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Buff or Nerf Oakensoul

  • Sarannah
    Sarannah
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    Leave Oakensoul as it is
    Despite my earlier post about this, I have changed my mind! After playing two full days in PvP zones, during the PvP event, I have come to the conclusion oakensoul(major buffs kind) made PvP actually fair. On my PvP character using oakensoul, I have noticed PvP matches are now much much more fair. Instead of dying within half a second, it now takes PvPers like 3-4 seconds to kill me. Which is enough to allow me to atleast fight back somewhat, and find out how to better myself.
    Which gives me bigger odds to kill them, making my fights around a 30% chance to win against full PvPers(depending on skill, class, etc), instead of 0%. Oakensoul is what should have been in PvP all along, makes PvP much more balanced, fair, and fun! Even for those inexperienced in PvP, like me.

    I can now see why PvPers want oakensoul nerfed, it made PvP fair. And there are no longer easy 0.4 sec kills, as even bad PvE players now take some time to kill and are allowed a chance to fight back.

    Oakensoul made PvP much more balanced, fair, and fun for non-PvPers like me. And should not receive any nerf, in both PvE and PvP.

    PS: Not sure why this is though, maybe because oakensoul now allows me to take the initial burst damage from PvPers(which they are practically all build around nowadays). Allowing for a much more overall fair fight afterwards, as the fight takes longer. And I could now atleast burst them back. Almost evening the odds.
    Edited by Sarannah on July 30, 2022 1:46PM
  • Durham
    Durham
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    "But the players who are using them already raised that red flag and were ignored."

    True comment this ring was spammed about it being to much in PVP. They ignored all the feedback!
    In fact they made this comment "WE ARE DOUBLING DOWN ON THIS ITEM"

    Your feedback is worthless on these forums I'm sorry.
    PVP DEADWAIT
    PVP The Unguildables
  • Durham
    Durham
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    PvPers(which they are practically all build around nowadays). Allowing for a much more overall fair fight afterwards, as the fight takes longer. And I could now atleast burst them back. Almost evening the odds.

    So lets make the good players who have put in the work to get better the same as people who do not.
    Edited by Durham on July 30, 2022 2:28PM
    PVP DEADWAIT
    PVP The Unguildables
  • Durham
    Durham
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    I have noticed PvP matches are now much much more fair. Instead of dying within half a second, it now takes PvPers like 3-4 seconds to kill me

    You totally do not understand the problem with this ring and why so many people hate it.
    This 1 item destroy the best aspect of this game the unique combat system. One of the biggest draws of this game is the combat system and how you can use so many abilities.

    I use this ring its freaking boring !!!! 5 ablilites and on a Templar its 1 ability

    This is crap gameplay bad design.
    Edited by Durham on July 30, 2022 2:31PM
    PVP DEADWAIT
    PVP The Unguildables
  • Aquelarre
    Aquelarre
    Try to bring 3 Templar with Oakensoul against 3 decent guys. They don’t even reach the opponent team. Oakensoul is op, but makes you one trick pony in some builds, or takes away your tankiness.
  • Durham
    Durham
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    Aquelarre wrote: »
    Try to bring 3 Templar with Oakensoul against 3 decent guys. They don’t even reach the opponent team. Oakensoul is op, but makes you one trick pony in some builds, or takes away your tankiness.

    No it does not!
    Those other experience players are also using Oaken soul lol.
    It give a crap ton of weapon damage for heals and major protection lol. By the way your crit chances are also better for crit healing! I am more tanky in my 1 bar setup then any two bar that has the ability to kill someone.
    Edited by Durham on July 30, 2022 2:36PM
    PVP DEADWAIT
    PVP The Unguildables
  • Dem_kitkats1
    Dem_kitkats1
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    Other
    Sarannah wrote: »
    Despite my earlier post about this, I have changed my mind! After playing two full days in PvP zones, during the PvP event, I have come to the conclusion oakensoul(major buffs kind) made PvP actually fair. On my PvP character using oakensoul, I have noticed PvP matches are now much much more fair. Instead of dying within half a second, it now takes PvPers like 3-4 seconds to kill me. Which is enough to allow me to atleast fight back somewhat, and find out how to better myself.
    Which gives me bigger odds to kill them, making my fights around a 30% chance to win against full PvPers(depending on skill, class, etc), instead of 0%. Oakensoul is what should have been in PvP all along, makes PvP much more balanced, fair, and fun! Even for those inexperienced in PvP, like me.

    I can now see why PvPers want oakensoul nerfed, it made PvP fair. And there are no longer easy 0.4 sec kills, as even bad PvE players now take some time to kill and are allowed a chance to fight back.

    Oakensoul made PvP much more balanced, fair, and fun for non-PvPers like me. And should not receive any nerf, in both PvE and PvP.

