HertoginJanneke wrote: »francesinhalover wrote: »being honest, guilds in this game are horrible. the system itself is bad.
players should had been able to get 2, maybe 3 guilds max and that's it.
The fact there's 5 means that at least 4 or 3 of the guilds players have are there just because.
All guild chats i am on are always dead, because there's no point investing time on a guild when they already have "better" ones.
plus the fact you get kicked after 7-30 days... yeah no, i couldn't care less about guilds on this game.
That being said, idk why ppl keep saying this game is dying. like, are we playing the same game? On steamcharts the population barely decreased and there's been months where the decreases where WOW!!!! compared to this past 2 months.
Second, all my dungeon queues (when i play dps) are faster. I used to wait 30 mins. I don't even play at time's where most ppl are online.
2 to 3 guild at max ? No way, they should double it to 10
Parrot1986 wrote: »
Emperorsplishy wrote: »Parrot1986 wrote: »
We had a thriving raid guild until a hurricane came in and blew half the players away
francesinhalover wrote: »being honest, guilds in this game are horrible. the system itself is bad.
players should had been able to get 2, maybe 3 guilds max and that's it.
The fact there's 5 means that at least 4 or 3 of the guilds players have are there just because.
Yeah, no.
Here are some guild options people might get into that have nothing to do with them all being the same guild.
A trader might need more than 30 slots, therefore they join a couple of trading guilds.
They might be learning dungeons, wanting to get into build crafting, etc, so they join a beginner/vet/prog dungeons & trials guild
They adore housing and join a housing guild with regular competitions, building events, etc.
They love fishing (weird people) and join a fishing guild.
They love to roleplay and join a roleplay guild, but have a few ideas, so they join one dedicated to monsters, and perhaps one dedicated to political intrigue.
They speak a different language, or want to learn one, and join a guild dedicated to that.
They're from Australia and find an Aussie guild (oi oi oi!)
They love PVP and join a guild that loves murdering other players for fun and profit!
They join guild dedicated to helping others, guilds dedicated to making folks feel less marginalized, guilds dedicated to being weird for the sake of it.
There are more types of guilds than you may realize, and multiple reasons why you'd be maxed out on your guild limit and happily contributing to all of them.
Ragnarok0130 wrote: »francesinhalover wrote: »being honest, guilds in this game are horrible. the system itself is bad.
players should had been able to get 2, maybe 3 guilds max and that's it.
The fact there's 5 means that at least 4 or 3 of the guilds players have are there just because.
All guild chats i am on are always dead, because there's no point investing time on a guild when they already have "better" ones.
plus the fact you get kicked after 7-30 days... yeah no, i couldn't care less about guilds on this game.
That being said, idk why ppl keep saying this game is dying. like, are we playing the same game? On steamcharts the population barely decreased and there's been months where the decreases where WOW!!!! compared to this past 2 months.
Second, all my dungeon queues (when i play dps) are faster. I used to wait 30 mins. I don't even play at time's where most ppl are online.
Guilds are like people, you have to find the right fit for your personality, play style, frequency of play, and interests. 5 guild slots are necessary due to there being different types of guilds in ESO such as end game, trading, RP, etc. In fact like another poster I'd love to have more slots since I've come across many excellent guilds that I'd love to join but don't have to room. I've made excellent friends in guilds and wholeheartedly recommend them...just keep looking until you find the right one.
Regarding your queue statement, If you are popping as DPS a lot quicker in U35 than before in U34 that's because there are fewer DPS queuing which would indicate a loss of DPS players. Given that DPS was reduced by around 30% it's conceivable that many DPS players went on hiatus until next patch, or even longer until U37 or 39 when they think the damage from U35 will be walked back. Trying to fill DPS slots in my trials has been a herculean effort as there is less interest from DPS post U35 due to fewer active DPS players in my guilds and even filling DPS slots in zone chat is very difficult with multiple people in different high traffic zones advertising slots.
Dragonlord573 wrote: »Dead as hell. I've tried three separate times to get a guild going and all three times it ends up the same: dead. Made a guild when I started. I would invite new players and the like all the time. It never got active, only reached 34 members.
Made a second guild, dedicated to DKs cause how many DK focused guilds are there? We got to 43 members, we were recruiting constantly, but life got in the way and the recruiting stopped. The guild was somewhat active and then it went dark. High Isle comes out and I get fired up, redid a lot of stuff with the guild and was having fun doing that, and tried recruiting again.
U35 came out and I left until recently. Came back to find 3 active members. ._.
Guild stuff is hard.
HAH! In a few of my guilds discords, we've done something similar (adding other games channels I mean. I have been having a heck of a fun time with Hacknet, fwiw. Not that we have a channel for it, I'm just recommending it. It was important enough to make an edit for, yes it's that good.)I expect that many are just taking a break, due to fatigue, and waiting for things to stabilize ... many have said that they are just waiting to see what next year's arc is going to be, and making a decision from there ... in Discord, we have added new categories for Black Sands, Albion, Blessed, and others ... and many people are there. ESO used to be 1 of 3 games we had, but is now 1 of 9 or 10... and not the most popular, anymore.