Well it was a nice thought :(

RandomKodiak
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I knew they were gonna hit Oakensoul with a sledge but am still mad. Was in need of tuning but now completely useless for those that needed it as an accessibility item. It never fails to amaze me as to how the devs can't tune only smash.
  • Tanis-Stormbinder
    Tanis-Stormbinder
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    Agreed
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Are there any valid use cases for this mythic after the nerf? Other than Solo Overland players using 1 bar?
    PC NA
  • CameraBeardThePirate
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    It still does exactly what's intended though does it not? It removes the need for a backbar by granting the buffs you would be putting on that backbar.
  • Mr_Stach
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    A rare image of Devs tweaking abilities

    nsqmh5jalqoq.gif
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • jaws343
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    How is it useless? It now provides a bunch of major buffs, that allow you to free up bar space even more and slot different skills that will help the build more.
  • RandomKodiak
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    SkaraMinoc wrote: »
    Are there any valid use cases for this mythic after the nerf? Other than Solo Overland players using 1 bar?

    Nope can get same buffs by using a weapon or spell power potion and whatever your class armor buff is. Mythic is worthless now even in overland really except as a way to save money on pots.
  • dinokstrunz
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    rip Oakensoul, a great demonstration of the Dev teams balancing capabilities. Quite embarrassing really.
  • RandomKodiak
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    It still does exactly what's intended though does it not? It removes the need for a backbar by granting the buffs you would be putting on that backbar.
    jaws343 wrote: »
    How is it useless? It now provides a bunch of major buffs, that allow you to free up bar space even more and slot different skills that will help the build more.

    As I said above just a way to save on pots now :( does not provide anything but 1 skill slot saved.
  • Remathilis
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    I'm sure all those PvP players can sleep soundly knowing once again that a werewolf is free AP.
  • Zezin
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    I'm glad for the changes, I think for the people this was intended to it is still viable while at the same time not making it so it out parses a two bar build in an optimized group, you have to remenber that Major Courage by itself is a huge buff if you're in a group without someone with Olo/SPC.
  • MechanicalMudcrab
    MechanicalMudcrab
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    Knew that was gunna change.
    Edited by MechanicalMudcrab on May 2, 2022 6:23PM
  • MashmalloMan
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    Correct me if I'm wrong, but 3.7k mag, stam and hp on a mythic alone is really good. Better than Death Dealers Fete, up all the time.

    Then it also gives Major Courage. For even ww's, thats still a solid option.

    It's not going to make one bar builds shoot to the moon in corrdinated groups where those named buffs can be provided easily, but you're getting a ton to make it viable by freeing up bar/pot space you would otherwise spend on those crucial buffs.

    Seems they hit the intended mark instead of making a bunch of broken 1 bar builds that invalidate using 2 bars.. you know the core concept of what makes ESO.. ESO.
    Edited by MashmalloMan on May 2, 2022 7:09PM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • bbpotts2ub17_ESO
    I'm glad to have been excited by a mythic for one bar builds, and to use in group content, but now I guess I dont have to spend money on potions? Thats all this mythic is... just saves money on using the better potions... Have a warden in the group using Expansive frost cloak (like most warden healers and tanks do) Well there goes your major resolve part of the set.
    Have a healer wearing Spell power cure, the most commonly run Healing set in the game? Welp there goes your Major courage
    Using free Potions that provide Major Intellect/Major Endurance or Meta potions the provide Major Savagery/Major Prophecy? Welp There goes those.
    So All in all, a Warden Healer removes 2 of the buffs from this list and essentially makes it useless in group content.
    I am upset that the Developers took their time to create this new mythic just to remove any hope for it before it even hit live because doomsayers on the forums.

    As for helping solo players? I dont understand how this is better than Ring of the Pale Order for solo content? The free healing is miles better than free buffs that any serious solo player was ensuring they were getting anyway.
    Edited by bbpotts2ub17_ESO on May 2, 2022 6:55PM
  • RandomKodiak
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    Zezin wrote: »
    I'm glad for the changes, I think for the people this was intended to it is still viable while at the same time not making it so it out parses a two bar build in an optimized group, you have to remenber that Major Courage by itself is a huge buff if you're in a group without someone with Olo/SPC.

    Not so much as 259 weapon/spell damage with no Imbued backbar at 459 to help out is a big loss. Yes it will bring up one bar builds a bit but not anywhere close and was just nerfed into oblivion for the sake of PvP. If they had just applied the PvP debuff to cut it in half or outright banned it from PvP there would have been no need to ruin it just tone it down slightly.
  • Kaelthorn_Nightbloom
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  • Nord_Raseri
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    Would have been better to reduce the values vs making them named buffs.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Tommy_The_Gun
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    out-of-gas-deflated.gif
    ^ My interest with Oakensoul mythic.

