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Poll: Skip leveling alts as an option, when you're creating them.

  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.
    Edited by ZOS_Lunar on June 15, 2022 3:37PM
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    When I make a new character I usually breeze 1-50 in [snip] gameplay that I'd love to skip.

    For anyone voting "No", buying skill lines is already possible [snip]

    Perhaps some of us would like the developers to devote their resources to adding new content rather than implementing yet more ways of enabling players to bypass the existing content?

    Time was when there was a decent balance to the structure of the game between those who liked to play the game in different ways, now it's substantially tilted one way with skyshards, skill points, and skill lines in the Crown Store and account-wide achievements. It shouldn't be tilted any further that way.
    Edited by ZOS_Lunar on June 15, 2022 3:38PM
  • xDeusEJRx
    xDeusEJRx
    ✭✭✭✭✭
    Yes
    This question is basically "do you want to cut out the extra grinding of kitting out your character" and a lot are gonna obviously choose yes, but unfortunately this will never come true because Zos love grinding in this game because it increases player retention(hence why every mythic lead is tied to a super grindy condition to get them)
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • Magio_
    Magio_
    ✭✭✭✭
    Yes
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]
    Tandor wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    When I make a new character I usually breeze 1-50 in braindead gameplay that I'd love to skip.

    For anyone voting "No", buying skill lines is already possible [snip]

    Perhaps some of us would like the developers to devote their resources to adding new content rather than implementing yet more ways of enabling players to bypass the existing content?

    Time was when there was a decent balance to the structure of the game between those who liked to play the game in different ways, now it's substantially tilted one way with skyshards, skill points, and skill lines in the Crown Store and account-wide achievements. It shouldn't be tilted any further that way.

    Perhaps you missed the part where it'd be required for players to have already done the content? Many players don't have fun repeating the same content. If you do, you'd have the option. Do you not spend Champion Points in new characters? If you do... well that's kind of an oof for your argument. If you don't, then you must understand that you already have the option to play how you want to play.

    Your position is: "The game should be played this way that conveniently aligns with the way I like to play it. I'd still have the option to play it the way I like to, but I don't like that others that don't like to replay content like me will be able to skip it even though it won't affect my ability to replay content."

    Since One Tamriel, Lv1-50 is a holdover from the previous system anyway. The level scaling is just a superficial band-aid fix. You're always CP160 power, you just can't use CP160 gear. Great system.

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on June 18, 2022 3:52PM
  • freespirit
    freespirit
    ✭✭✭✭✭
    ✭✭✭
    No
    I voted no but tbh if it was an expensive Crown Store token I would have no objection to others using it. Personally I would not just like I would NEVER pay to unlock skill lines or skyshards.

    Currently I have 15 characters, seven are maxed out level wise and the other eight are between lvl 10 and lvl 50. My babies do nothing but below 50 PVP because of this I do not assign any cp to them either.

    I spend lvl1 to lvl10 collecting as many skyshards as I can, as soon as I hit lvl10 I stop any type of exploring and actively avoid as many situations that would earn me xp as I can.

    Often when these characters reach lvl50 I make the decision to delete them because they don't suit my playstyle, however I have ALWAYS enjoyed getting them to 50 in baby PVP!!

    So as I said for me not something I would use or want but if ZoS can make money out of it, which in turn keeps the game going, then why not.
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Xinihp
    Xinihp
    ✭✭✭✭✭
    No
    Sorry, but this sounds a lot like asking for a "skip paying to fill up 2nd car's tank" at a gas station.

    Game companies make their money on time played metrics. By allowing people to just skip playing the game and rush to the finish line they would be shooting their own profit in the foot and damaging their own ability to afford to keep the game running, leading to higher and higher levels of micro transaction pushing to compensate. No thanks.

    If you want a max level character then just put in the effort and time like everyone else. Just like every other MMO ever made.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    To the people who are complaining about doing quests repeatedly, I find it more beneficial to grab a companion to be a healer (and/or grab a friend to join) and go through Skyreach. Levels fighter’s guild, character level, and skills. Skills are why I say no… I just don’t think it’d be a good idea to have max level characters running around with no leveled skills and defeats the purpose apart from gear. You’d still have to farm to level the skills, and that’s assuming you know the class. I spend the time leveling learning about what different skills do and what the morphs do… it’s a better way to learn than sitting at a website or the respec screen and trying to study.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 25/26 Tris
    • All Veterans completed!

