Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Vamps need to be removed from game until you fix it.

Vlas
Vlas
✭✭✭
I cant even exit a keep without running into a shield based Vampire spamming bats like a ***.

Your bug ridden game has robbed me of the desire to play it because of these tools that you allow to go unbidden until you fix the very problems you caused.

Getting sick of your *** ZoS.
  • Vlas
    Vlas
    ✭✭✭
    Oh, and on top of that, you need to remove their AP/ranks as well as they have successfully exploited multiple bugs to unfairly gain advantage over a point system implemented by you.

    If this isnt cheating, i dont know what is.

    If this isnt taken care of, I will exploit every bug that comes up because clearly you dont care about punishing people who use bug exploits.
  • AshTal
    AshTal
    ✭✭✭✭
    I just want this fixed. Every time a small group of Vamps mass spams bat swarm and wipes an entire raid I tell myself this is the last time no more PvP with the only issue being that then I figure they have won.
    The number of people who have quit PvP and possible this game due to the Vamp exploit mounts every day. Unless the Dev's do something very soon they wont have any non Vamps PvPing and those new players who think about it will be still at a huge disadvantage looking at the Vamps in full PvP elite gear with full PvP passives stacked up they still wont stand a chance.
    We all know its an exploit so why are the people not abusing this broken game mechanic being banned?
  • l-wilson-1986b16_ESO
    AshTal wrote: »
    I just want this fixed. Every time a small group of Vamps mass spams bat swarm and wipes an entire raid I tell myself this is the last time no more PvP with the only issue being that then I figure they have won.
    The number of people who have quit PvP and possible this game due to the Vamp exploit mounts every day. Unless the Dev's do something very soon they wont have any non Vamps PvPing and those new players who think about it will be still at a huge disadvantage looking at the Vamps in full PvP elite gear with full PvP passives stacked up they still wont stand a chance.
    We all know its an exploit so why are the people not abusing this broken game mechanic being banned?

    Is the very fact they are a vampire in Cyrodil an exploit or are they abusing some unintended mechanic in the game beyond using a skill the devs put in (I am a WW btw but I am following these topics to try and establish what exactly is happening).

    People shouldn't be banned for the fact a skill was overpowered, but honestly I do agree if it is that bad they should disable it immediately.

  • Vlas
    Vlas
    ✭✭✭
    AshTal wrote: »
    I just want this fixed. Every time a small group of Vamps mass spams bat swarm and wipes an entire raid I tell myself this is the last time no more PvP with the only issue being that then I figure they have won.
    The number of people who have quit PvP and possible this game due to the Vamp exploit mounts every day. Unless the Dev's do something very soon they wont have any non Vamps PvPing and those new players who think about it will be still at a huge disadvantage looking at the Vamps in full PvP elite gear with full PvP passives stacked up they still wont stand a chance.
    We all know its an exploit so why are the people not abusing this broken game mechanic being banned?

    Is the very fact they are a vampire in Cyrodil an exploit or are they abusing some unintended mechanic in the game beyond using a skill the devs put in (I am a WW btw but I am following these topics to try and establish what exactly is happening).

    People shouldn't be banned for the fact a skill was overpowered, but honestly I do agree if it is that bad they should disable it immediately.
    AshTal wrote: »
    I just want this fixed. Every time a small group of Vamps mass spams bat swarm and wipes an entire raid I tell myself this is the last time no more PvP with the only issue being that then I figure they have won.
    The number of people who have quit PvP and possible this game due to the Vamp exploit mounts every day. Unless the Dev's do something very soon they wont have any non Vamps PvPing and those new players who think about it will be still at a huge disadvantage looking at the Vamps in full PvP elite gear with full PvP passives stacked up they still wont stand a chance.
    We all know its an exploit so why are the people not abusing this broken game mechanic being banned?

    Is the very fact they are a vampire in Cyrodil an exploit or are they abusing some unintended mechanic in the game beyond using a skill the devs put in (I am a WW btw but I am following these topics to try and establish what exactly is happening).

