outlaw refuge.

    They do not cancel each other out due to the way they are applied. You cannot make up for her 35% fee by adding 10% plus 25%. It looks like it, but it doesn’t work that way in practice because the game doesn’t do 10% + 25% - 35% = net 0. It multiplies, so you get 135% with both CP and haggling passive and then lose 35% of that 135% for a total of 87.75% of what you would have gotten at a regular fence without CP and haggling passive. Test it on a green item and you will get 88 gold, not 100.

    You really good at this math stuff.

    Thanks XD

    I had actually been hoping that new CP would allow us to cancel out Pirharri’s cut, which has always felt high to me, especially for an assistant locked behind a quest chain in a paid DLC, but I tested it when the CP debuted and it was disappointing to find they’d programmed it the way they had. Maybe they’d consider updating the math in the future to be entirely additive.
  • Amottica
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    Amottica wrote: »
    It is the cost of clearing out one's illicit inventory without risking losing it all to a guard if one gets a bounty.

    On PC it is a easy swap to bring her out since both assistants and companions can be key bound. It may require an addon.

    easier to just wait for the bounty to drop off or ya know, teleport to abas landing or some zone with easy access to a outlaw refuge.
    There's even ways to enter refuges from areas outside cities.

    I am just saying why there is a fee which is why that fee will not be changing. Do what the rest of us do and avoid using that assistant. After all, we did not have to buy it from the crown store.

  • Jaimeh
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    I use Pirharri, especially if it's only a few items and the fee wouldn't really make a big difference, to avoid having to port to a town and find the refuge, for me it's worth that trip.
  • Eric_Prince
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    She is not useless. She saves me a LOT of time dealing with loading screens. I prefer to think that my time in real life is much more precious than pixels in a game, so I visit outlaw refuges only to launder goods.
    To be the Chosen One really sounds like lots of fun,
    But in the end you'll just be someone's lunch
    (c)
  • colossalvoids
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    Only 35% to cut couple loading screens? Sounds like a bargain.
  • BretonMage
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    She is not useless. She saves me a LOT of time dealing with loading screens. I prefer to think that my time in real life is much more precious than pixels in a game, so I visit outlaw refuges only to launder goods.
    Only 35% to cut couple loading screens? Sounds like a bargain.

    Interesting. I'd rather deal with porting and loading screens than fishing around my collections, and disabling and enabling assistants.
  • colossalvoids
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    BretonMage wrote: »
    She is not useless. She saves me a LOT of time dealing with loading screens. I prefer to think that my time in real life is much more precious than pixels in a game, so I visit outlaw refuges only to launder goods.
    Only 35% to cut couple loading screens? Sounds like a bargain.

    Interesting. I'd rather deal with porting and loading screens than fishing around my collections, and disabling and enabling assistants.

    I'm on pc so that's a "/f" for me via slasher add-on.

    It probably just depends if player using thievery as a money maker or not and inventory space available. Just as example I have no need to earn any gold via this method not do I need achievements associated so I'm using free assistant to get rid of junk collected doing endeavour or looting some troves along the way.
    Edited by colossalvoids on January 17, 2023 7:49AM
  • Eliahnus
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    If your goal is to get 'rich' by selling stolen white and green items, she is not for you.
    If your goal is to level the Legerdemain skill line as quickly as possible, she is very, very useful.
  • LatentBuzzard
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    Eliahnus wrote: »
    If your goal is to level the Legerdemain skill line as quickly as possible, she is very, very useful.

    Is she though ? If your goal is to level up legerdemain then you'll want to both sell and launder the daily maximum amount of items. As she can't launder items that means that if your goal is to level up your legerdemain then you'll have to visit outlaw refuges anyway to launder your items, at which point you may as well sell your desired items as well. So yeah, she's useless.
  • zaria
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    Amottica wrote: »
    It is the cost of clearing out one's illicit inventory without risking losing it all to a guard if one gets a bounty.

    On PC it is a easy swap to bring her out since both assistants and companions can be key bound. It may require an addon.

    easier to just wait for the bounty to drop off or ya know, teleport to abas landing or some zone with easy access to a outlaw refuge.
    There's even ways to enter refuges from areas outside cities.
    Sleek Kreek house in Rawl is nice for this, else the wayskrine just east of daggerfall let you enter from outside cities.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • BlueRaven
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    35% is just the convenience fee really. If you are cornered somewhere and just want to unload some stuff quick, etc.

