A class change shrine would be more appropriate, for gold.
A class change token would be scraping the bottom barrel for crowns.
An account-wide unlock for the ability to class change on any character at will would probably be a middle ground, but I would still prefer the gold option. Old SWG vibes.
I would take it a step further and make it so there is a class out there that can only be unlocked through a super rare occurrence. It created a lot of buzz for SWG when they did this, but then they screwed the whole system up in favor of a more simple one, like the one we currently have.
Shadesofkin wrote: »You can literally just roll up a new class, and within a few hours be at lvl 50 with access to all of your cp160 gear from another toon.
It's an extremely unnecessary option that I think would impact the game in toxic ways .
LatentBuzzard wrote: »Shadesofkin wrote: »You can literally just roll up a new class, and within a few hours be at lvl 50 with access to all of your cp160 gear from another toon.
It's an extremely unnecessary option that I think would impact the game in toxic ways .
So you can max out riding speed, capacity and stamina on a new character in a few hours ? You can re-collect all your skill points on a new character in a few hours ? You can re-level all your skills on a new character in a few hours ? You can re-learn legerdemain, undaunted, mages guild, fighters guild, psijic, assault, support, dark brotherhood, thieves guild and class skill lines on a new character in a few hours ? You can re-level all your crafting levels on a new character in a few hours ? You can research all your previously known crafting traits on a new character in a few hours ? You can re-learn all your previously known motifs, recipes and blueprints on a new character in few hours ?
A class change shrine would be more appropriate, for gold.
A class change token would be scraping the bottom barrel for crowns..
So i went ahead and calculated how much it would cost in crowns if I did all the lessons, found all the skyshards on another character and wanted to use them on a new character.
Change token cost = between 1000-3000 crowns (some tokens seem to vary in cost)
Riding lessons and all skyshards from the crown store cost = 43,650 crowns.
Current crown costs (not on sale) to fund this:
Change token = $10.99 to $24.99
Riding lessons + Skyshards = over $300
So for anyone saying that the crown store currently has a solution, yea sure it does, just fork over $300 which is insane. Hope this gives some perspective.
That premium DOES NOT include: wayshrines, skill line (core, vampire, werewolf, legerdemain, dark brotherhood, thieves guild, scrying, psijic order, fighters guild, mages guild, undaunted, soul magic, excavation, assault, support, weapons, armors) and all crafting.
They're already making you pay for extra slots (assuming you want 18) and if there are 10 races with 6 classes and 2 genders, you're gonna need to delete something to experience everything and do it all over again.
Are we having fun yet?
FelisCatus wrote: »The demand is ever increasing, eventually ZOS will have to add them. Not everyone likes alts. Not everyone wants to re-grind. AWA didn't solve everything it sure helped but I see of no reason as to why class change shouldn't be an option. Only thing I do see is alt-aholics try and force everyone to make alts instead of providing an alternative.
I'm waiting for when they add to make my main DD frgonian to a Healer.
I think it would be possible to add a cooldown for 7 days to the token, so that people would not abuse this function.
So i went ahead and calculated how much it would cost in crowns if I did all the lessons, found all the skyshards on another character and wanted to use them on a new character.
Change token cost = between 1000-3000 crowns (some tokens seem to vary in cost)
Riding lessons and all skyshards from the crown store cost = 43,650 crowns.
Current crown costs (not on sale) to fund this:
Change token = $10.99 to $24.99
Riding lessons + Skyshards = over $300
So for anyone saying that the crown store currently has a solution, yea sure it does, just fork over $300 which is insane. Hope this gives some perspective.
That premium DOES NOT include: wayshrines, skill line (core, vampire, werewolf, legerdemain, dark brotherhood, thieves guild, scrying, psijic order, fighters guild, mages guild, undaunted, soul magic, excavation, assault, support, weapons, armors) and all crafting. Oh yea lets not forget having to unlock the companions too.
They're already making you pay for extra slots (assuming you want 18) and if there are 10 races with 6 classes and 2 genders, you're gonna need to delete something to experience everything and do it all over again.
Are we having fun yet?
LatentBuzzard wrote: »Shadesofkin wrote: »You can literally just roll up a new class, and within a few hours be at lvl 50 with access to all of your cp160 gear from another toon.
It's an extremely unnecessary option that I think would impact the game in toxic ways .
So you can max out riding speed, capacity and stamina on a new character in a few hours ? You can re-collect all your skill points on a new character in a few hours ? You can re-level all your skills on a new character in a few hours ? You can re-learn legerdemain, undaunted, mages guild, fighters guild, psijic, assault, support, dark brotherhood, thieves guild and class skill lines on a new character in a few hours ? You can re-level all your crafting levels on a new character in a few hours ? You can research all your previously known crafting traits on a new character in a few hours ? You can re-learn all your previously known motifs, recipes and blueprints on a new character in few hours ?
Funnily, to all that you mentioned crown store already offer the solutions in form of: riding lessons, autocomplete of skyshards, max level for guilds, pvp and world skill lines, research scrolls with no cooldown (unlike their in game variations) and even a lot of full books of in-game motifs. So yes, most of all you mentioned can be done in under the hour for new characters as long as you have it unlocked on original one and willing to spend that much money on something so optional. The only thing that can’t be done yet is recipes and blueprints, but there are no logical reasons to relearn them on additional characters.
We’ve needed class change tokens for a long long time now. I’m a one character kind of player because that’s the time I have. I’ve played all classes but my main will never change. Even with account wide achievements there are many who will stay with their main for many reasons. I’m certain ESO would make A LOT of money from class change tokens.
We’ve needed class change tokens for a long long time now. I’m a one character kind of player because that’s the time I have. I’ve played all classes but my main will never change. Even with account wide achievements there are many who will stay with their main for many reasons. I’m certain ESO would make A LOT of money from class change tokens.
Exactly.
I've been asking for a class change token for years.
I'm also someone who don't have much time to play and I only focus on one character. With all the changes made to ESO, I hate my character, but I'm so far in the story that I don't want to restart all again. Also, I had some exclusive stuffs to my character I don't want to lose. Or one solution could be that all quests are completed account wide, so you don't have to re-do them again, again and again.
Class tokens takes away some player incentive for two of those three things. Quite a bit of the incentive to repeat content has been taken away why take even more?
I don't agree with this, if I was able to change my class on 2 characters I would have plenty of incentive to continue playing the game. Being forced into a new grind and abandoning characters isn't fun.
FelisCatus wrote: »The demand is ever increasing, eventually ZOS will have to add them. Not everyone likes alts. Not everyone wants to re-grind. AWA didn't solve everything it sure helped but I see of no reason as to why class change shouldn't be an option. Only thing I do see is alt-aholics try and force everyone to make alts instead of providing an alternative.
A class change shrine would be more appropriate, for gold.
A class change token would be scraping the bottom barrel for crowns.
An account-wide unlock for the ability to class change on any character at will would probably be a middle ground, but I would still prefer the gold option. Old SWG vibes.
I would take it a step further and make it so there is a class out there that can only be unlocked through a super rare occurrence. It created a lot of buzz for SWG when they did this, but then they screwed the whole system up in favor of a more simple one, like the one we currently have.
DMuehlhausen wrote: »No.
You can make a new character and get them to max level and enough Skill Points in under 10 hours played tops.