    People shouldn't be banned for the fact a skill was overpowered, but honestly I do agree if it is that bad they should disable it immediately.


    They can spam multiple bats at a time/multiple ultimates.

    Yes, that is an exploit of a bug.
  • LazerusKI
    LazerusKI
    ✭✭✭
    People shouldn't be banned for the fact a skill was overpowered, but honestly I do agree if it is that bad they should disable it immediately.
    actually, the skill is fine the way it is.
    thats why so many of us are raging about the incomming nerf.

    The real problem is the "cost reduction stacking", the nerf they want to do wont stop the emperor from exploiting it, because he can still keep his ulti up all the time.
    With the stacking the ulti will still cost only 80, the same that the vampire alone does right now. but the emperor boost for ulti, healing etc will still give im immortality.
    Edited by LazerusKI on May 3, 2014 11:56PM
  • Orchish
    Orchish
    ✭✭✭✭✭
    I usually ignore these sort of threads. But the last few days in PvP have been an utter joke with the Vampires. Something has to change.
  • Dita
    Dita
    ✭✭✭
    Orchish wrote: »
    ... But the last few days in PvP have been an utter joke with the Vampires. Something has to change.

    Oh no: vampires suck ?!
    Sorry, just can't get enough of vampire exploiters, and of course I meant "legit" super "1773" players by it, crying about it... Makes my day, truly does...
    "Begun the Bot Wars has"
  • Chomppa
    Chomppa
    ✭✭✭
    Just keep them out of Cyrodiil and leave them in PvE .
    :):D:(;):\:o:s:p :'( :|B):#o:)<3 (*) >:)
  • Zarec
    Zarec
    ✭✭✭
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps). This change would allow players to focus on different builds rather then certain builds the playerbase deems "the best" during all situations as we are currently seeing. Yes this would require some things to be adjusted in other skills and certain things like trait lines and racials should stack but item stacking/enchant stacking shouldn't double dip in my opinion. It causes too many issues. With this game only being officially out for a month now would be the time to address this problem rather than six months down the road as the devs will have a greater resistant to a sweeping change by then.

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.

    TLDR: Enchant/Buff/item Traits should not double dip. The highest modifier should take precedence nullifying the lower stat buffs for that particular stat. Skill traits should be allowed to stack however, except those considered buffs (vamp stage for instance is considered a buff and therefore should not double dip).
    Edited by Zarec on May 4, 2014 12:44AM
  • Dita
    Dita
    ✭✭✭
    Don't just "clip the wing" - "chope it off!" , developers! /freaking clap !
    "Begun the Bot Wars has"
  • Vlas
    Vlas
    ✭✭✭
    Well, Im not playing until something is done. That means I will lose days due to this problem, and that means that after tomorrow if nothing is done, I will remove their ability to charge me for any further access to the game.

    They can give me free days, but I wont pay for their errors and other peoples excessive use of bugs.

  • LazerusKI
    LazerusKI
    ✭✭✭
    Zarec wrote: »
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps).

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.
    then lets hope they wont fix problems "the lazy way" by just changing numbers instead of fixing the real problem, just to avoid it for a few weeks.

    I had to stop playing the game too, because i simply cant play with all the broken things. Im a Vamp-Nightblade, that should say it all...the two most bugged silltrees, where 90% is simply not working.
    PVE? nope, broken abilities, cant deal enough damage without a shield.
    PVP? the place where NB Mechanics wont even work...no skeak, no cloak, no stun...
  • Zarec
    Zarec
    ✭✭✭
    LazerusKI wrote: »
    Zarec wrote: »
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps).

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.
    then lets hope they wont fix problems "the lazy way" by just changing numbers instead of fixing the real problem, just to avoid it for a few weeks.

    I had to stop playing the game too, because i simply cant play with all the broken things. Im a Vamp-Nightblade, that should say it all...the two most bugged silltrees, where 90% is simply not working.
    PVE? nope, broken abilities, cant deal enough damage without a shield.
    PVP? the place where NB Mechanics wont even work...no skeak, no cloak, no stun...

