aside from undaunted stuff i feel like the push for players to complete dungeons in eso as a quest is practically non-existent..
so what i would do is add unique npcs to every zone that seek you out once you are part of undaunted that inform you of the existence of dungeons and will pay you to complete them for the first time... this on top of doing the actual dungeon quests should suffice..
assuming the player had completed the dungeons but not yet joined undaunted then the messenger will come to them in the zone to deliver the reward as thanks for doing it..
this isnt as important to other people but i definitely dont feel the drive as a new character to go out and conquer dungeons from the game its just reach level 10, tp in, then do some random quest that there was little to no set-up for....
francesinhalover wrote: »still remember wanting to complete morrowind zone 100% and a npc gives me a final quest. i go see and it's the hof trial.
I felt so sad, its not even funny.
Haven't completed morrowind yet. thanks.
So no. Keep that endgame content away from ppl that don't queue for it. having all good rewards be for no death runs makes it even worse in my eyes. i'll never have the necro skin and it sucks.
aside from undaunted stuff i feel like the push for players to complete dungeons in eso as a quest is practically non-existent..
so what i would do is add unique npcs to every zone that seek you out once you are part of undaunted that inform you of the existence of dungeons and will pay you to complete them for the first time... this on top of doing the actual dungeon quests should suffice..
francesinhalover wrote: »still remember wanting to complete morrowind zone 100% and a npc gives me a final quest. i go see and it's the hof trial.
I felt so sad, its not even funny.
Haven't completed morrowind yet. thanks.
So no. Keep that endgame content away from ppl that don't queue for it. having all good rewards be for no death runs makes it even worse in my eyes. i'll never have the necro skin and it sucks.
aside from undaunted stuff i feel like the push for players to complete dungeons in eso as a quest is practically non-existent..
so what i would do is add unique npcs to every zone that seek you out once you are part of undaunted that inform you of the existence of dungeons and will pay you to complete them for the first time... this on top of doing the actual dungeon quests should suffice..
assuming the player had completed the dungeons but not yet joined undaunted then the messenger will come to them in the zone to deliver the reward as thanks for doing it..
this isnt as important to other people but i definitely dont feel the drive as a new character to go out and conquer dungeons from the game its just reach level 10, tp in, then do some random quest that there was little to no set-up for....
francesinhalover wrote: »still remember wanting to complete morrowind zone 100% and a npc gives me a final quest. i go see and it's the hof trial.
I felt so sad, its not even funny.
Haven't completed morrowind yet. thanks.
So no. Keep that endgame content away from ppl that don't queue for it. having all good rewards be for no death runs makes it even worse in my eyes. i'll never have the necro skin and it sucks.
You can turn in the quest inside HOF lobby without actually doing the HOF just FYI. That completes the zone. The actual HOF completion quest is a separate quest that unlocks after you turn in that quest, and is a repeatable quest, so it doesn’t affect your zone completion, making “endgame” quest not a factor in zone completion.
Kingsindarkness wrote: »So...Matt didn't mention a Trial specifically....I wonder if all this newfound player happiness will be there if next Chapter there isn't one?
Kingsindarkness wrote: »So...Matt didn't mention a Trial specifically....I wonder if all this newfound player happiness will be there if next Chapter there isn't one?
My guess is that there would still be one. Summerset, Vvardenfell, and CWC all have Trials. Would be interesting to see the reaction to not having one, though. 4 less sets to add but less content to complete.
They're definitely part of the game, for many of us. How boring the game would be if it had no dungeons. There's some great scenery in the dungeons also.No, dungeons are not important at all. Why would they be? What for? Unless you need the skill point for the quest or unless they provide gear that for some reason is needed, they can be ignored completely. In a way, they aren't even really a part of the game.
endgamesmug wrote: »My favourite part of the game by far dungeons, keep pumping them dlc dungeons out please zos 😁