1) Why the hell the game BOOT YOU OUT AND FORCE YOU INTO 10M COOLDOWN?!?!?!?!
When ever you mistakenly walk, strafe, any movement or interaction whatsoever after match start (even on the "Patron" phase!), you automatically booted out and lose the game, punishment = 10 minute cooldown + rank loss + streak loss, you should make it IMPOSSIBLE to abandon a match without a checkup dialogue, do you think anyone would abandon on purpose by moving? no right? THEN WHY PUNISH THE PLAYER?
This is UNINSTALL infuriating level of bug.
I actually find it funny you went through the trouble of not allowing to queue in arena or dungeons as if its one of the same, but in reality you are standing still where ever you where and literally can still function and control your character.
2) On a stand off, game SUDDENLY end and give free win to someone, when ever someone go above 40, the game keep giving random turns, if no one end their turn below the enemy, the game just end by giving the win to someone, even if its rival just got good cards and could match/go above.
The game should continue till someone is below their enemy at the end of their turn OR make it end in a draw, this is so sudden and random, can make elephants go mad on how stupid it is, with no indication or anything, just unfair luck.
3) Why there is no COUNTDOWN on timer? timer comes only 5 seconds before turns end, give you time to finish nothing, add a timer from the start turn to the end.
4) There are too many "gold coins" on the starting end, while it might make the games longer, its just boring design and unrewarding, with bad RNG would make a game doomed before it even started, you could easily the reduce the amount by 3 or 4 coins and make the games more about "Combo's & Action's" and less about "oh those annoying useless coins again".
5) Traven Cards should have a timer, aka if a card is not picked up for XX turns, it just get replaced automatically,
Make it 5 or 6 turns or whatever, currently its just boring design to be forced to buy them, risk rerolling for your enemy.
6) 8/9/10 Gold Cards should not appear in early turns in the Traven, its just waste of space, life and is 100% irrelevant, as if its empty.
7) With the recent nerf to NPC's XP, the leveling system is just way too slow in my opinion.
8) It should be more clear what card upgrades are and how to get them, its just not intuitive, also make it clear the old cards are no longer in your deck.
9) Psijic Deck need some buffs, its just ZZZ and boring deck to play, beside dropping cards to CD all day, nothing unique in there, literally the entire deck have the same effect . . . boring and not unique.
10) Some cards, especially in "Saint Pelin" are just extremely overpowered and unreasonably cheap for their effects without even using combo's, flat straight SUPER STRONG, to the point its literally pointless and never a bad idea to buy them, they are just too good.