Kiralyn2000 wrote: »New content being made? Yes?
Then no. It's not in "maintenance mode". Unless your definition of maintenance mode is just "they're not making what I want."
spartaxoxo wrote: »When was the last time you saw any mac centric bug fixes?
I don't know but I haven't checked with them. I wouldn't expect much of anything they don't consider game breaking though, as that post is essentially saying that the MAC's are going to get limited support and only for as much as it makes sense.
spartaxoxo wrote: »When was the last time you saw any mac centric bug fixes?
I don't know but I haven't checked with them. I wouldn't expect much of anything they don't consider game breaking though, as that post is essentially saying that the MAC's are going to get limited support and only for as much as it makes sense.
They don’t consider the entire Mac OS failing when entering a city game breaking? What can be more gamebreaking? Someone rushing into your home with a sledgehammer?
😝
You're right, perhaps "maintenance mode" is not the best title/poll question, however the game feels like is on autopilot for some time.
Where is the imagination, the novelty, the evolution? There is no evolution, the game is stagnating, they are adding things that bring money and keep players doing chores.
Moonsorrow wrote: »PVP side of the game has been clearly in maintenance mode for years. No one can deny that, it does not get any new content, and nope, the "tests" and trying to fix server stability is not content. Nerfing and buffing sets every 3 months is not content also. Most often it's been just a source of frustration to the pvp players since had to deal with broken sets for months. Often discouraging people to even play pvp at all during the worst updates. Pretty much the only content for PVP is the horror when pvp players are reading the patch notes every major update cycle, sadly.
I just identify so strongly to the PVP side because Cyrodiil and IC was where i did spend most my time, even did all the PVE content also obviously so that it feels sad in current state.
PVP is not in maintenance mode. PVP is in standby mode.
Four_Fingers wrote: »Always with the console bashing.
You do realize there are low end PC out there as well.
Neither has anything to do with quality of content.
spartaxoxo wrote: »Where is the imagination, the novelty, the evolution? There is no evolution, the game is stagnating, they are adding things that bring money and keep players doing chores.
Tales of Tribute is evolution. It's a brand new way to play that isn't a chore for the people who like it. I agree with you that the game is getting stale with the 1 year formula. Although it's because I feel it constrains story telling, and because I want a new combat skill line, not because the games' core design is non-leveled zones. So we disagree on the reason, but this game has had new content that changed how we play it. Antiquities were a significant addition and so was Tales. Companions are pretty significant to the players it opened a lot of content too.
spartaxoxo wrote: »Where is the imagination, the novelty, the evolution? There is no evolution, the game is stagnating, they are adding things that bring money and keep players doing chores.
Tales of Tribute is evolution. It's a brand new way to play that isn't a chore for the people who like it. I agree with you that the game is getting stale with the 1 year formula. Although it's because I feel it constrains story telling, and because I want a new combat skill line, not because the games' core design is non-leveled zones. So we disagree on the reason, but this game has had new content that changed how we play it. Antiquities were a significant addition and so was Tales. Companions are pretty significant to the players it opened a lot of content too.
ToT might be a cool feature, but saying that is evolution, it's like saying Witcher 3 evolved compared to Witcher 2 because it has Gwent.
By evolution, I mean a significant improvement in several core systems that impact the game and create a more engaging experience, especially for the veteran players who are used with the same release pattern for years.
Thing is, we don't know what their problem is
spartaxoxo wrote: »
spartaxoxo wrote: »
I know, and they are at it for years with no milestone in sight. Me and many other players pay a sub. I haven't seen any meaningful discounts on account of this backend inconvenience. If you are a PvP player, there is almost nothing new on the horizon for years, except for game breaking sets or nerfs. I pre-ordered High Isle, like I am doing since Summerset. Why do I have to pay for the related DLCs, such as Firesong? (I don't, since I have a sub, but it should be included since is connected and part of the year long theme). There should be some meaningful discounts for paying customers while we wait for more rich content, in some way. But their premium content policy hasn't changed, on the contrary, there are more and more things put behind crown or gem deals.
FelisCatus wrote: »We've been witnessing a decline and degradation in the quality of ESO chapter's I'd say since Summerset-Elsweyr (Those were the best chapters along with Morrowind but after that in my opinion it went downhill). Chapters are now lacking a wow factor. You've all seen everyone crying out for a new class or combat orientated skill line to spice up combat/rotations and choice. We're now receiving very small/lackluster or generally non-requested (that many seem to feel should be free updates than a chapter DLC). "major features" in the form of minigames (antiquities or ToT) as the main chapter/yearly feature. Instead of new classes or weapon/guild skill lines.
Have the devs lost their muse or are they (which is the most probable) held back by the limitations of consoles.? Couple that with the disaster of U35/balancing fatigue. We're told server upgrades are to come but yet we wait and we still have neglected content like PvP. Communication between devs/players is also near non-existent and there is very little clarity or correspondence as to what their grand plans are regarding balancing/class identity/nerfs/combat changes etc.
My question to all of you is do you think ESO has entered maintenance mode? I made this poll because I feel these questions need to be asked. There is no intent to troll or stir up drama. I genuinely want to gauge what the community thinks and I hope the devs see this.