"Do you mind giving me access to your server data banks?"
They should just remove all names from achievements and keep date only so people stop complaining.
Account wide stuff is the best thing in this game, seriously what does it matter which character you got the achievement on since it's you who got it anyway ?
Except quests, lore books and skyshards are tracked on an character basis.spartaxoxo wrote: »They made this change to keep the game performant, so I doubt they'll give us anyway to have character achievements back.
Account wide stuff is the best thing in this game, seriously what does it matter which character you got the achievement on since it's you who got it anyway ?
Except quests, lore books and skyshards are tracked on an character basis.spartaxoxo wrote: »They made this change to keep the game performant, so I doubt they'll give us anyway to have character achievements back.
They did, now I kind of question the performance benefit, I assume database did not get much smaller but its likely less work updating the achievements as its no need to updated if completed. Note that the monster trophies still drops on alts even if I finished all their achievements but that is most likely another functionality as in drop tables.spartaxoxo wrote: »Except quests, lore books and skyshards are tracked on an character basis.spartaxoxo wrote: »They made this change to keep the game performant, so I doubt they'll give us anyway to have character achievements back.
That's got no bearing on why they changed to AWA. Their explicitly stated reason was to keep the game performant.
spartaxoxo wrote: »They made this change to keep the game performant, so I doubt they'll give us anyway to have character achievements back.
spartaxoxo wrote: »They made this change to keep the game performant, so I doubt they'll give us anyway to have character achievements back.
Exactly this, it was necessary with the way the game is in order to ensure you loading into the game doesn't take longer than it needs to. Only keeping track of one set of things is a lot easier on the server and your client than keeping track of 18 characters worth of achievements.
And therefore I think sentiments like "well, since this was done for performance, it's pointless to ask" because we don't know what ZOS could implement in a more efficient way. If anything we have some evidence that it could be done if desired. Let's talk about what we'd like to see without assuming it isn't possible.
Account wide stuff is the best thing in this game, seriously what does it matter which character you got the achievement on since it's you who got it anyway ?
spartaxoxo wrote: »And therefore I think sentiments like "well, since this was done for performance, it's pointless to ask" because we don't know what ZOS could implement in a more efficient way. If anything we have some evidence that it could be done if desired. Let's talk about what we'd like to see without assuming it isn't possible.
In the AWA, they flat out said that there was no way to do character achievements without losing the performance gains that were needed. They pretty much shut down any suggestions at this time. Maybe in a year or two when they've finished all their server issues, this would be worth revisiting. But as of now, I doubt they'd have publicly admitted how they need to do this to keep the game performant unless things were in too bad of shape to do anything else. They had to have known backlash would be coming and that people would hate it, so it must have been a critical need IMO. I'm not saying people shouldn't continue to remind them what AWA meant to them them or make suggestions. I'm just saying the current information we have doesn't look good, so that people who don't know can understand their current stance.
spartaxoxo wrote: »And therefore I think sentiments like "well, since this was done for performance, it's pointless to ask" because we don't know what ZOS could implement in a more efficient way. If anything we have some evidence that it could be done if desired. Let's talk about what we'd like to see without assuming it isn't possible.
In the AWA, they flat out said that there was no way to do character achievements without losing the performance gains that were needed. They pretty much shut down any suggestions at this time. Maybe in a year or two when they've finished all their server issues, this would be worth revisiting. But as of now, I doubt they'd have publicly admitted how they need to do this to keep the game performant unless things were in too bad of shape to do anything else. They had to have known backlash would be coming and that people would hate it, so it must have been a critical need IMO. I'm not saying people shouldn't continue to remind them what AWA meant to them them or make suggestions. I'm just saying the current information we have doesn't look good, so that people who don't know can understand their current stance.
Because (and this is just an opinion) I have the exact opposite sentiment. I think "performance" has been used as a banner for a long time as a way to shut down controversy for changes when really they are just guessing.