      View my builds!
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]
    Tandor wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    When I make a new character I usually breeze 1-50 in braindead gameplay that I'd love to skip.

    For anyone voting "No", buying skill lines is already possible [snip]

    Perhaps some of us would like the developers to devote their resources to adding new content rather than implementing yet more ways of enabling players to bypass the existing content?

    Time was when there was a decent balance to the structure of the game between those who liked to play the game in different ways, now it's substantially tilted one way with skyshards, skill points, and skill lines in the Crown Store and account-wide achievements. It shouldn't be tilted any further that way.

    Perhaps you missed the part where it'd be required for players to have already done the content? Many players don't have fun repeating the same content. If you do, you'd have the option. Do you not spend Champion Points in new characters? If you do... well that's kind of an oof for your argument. If you don't, then you must understand that you already have the option to play how you want to play.

    Your position is: "The game should be played this way that conveniently aligns with the way I like to play it. I'd still have the option to play it the way I like to, but I don't like that others that don't like to replay content like me will be able to skip it even though it won't affect my ability to replay content."

    Since One Tamriel, Lv1-50 is a holdover from the previous system anyway. The level scaling is just a superficial band-aid fix. You're always CP160 power, you just can't use CP160 gear. Great system.

    I was quite clear that my point wasn't that at all, it was firstly about the allocation of developer resources which impacts directly on all of us, and secondly that enough changes have been made now to cater for one particular way some people like to play the game and any more changes in that direction would tilt the game even further away from the original structural balance which gave a decent compromise between the different ways we all like to play the game.

    [edited to remove quote]
    Edited by ZOS_Icy on June 18, 2022 3:55PM
  • Androrix
    Androrix
    ✭✭✭✭
    Yes
    Strangely enough, I would also like an option NOT to receive champion points previously accrued when I hit level 50. Like a real new game option. But I only have two characters, so am probably not as jaded on the early game.
  • deleted221106-002999
    deleted221106-002999
    ✭✭✭✭✭
    ✭✭
    With AwA implemented in the shoddy way it has been it makes zero difference.

    I know some players hate the levelling process despite it being relatively fast in comparison to bygone years. I know others that love it so much they delete characters to re-create the experience (much less so post-awa, though). Oddly - or understandably - both groups include players looking to test builds.

    If it's a free (or eso+) option/choice, fair enough; crown store exclusive: no thanks.
  • Agenericname
    Agenericname
    ✭✭✭✭✭
    ✭✭
    Xinihp wrote: »
    Sorry, but this sounds a lot like asking for a "skip paying to fill up 2nd car's tank" at a gas station.

    Game companies make their money on time played metrics. By allowing people to just skip playing the game and rush to the finish line they would be shooting their own profit in the foot and damaging their own ability to afford to keep the game running, leading to higher and higher levels of micro transaction pushing to compensate. No thanks.

    If you want a max level character then just put in the effort and time like everyone else. Just like every other MMO ever made.

    I dont really have a pony in this race, mostly because I have zero interest in making more alts, but Im pretty sure the ship you're describing has sailed.

    My hypothetical alt already inherits the CP my others' earned. It already inherits the achievements the others' earned. Its has the mounts, the styles, nearly everything. What it hasnt inherited is conviently for sale in the Crown Store.

    The only thing that isnt inherited and cant be bought are the initial 50 levels. In the larger scope of things it has taken me 4.5 years to get to 2k CP. It took me a week (my first character) to get to level 50. I seriously doubt that the "rushing to the finish line" argument works here simply because they do allow the most time consuming part of the journey to be skipped by allowing us to utilize the CP across our account. What they dont allow is small in comparison.

    Several other MMOs do have the option already. UO, one of the first, if not the first MMOs did in fact offer an instant character leveling service. It happened when EA took it over from OSI.



    Edited by Agenericname on June 15, 2022 4:47PM
  • Magio_
    Magio_
    ✭✭✭✭
    Yes
    Tandor wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]
    Tandor wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    When I make a new character I usually breeze 1-50 in braindead gameplay that I'd love to skip.

    For anyone voting "No", buying skill lines is already possible [snip]

    Perhaps some of us would like the developers to devote their resources to adding new content rather than implementing yet more ways of enabling players to bypass the existing content?

