It does not compromise the damage of their 2H or dual wield front bar.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
the1andonlyskwex wrote: »it costs a bar slot. And most capable will prefer something stronger in that slot. Yes it's strong(er) spell now, but there's still better options to slot instead
No. Major breach is the strongest damage modifier in the game in terms of PVP, assuming you aren't going to overpen. Any competent solo or damage dealing PVP setup will have a source of major breach, or it will be sacrificing a huge amount of damage potential. As someone else mentioned, this free to cast skill vastly outclasses most sources of class based breach, and it will become meta for that reason on most specs.
It's not even just major breach. Ele drain and ele susceptibility have been in the game for years. This new version is giving 6k pen, 5% damage taken, 10% crit damage taken, 5% reduced damage done, a dot, and two instances of direct damage on cast and every 6 seconds after for 30 seconds. For free. I don't know how you could suggest that "there's better sources or abilities", when in probably 8/10 cases this ability will be the clear winner.
Yeah I have a hard time believing that this will not be overly adopted by most brawler builds. The free DPS increases are going to run rampant and punish anyone without a templar or someone running purge in the group. I'm already thinking about how I can fit it into my NB build simply out of necessity. This is going to be yet again another situation where devs completely underestimate the ends players will go to take advantage of their drastic miscalculation of a skill or set power level.
I think the fact that you have to equip a destruction staff instead of something else is going to dissuade a lot of people.
the1andonlyskwex wrote: »it costs a bar slot. And most capable will prefer something stronger in that slot. Yes it's strong(er) spell now, but there's still better options to slot instead
No. Major breach is the strongest damage modifier in the game in terms of PVP, assuming you aren't going to overpen. Any competent solo or damage dealing PVP setup will have a source of major breach, or it will be sacrificing a huge amount of damage potential. As someone else mentioned, this free to cast skill vastly outclasses most sources of class based breach, and it will become meta for that reason on most specs.
It's not even just major breach. Ele drain and ele susceptibility have been in the game for years. This new version is giving 6k pen, 5% damage taken, 10% crit damage taken, 5% reduced damage done, a dot, and two instances of direct damage on cast and every 6 seconds after for 30 seconds. For free. I don't know how you could suggest that "there's better sources or abilities", when in probably 8/10 cases this ability will be the clear winner.
Yeah I have a hard time believing that this will not be overly adopted by most brawler builds. The free DPS increases are going to run rampant and punish anyone without a templar or someone running purge in the group. I'm already thinking about how I can fit it into my NB build simply out of necessity. This is going to be yet again another situation where devs completely underestimate the ends players will go to take advantage of their drastic miscalculation of a skill or set power level.
I think the fact that you have to equip a destruction staff instead of something else is going to dissuade a lot of people.
There's really no major drawback to running a backbar staff. If it's about replacing S/B then you just run ice staff. I wager most vets and sweaties will be running it and it will be very annoying to say the least. Then you'll have a million threads of "I told you so" and "you guys are killing PVP" just like every time they make this kind of miscalculation on power level of a skill or set. You have end game players, streamers and content creators who seem to know more about the game population and how players react to new gear than the people behind the scenes.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
Suggesting I don't fight veteran players is laughable. I've put over 12k hours into eso PVP across two servers. Solo pvp, small scale, and dueling tournament wins.
You shouldn't need resto heavy attacks for sustain if you're built properly in the current meta. Resto ult is decent sure, but nobody is going to slot a resto staff just for that. The benefits of additional block mitigation vastly outweigh those that a resto staff could offer, for most specs.
The extra resistances from a reinforced shield + defending 1h vs a defending ice staff are negligible.
How does ele susceptibility not help "if you're melee?" What does that even mean? Are you under some impression that it can't be cast in melee range? I'm really not sure what you're trying to suggest here.
DK MIGHT consider using noxious over ele susceptibility, but not because it's really a better skill - it's simply more suitable for the DK toolkit as a source of poisoned and a way to proc molten whip stacks. If you're not using molten whip, you would absolutley choose ele susceptibility over noxious breath.