    So, pretty much with this mythic you are gonna get WW-like raw stats (buffs) on a non-WW build, but without any drawbacks that WWs normally gets... totally fair.... :| At this point... can I just maybe have a WW polymorph ? ;)
    And Shapeshifter's Chain change... a nice gesture for WW players (they are throwing us a bone ? No pun intended :joy: ) - but I don't think it will make Shapeshifter a decent mythic for WW. There are a lot of better mythics out there.

    On one hand I am sad that I won't be able to utilize this set on my WW. On the other hand I am glad as WW will still remain a niche spec and unlikely to be a target of some silly nerfs.

    Anyway, funny how they were scared that it will make WW too strong lol... :D:joy:
    Remathilis wrote: »
    I'm sure all those PvP players can sleep soundly knowing once again that a werewolf is free AP.
    Yep. On the other hand... I think it was like 3 or 7 people complaining on forums. I guess it is a good Representative sample, totally not too small.... And it still bugs me out... How many WWs are there in PvP ? Because um... what are they trying to nerf ? 20 people in total ? :D

    Pre-8.0.2 PTS Oakensoul stats:
    FgeaIj6.jpg
    Now, tbh. I think it all depends if they are going to leave 3737 Maximum Health, Magicka and Stamina part. PTS is still offline, so I can not check it, but technically, they did not mentation this being removed. If is going to have it, then who knows - it may still be decent as it is way better than Gaze of Sithis. On the other hand... one bar... hmm.... it is a huge drawback. Especially with those stats. I mean that... it looks to me as maybe the "one bar" drawback starts to out-weight the benefits. Even for a WW build that will be kinda bad outside of WW form (most of the time).

    I expected this item to get nerfed, but honestly, I expected them to make Oakensoul how it was on the intitial "preview" that was on internal server, that some content creators could participate in:
    8MDmLmQ.jpeg
    Anyway, too bad imho that they decided to convert stats to buffs (as it is not the same and way weaker), but... who cares. It is just pixels anyway.
    Edited by Tommy_The_Gun on May 2, 2022 7:25PM
  • Mr_Stach
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    Will it make one bar builds better? Absolutely. Will it be better that a two bar build? Maybe not, but just for accessibility reasons or better yet, "I'm bad at rotations, I need this to not be completely terrible" people, it's still going to be a good option.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Dragonredux
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    Was reducing the values a bit and making it not work with werewolf really that hard?
    Edited by Dragonredux on May 2, 2022 6:50PM
  • bigrodthebeast
    They could of at least added Major Force...
  • RandomKodiak
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    Mr_Stach wrote: »
    Will it make one bar builds better? Absolutely. Will it be better that a two bar build? Maybe not, but just for accessibility reasons or better yet, "I'm bad at rotations, I need this to not be completely terrible" people, it's still going to be a good option.

    How? Swallow a potion and put an armor buff like hurricane on (which is great damage) and same thing. Plus in PvE raw ability stats vs crit, and damage are next to useless. And accessibility doesn't mean "I'm bad at rotations" it means there are people with actual disabilities that would like to play as well and CAN"T or can't easily do complicated rotations that this was going to actually open some doors that are now slammed back shut. Glad all the PvPers are so happy now but was easily solved other ways without ruining the potential.
  • Kaelthorn_Nightbloom
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    I want to see the stats on PTS once it's back up before drawing any conclusions.

    Edited by Kaelthorn_Nightbloom on May 2, 2022 7:45PM
    PC NA
  • jaws343
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    It still does exactly what's intended though does it not? It removes the need for a backbar by granting the buffs you would be putting on that backbar.
    jaws343 wrote: »
    How is it useless? It now provides a bunch of major buffs, that allow you to free up bar space even more and slot different skills that will help the build more.

    As I said above just a way to save on pots now :( does not provide anything but 1 skill slot saved.

    Major Resolve is a bar slot saved for most classes.

    Major Intellect, Fortitude, and Endurance allow you to change your potions up to be more beneficial. Plus, they are permanent buffs rather than with the cooldowns that potions require.

    Major Savagery frees up a bar slot, as most get this with things like Inner lIght.

    Major courage is only found on gear sets, so this is a buff that you get without needing to run that specific gear, or rely on a healer to do so for you.

    And I don't think the max health, stam, and mag have changed at all. Or at least I didn't see that in the PTS notes.

    Overall it is a ton of utility for a single gear slot.
  • Nord_Raseri
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    Mr_Stach wrote: »
    Will it make one bar builds better?

