Maintenance for the week of April 20:
• NA megaservers for patch maintenance – April 20, 3:00AM EDT (7:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – April 20, 7:00 UTC (3:00AM EDT) - 17:00 UTC (12:00PM EDT)
Why wasn't Piercing Javelin spear animation changed same time Puncturing Strikes animation changed?
In my mind it doesn't make sense to change the animation for puncturing strikes without also making the same animation change to piercing javelin. For both skills it's the templar using their class specific spear, just in a different way. So why didn't they also make piercing javelin a thrown version of a nighthollow stave as well?
I'm not saying they should change the animation for piercing javelin, that would be just as horrible as the change to puncturing strikes. It's just that both these templar skills use the same spear just in a different way. So why change the templar class identifying spear in one situation but not the other? Piercing javelin is just the thrown version of the same spear as is used for puncturing strikes....or at least it should be.
They really just need to change the puncturing strikes animation back to the original templar spear as opposed to the nighthollow stave flailing around, and just change the timing of it.
I just can't get over the idea that templars are now using a glowing version of a nighthollow stave as a spear for one of their class identifying skill animations. Why? Just why? The change doesn't even fit with the other class identifying skill animations now.
Edited by SaffronCitrusflower on September 23, 2022 7:14PM