That is a game in maintenance mode. It's still online and still playable but it has not had any new additions in years and it's more likely to go offline than get new stuff added to it. I've been dissappointed with the size of recent chapters too, but to suggest ESO is in maintenance mode is absurd.
Dragonnord wrote: »Absolutely not!
In the last two years, even with the world pandemic, we have had:
- 2 full main stories seasons
- New zones, new enemies, new stories, huge amount of quests and misions, delves, world bosses and so
- New sets, mythic items, new motifs and styles, mounts, pets, houses, huge amount of new furniture and cosmetics, and so
- A lot of PvE and PvP festivals and events
- 4 DLC's
- 8 new dungeons (TC, BDV, TDC, RPB, CA, SWR, GD and ERE)
- 2 full heavy mechanics trials (RG and DSR)
- 2 new Companions
- Tales of Tribute card game
- PvP performance improvement after severl years of lag
- Update to the equipment drop system (curated drops)
- Update to the combat system
And I am surely missing a lot of other stuff that can also be listed above.
Clearly ESO is not in maintenance mode.
Maintenance mode doesn't mean "this game isn't getting the kind of updates I want to see" it means what it says: literally no updates beyond the bare minimum required to keep the game online.
For example here's the updates Guild Wars 1 has had in the past year:https://wiki.guildwars.com/wiki/Game_updates
- Update -- May 11, 2022: Server maintenance build
- Update -- April 14, 2022: Game routing tables updated to provide access to new datacenter in Seoul, Korea.
- Update -- March 30, 2022: Server maintenance build.
- Update -- August 30, 2021: Fixed a bug where players with their territory set to Japan were prompted to enter a CD key but it was improperly rejected.
- Update -- August 24, 2021: Fixed a server crash, Fixed a bug where players with their territory set to Japan could not enter a CD key.
That is a game in maintenance mode. It's still online and still playable but it has not had any new additions in years and it's more likely to go offline than get new stuff added to it. I've been dissappointed with the size of recent chapters too, but to suggest ESO is in maintenance mode is absurd.
Lady_Galadhiel wrote: »Maintenance mode doesn't mean "this game isn't getting the kind of updates I want to see" it means what it says: literally no updates beyond the bare minimum required to keep the game online.
For example here's the updates Guild Wars 1 has had in the past year:https://wiki.guildwars.com/wiki/Game_updates
- Update -- May 11, 2022: Server maintenance build
- Update -- April 14, 2022: Game routing tables updated to provide access to new datacenter in Seoul, Korea.
- Update -- March 30, 2022: Server maintenance build.
- Update -- August 30, 2021: Fixed a bug where players with their territory set to Japan were prompted to enter a CD key but it was improperly rejected.
- Update -- August 24, 2021: Fixed a server crash, Fixed a bug where players with their territory set to Japan could not enter a CD key.
That is a game in maintenance mode. It's still online and still playable but it has not had any new additions in years and it's more likely to go offline than get new stuff added to it. I've been dissappointed with the size of recent chapters too, but to suggest ESO is in maintenance mode is absurd.
I do not play GW2 but from what people told me, they just announced a new update which will be coming sometime November I think, about class balance changes. Didnt it get new content this year called End of Dragons or am I mistaken?
In general, the game is still going along well(ish).
But the fact they have essentially abandoned the Mac client while not officially saying they abandoned the Mac client, is a troubling sign that they are starting to cut corners and are hiding it as best they can.
ESO will continue to run on Intel-based Macs, and we will support it as long as there is a large enough Mac user base to warrant it. While it will be technically possible to run ESO via x86 emulation on the new Macs, expect a subpar gaming experience that we will not officially support.
spartaxoxo wrote: »In general, the game is still going along well(ish).
But the fact they have essentially abandoned the Mac client while not officially saying they abandoned the Mac client, is a troubling sign that they are starting to cut corners and are hiding it as best they can.
They did say discuss that....2 years ago.ESO will continue to run on Intel-based Macs, and we will support it as long as there is a large enough Mac user base to warrant it. While it will be technically possible to run ESO via x86 emulation on the new Macs, expect a subpar gaming experience that we will not officially support.
https://www.elderscrollsonline.com/en-us/news/post/59187
ETA
There's a thread on Reddit about why it recently stopped working here. It's not an official statement but players explaining the tech issues, as the devs official statement back then is still the core reason now and their statement still stands.
https://www.reddit.com/r/elderscrollsonline/comments/wvd7sg/well_i_guess_mac_players_are_just_***_eso/?utm_medium=android_app&utm_source=share
thedavidventer wrote: »I've been reporting this issue since 2019, along with links to Apple's Developer Documentation on HOW TO Fix it but the ESO devs flat out ignore the issue and support pretends that it *should* be working.
https://forums.elderscrollsonline.com/en/discussion/520104/gamepad-input-is-broken-in-eso-on-macos#latest
Every time I play, I send a support ticket notifying the devs that the issue is still not fixed, and I include a link to the Apple Developer documentation for the Game Controller framework each time. They simply ignore it.
If the devs ever care to actually do their job and actually support macOS (as they claim); please fix this!
Here's the link (again): https://developer.apple.com/documentation/gamecontroller
When was the last time you saw any mac centric bug fixes?
Dragonnord wrote: »Absolutely not!
In the last two years, even with the world pandemic, we have had:
- 2 full main stories seasons
- New zones, new enemies, new stories, huge amount of quests and misions, delves, world bosses and so
- New sets, mythic items, new motifs and styles, mounts, pets, houses, huge amount of new furniture and cosmetics, and so
- A lot of PvE and PvP festivals and events
- 4 DLC's
- 8 new dungeons (TC, BDV, TDC, RPB, CA, SWR, GD and ERE)
- 2 full heavy mechanics trials (RG and DSR)
- 2 new Companions
- Tales of Tribute card game
- PvP performance improvement after severl years of lag
- Update to the equipment drop system (curated drops)
- Update to the combat system
And I am surely missing a lot of other stuff that can also be listed above.
Clearly ESO is not in maintenance mode.
I wonder if we are playing the same game or if you are playing since the beginning. Because if you do, it is very hard to compare oranges and apples or chapters like Morrowind, Wrothgar or Summerset with the last three chapters.
They do release content, that's not for debate, but the quality of it compared with what has been done before. A card game or a companion system is not a major feature like a new class or skill line that has major impact on how the game is played.
Most of the list you did is made up of features that should be considered QoL updates, like the curated drops, improvements to lag or combat, or at best should be considered normal, free, base game updates (festivals, card game, sets, items and collectibles). We are talking about a MMO game, which by definition has to constantly add items, collectibles, events, gear changes, etc. DLCs should have at least an area that feels like a game+ not like another starting zone for the base game.
We all love this game, and I think it's good to have a bit of healthy debate. Which could be very easily shorted by some communication from the lead dev team. I don't understand the lack of communication.
Four_Fingers wrote: »Always with the console bashing.
You do realize there are low end PC out there as well.
Neither has anything to do with quality of content.
Four_Fingers wrote: »Always with the console bashing.
You do realize there are low end PC out there as well.
Neither has anything to do with quality of content.
I mean you are right, but there is a good reason for it. Quite literally anytime something is brought up the developers go to excuse of why it can't be done are last gen consoles still need to be supported. It is quite literally the developers who are putting the target for harassment on older console users so they can have a scapegoat.