M0R_Gaming wrote: »A temporary way to get the correct dps is to take the health of the dummy and divide it by the time it takes to kill it (the time printed into chat is accurate).
For example, if I take 2 min 50 seconds to kill a 21m dummy, that would be (21 000 000)/(2*60 + 50) = 123.5k dps
The cmx dps should also accurate
Hi All, wanted to touchbase here. We have checked in with the dev team related to this issue. They are aware of the issue and have identified a fix. The team is working on a fix now and will be included in a future incremental. Timing is still being worked on for which incremental, but we should have more info on that over the next few weeks once the fix is finalized. Thanks, all.