Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
DK Changes hurting Tank Sustain with Heavy Attack bug
I know the DK changes were centered around DPS but it hurts Tank sustain which was a DK staple. Granted I just need to heavy more again, but given I have to wait a full second after dropping block just to start a heavy attack there are many times you can’t finish that heavy before being forced to block again.
We used to hit the heavy just a split second before letting go of block to squeeze them in between mechanics and unless that’s fixed the DK Tanks took the worst hit.
Couldn’t care less about the Searing and/or Mag morph of heal. Granted I may swap GDB for Coagulated for a bit to test that heal out but that’s it. Even if Combustion was set to say 1 sec or 1.5 it would be better but 3 seconds? Well 3 boss attacks or many add attacks just occurred negating the 900 Stam gained from the prior 3 seconds.