    I have a lvl 40 vamp assassin nightblade and the only time I run into an issue is with Harvester Daedra. Those are the only ones I have issues with. Any other obstacle and I blow through it.

    I also have a lvl 47 vamp sorc and a lvl 39 vamp templar healer....the templar is the only one i tend to have issues with due to magicka conservation.
    Edited by Zarec on May 4, 2014 12:27AM
  • LazerusKI
    LazerusKI
    ✭✭✭
    Zarec wrote: »
    LazerusKI wrote: »
    Zarec wrote: »
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps).

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.
    then lets hope they wont fix problems "the lazy way" by just changing numbers instead of fixing the real problem, just to avoid it for a few weeks.

    I had to stop playing the game too, because i simply cant play with all the broken things. Im a Vamp-Nightblade, that should say it all...the two most bugged silltrees, where 90% is simply not working.
    PVE? nope, broken abilities, cant deal enough damage without a shield.
    PVP? the place where NB Mechanics wont even work...no skeak, no cloak, no stun...

    I have a lvl 40 vamp assassin nightblade and the only time I run into an issue is with Harvester Daedra. Those are the only ones I have issues with. Any other obstacle and I blow through it.

    Im v10, you CAN play a NB through the normal content with ease, veterancy content has some spots where it is just "nope".
    But that doesnt change the fact that the NB could be way better if he would work.
    Currently most passives do not work, most of our debuffs do not work, critical strike enhancements wont work (dont take "The Shadow", it decreases critical damage instead of increasing it) ... the list of "what is not working" is very long.
    One of the few reasons why you can play a NB through the content is cloak+permastun. Without it, NB would be a real pain in the...
    Edited by LazerusKI on May 4, 2014 12:32AM
  • Zarec
    Zarec
    ✭✭✭
    LazerusKI wrote: »
    Zarec wrote: »
    LazerusKI wrote: »
    Zarec wrote: »
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps).

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.
    then lets hope they wont fix problems "the lazy way" by just changing numbers instead of fixing the real problem, just to avoid it for a few weeks.

    I had to stop playing the game too, because i simply cant play with all the broken things. Im a Vamp-Nightblade, that should say it all...the two most bugged silltrees, where 90% is simply not working.
    PVE? nope, broken abilities, cant deal enough damage without a shield.
    PVP? the place where NB Mechanics wont even work...no skeak, no cloak, no stun...

    I have a lvl 40 vamp assassin nightblade and the only time I run into an issue is with Harvester Daedra. Those are the only ones I have issues with. Any other obstacle and I blow through it.

    Im v10, you CAN play a NB through the normal content with ease, veterancy content has some spots where it is just "nope".
    But that doesnt change the fact that the NB could be way better if he would work.
    Currently most passives do not work, most of our debuffs do not work, critical strike enhancements wont work (dont take "The Shadow", it decreases critical damage instead of increasing it) ... the list of "what is not working" is very long.
    One of the few reasons why you can play a NB through the content is cloak+permastun. Without it, NB would be a real pain in the...

    Oh I am not disagreeing that the class has quite a few bugs in it. It, however, is not a special flower in that regard. There are quite a few classes that have bugs where skills or traits are not working properly or working too well. I have not seen an issue with unable to attack since the last patch which was supposed to fix that and it seems it did. I know we want them to fix things quickly, but not only are they having to fix bugs, they are having to combat gold farmers which cause their own issues by introducing lag into the system so they have to try to combat that as well as try to figure out what is causing things to desync at times. Heck...I had to complete the vamp quest at 25 on my sorc with no vamp skills to complete it. I sent in a ticket because nothing I did (uireload, reset, relog) would fix it but I was able to complete it even with that handicap. There are quests that are still uncompletable. You can successfully play your character, but you may be handicapped but you can still play it successfully as there are V10 NB's out there. You can brag about it later as it will be an accomplishment six months from now when they ahve everything fixed and people are complaining its too easy.
    Edited by Zarec on May 4, 2014 12:41AM
  • LazerusKI
    LazerusKI
    ✭✭✭
    Zarec wrote: »
    LazerusKI wrote: »
    Zarec wrote: »
    LazerusKI wrote: »
    Zarec wrote: »
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps).