Warden doesn't need it because of deep fissure.
It completely outclasses nightblade mark.
It completely outclasses necromancer boneyard.
Sorc and templar don't have class based sources of breach, and ele susceptibility is by far the best option for both classes.
You suggesting that inner light is providing you with "0.5k more dps than breach" is telling of your lack of understanding about this topic.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
Suggesting I don't fight veteran players is laughable. I've put over 12k hours into eso PVP across two servers. Solo pvp, small scale, and dueling tournament wins.
You shouldn't need resto heavy attacks for sustain if you're built properly in the current meta. Resto ult is decent sure, but nobody is going to slot a resto staff just for that. The benefits of additional block mitigation vastly outweigh those that a resto staff could offer, for most specs.
The extra resistances from a reinforced shield + defending 1h vs a defending ice staff are negligible.
How does ele susceptibility not help "if you're melee?" What does that even mean? Are you under some impression that it can't be cast in melee range? I'm really not sure what you're trying to suggest here.
DK MIGHT consider using noxious over ele susceptibility, but not because it's really a better skill - it's simply more suitable for the DK toolkit as a source of poisoned and a way to proc molten whip stacks. If you're not using molten whip, you would absolutley choose ele susceptibility over noxious breath.
Warden doesn't need it because of deep fissure.
It completely outclasses nightblade mark.
It completely outclasses necromancer boneyard.
Sorc and templar don't have class based sources of breach, and ele susceptibility is by far the best option for both classes.
You suggesting that inner light is providing you with "0.5k more dps than breach" is telling of your lack of understanding about this topic.
"solo pvp" is too vague, you mean going with nb through cryodill or imp city ganking? or fighting bunch of weak players that barely know to heal themselves. Small scale same story. Dueling? you mean cheese 1v1 builds that are the bottom line balance when it comes to pvp. But this is not the topic here.
i survive much more often with resto ult, and slotting resto staff just for that, than using a board ult or vamp ult which is more expensive. "Block mitigation" you talk about means staying on backbar and turtling. What you need is to self heal asap and fight back, this is what resto ult does and it excels at it.
EDIT: forgot to mention that resto heavy also gives u major mending to go with that vigor and direct heal followed after it
ele sus in melee i meant that if i am a dk, i will use breath anyway since it's such an useful spell, i wouldn't need to slot ele sus for it. And i am a melee dk i won't use destro staff either, so again no ele sus. I said already that it is a good option for ranged players but not as good as other spells, even something like Inner Light is comparable in terms of damage and spares you a gcd too.
it's not lack of understanding, i tried and played with both spells and i get same results, both in fights and on dummy, slightly better with passive slot. Also it could happen often that targets already have breach from other players, which is an extra bonus
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FirmamentOfStars wrote: »the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
Suggesting I don't fight veteran players is laughable. I've put over 12k hours into eso PVP across two servers. Solo pvp, small scale, and dueling tournament wins.
You shouldn't need resto heavy attacks for sustain if you're built properly in the current meta. Resto ult is decent sure, but nobody is going to slot a resto staff just for that. The benefits of additional block mitigation vastly outweigh those that a resto staff could offer, for most specs.
The extra resistances from a reinforced shield + defending 1h vs a defending ice staff are negligible.
How does ele susceptibility not help "if you're melee?" What does that even mean? Are you under some impression that it can't be cast in melee range? I'm really not sure what you're trying to suggest here.
DK MIGHT consider using noxious over ele susceptibility, but not because it's really a better skill - it's simply more suitable for the DK toolkit as a source of poisoned and a way to proc molten whip stacks. If you're not using molten whip, you would absolutley choose ele susceptibility over noxious breath.
Warden doesn't need it because of deep fissure.
It completely outclasses nightblade mark.
It completely outclasses necromancer boneyard.
Sorc and templar don't have class based sources of breach, and ele susceptibility is by far the best option for both classes.
