I've heard in-game that this isn't working at all and that matches my experience.
I went to the crafting area in Alinor with it turned on and I could still see all the pets, followers etc. At one point the little platform by the cooking fire had 3 sorcerer pets, the dunmer banker, one of the raven assistants and 2 non-combat pets, all clustered together.
ghost_bg_ESO wrote: »what happened with this?
hide followers or whatever it was i switched to on (settings > gameplay) and still is a Zoo.
I'm on console so I don't have the patch yet, but wasn't it only in specific places like the writ hand in points?
redspecter23 wrote: »I think we may have been misled or at least really misinterpreted the intention of this feature. I was under the impression that we would be able to hide pets in towns, when it appears we can only hide pets... in towns... close to craft stations.
Correct me if I'm wrong, but that point was really glossed over, no?
Kingsindarkness wrote: »I posted that the feature wasn't working several times on the PTS forum ...got nothing back.
Maybe it should expand to 'anywhere on the map because the pet is just another ability they're using and not really pertinent if they're not in your group or dueling you'?
Kingsindarkness wrote: »redspecter23 wrote: »I think we may have been misled or at least really misinterpreted the intention of this feature. I was under the impression that we would be able to hide pets in towns, when it appears we can only hide pets... in towns... close to craft stations.
Correct me if I'm wrong, but that point was really glossed over, no?
I don't see what the big issue is....they should just give us the option to hide other players' combat pets in town..it hurts no one.
ZOS_GinaBruno wrote: »Which crafting table are you at?
Which crafting table are you at?
ClevaTreva wrote: »