    PS: Not sure why this is though, maybe because oakensoul now allows me to take the initial burst damage from PvPers(which they are practically all build around nowadays). Allowing for a much more overall fair fight afterwards, as the fight takes longer. And I could now atleast burst them back. Almost evening the odds.

    What you've described is exactly why Oakensoul, in its current state, is overpowered and unfair in PvP. Despite you being completely new to PvP, and never taking the time to learn combat, this 1 item that you obtained basically through a paywall has given you a 30% boost. Now, granted, this is during a PvP event, so there are more players of various skill. Perhaps the players you were fighting were of similar skill to you. The fact that with 1 item you dominated people of similar or perhaps even more skill than you demonstrates what is King in this game and how op it is against those who don't have it.

    Oakensoul gave gave you that much of a boost, now think of what players, who are already skilled and have the knowledge of how to synergize that into theorycrafted builds, can do with that boost. You haven't been playing PvP long enough to see the repercussions of that. It's not that PvPers don't like it because it kills them, it just dumbs down the combat and skill in this game. It's op 1 bar, 2 button cheese.

    What about those who didn't purchase the DLC (perhaps they can't afford to)? It's fair for them to be left in the dust because it's much more difficult for them to compete without it? You're basically justifying a system where ZOS can put bis gear behind a paywall.
    Edited by Dem_kitkats1 on July 30, 2022 2:58PM
  • Sarannah
    Sarannah
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    Leave Oakensoul as it is
    When I posted earlier I was already expecting PvPers to not like my insight. So, I'll just politely disagree with you guys.

    Two-bar setup is still better, so if you feel using oakensoul is boring, don't use it! You will still be better and more skilled than oakensoul players using one-bar. You just won't be able to kill players without allowing them a chance to fight back anymore, as they can now withstand some burst damage.

    Even you guys have to agree with the way PvP is currently, where players kill eachother in 0.4 seconds, is not healthy for the game. Not fun for the attacker, and not fun at all for the player dying. Oakensoul didn't give me a boost, it only allowed me to live through the initial damage burst, and allowed me to actually attack back. What happens after that, is pure skill. PvP wasn't based on skill, it was about who could burst down the other first. Oakensoul set that right, and now allows for real fights. Due to oakensoul allowing actual fighting to happen, I can now also start improving myself. Teaching myself what works and what doesn't. Allowing me to reach a point in PvP that was unreachable before.
    Also, I didn't just step into PvP with a PvE build and expected a major boost from oakensoul. Few years ago I made a PvP build specifically for events like this. Oakensoul only gave me some more protection and resources, not a damage boost as I already had those buffs on my build. But for some reason it was enough to somewhat even the playing field. I still lost most of my fights due to playerskill.

    However, I do agree that mythics should be available to everyone, even if you do not buy the latest expansion. Maybe allow players a chance to rent mythics from a vendor for a week or something. Maybe a chance to gamble for them, like in Diablo 2(would also create a goldsink). So everyone can access those.

    PS: When I was younger I used to play a pure PvP game for over 10 years(much much faster than ESO), but that is just not my thing anymore. But I am still an ok player, just not PvP-great.
    Edited by Sarannah on July 30, 2022 4:00PM
  • boi_anachronism_
    boi_anachronism_
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    Leave Oakensoul as it is
    Pvp lock it and call it a day. It was the best thing they ever did for accessibility for solo content and casual pve.
  • Roztlin45
    Roztlin45
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    Leave Oakensoul as it is
    PVE = ok leave it alone
    PVP = NERF or remove

    The rub: People that bought High Isle and then spent hours/days grinding for this ring and now a rug pull. These changes to the ring are unacceptable. People even spent gold for gear that had minor buffs!

    Buy a car , then 3 months later the dealer comes over to your house and removes the tires or swaps them out with square ones..

  • HappyTheCamper
    HappyTheCamper
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    Leave Oakensoul as it is
    I agree with Nefas. When they make these crazy mythic items they need to take the 3rd or 4th PTS cycle and just buff them to crazy numbers for one week.
  • spacefracking
    spacefracking
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    Buff Oakensoul
    I want it to give my *** major force,
  • redlink1979
    redlink1979
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    (...) "Club of (...) Items who got Nerfed once their Chapter wasn't Brand New." (...) .
    That's the MO to sell content: released OP gear to sell dlc content and a few monts later "adjust" the "problematic" items to "balance" the game.
    Rise and repeat.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Mackinsar
    Mackinsar
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    Buff Oakensoul
    Solariken wrote: »
    What I'd like to see is irrelevant.

    What's going to happen if ZOS follows their recurring habit is that Oakensoul will be joining Thrassians Stranglers, Ring of the Pale Order, Malacath's Band of Brutality, and Harpooners Wading Kilt in the "Club of Mythic Items who got Nerfed once their Chapter wasn't Brand New."