You suggesting that inner light is providing you with "0.5k more dps than breach" is telling of your lack of understanding about this topic.
"solo pvp" is too vague, you mean going with nb through cryodill or imp city ganking? or fighting bunch of weak players that barely know to heal themselves. Small scale same story. Dueling? you mean cheese 1v1 builds that are the bottom line balance when it comes to pvp. But this is not the topic here.
i survive much more often with resto ult, and slotting resto staff just for that, than using a board ult or vamp ult which is more expensive. "Block mitigation" you talk about means staying on backbar and turtling. What you need is to self heal asap and fight back, this is what resto ult does and it excels at it.
EDIT: forgot to mention that resto heavy also gives u major mending to go with that vigor and direct heal followed after it
ele sus in melee i meant that if i am a dk, i will use breath anyway since it's such an useful spell, i wouldn't need to slot ele sus for it. And i am a melee dk i won't use destro staff either, so again no ele sus. I said already that it is a good option for ranged players but not as good as other spells, even something like Inner Light is comparable in terms of damage and spares you a gcd too.
it's not lack of understanding, i tried and played with both spells and i get same results, both in fights and on dummy, slightly better with passive slot. Also it could happen often that targets already have breach from other players, which is an extra bonus
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Why are you arguing that much about resto staff here, its not really relevant. As others mentioned, resto staff and resto ult has its uses, but it is not meta. Block mitigation for sure is very strong, many people consider it being broken and that mostly applies to snb or ice staff users. In then end its a preference and most people tend to prefer block over resto.
Also in your place I highly suggest trying the new ele susciptibility over noxious breath even on dk. Noxious breath is not bad, but it costs stam and applies a pretty weak dot. Ele susciptibility is free, gives you magicka back right away, since dks restore that when applying burning, it applies a dot aswell, it applies minor maim, minor vulnerability and chilled aka brittle.
I would take ele susciptibility any day over breath next patch, especially since so many dks play around a lot of negative effects and status effects. And if you want poisened, then just use venomous claw, which applies it on cast and is a much stronger dot aswell.
And no, it is about the lack of understanding here, since you do not even realize, that major breach has much more damage value than mage light (see the math post before).
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
Suggesting I don't fight veteran players is laughable. I've put over 12k hours into eso PVP across two servers. Solo pvp, small scale, and dueling tournament wins.
You shouldn't need resto heavy attacks for sustain if you're built properly in the current meta. Resto ult is decent sure, but nobody is going to slot a resto staff just for that. The benefits of additional block mitigation vastly outweigh those that a resto staff could offer, for most specs.
The extra resistances from a reinforced shield + defending 1h vs a defending ice staff are negligible.
How does ele susceptibility not help "if you're melee?" What does that even mean? Are you under some impression that it can't be cast in melee range? I'm really not sure what you're trying to suggest here.
DK MIGHT consider using noxious over ele susceptibility, but not because it's really a better skill - it's simply more suitable for the DK toolkit as a source of poisoned and a way to proc molten whip stacks. If you're not using molten whip, you would absolutley choose ele susceptibility over noxious breath.
Warden doesn't need it because of deep fissure.
It completely outclasses nightblade mark.
It completely outclasses necromancer boneyard.
Sorc and templar don't have class based sources of breach, and ele susceptibility is by far the best option for both classes.
You suggesting that inner light is providing you with "0.5k more dps than breach" is telling of your lack of understanding about this topic.
"solo pvp" is too vague, you mean going with nb through cryodill or imp city ganking? or fighting bunch of weak players that barely know to heal themselves. Small scale same story. Dueling? you mean cheese 1v1 builds that are the bottom line balance when it comes to pvp. But this is not the topic here.
i survive much more often with resto ult, and slotting resto staff just for that, than using a board ult or vamp ult which is more expensive. "Block mitigation" you talk about means staying on backbar and turtling. What you need is to self heal asap and fight back, this is what resto ult does and it excels at it.