    Time was when there was a decent balance to the structure of the game between those who liked to play the game in different ways, now it's substantially tilted one way with skyshards, skill points, and skill lines in the Crown Store and account-wide achievements. It shouldn't be tilted any further that way.

    Perhaps you missed the part where it'd be required for players to have already done the content? Many players don't have fun repeating the same content. If you do, you'd have the option. Do you not spend Champion Points in new characters? If you do... well that's kind of an oof for your argument. If you don't, then you must understand that you already have the option to play how you want to play.

    Your position is: "The game should be played this way that conveniently aligns with the way I like to play it. I'd still have the option to play it the way I like to, but I don't like that others that don't like to replay content like me will be able to skip it even though it won't affect my ability to replay content."

    Since One Tamriel, Lv1-50 is a holdover from the previous system anyway. The level scaling is just a superficial band-aid fix. You're always CP160 power, you just can't use CP160 gear. Great system.

    I was quite clear that my point wasn't that at all, it was firstly about the allocation of developer resources which impacts directly on all of us, and secondly that enough changes have been made now to cater for one particular way some people like to play the game and any more changes in that direction would tilt the game even further away from the original structural balance which gave a decent compromise between the different ways we all like to play the game.

    What resources? It would take no time to implement. The code's already used in the PTS so people can test things with max level character lol.

    [edited to remove quote]
    Edited by ZOS_Icy on June 18, 2022 3:56PM
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]

    In that post, I did not say leveling was currently instant.

    Further, a lvl 50 charter is worthless. Not enough skill points to be viable at end game due to lack of SP and pretty much most solid builds require some guild line or otherwise.

    And as for the cash shop, I do not fall into any trap as I do not buy crowns. I was merely stating the fact that for such an instant lvl50 character to be viable it would require a notable cash shop purchase because Zenimax will not give it away for free.

    [edited to remove quote]
    Edited by ZOS_Icy on June 18, 2022 3:57PM
  • Hamfast
    Hamfast
    ✭✭✭✭✭
    Other
    I chose other, mostly because I can see both sides... By my nature, I would agree with those that say no because I would prefer to build my character as I go... but there are times when that can get to be an issue, I want to make a new Tank or Healer for trials, but it can take me weeks to get that character to level and skills needed, so a quick way would have a use.

    By the same token, some have said that a new level 1 character is far stronger than the original level 1-character because they have access to their CP... but we can simulate that limitation by just not assigning them...

    In my case, my joy comes from creating a character, naming them and building them up, I enjoy gathering the sky shards (Except Cyrodiil and IC because I am not a fan of PvP) and way shrines and so on, but that is me.

    If anyone has read the Valdemar books by Mercedes Lackey, they preach there that there is no one true way, and with that I agree... perhaps ESO could embrace that idea also...

    I should have the choice to create a character at level 1 and play them until max level and beyond, or perhaps for a cost in crowns, start them with at the level of my highest character.

    I already have the choice to use cp or not as I level that character, I can buy the sky shards for crowns, but not quest lines, perhaps an additional cost in crowns to allow a character to be granted "Zone Completion" if I have achieved that on another character...

    I am already saddled with all the achievements, from that standpoint, I have it rubbed in my nose that I am given credit for the achievements of others that I have not earned, and in this case, I can do nothing about it... but again, there is no one true way, allow for a check box to show that character's achievements and not the account wide ones if I choose... but it's nice that I can buy items that require an achievement on any character, it's like Mom sending me to the store but I can't buy beer (age) but as my mom is old enough, so I can buy her beer.

    More choices are always better, so I say fine, give me the choice, allow me to choose how I want to play.

    I am retired, I have time on my hands so I can take the time to go and find everything on multiple characters, but others have to work, they have kids in the house and a million other things that take up their time, allow them to buy (trading time for money) tokens or crowns to skip those parts they wish to skip.

    Choices are good...
    Of all the things I have lost, I miss my mind the most...
  • Magio_
    Magio_
    ✭✭✭✭
    Yes
    Amottica wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]

    In that post, I did not say leveling was currently instant.

    Further, a lvl 50 charter is worthless. Not enough skill points to be viable at end game due to lack of SP and pretty much most solid builds require some guild line or otherwise.

    And as for the cash shop, I do not fall into any trap as I do not buy crowns. I was merely stating the fact that for such an instant lvl50 character to be viable it would require a notable cash shop purchase because Zenimax will not give it away for free.