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.
    then lets hope they wont fix problems "the lazy way" by just changing numbers instead of fixing the real problem, just to avoid it for a few weeks.

    I had to stop playing the game too, because i simply cant play with all the broken things. Im a Vamp-Nightblade, that should say it all...the two most bugged silltrees, where 90% is simply not working.
    PVE? nope, broken abilities, cant deal enough damage without a shield.
    PVP? the place where NB Mechanics wont even work...no skeak, no cloak, no stun...

    I have a lvl 40 vamp assassin nightblade and the only time I run into an issue is with Harvester Daedra. Those are the only ones I have issues with. Any other obstacle and I blow through it.

    Im v10, you CAN play a NB through the normal content with ease, veterancy content has some spots where it is just "nope".
    But that doesnt change the fact that the NB could be way better if he would work.
    Currently most passives do not work, most of our debuffs do not work, critical strike enhancements wont work (dont take "The Shadow", it decreases critical damage instead of increasing it) ... the list of "what is not working" is very long.
    One of the few reasons why you can play a NB through the content is cloak+permastun. Without it, NB would be a real pain in the...

    Oh I am not disagreeing that the class has quite a few bugs in it. It, however, is not a special flower in that regard. There are quite a few classes that have bugs where skills or traits are not working properly or working too well. I have not seen an issue with unable to attack since the last patch which was supposed to fix that and it seems it did. I know we want them to fix things quickly, but not only are they having to fix bugs, they are having to combat gold farmers which cause their own issues by introducing lag into the system so they have to try to combat that as well as try to figure out what is causing things to desync at times. Heck...I had to complete the vamp quest at 25 on my sorc with no vamp skills to complete it. I sent in a ticket because nothing I did (uireload, reset, relog) would fix it but I was able to complete it even with that handicap. There are quests that are still uncompletable. You can successfully play your character, but you may be handicapped but you can still play it successfully as there are V10 NB's out there. You can brag about it later as it will be an accomplishment six months from now when they ahve everything fixed and people are complaining its too easy.
    Sure, all classes have some bugs, NB has just twice the amount of bugs that all the others have combined^^
    The "unable to attack" was fixed for me when a dropped out "Flurry" from my build.
    For the Vamp quest i swapped out the skills for my normal setup, you actually dont need them, you dont even need to feed on the targets, just kill them.
    For me it would be allready enough if they would fix the "Armor Reducing" debuffs that the NB can give (Surprise Attack, Reapers Mark) and Cloak in PVP (so that i can maybe fight equally agaisnt bashers, whippers and lightsspear...ers?)
    And if they fix the problem with Vampires Drain that wont work agaisnt stun-immune or allready stunned targets, and fixing the fact that you can feed on bosses when using cloak...that would also be great.
    Edited by LazerusKI on May 4, 2014 12:48AM
  • Zarec
    Zarec
    ✭✭✭
    LazerusKI wrote: »
    Zarec wrote: »
    LazerusKI wrote: »
    Zarec wrote: »
    LazerusKI wrote: »
    Zarec wrote: »
    Was having a conversation with a gamemaster in game earlier and I'll tell you what I told him. Instead of trying to play wackamole that we currently see when balance changes happen (yes it isn't like wackamole but it seems that way from a player standpoint at times) if they addressed the ability to stack stats within the game.

    What they should do is the highest modifyer for that stat takes precedence for that stat so that stacking of stats is no longer an issue. The current system feels very limiting as we need to stack certain things (which tends to abuse them like the vamp ult as an example) to feel powerful. With my proposed change it would allow a greater customization rather than pigeon hole certain upgrades into one or two things (ulti reduction and fire resist for vamps).

    Thats pretty much the gist of what I was talking to him about. Nice guy and greatful for all the things they are doing.
    then lets hope they wont fix problems "the lazy way" by just changing numbers instead of fixing the real problem, just to avoid it for a few weeks.

