So since templar has been nerfed to the ground and i don't play it anymore, and the radical changes every 3-4 months, i considered just changing the class, but upon checking I don't see a class change option anywhere.
Why?
moleculardrugs wrote: »So since templar has been nerfed to the ground and i don't play it anymore, and the radical changes every 3-4 months, i considered just changing the class, but upon checking I don't see a class change option anywhere.
Why?
I have 18 characters. Before the armory system, I had made characters of the same class but different races. Now with the armory system, that gives my characters more leeway to play.
However, an issue I have now is that I have these maxed out characters with riding skills and stuff BUT I DON’T WANT TO HAVE TO RESTART 180 days of logging in to get something I’ve already done before. Also, some skill lines you can’t purchase from the crown store.
So yeah, I agree that we have needed class change tokens for a very long time. That, or they give us more character slots.
moleculardrugs wrote: »So since templar has been nerfed to the ground and i don't play it anymore, and the radical changes every 3-4 months, i considered just changing the class, but upon checking I don't see a class change option anywhere.
Why?
I have 18 characters. Before the armory system, I had made characters of the same class but different races. Now with the armory system, that gives my characters more leeway to play.
However, an issue I have now is that I have these maxed out characters with riding skills and stuff BUT I DON’T WANT TO HAVE TO RESTART 180 days of logging in to get something I’ve already done before. Also, some skill lines you can’t purchase from the crown store.
So yeah, I agree that we have needed class change tokens for a very long time. That, or they give us more character slots.
yes that's how I feel exactly, I have an extra nightblade with riding skills that i don't use and would like to make a necro, and an extra templar that i'll never play either, as a new player this is a little frustrating i can only imagine how veteran players feel
I think nerfing a class dramatically with updates every 3 months hurts the long term health of the game more than a class change.
I am opposed to class change because I feel it wouldn't be good for the long term health of the game. I also think leveling a character makes you better on that character. Getting to level 50 is easy. Just leveling the class skills will get you to 50 and you would need to level the skills either way. Once at 50 your CP applies.
Rider skills take a long time to advance but other than speed for Cyrodiil nothing there is critical or will make much difference.
My personal opinion is this. Class change isn't needed and wouldn't be good for long term health of game.
2nd opinion. Templar isn't near as bad as people are saying in these forums.
Class Change would fund the next DLC since so many want it. Why not Zos? Those who want it offer money and those who don't threaten to add it to their 1000 subscriber youtube rant video they were making already. Seems an easy choice.
Class Change would fund the next DLC since so many want it. Why not Zos? Those who want it offer money and those who don't threaten to add it to their 1000 subscriber youtube rant video they were making already. Seems an easy choice.
That is short term thinking. For a game to continue to succeed you need to think long term.
You keep saying it would be bad, but don't explain as to how or why you feel so. Is it because people won't make alts???? People who REALLY don't want to make an alt won't make an alt either way. Myself included. And why won't I ever make an alt? The reason is actually very simple; I don't want to. The only game I have ever had more than one character on is WoW and that's just because I love so many of the race+class combinations. Sadly I cannot say that about ESO. When I'm bored of my class I simply do not play. I take a break; cancel my sub, save me some money that's not being spent on ESO and give my playtime to another game. And plenty of people have already played the other classes. I only have one character that I keep around, but I have leveled each class to max. Some even more than once (don't ask why haha). Many people have alts as well, but still want a class change. So saying that it's better for people to level a class from a class/skill learning perspective misses these points.
That is short term thinking. For a game to continue to succeed you need to think long term.
Class Change would fund the next DLC since so many want it. Why not Zos? Those who want it offer money and those who don't threaten to add it to their 1000 subscriber youtube rant video they were making already. Seems an easy choice.
That is short term thinking. For a game to continue to succeed you need to think long term.
Oakensoul sort of cuts the legs out from under that argument. Also never agreed with the Chicken Little argument that some how after years of tri-yearlymeta suffles, PvP bugs, hamster powered servers, lack luster dlcs, and a none responsive dev team, it will be class change that bring it all down. Its a silly and paranoid argument that makes no sense as the game next door, FFXIV, let's you change without even paying and they have damn sight near beaten Wow.
I know this game is not FFXIV but the point is its an overblown reason not to.
Class tokens takes away some player incentive for two of those three things. Quite a bit of the incentive to repeat content has been taken away why take even more?
Class Change would fund the next DLC since so many want it. Why not Zos? Those who want it offer money and those who don't threaten to add it to their 1000 subscriber youtube rant video they were making already. Seems an easy choice.
That is short term thinking. For a game to continue to succeed you need to think long term.
Oakensoul sort of cuts the legs out from under that argument. Also never agreed with the Chicken Little argument that some how after years of tri-yearlymeta suffles, PvP bugs, hamster powered servers, lack luster dlcs, and a none responsive dev team, it will be class change that bring it all down. Its a silly and paranoid argument that makes no sense as the game next door, FFXIV, let's you change without even paying and they have damn sight near beaten Wow.
I know this game is not FFXIV but the point is its an overblown reason not to.
Using bad decisions to justify making more bad decisions isn't an argument that should be made.

"You keep saying it would be bad, but don't explain as to how or why you feel so."
MMOs need a few things for long term health of the game. New content, players participating in a variety of content and players repeating content.
Class tokens takes away some player incentive for two of those three things. Quite a bit of the incentive to repeat content has been taken away why take even more?
"Never got the mentality of "I don't like it so its 100% wrong."
"Never got the mentality of "I don't like it so its 100% wrong."
Oh, I do not have that mentality on this. In fact, I could care less.
However, there must be a compelling business reason for doing so and it must not decrease revenue. Considering the sales Zenimax gets on selling mount training, skill lines, and skill points (sky shards) such a token is not likely to come cheap. Then there is the limited market since many players have alts galore which is signified by the number of additional character slots that are available for purchase. These two together are likely both negatives when Zenimax considers such ideas.
If it is priced to the players who would buy such a thing will balk and complain. If it is priced to low then revenue drops.
I am not saying Zenimax will never offer such a token. I am saying they will never do such a thing as long as they do not see a compelling reason that makes it worth offering such a token. As it stands now it does not seem they have much interest in this.
"Never got the mentality of "I don't like it so its 100% wrong."
Me either. I have no use at all for the card game but see how many people in my guild are happy with it so I am glad they got it. The card game and the companions don't take away from repeating content and doing a variety of content. They actually promote repeating content and doing a variety of content.
Not so with class change. I suppose it would promote the dolman grind as players get their skill bars maxed out. Other than that it takes from the game.