    I mean...it's a pattern now.

    What I'd like to see is ZOS commit to balancing Mythic Items right the first time, instead of releasing Items only to nerf them an update or two later when it turns out the PTS warnings were correct.

    But that would mean less sales from people who want those exclusive Mythic Items for the two-three months where they're powerful, so it won't happen.

    Mostly this.

    I'd rather see a nerf to Caluurion, Corrosive, and Undeath.

    However I wouldn't mind if Major Heroism was removed from Oakensoul.
    Solariken wrote: »
    What I'd like to see is irrelevant.

    What's going to happen if ZOS follows their recurring habit is that Oakensoul will be joining Thrassians Stranglers, Ring of the Pale Order, Malacath's Band of Brutality, and Harpooners Wading Kilt in the "Club of Mythic Items who got Nerfed once their Chapter wasn't Brand New."

    I mean...it's a pattern now.

    What I'd like to see is ZOS commit to balancing Mythic Items right the first time, instead of releasing Items only to nerf them an update or two later when it turns out the PTS warnings were correct.

    But that would mean less sales from people who want those exclusive Mythic Items for the two-three months where they're powerful, so it won't happen.

    Mostly this.

    I'd rather see a nerf to Caluurion, Corrosive, and Undeath.

    However I wouldn't mind if Major Heroism was removed from Oakensoul.
    ADarklore wrote: »
    I would hope that after all the struggles people went through to actually GET this ring, that they wouldn't nerf it... but this is ZOS, it's what they do. They buff an item when it comes out, and then nerf it a month or two later after people have spent HOURS, if DAYS, of their lives just trying to acquire it. Besides, hearing the stories of people who are disabled and have truly been helped by this ring, I would hope that for once they'd do the right thing and leave it alone.
    ADarklore wrote: »
    I would hope that after all the struggles people went through to actually GET this ring, that they wouldn't nerf it... but this is ZOS, it's what they do. They buff an item when it comes out, and then nerf it a month or two later after people have spent HOURS, if DAYS, of their lives just trying to acquire it. Besides, hearing the stories of people who are disabled and have truly been helped by this ring, I would hope that for once they'd do the right thing and leave it alone.

  • Mackinsar
    Mackinsar
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    Buff Oakensoul
    I’m disabled. Having the current, non-nerfed Oakensoul makes the game close to level for me. I spent a LOT of time and lost an entire night’s sleep getting it. [snip]

    [edited for bashing]
    Edited by ZOS_Icy on August 2, 2022 1:48PM
  • TaSheen
    TaSheen
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    Leave Oakensoul as it is
    Well.... Oakensoul is a great thing for me too - unbelievably high ping (999+ most of the time), and aging reflexes - and the combat style in this game was never anything I thought was fun).

    But even with the nerfs it will still make my combat life easier, so.... I think it's still of value for me.
    ______________________________________________________

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  • xaraan
    xaraan
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    Nerf Oakensoul
    It's definitely too strong as is.

    Way too much in PvP and even PvE it's carrying a lot more than it should. Accessibility doesn't equal doing the hardest content just as easily IMO, it means everyone should be able to do normal to experience the content and stories.

    So I think it should be disabled in PvP and Veteran content (or maybe group content) and left strong.

    If not, then it has to be nerfed, but I don't see a way it doesn't remain a bit too strong for PvP unless it's nerfed so much nobody wants to use it anywhere else.
    -- @xaraan --
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  • MEBengalsFan2001
    MEBengalsFan2001
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    Other
    Mackinsar wrote: »
    I’m disabled. Having the current, non-nerfed Oakensoul makes the game close to level for me. I spent a LOT of time and lost an entire night’s sleep getting it. [snip]

    If you run in a group the updated oakensoul is actually better. You will get major and minor courage, you can now get minor and major force, and if you build right you can also get minor and major heroism. The update makes it easier to get the major and minor buffs.

    If you run in a trail and the healer is providing major courage currently you won't get the bonus with the oakensoul ring in its current state; however, after the update you will get both major and minor courage providing you even more damage.

    In addition, most healers and tanks run aggressive war horn which provides major force; right now you don't get that if you have the oakensoul equipped, but now you will get both because of the changes.

    IMO the update only made Oakensoul stronger than its current state for PVE and PVP players.

    As for PVP players, next mod if you run a two bar build you will have to deal with a player using Noct. Ploy which removes buffs and that makes the oakensoul a better way to play since the buffs are always on.

    Oakensoul isn't being nerfted in mod 35, in fact it is being buffed.

    [edited to remove quote]
    Edited by ZOS_Icy on August 2, 2022 1:49PM
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