Tommy_The_Gun wrote: »So if I visit a guild trader npc, aside from buying stuff I would be also able to sell stuff, but on the trading guild terms ? I guess that would be awesome. I would use it as long as I would get more gold vs what npcs are offering for the motif pages
And imho this kinda a win-win. I mean I can not think of a single drawback.
- It is not a global trading/auction house, so guild trading are still relevant & primary trading method.
- Huge boost to item supply as all of the sudden all ESO can contribute to the item supply chain.
- Base price of every item goes down.
- Income from re-selling (flipping items) remains the same.
Necrotech_Master wrote: »they would have to implement a global auction house first, since this is basically what that is (other games use this type of system as their "auction house")
with our current system this wouldnt work
Necrotech_Master wrote: »they would have to implement a global auction house first, since this is basically what that is (other games use this type of system as their "auction house")
with our current system this wouldnt work
ohhhhhh guys, why it would not work?
you have a guild of 10 ppl, and trader hired, all 10 guild mates may put their buy orders in your hired guild trader, thats it....
Necrotech_Master wrote: »Necrotech_Master wrote: »they would have to implement a global auction house first, since this is basically what that is (other games use this type of system as their "auction house")
with our current system this wouldnt work
ohhhhhh guys, why it would not work?
you have a guild of 10 ppl, and trader hired, all 10 guild mates may put their buy orders in your hired guild trader, thats it....
so the guild trader is not doing anything what-so-ever except basically a "looking to buy" merchant, that seems like an incredibly waste of a open world trader slot, maybe within the guild, but i wouldnt want that in an open world trader
if im going to the trader im looking to buy, do not want to find a trader with no listings and just WTB orders, i would rather vendor stuff to an NPC merchant than support that
There's a lot of things not considered here.
Mostly people.
People are *** and will ruin any player driven system like this.
Also for a universal Order system, you would circumvent Guild Trader Locations, people pay quite a bit to maintain their Trader Locations. So I'm not sure how they would use that, and if it's not a Universal System, then there's really not a reason for it as you can just search for stuff already.
Now if each Trading Hub had a "Job Board" where people could post their own Writs for crafters/gatherers to fulfill, that might be interesting, as you can list what you need and how much you'll pay for it.
Just a though there
Necrotech_Master wrote: »There's a lot of things not considered here.
Mostly people.
People are *** and will ruin any player driven system like this.
Also for a universal Order system, you would circumvent Guild Trader Locations, people pay quite a bit to maintain their Trader Locations. So I'm not sure how they would use that, and if it's not a Universal System, then there's really not a reason for it as you can just search for stuff already.
Now if each Trading Hub had a "Job Board" where people could post their own Writs for crafters/gatherers to fulfill, that might be interesting, as you can list what you need and how much you'll pay for it.
Just a though there
this idea makes a lot more sense for how the game is set up, so an extra writ board essentially for those who prefer crafting
SeaGtGruff wrote: »If you're in a guild that uses Discord, you could post a message in Discord. Then, if you get responses, you could ask if they're willing to become regular suppliers for you.
biovitalb16_ESO wrote: »Awful system. It'll be neat at first because of the new factor, but after a month or two will just be another useless system in this game and the original poster shows us why right off the bat.
"rubedite ore at 15 per"
It will turn into a system where people grossly undervalue everything and try to get stuff for next to nothing.
Then it will be used for a laugh cause we'll go to it to see what ridiculously low prices some people are asking for stuff.
Tbh. If I have a motif page that all of my characters already know, then if I am not in a trading guild, then I have 2 options:biovitalb16_ESO wrote: »Awful system. It'll be neat at first because of the new factor, but after a month or two will just be another useless system in this game and the original poster shows us why right off the bat.
"rubedite ore at 15 per"
It will turn into a system where people grossly undervalue everything and try to get stuff for next to nothing.
Then it will be used for a laugh cause we'll go to it to see what ridiculously low prices some people are asking for stuff.
SeaGtGruff wrote: »If you're in a guild that uses Discord, you could post a message in Discord. Then, if you get responses, you could ask if they're willing to become regular suppliers for you.
Now I see... many of you guys just DO NOT understand how this system will be working....
We have a guild A for instance with trader hired, that guild has 500 players in it, what they can to is:
1. just stay in guild
2. chat in guild
3. do other activities
4. PLACE ITEMS TO BE SOLD
5. and the main thing they can also put BUY ORDERS, for example Im in that guild, I put 30 items to be sold in our guild trader, also I have created BUY ORDER for example 500 rubedite ores for 20 gold each, and pay 500*20+some tax upon placing BUY ORDER
Now, another players comes to our guild trader gently presses "E" button and opens guild trader menu, what he/she can do there is:
1. Sell if he/she is a part of that guild
2. buy some items as we doing today
3. also they can open BUY ORDER menu and see all BUY ORDERS posted by guild A players and fulfill them! That's it!
@EozZoe1989 @Amottica @Necrotech_Master @Sarannah
That would kinda make the whole feature pointless. The only potential benefit is internal guild trading (trading between players that are part of the same guild). It is not even trading between 2 trading guilds... I think that the "buy offer" Should be visible for every one visiting Trading Guild NPC, just on separate "tab". If I am visiting trading vendor I can see all of the items the guild is selling and it does not matter if I am in a guild or as a solo player.ImmortalElf13 wrote: »
- Requests can only be made and seen if you are a member of the Guild.
Tommy_The_Gun wrote: »That would kinda make the whole feature pointless. The only potential benefit is internal guild trading (trading between players that are part of the same guild). It is not even trading between 2 trading guilds... I think that the "buy offer" Should be visible for every one visiting Trading Guild NPC, just on separate "tab". If I am visiting trading vendor I can see all of the items the guild is selling and it does not matter if I am in a guild or as a solo player.ImmortalElf13 wrote: »
- Requests can only be made and seen if you are a member of the Guild.
joerginger wrote: »ZOS could always set a minimum amount for items. That's how it's done in GW2. This means you can neither buy nor sell below that minimum "trash" level.