It would for example be nice when:
Chimera’s Rebuke
2 – Adds 1096 Maximum Magicka
3 – Adds 1206 Maximum Health
4 – Adds 1096 Maximum Stamina
5 – Gaining resources from a Fully Charge Heavy Attack also restores 2363 of the gained resource to the three allies nearest your target.
would reduce all cooldown times of our Companions with 1 second.
EDIT
After doing a bit of napkin Math a reduction of 0.15 seconds per fully charged HA would be more fitting the Quickened buffs from Companion armor or racials.
But the principle is that more resources for players give more sustain for more spammables and that is similar to shorter cooldown times of Companions.
Edited by hrothbern on September 21, 2022 7:22AM "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU