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Permanently disable Target Markers

NeKryXe
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Please, allow us to permanently disable Target Markers or, at least, give us a keybinding to immediately remove all Target Markers in one click. The Target Markers are turning into a plague. Those things appear everywhere even when we're not in any group. In some dungeons feels like it even appear automatically over the characters. We need to be constantly removing that trash from our UI, one by one, and after a while, a few pops up again.

We need an option to prevent other players to force those markers into our UI, and it would also be nice if we could use it without forcing it to other players.
  • Dr_Con
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    Your group members may be assigning them.

    They can unbind it.

    For match-made groups, they may be doing it intentionally or unintentionally. This is an underlying issue for your complaint, holding tab brings it up on PC.

    I don't think it's a good idea to systematically disable it due to PUG trials. If i'm telling people to hit the square first, then people who have it disabled will not know what I am talking about and won't switch to enable it mid-fight. It's simply a cosmetic marker that goes above a health bar.
  • UnabashedlyHonest
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    NeKryXe wrote: »
    Please, allow us to permanently disable Target Markers or, at least, give us a keybinding to immediately remove all Target Markers in one click. The Target Markers are turning into a plague. Those things appear everywhere even when we're not in any group. In some dungeons feels like it even appear automatically over the characters. We need to be constantly removing that trash from our UI, one by one, and after a while, a few pops up again.

    We need an option to prevent other players to force those markers into our UI, and it would also be nice if we could use it without forcing it to other players.

    I couldn't agree more. We need a way to disable this system all together so we never get markers put on us and can never see them on others or on our navigation bar.
  • Necrotech_Master
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    NeKryXe wrote: »
    Please, allow us to permanently disable Target Markers or, at least, give us a keybinding to immediately remove all Target Markers in one click. The Target Markers are turning into a plague. Those things appear everywhere even when we're not in any group. In some dungeons feels like it even appear automatically over the characters. We need to be constantly removing that trash from our UI, one by one, and after a while, a few pops up again.

    We need an option to prevent other players to force those markers into our UI, and it would also be nice if we could use it without forcing it to other players.

    I couldn't agree more. We need a way to disable this system all together so we never get markers put on us and can never see them on others or on our navigation bar.

    if you disable the target markers from the settings, it does turn off all the target markers, outside of the compass (not sure if that is a bug that they still display on the compass even with them turned off)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • NeKryXe
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    Dr_Con wrote: »
    Your group members may be assigning them.

    They can unbind it.

    For match-made groups, they may be doing it intentionally or unintentionally. This is an underlying issue for your complaint, holding tab brings it up on PC.

    I don't think it's a good idea to systematically disable it due to PUG trials. If i'm telling people to hit the square first, then people who have it disabled will not know what I am talking about and won't switch to enable it mid-fight. It's simply a cosmetic marker that goes above a health bar.

    Most of the time that trash appears on my UI I'm not even in any group. I'm just playing PVE alone. Also, in random dungeons I don't want it at all. I don't want to be constantly remove that trash over my character. I don't want it. I want to disable it at my end only. Then the other players can have fun placing markers everywhere in their UI, not in mine.

    If I need it in an organized trial I would temporary turn it on. They just need to give us an option to disable this trash when we're playing out of organized groups. Which, in my case, it's 99% of my gameplay time. :smile:
  • NeKryXe
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    NeKryXe wrote: »
    Please, allow us to permanently disable Target Markers or, at least, give us a keybinding to immediately remove all Target Markers in one click. The Target Markers are turning into a plague. Those things appear everywhere even when we're not in any group. In some dungeons feels like it even appear automatically over the characters. We need to be constantly removing that trash from our UI, one by one, and after a while, a few pops up again.

    We need an option to prevent other players to force those markers into our UI, and it would also be nice if we could use it without forcing it to other players.