    You said "3 days" and " instant" in the next sentence. Just because you used "virtually" as a (dis)qualifier doesn't take away from the fact that you tried to pass it off as "not taking long". Players would get to play the actual game 3 more days per character made instead of re-leveling and replaying content they already did. The cap is what? 18 characters? So 17 extra characters is 51 days wasted repeating a hold-over leveling system from before One Tamriel. You understand levels 1-50 don't matter right? Your character is "leveling" but it's always CP160.

    You're just moving the goalposts now too. Now it's "Why bother if there won't be enough skill points?" lol. And yes you are Crown Store trapped. You're voting for something that would benefit many of your fellow players because you're defending ZOS's [snip] monetization even while you might disagree with it.

    [edited for bashing & to remove quote]
    Edited by ZOS_Icy on June 18, 2022 4:37PM
  • TagCdog
    TagCdog
    ✭✭
    Yes
    I almost said no because I tend to agree more with no but I have two conflicting things. I'll list both, by my yes reasoning wins out.

    No: Part of leveling your character is learning how to play them and building their personality. It is not difficult to get to 50, but on the way up you learn a lot of important things about them.

    Yes: As a paying adult I less and less like the MMO grind and just want to play. I understand that MMOs need some grind, but I have better things to do than always playing my game to hopefully/eventually work up to what I need/want. If the grind outweighs the fun I will stop playing and paying. If the developers keep adding quality of life features, I am more apt to keep playing and paying.

    My time is valuable, please don't waste it with things like the Murkmire lockboxes, RNGs that take 20+ attempts to get, etc... Curated drops are a godsend!

    A pre-leveled character doesn't have to be 50. They could do 40 and make you work your way up to 50 to get that same "learn your new character" experience.
  • rootkitronin
    rootkitronin
    ✭✭✭✭✭
    Yes
    I'm surprised there aren't demands for making CP levels separate for each alt rather than having it shared account wide.

    Just think of all the content people are skipping over. Make players earn their CP! :smiley:

    Edited by rootkitronin on June 15, 2022 7:25PM
  • Xinihp
    Xinihp
    ✭✭✭✭✭
    No
    Honestly, leveling from 1 to max in this game takes HOURS not days like other MMO's. People wanting to short change even THAT piddly amount of effort required and saying those against are somehow supporting predatory marketing or bad design is just spouting nonsense.

    No amount of meme can sustain a terrible argument.

    Just get yourself a set of Heartland Conqueror in all training, upgrade it to purple (gold the weapons if you can afford it), chug a cheap 100% XP potion and grind for literally 1 hour. You can go from 1-50 this way easilly. I have done it many times. PLUS you actually get your skills leveled, and Fighter's Guild (if you kill zombies).

    The idea that we need ANOTHER cash shop item to bypass even this minimal amount of effort is simply absurd. It reminds me of those cell phone games where you basically hit start and the game plays itself for you, no interaction required.

    At that point, why even bother calling it a "game?" Why not call it "digital multimedia" with a direct link to your bank account?

    Edited by Xinihp on June 15, 2022 6:41PM
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]

    In that post, I did not say leveling was currently instant.

    Further, a lvl 50 charter is worthless. Not enough skill points to be viable at end game due to lack of SP and pretty much most solid builds require some guild line or otherwise.

    And as for the cash shop, I do not fall into any trap as I do not buy crowns. I was merely stating the fact that for such an instant lvl50 character to be viable it would require a notable cash shop purchase because Zenimax will not give it away for free.

    You said "3 days" and " instant" in the next sentence. Just because you used "virtually" as a (dis)qualifier doesn't take away from the fact that you tried to pass it off as "not taking long".

    I never said 3 days. I said a couple of days. Granted, some can do it in one day but I prefer to get some skill points along the way.

    PS, My edit one minute after creating that post was to add that I do not think the poll was going according to plan being twice as many people are against the suggestion as are for it.

    Heck, I am not against the idea of Zenimax selling tokens that make a character instance lvl 50. They would still have to obtain the additional skill points and guild lines that Zenimax conveniently sells. I just do not see the point of an instant level 50 without all that as I would kick them from a raid in a heartbeat for not being raid-ready. I would not let them in a vet dungoen group either.