    I had to stop playing the game too, because i simply cant play with all the broken things. Im a Vamp-Nightblade, that should say it all...the two most bugged silltrees, where 90% is simply not working.
    PVE? nope, broken abilities, cant deal enough damage without a shield.
    PVP? the place where NB Mechanics wont even work...no skeak, no cloak, no stun...

    I have a lvl 40 vamp assassin nightblade and the only time I run into an issue is with Harvester Daedra. Those are the only ones I have issues with. Any other obstacle and I blow through it.

    Im v10, you CAN play a NB through the normal content with ease, veterancy content has some spots where it is just "nope".
    But that doesnt change the fact that the NB could be way better if he would work.
    Currently most passives do not work, most of our debuffs do not work, critical strike enhancements wont work (dont take "The Shadow", it decreases critical damage instead of increasing it) ... the list of "what is not working" is very long.
    One of the few reasons why you can play a NB through the content is cloak+permastun. Without it, NB would be a real pain in the...

    Oh I am not disagreeing that the class has quite a few bugs in it. It, however, is not a special flower in that regard. There are quite a few classes that have bugs where skills or traits are not working properly or working too well. I have not seen an issue with unable to attack since the last patch which was supposed to fix that and it seems it did. I know we want them to fix things quickly, but not only are they having to fix bugs, they are having to combat gold farmers which cause their own issues by introducing lag into the system so they have to try to combat that as well as try to figure out what is causing things to desync at times. Heck...I had to complete the vamp quest at 25 on my sorc with no vamp skills to complete it. I sent in a ticket because nothing I did (uireload, reset, relog) would fix it but I was able to complete it even with that handicap. There are quests that are still uncompletable. You can successfully play your character, but you may be handicapped but you can still play it successfully as there are V10 NB's out there. You can brag about it later as it will be an accomplishment six months from now when they ahve everything fixed and people are complaining its too easy.
    Sure, all classes have some bugs, NB has just twice the amount of bugs that all the others have combined^^
    The "unable to attack" was fixed for me when a dropped out "Flurry" from my build.
    For the Vamp quest i swapped out the skills for my normal setup, you actually dont need them, you dont even need to feed on the targets, just kill them.
    For me it would be allready enough if they would fix the "Armor Reducing" debuffs that the NB can give (Surprise Attack, Reapers Mark) and Cloak in PVP (so that i can maybe fight equally agaisnt bashers, whippers and lightsspear...ers?)
    And if they fix the problem with Vampires Drain that wont work agaisnt stun-immune or allready stunned targets, and fixing the fact that you can feed on bosses when using cloak...that would also be great.

    To be honest, I am not sure if the drain not working on stun-immune mobs is or is not working as intended. I have not seen any discussion from the devs in that regard. Sometimes I have to figure out if it not working is a blessing as it puts me in animation lock which means i have reduced speed so them being in my face but me unable to do anything kind of...well sucks and is asking to get my face bashed in. In those cases I switch skills as its more of a hindrance to me against that particular mob than helpful as I can't use it. And even if I could, them being immune to the stun portion puts me in danger anyway.
    Edited by Zarec on May 4, 2014 12:58AM
  • Loves_guars
    Loves_guars
    ✭✭✭✭✭
    Vlas wrote: »
    Oh, and on top of that, you need to remove their AP/ranks as well as they have successfully exploited multiple bugs to unfairly gain advantage over a point system implemented by you.

    THIS!

    I don't even check that score for me, but it is unfair for the real good players that are on that race and play the game without exploits.
    Edited by Loves_guars on May 4, 2014 1:00AM
  • tjrichards01_ESO
    THERE IS NOTHING WRONG WITH VAMPIRES DONT NERF OR CHANGE CAUSE BABIES DONT KNOW HOW TO PLAY....
  • Mortuum
    Mortuum
    ✭✭✭✭
    THERE IS NOTHING WRONG WITH VAMPIRES DONT NERF OR CHANGE CAUSE BABIES DONT KNOW HOW TO PLAY....