    I couldn't agree more. We need a way to disable this system all together so we never get markers put on us and can never see them on others or on our navigation bar.

    if you disable the target markers from the settings, it does turn off all the target markers, outside of the compass (not sure if that is a bug that they still display on the compass even with them turned off)

    I have it turned of but, yes, some huge intrusive icons still appear. We need a way to completely disable it.
  • spartaxoxo
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    People mark their teammates so they can find you easily if they need to rez you
  • NeKryXe
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    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.
  • kargen27
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    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    I agree this is another thing I didn't want being forced on me. Not as bad as account wide achievements being forced on me but still annoying.
    and then the parrot said, "must be the water mines green too."
  • spartaxoxo
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    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.
    Edited by spartaxoxo on December 24, 2022 12:08AM
  • Paralyse
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    Part of being a member of a gaming community (in this case ESO) is that sometimes the devs are going to do things which are very popular with a majority of players, but that are not appreciated by others.

    I have seen vastly more support for these than opposition to them.

    But I do think there should be two restrictions/options:

    - Only usable when grouped with the other players you wish to mark, so that you can't mark others who are not in your group.

    - An option in game to disable the markers so that you cannot see them (whether they are on you or other players.)

    We members of the endgame community within ESO have been asking ZOS for this for years and years, and are tired of having to resort to silly addons like Ody's Support Icons to add what should have been basic functionality to the game. In trials the ability to mark players is very valuable, so that you can see the position of your supports, or assign icons to specialized roles like interrupters, kiters, EC cro/zenkosh DK, etc.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • spartaxoxo
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    Paralyse wrote: »
    - Only usable when grouped with the other players you wish to mark, so that you can't mark others who are not in your group.

    - An option in game to disable the markers so that you cannot see them (whether they are on you or other players.)

    Being able to mark other players in Cyrodiil is a huge gameplay benefit, so disagree.

    I agree that they can turn it off your personal FOV. You are still marked to the player that needs to see you, but you can't see the marker.
    Edited by spartaxoxo on December 24, 2022 12:14AM
  • Paralyse
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    Marking other players in Cyro seems like cheating if it allows you to get around mechanics like stealth or using terrain features to seek cover. I have not tried it, though.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Varana
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    I find the things too small and dark (most of them) for the feature to be actually useful, so I'm usually not bothered too much about them, they barely stand out anyway in the general overwhelming barrage of light and effects.

    But as usual, ZOS had a decent idea borrowed a decent idea from addons and then implemented a half-arsed version of it.

    - Make them resizeable and give them a brightness setting so players can custom-tailor them to their needs.
    - Make it easier to rebind the keys so you don't hit it accidentally while tab-targeting.
    - I haven't found a way to abort the assignment of a marker once I'm in that marker wheel. (May be user error. It's not very obvious, though.)
    - Distinguish between private markers (only visible to you) and public markers (visible to everyone in the area, filtered by faction/team in PvP).
    - Provide options at the group level. Most importantly, the option that only the group leader can assign public markers in a trial/dungeon. Especially because accidentally assigning a marker is so easy.
    - The option to not show markers at all.
    - Optional automatic marking for healers and tanks (à la Ody's Support Icons addon), and rez markers.
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    - space for personal notes
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  • Paralyse
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    @spartaxoxo yes, that's what i mean, make it so you cannot see the markers on you or others, but other players can still see them.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • spartaxoxo
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    Paralyse wrote: »
    Marking other players in Cyro seems like cheating if it allows you to get around mechanics like stealth or using terrain features to seek cover. I have not tried it, though.

    Terrain features is not a concern. There should be some additional counterplay to cover.

    I agree it's completely overpowered for stealth if it's not removed when a player is in stealth. I think they temporarily disabled it for that reason. But, I haven't tried. Stealth (crouching, skill, or pot) should definitely remove it imo.

    Edit: Should also have a limited distance before marker is removed.
    Edited by spartaxoxo on December 24, 2022 12:31AM
  • spartaxoxo
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    Varana wrote: »
    - I haven't found a way to abort the assignment of a marker once I'm in that marker wheel. (May be user error. It's not very obvious, though.)

    You can just reassign the same marker and it will disappear.
  • kargen27
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    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    I'm fine with players being able to mark me or others in the group. I want a toggle so I don't see the marks but my disabling them for me should have no impact on whether others see them or not. Seeing them on the compass is especially annoying.
    and then the parrot said, "must be the water mines green too."
  • Varana
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    spartaxoxo wrote: »
    Varana wrote: »
    - I haven't found a way to abort the assignment of a marker once I'm in that marker wheel. (May be user error. It's not very obvious, though.)