    [edited to remove quote]
    Edited by ZOS_Icy on June 18, 2022 4:38PM
  • kieso
    kieso
    ✭✭✭✭✭
    No
    I consider myself a lazy person but dang man. Lol
  • ADarklore
    ADarklore
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    Yes
    Lysette wrote: »
    New characters can go wherever they please, so there is no need to repeat too many quests, one can continue with a new character with the story somewhere, where the other characters haven't done quests yet. The game is not linear, one can start to play with a character pretty much anywhere due to One Tamriel.

    Except the fact that we cannot wear our hard-earned level 50 gear... which is what irritates me. So I have to focus on leveling my character just to get to the point where I can equip my gear and start utilizing armories.

    I've seen a lot of odd reasons why people don't support this... many of which are "I had to to this, so you should too" which makes no sense. If you already have a leveled character, like me who has leveled at least all classes multiple times... WHAT does this have anything to do with YOU and whether or not I choose to skip the leveling process?!?

    Again, I do not support this for a player who has not leveled at least one character... but I do support it for those who have already 'been there, done that' and just want to jump a new character so they can start using their level 50 gear. Since content scales, it makes no difference whether I'm doing content under level 50 or above it... other than the fact I can now equip my best gear and start using armories (which is pointless when you are below level 50 and constantly switching gear).
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Magio_
    Magio_
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    Yes
    Amottica wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]

    In that post, I did not say leveling was currently instant.

    Further, a lvl 50 charter is worthless. Not enough skill points to be viable at end game due to lack of SP and pretty much most solid builds require some guild line or otherwise.

    And as for the cash shop, I do not fall into any trap as I do not buy crowns. I was merely stating the fact that for such an instant lvl50 character to be viable it would require a notable cash shop purchase because Zenimax will not give it away for free.

    You said "3 days" and " instant" in the next sentence. Just because you used "virtually" as a (dis)qualifier doesn't take away from the fact that you tried to pass it off as "not taking long".

    I never said 3 days. I said a couple of days. Granted, some can do it in one day but I prefer to get some skill points along the way.

    PS, My edit one minute after creating that post was to add that I do not think the poll was going according to plan being twice as many people are against the suggestion as are for it.

    Heck, I am not against the idea of Zenimax selling tokens that make a character instance lvl 50. They would still have to obtain the additional skill points and guild lines that Zenimax conveniently sells. I just do not see the point of an instant level 50 without all that as I would kick them from a raid in a heartbeat for not being raid-ready. I would not let them in a vet dungoen group either.

    So you want more [snip] monetization while also saying you're not being Crown Store trapped? Raid-ready and being able to skip leveling have nothing to do with one another? It can already happen, the hypothetical veteran player just has to play the new character for "a couple" of days prior questing or doing Skyreach/nBRP laps lol. Which would require a different build than a raiding build or no build at all.

    C'mon now. How much is "a couple of days"? Usually 2-4. First moving goal posts and now semantics. At this point I'm going to agree to disagree and move on before either of us catches a forum warning.

    [edited for bashing & to remove quote]
    Edited by ZOS_Icy on June 18, 2022 4:39PM
  • kargen27
    kargen27
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    No
    FBS94 wrote: »
    I don't understand some people. I clearly have written the words "as an option" in my post, and yet they are acting like i want to take their way of playing their game away.

    I just don't understand this.

    It isn't healthy for the game long term. MMOs need new content, players repeating content and players participating in a variety of content to survive long term. What you are suggesting takes away two of the three needed.
    and then the parrot said, "must be the water mines green too."
  • robwolf666
    robwolf666
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    Other
    You should also have the option to start CP from scratch too when you hit lvl 50 instead of simply jumping to the lvl of your highest CP character.
  • Kiralyn2000
    Kiralyn2000
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    No
    Eh. I've never really been on board with that whole "the game only starts at endgame/level cap! I have to level/collect all these things to rig out my character before I can start playing them!" No. That is playing your character. It's not just pre-setup.

    Games need to stop catering to/building around that attitude.
  • TaSheen
    TaSheen
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    No
    Well, here I am another outlier. I don't play this game the way others do - I don't do group content, no use for dungeons, trials, dolmens or fast leveling of any sort (except for my CP level characters - all 7 of them - I don't use anything but green CP on the alt-babies). I have lots of alt babies, and if none of them ever get to 50, I don't really care.

    So if they put this as a "pay real money for it" in the CS, I don't give a hoot. I wouldn't buy it, and wouldn't care who did.