    Rofl another twilight kiddo scared that Zeni will nerf hes exploit build, and he wont be able to kill lvl 10 alone:) More caps, kiddo, not gonna help you, nerf on way already, enjoy while you can :)

  • tjrichards01_ESO
    Mortuum wrote: »
    THERE IS NOTHING WRONG WITH VAMPIRES DONT NERF OR CHANGE CAUSE BABIES DONT KNOW HOW TO PLAY....

    Rofl another twilight kiddo scared that Zeni will nerf hes exploit build, and he wont be able to kill lvl 10 alone:) More caps, kiddo, not gonna help you, nerf on way already, enjoy while you can :)
    never read twilight and i dont have an exploit build my bats ulitmate costs 200 to cast i have yet to find anyway of lowering it.. and im not a kid
  • DanteYoda
    DanteYoda
    ✭✭✭✭✭
    ✭✭
    This is a prime example of why i don't PvP...next time some players asks me why i don't PvP i should point them to threads like this, they are in every game that has this PvP..

    Its unbalanced and it will always be exploited by people like this, you are better to avoid the whole thing and them, so you'll have less stress and frustrations, yes PvE slightly less good combat etc, but we don't have to deal with mistakes like this everyday..
  • felixgamingx1
    felixgamingx1
    ✭✭✭✭
    It's not cheating it's called tactics
  • BenjaminKacher_ESO
    BenjaminKacher_ESO
    ✭✭✭
    ROFL children please, it's not an exploit, It's a use of a combination of abilities that results in an ult that heals you and does damage that only costs 55 ultimate (or less) and an attack that gives you ultimate. It's not cheating or exploiting, it's min/maxing abilities which need more balance.

    I agree it's over powered as is.
    Perhaps if fighters guild abilities did more damage to undead or ignored all resistances/armor/sr it would be less over powered or if it did less damage, however this is not the players fault.
  • michaelpatrickjonesnub18_ESO
    Chomppa wrote: »
    Just keep them out of Cyrodiil and leave them in PvE .

    I say give them Cyrodiil. Let them have it. All 16 square miles of it.

    No sensible person would take their character there, anyway.
  • Reignskream
    Reignskream
    ✭✭✭✭
    Vlas wrote: »
    I cant even exit a keep without running into a shield based Vampire spamming bats like a ***.

    Your bug ridden game has robbed me of the desire to play it because of these tools that you allow to go unbidden until you fix the very problems you caused.

    Getting sick of your *** ZoS.

    To each his own, but i've had no problems like this in pvp. To want to remove vampires from the game because you got killed by one, is silly. I'm a lvl 32 dk, and have had no issue's like this, ever.

    & also, its a bug they plan on fixing, so you think threatening ZOS will give them the "oomph" they need to fix the issue? Your threats of exploitations only give more power to the people doing it, but yet you sit here and cry over it.
    Edited by Reignskream on May 4, 2014 3:28AM
  • blackwolf7
    blackwolf7
    ✭✭✭
    Go back to the game after 3weeks :) thats the only way to avoid op vamps
  • Vlas
    Vlas
    ✭✭✭
    blackwolf7 wrote: »
    Go back to the game after 3weeks :) thats the only way to avoid op vamps

    So you are telling me to waste money? That is your advice?
  • Reignskream
    Reignskream
    ✭✭✭✭
    Vlas wrote: »
    blackwolf7 wrote: »
    Go back to the game after 3weeks :) thats the only way to avoid op vamps

    So you are telling me to waste money? That is your advice?

    That person is telling you that ZOS is aware of the issue and will fix it within a couple weeks.
  • Vlas
    Vlas
    ✭✭✭
    Vlas wrote: »
    blackwolf7 wrote: »
    Go back to the game after 3weeks :) thats the only way to avoid op vamps

    So you are telling me to waste money? That is your advice?

    That person is telling you that ZOS is aware of the issue and will fix it within a couple weeks.

    I know they are aware of it. i want it disabled until they fix it and those that abuse the bug to be removed or punished.
Sign In or Register to comment.