    You can just reassign the same marker and it will disappear.

    Yes, I know that. But aborting the action before placing a marker, would be helpful.

    Let's say that the group leader marks an enemy with a certain symbol for the group to focus on.
    Now, when tab-targeting that enemy, I accidentally press the key a split second too long, and I get into the marker wheel.
    There is no way for me to not interfere with the intended marker. I can either remove it, or change it. In both cases, I'm messing with them. And that's badly designed.
  • spartaxoxo
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    Varana wrote: »
    spartaxoxo wrote: »
    Varana wrote: »
    - I haven't found a way to abort the assignment of a marker once I'm in that marker wheel. (May be user error. It's not very obvious, though.)

    You can just reassign the same marker and it will disappear.

    Yes, I know that. But aborting the action before placing a marker, would be helpful.

    Let's say that the group leader marks an enemy with a certain symbol for the group to focus on.
    Now, when tab-targeting that enemy, I accidentally press the key a split second too long, and I get into the marker wheel.
    There is no way for me to not interfere with the intended marker. I can either remove it, or change it. In both cases, I'm messing with them. And that's badly designed.

    Ah. Okay. Yeah I agree. There should be like a cancel option you can select instead. Workaround in the meantime is you can spin camera around so you're cursor is facing nothing and then it will place a marker on your own head instead. You can then remove it. Not a great workaround, but better than removing or replacing an important marker at least.
  • ProudMary
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    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    There is nothing critical relating to game play about target markers. The game already puts little icons over players so they can be easily located.

    We absolutely should have a way to completely and entirely shut off the target markers in every way. They're just a distraction and unneded junk for the servers to keep track of, especially in PvP.
    Edited by ProudMary on December 24, 2022 4:52PM
  • Dr_Con
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    Paralyse wrote: »
    Marking other players in Cyro seems like cheating if it allows you to get around mechanics like stealth or using terrain features to seek cover. I have not tried it, though.

    tab targeting already allowed people to do this for specific users (the tower huggers & LOS'ers)
  • spartaxoxo
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    ProudMary wrote: »
    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    There is nothing critical relating to game play about target markers. The game already puts little icons over players so they can be easily located.

    We absolutely should have a way to completely and entirely shut off the target markers in every way. They're just a distraction and unneded junk for the servers to keep track of, especially in PvP.

    Before target makers, it was often quite difficult to find where someone's body was when you needed to rez. This was doubly true if your eyesight is poor, like mine. Target markers have basically overnight become something that people automatically mark healers and tanks with, even in pickup groups on my server, so that they can be rezzed quickly and efficiently. I have already been part of multiple occasions where we were able to recover quickly after a near wipe because teammates with the target marker were rezzed much faster than in the past.

    In my opinion, in your settings you should be able to control the UI on your own screen. But, you should not be able to disrupt the gameplay of those of us who use them by turning yourself into an invalid target on someone else's screen too. They have become very important as a communication tool practically overnight imo.
    Edited by spartaxoxo on December 24, 2022 8:57PM
  • Soarora
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    Personally my problems are that you can see them even though you’re not in a group (isn’t it supposed to be group-only anyways?) and it’s hard to actually get rid of them as you have to mark yourself twice if you can’t target the marked thing.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 25/26 Tris
    • All Veterans completed!

      View my builds!
  • Darkstorne
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    Yeah it's all a bit half-baked.

    As a healer I've used a mod for ages that auto-marks the tank in dungeon runs with a shield icon. It's for my UI only (obviously), it's larger for visibility in combat but fades out at distance, and it has options to mark myself and the DPS that I toggle off in the settings. Really useful tool, all automated, no hassle. Such a shame that ZOS didn't implement something similar for group member markers.
  • MidniteOwl1913
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    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    Cool! I'll have try it. I admit to sometimes having trouble finding party members to rez them. If it helps with that it will be great!
    PS5/NA
  • SaffronCitrusflower
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    Target markers are just a nuisance. Players should have a means of turning them off completely in every way. In PvP they allow another player to mark an enemy permanently, even when they stealth, so in that respect target markers are sort of game breaking too.