    And I chose "No" because I wouldn't be bothered one way or the other with it.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Amottica
    Amottica
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    No
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    Amottica wrote: »
    Magio_ wrote: »
    The title clearly says "alts". Any new player would have to level 1-50 the same way they do now. [snip]

    You like leveling 1-50 on your alts? Guess what, you'd have the option to do it. Why are you against it and want others to play the way you like to play?

    My response clearly noted alts. I also provided my reasoning as to why I think this is not a good idea.

    Of course, Zenimax could sell a cash shop token to instantly level a character and provide them with some structure so they are actually useful since one that is merely lvl 50+ the CP is not very useful. Considering the cost of skill points, such a token would be very expensive.

    If you know you mentioned alts, then I clearly wasn't talking about your post. Since you brought attention to your post, three days is not "instant". Specially when it's a braindead gameplay loop I've already done before.

    [snip]

    In that post, I did not say leveling was currently instant.

    Further, a lvl 50 charter is worthless. Not enough skill points to be viable at end game due to lack of SP and pretty much most solid builds require some guild line or otherwise.

    And as for the cash shop, I do not fall into any trap as I do not buy crowns. I was merely stating the fact that for such an instant lvl50 character to be viable it would require a notable cash shop purchase because Zenimax will not give it away for free.

    You said "3 days" and " instant" in the next sentence. Just because you used "virtually" as a (dis)qualifier doesn't take away from the fact that you tried to pass it off as "not taking long".

    I never said 3 days. I said a couple of days. Granted, some can do it in one day but I prefer to get some skill points along the way.

    PS, My edit one minute after creating that post was to add that I do not think the poll was going according to plan being twice as many people are against the suggestion as are for it.

    Heck, I am not against the idea of Zenimax selling tokens that make a character instance lvl 50. They would still have to obtain the additional skill points and guild lines that Zenimax conveniently sells. I just do not see the point of an instant level 50 without all that as I would kick them from a raid in a heartbeat for not being raid-ready. I would not let them in a vet dungoen group either.

    So you want more [snip] monetization while also saying you're not being Crown Store trapped? Raid-ready and being able to skip leveling have nothing to do with one another? It can already happen, the hypothetical veteran player just has to play the new character for "a couple" of days prior questing or doing Skyreach/nBRP laps lol. Which would require a different build than a raiding build or no build at all.

    C'mon now. How much is "a couple of days"? Usually 2-4. First moving goal posts and now semantics. At this point I'm going to agree to disagree and move on before either of us catches a forum warning.

    It will happen for free outside of a possible level 50 that still has a lot of grinding to be of any use.

    So the reality is, if Zenimax ever creates a path to an instant lvl 50 that is already set to be useful, it will be a cash shop item as it is in other MMORPGs. This is the way it will happen regardless if we like it or not.

    We know this due to history. People complained about the guild grinds, sky shard grinds, and more. Zenimax provided the solution by selling us the guild skill lines, sky shards, and more. The writing is on the wall, clear as day.

    and I am not moving any goal posts and see no need to argue semantics.

    [edited to remove quote]
    Edited by ZOS_Icy on June 18, 2022 4:42PM
  • MasterSpatula
    MasterSpatula
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    No
    What is it so many people have against actually playing the dang game?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Hapexamendios
    Hapexamendios
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    Yes
    Sure. A paid option at about 200 crowns per level seems fair.
  • peacenote
    peacenote
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    Other
    Actually, I think that the ability to skip leveling alts and possibly even your first character should be an available but expensive option.

    I did a longer post on it somewhere but the gist of it is, in MMOs that have been around for a long time, it can be tough/frustrating for new players who are experienced gamers to catch up to their experienced friends as max level (or in our case cp level) grows and grows. Mature MMO'S need options like this to keep the playerbase alive.

    Also, there's almost no difference between skipping the tutorial and grinding skywatch (or whatever) instead of working through the content. People power level all the time... why not just sell it?

    Honestly, I would rather have seen this plus a class change token than the absolute mess that happened with AwA. Why? This way provides choices to the players. AwA took AWAY choices. And in reality reduced very little grind which is what a lot of people were truly after. This would ACTUALLY reduce grind for alts, if people don't like leveling.

    Life is busy. Choices that allow us to spend our time in game doing what we enjoy most benefit everyone.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
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