EDIT: forgot to mention that resto heavy also gives u major mending to go with that vigor and direct heal followed after it
ele sus in melee i meant that if i am a dk, i will use breath anyway since it's such an useful spell, i wouldn't need to slot ele sus for it. And i am a melee dk i won't use destro staff either, so again no ele sus. I said already that it is a good option for ranged players but not as good as other spells, even something like Inner Light is comparable in terms of damage and spares you a gcd too.
it's not lack of understanding, i tried and played with both spells and i get same results, both in fights and on dummy, slightly better with passive slot. Also it could happen often that targets already have breach from other players, which is an extra bonus
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This may be a niche/narrow consideration, but it is currently the only source of major breach MagSorc has, and MS is really struggling in pvp these days.
So while all of the previous comments noting that the changes will be OP for DK and NB may be accurate, the buffs to the skill would help poor MS.
Still, seems there are a bunch of better ways to buff MagSorc than this. Like give them a class skill with breach.
the1andonlyskwex wrote: »It does not compromise the damage of their 2H or dual wield front bar.
Sure, but in that case it also prevents them from equipping a 1h+shield or resto staff back bar, both of which are probably going to be better than a destro staff in most PvP situations, even with Elemental Susceptibility.
Ice staff gives the same base block mitigation and block cost reduction that s&b gives, it just has slightly less resistances. Nearly all of the top PVP builds are hybrid now, and the majority of them are using ice staff backbar with dual wield frontbar. Most people don't slot a resto now either, as vigor has completley outclassed rapid regen as a HOT and it gives minor resolve.
Your statement that "s&b and resto are going to be better backbar than a destro staff in most situations" is flat out untrue and not representative of the current meta.
don't know what fights u get but i guess it's not against veteran players often.
u use resto staff for the ult, and more mag restore. That extra defenses from board matter, board also gives more projectiles defense.
if for example u r melee, using ele sus won't help u. As a dk, breath is a good enough skill to not replace it with ele sus.
as for range, i personally tested and on average i get 0.5k more dps with something like inner light instead of major breach. Insignificant but my point is that it's not as important as it seems.
as i said previously, a good spell becoming better but not gonna become standard meta everywhere, just like maras seemed to be and isn't.
Suggesting I don't fight veteran players is laughable. I've put over 12k hours into eso PVP across two servers. Solo pvp, small scale, and dueling tournament wins.
You shouldn't need resto heavy attacks for sustain if you're built properly in the current meta. Resto ult is decent sure, but nobody is going to slot a resto staff just for that. The benefits of additional block mitigation vastly outweigh those that a resto staff could offer, for most specs.
The extra resistances from a reinforced shield + defending 1h vs a defending ice staff are negligible.
How does ele susceptibility not help "if you're melee?" What does that even mean? Are you under some impression that it can't be cast in melee range? I'm really not sure what you're trying to suggest here.
DK MIGHT consider using noxious over ele susceptibility, but not because it's really a better skill - it's simply more suitable for the DK toolkit as a source of poisoned and a way to proc molten whip stacks. If you're not using molten whip, you would absolutley choose ele susceptibility over noxious breath.
Warden doesn't need it because of deep fissure.
It completely outclasses nightblade mark.
It completely outclasses necromancer boneyard.
Sorc and templar don't have class based sources of breach, and ele susceptibility is by far the best option for both classes.
You suggesting that inner light is providing you with "0.5k more dps than breach" is telling of your lack of understanding about this topic.
"solo pvp" is too vague, you mean going with nb through cryodill or imp city ganking? or fighting bunch of weak players that barely know to heal themselves. Small scale same story. Dueling? you mean cheese 1v1 builds that are the bottom line balance when it comes to pvp. But this is not the topic here.
i survive much more often with resto ult, and slotting resto staff just for that, than using a board ult or vamp ult which is more expensive. "Block mitigation" you talk about means staying on backbar and turtling. What you need is to self heal asap and fight back, this is what resto ult does and it excels at it.