    But really, for me, her greatest use is as a houseguest.
  • Syldras
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    I see it like this: If I'm in the middle of looting a place and have maybe half a dozen containers remaining but no space in my inventory left, I rather sell a few cheap items through Pirharri and get 35% less for them (which isn't more than just a few coins with cheap items - selling a common green recipe for 6 gold instead of 9 is no big difference) and then collect the remaining items, because in the end, I'll still have more from it than leaving without looting the remaining containers at all.
    Jaraal wrote: »
    Same reason the banker won’t access guild stores and the merchant won’t repair armor. ZOS wants people to have to go to towns, so that they will look busy and vibrant.

    I'm wondering: Do people really use merchants for repair? I've got about 100 crown repair kits from login rewards in my inventory, so no need to go anywhere nor to pay any gold.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Jaraal
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    Syldras wrote: »
    I see it like this: If I'm in the middle of looting a place and have maybe half a dozen containers remaining but no space in my inventory left, I rather sell a few cheap items through Pirharri and get 35% less for them (which isn't more than just a few coins with cheap items - selling a common green recipe for 6 gold instead of 9 is no big difference) and then collect the remaining items, because in the end, I'll still have more from it than leaving without looting the remaining containers at all.
    Jaraal wrote: »
    Same reason the banker won’t access guild stores and the merchant won’t repair armor. ZOS wants people to have to go to towns, so that they will look busy and vibrant.

    I'm wondering: Do people really use merchants for repair? I've got about 100 crown repair kits from login rewards in my inventory, so no need to go anywhere nor to pay any gold.

    Personally, I vendor all the Grand Repair kits I get from writs and use the free Crown Repair kits on toons that are camped in hard to get to places. Other than that I have my addon set to autorepair every time I open a vendor trade window.
  • Tommy_The_Gun
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    As far as I can tell the whole deal with "fee" is, so that you would not sell stolen items instantly. So that there would be some risk involved. So that is why she has that fee. As far as I can tell, she even has some dialogue voice lines about it.

    The problem is that, this "fee" simply does not work. You can sell stuff you have stolen instantly & safely anyway. You just need to port to one of your house that is near the wayshrine or an outlaw refuge. It is just one or two extra steps to do. So yeah, the fact that she has that fee, makes her kinda useless.

    She at least should have no fee if you place her in your house... because it is... you know... a save place ? If she has that fee because it is risky for her to buy stolen stuff from the player character in the city, where there are guards... then it doesn't make sense for her to take that fee when she is parked inside a house...
  • SpacemanSpiff1
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    ive never used her. her cut is too high and she doesn't launder goods.outlaw refuges are easy enough to get to.
  • peacenote
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    Interesting as my impression was always that the penalty was there to avoid "pay-to-win" complaints because she was only available through paid content. This way the base game fences are better.

    But actually the logic of avoiding heat does make sense to me, even if you can also obtain a home to easily do that. Gives two different methods.

    I almost never used her originally but since I am a long time player with a decent amount of gold, combined with the quick slot update so she can be in the allies section, I do use her now as clearing inventory quickly is one of my top priorities.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
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  • francesinhalover
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    virtus753 wrote: »
    bmnoble wrote: »
    Just use the thieves guild passive that increases the value of stuff you fence by 10% and that green CP slot able that increases the value of stuff you fence by another 25%. That wipes away the 35% fee and your able to sell the items for default value, if you still want the 35% extra go make the trip to a fence.

    She is good if you want to get rid of the handful of things an endeavour convinced you to steal, without making a trip through the extra loading screens to an outlaw refuge.

    They do not cancel each other out due to the way they are applied. You cannot make up for her 35% fee by adding 10% plus 25%. It looks like it, but it doesn’t work that way in practice because the game doesn’t do 10% + 25% - 35% = net 0. It multiplies, so you get 135% with both CP and haggling passive and then lose 35% of that 135% for a total of 87.75% of what you would have gotten at a regular fence without CP and haggling passive. Test it on a green item and you will get 88 gold, not 100.

    Nbjabg6.png

    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • jaws343
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    I use her when I am just ditching a bunch of trash stolen green/white items. Occasional blues. Normally after a fairly horde style stealing fest, where I just grab everything and am just trying to dump my inventory afterwards.

    But, if I am being selective and only pulling blue/purple items, I'll go to a refuge.
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