    There was nothing wrong with the icon markers that already existed in the game. Target markers weren't necessary in the first place. They're just a solution to a problem that didn't exist in the first place, and create problems due to how the system was implemented.

    .
    Edited by SaffronCitrusflower on December 25, 2022 1:21AM
  • NeKryXe
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    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    I don't understand. I've always been able to rez other players without this target marker thing. I use gems to rez players, not markers. Also, that's not even the point. I have this target issue everywhere, even out of dungeons. Why are you focus on dungeons only? I want to disable it everywhere, not only on dungeons. I can rez myself out of dungeons. I don't need people putting targets on my character or more huge icons that I can't disable on compass. It should be optional, so you can use it and I don't.
  • Dr_Con
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    NeKryXe wrote: »
    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    I don't understand. I've always been able to rez other players without this target marker thing. I use gems to rez players, not markers. Also, that's not even the point. I have this target issue everywhere, even out of dungeons. Why are you focus on dungeons only? I want to disable it everywhere, not only on dungeons. I can rez myself out of dungeons. I don't need people putting targets on my character or more huge icons that I can't disable on compass. It should be optional, so you can use it and I don't.

    You can take the marker off by assigning the same marker above your head to yourself (hold tab by default on PC).

    If you are solo/without a group and markers are getting assigned to you at random, be sure to bug report it as that is not an intended game mechanic. I have seen it happen to me in solo PVP very rarely where a symbol appears above my head, it's not something i've bothered to report because I don't personally see it as a big deal, but if you stream or record you should record the instances of it appearing above your head and report it.
    Edited by Dr_Con on December 25, 2022 7:04PM
  • NeKryXe
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    Dr_Con wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    NeKryXe wrote: »
    spartaxoxo wrote: »
    People mark their teammates so they can find you easily if they need to rez you

    I don't need to be marked by anyone, I have enough gems to rez myself for decades. And I don't want to see what others marked for any reason they did that -- it's their markers, not mine. I just want to completely disable this and keep my UI clean.

    You can't rez yourself in a dungeon. They do need to mark you for their own vision. ETA: In general I don't think it's a good idea to allow teammate's settings to disable critical gameplay function for their teammates.

    I don't understand. I've always been able to rez other players without this target marker thing. I use gems to rez players, not markers. Also, that's not even the point. I have this target issue everywhere, even out of dungeons. Why are you focus on dungeons only? I want to disable it everywhere, not only on dungeons. I can rez myself out of dungeons. I don't need people putting targets on my character or more huge icons that I can't disable on compass. It should be optional, so you can use it and I don't.

    You can take the marker off by assigning the same marker above your head to yourself (hold tab by default on PC).

    If you are solo/without a group and markers are getting assigned to you at random, be sure to bug report it as that is not an intended game mechanic. I have seen it happen to me in solo PVP very rarely where a symbol appears above my head, it's not something i've bothered to report because I don't personally see it as a big deal, but if you stream or record you should record the instances of it appearing above your head and report it.

    Mostly I need to completely remove it from my compass forever. And it's not like you think. You still can place that trash over other players when you are not in any group and you can still see that trash from other players everywhere. You don't need to be in a group to see it. It appears everywhere. Not only over my character. It's constantly appearing on my compass target markers from players that I don't even know. It's a plague!

    I know I can remove it but I don't do anything else but remove this trash from my screen on every dungeon, trials and everywhere else in tamriel. It's hideous. We need a shortcut to fast remove all target markers from our UI or a way to permanently disable it from everywhere, including the compass which is the most intrusive thing.

    I can understand that some players like it and want to see a lot of colourful icons everywhere, for no reason at all, but it should be optional. I can't understand why they are forcing it on players that don't need or want it.
  • M0ntie
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    The problem with them is that by default they replaced the key bind for hard (tab) target. I cannot get the game to save the changes to the key bind. I guess some people could be trying to hard (tab) target and don’t realise or have forgotten AGAIN to reassign the key bind.
    This is a problem when playing with controller on PC.
    There are also those just being mischievous. Another poorly thought out change.
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