    Unless you use potions, run either inner light or camo hunter, and have a tank or healer in group running 1 of 2 very standard sets. As for solo arenas, pale might still be the better option.
    Edited by Nord_Raseri on May 2, 2022 6:51PM
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Halcyon_Kismet
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    The Dev's might want to take another look at what they've done with the balance change on the Oakensoul.

    The "Power Spike" with werewolves wouldn't have even brought it within par of the other classes. For the downside part of the mythic, the actual downside was that the player decided to play as a Werewolf instead of a normal class. Its pretty obvious the Dev's haven't truly looked at Werewolves in quite some time as they are the forgotten and neglected stepchild of ESO. I strongly encourage any dev to reach out to me if you want some help getting Werewolves to a more balanced spot.

    If Werewolves "Power Spike" :D was the great fear, they should have simply prohibited it from working on them and reduced the stats back to the preview level to "lower the ceiling". (Stats were buffed 50% on pts 1 iteration). This would have helped those that needed it without making it the meta.

    Ultimately, its a lousy balance change that sounds ok on paper until you realize that it ultimately cheats any class that was able to get the buffs listed thru skills. The Major Courage Change is particularly bad as it will essentially weaken the players in group content where this ring would have helped these players the most. (Healers or in some cases, tanks, usually provide major courage in group settings.) Some classes are unfairly hit a bit harder by swapping the stats to major buffs as they could easily access these buffs by skills they would normally use. (Dragonkights are the first I thought of, but I'm sure there are plenty of other examples.)

    And lastly, there is virtually no reason to use this over the Sea-Serpant-Coil. It provides the juicy major buffs that Oakensoul now provides with a significantly smaller drawback. Remember, your giving up 5 entire skills and an alternate ult if you decided to use Oakensoul.

    TLDR:
    Werewolves are in a terrible spot at the present and needed the "power spike".
    Giving major courage and other buffs hurts group play.
    Giving Majorbuffs rather than stats hurts some classes more than others.
    No reason to use this over Sea-Serpant-Coil.
    Edited by Halcyon_Kismet on May 2, 2022 7:16PM
  • Jaimeh
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    Thats all this mythic is... just saves money on using the better potions... .

    I guess you could at least use heroism pots, and regen ulti faster.
  • YandereGirlfriend
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    I think that this was a very well-considered change.

    Ordinary players never needed (and never will need...) 100k+ DPS to do any content in the game - full stop. So being upset that this Mythic is no longer the Konami Code for huge DPS is sort of missing the point.

    This Mythic was never created so that one-bar builds could do Godslayer runs, it was created primarily as a boost to the very large number of solo players who did not ordinarily receive a bunch of trial buffs during their normal gameplay. With that use case in mind, this change absolutely hits the ball out of the park.

    For a solo player without trial buffs, Major Courage by itself is a huge bonus - and then you stack on top of that the tons of saved bar slots from no longer having to slot utility and buff skills AND the giant bonuses to all of your max stat pools. As someone above me mentioned, it's now the Gaze of Sithis and Death-Dealer's Fete (and Shapeshifter's Chain) users who should be somewhat perturbed at this still quite wide gap in stat density.

    I get nobody likes nerfs but this Mythic was out-of-hand in both PvP and PvE contexts. It now has a clearly defined use case that will still benefit a whole lot of players without upstaging double-bar rotations or throwing PvP into power-creep chaos.
  • Kartalin
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    Might still have a low level of viability in no proc cyrodiil and IC, since we don't have access to major courage there. Also allows you to run different potion effects such as heroism, armor, vitality, etc.
  • bbpotts2ub17_ESO
    Jaimeh wrote: »
    Thats all this mythic is... just saves money on using the better potions... .

    I guess you could at least use heroism pots, and regen ulti faster.

    I guess so... Gives me an excuse to start farming dragons blood.
  • MashmalloMan
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    Werewolves are in a terrible spot at the present and needed the "power spike".
    Not a reason to release an item that is objectively OP for one playstyle in the game. Adjustments should be made to WW if WW is in a bad place, why would you want to rely on 1 set forever?
    Giving major courage and other buffs hurts group play.
    I think thats the entire point, you're not meant to use this ring like 100s of other sets in the game in organized group content. Sets are built for different types of content, not just 12 person raids.
    Giving Majorbuffs rather than stats hurts some classes more than others.
    Not sure how this is a point. Many classes have things others don't, again, not every item set is for every class. I don't use Elfbane if I don't have flame dots. I don't use Frostbite, if I don't have Ice skills. Etc, etc.
    No reason to use this over Sea-Serpant-Coil.
    How? It reduces your movement speed by a huge amount. It also doesn't give 3.7k stam, mag and health. A WW or 1 bar build with this ring is still much better off than Sea Serpant. Or at the very least, it's not black/white as you put it.
    Edited by MashmalloMan on May 2, 2022 7:24PM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
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