EDIT: forgot to mention that resto heavy also gives u major mending to go with that vigor and direct heal followed after it
ele sus in melee i meant that if i am a dk, i will use breath anyway since it's such an useful spell, i wouldn't need to slot ele sus for it. And i am a melee dk i won't use destro staff either, so again no ele sus. I said already that it is a good option for ranged players but not as good as other spells, even something like Inner Light is comparable in terms of damage and spares you a gcd too.
it's not lack of understanding, i tried and played with both spells and i get same results, both in fights and on dummy, slightly better with passive slot. Also it could happen often that targets already have breach from other players, which is an extra bonus
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The fact you're trying to brush off React as some nobody is pretty ridiculous, and I say this as someone who has had disagreements with him in the past. He's absolutely right.
With the new ES, you get: [...]
This may be a niche/narrow consideration, but it is currently the only source of major breach MagSorc has, and MS is really struggling in pvp these days.
So while all of the previous comments noting that the changes will be OP for DK and NB may be accurate, the buffs to the skill would help poor MS.
Still, seems there are a bunch of better ways to buff MagSorc than this. Like give them a class skill with breach.
Elemental weakness already gives free major breach. The issue here is that have turned it into an offensive powerhouse that costs nothing. Every other skill that gives breach costs something and even those skills, like mark target, are nowhere near as good as this new version of elemental susceptibility that is a completely free cast.
Why would I run mark target than only gives me a damage boost after I kill the target when I can just automatically reapply all those free damage increases with ES?
Aces-High-82 wrote: »This may be a niche/narrow consideration, but it is currently the only source of major breach MagSorc has, and MS is really struggling in pvp these days.
So while all of the previous comments noting that the changes will be OP for DK and NB may be accurate, the buffs to the skill would help poor MS.
Still, seems there are a bunch of better ways to buff MagSorc than this. Like give them a class skill with breach.
Elemental weakness already gives free major breach. The issue here is that have turned it into an offensive powerhouse that costs nothing. Every other skill that gives breach costs something and even those skills, like mark target, are nowhere near as good as this new version of elemental susceptibility that is a completely free cast.
Why would I run mark target than only gives me a damage boost after I kill the target when I can just automatically reapply all those free damage increases with ES?
You realize that you have to equip a destro to use the skill - see it as a compensation for its lacking base damage and lacking passives. Be it on front or backbar, every other weapon offers more.... even mediocre bow on magtoons with major expedition and higher chc.
Aces-High-82 wrote: »Bc it is. Can't remember when I was willing to eqip a destro except destro/Bow on Stamsorc.
Aces-High-82 wrote: »Bc it is. Can't remember when I was willing to eqip a destro except destro/Bow on Stamsorc.
Lughlongarm wrote: »In a vacuum this skill indeed appear to be very strong but From a PvP perspective, I'm not too nervous about buffs related to destro staves ATM. Since Zos started to fuse Magicka and Stamina together, bar space is extremely tight and destro staves are not very popular. If you used this skill before or the other morph(probably with Wrath of Elements staff), your build got better , if you weren't, not sure the swap will make your build better, the alternative cost is very high.
It is a very strong skill. The best of NBs and DKs already run it on the back bar. It does not compromise the damage of their 2H or dual wield front bar.
Lughlongarm wrote: »In a vacuum this skill indeed appear to be very strong but From a PvP perspective, I'm not too nervous about buffs related to destro staves ATM. Since Zos started to fuse Magicka and Stamina together, bar space is extremely tight and destro staves are not very popular. If you used this skill before or the other morph(probably with Wrath of Elements staff), your build got better , if you weren't, not sure the swap will make your build better, the alternative cost is very high.
It is a very strong skill. The best of NBs and DKs already run it on the back bar. It does not compromise the damage of their 2H or dual wield front bar.
But then it costs backbar defensive or utility with bow. Yeah you can use ice destro staff but it is not even close to what 1H and shield is, so to use that one skill you still need to sacrifice something.