Interesting. What is it that you like more, is the rotation more 'involving'? mag or stam btwRisenEclipse wrote: »I used to exclusively play sorc for a few years. But when necro came out I tried that out. So I'm very familiar with how both classes work. After playing necro, I fell in love with it, and now exclusively play necro now. It just fits better with my play style then sorc. I have way more fun playing the class.
I honestly don't know how some people even like the skill, it looks so damn bad, it's like a Tekken 2 effect. I guess there's bad taste for everything.propertyOfUndefined wrote: »You could choose to not use it and get your Major Resolve from something like Mighty Chudan, but I don't think I've seen that a lot. That's certainly what I would do though. I spend so much time designing my outfits and getting facial features just right that a skill like Lightning Form is the last thing I want!
Interesting. What is it that you like more, is the rotation more 'involving'? mag or stam btw?RisenEclipse wrote: »I used to exclusively play sorc for a few years. But when necro came out I tried that out. So I'm very familiar with how both classes work. After playing necro, I fell in love with it, and now exclusively play necro now. It just fits better with my play style then sorc. I have way more fun playing the class.Yeah, it is extremely unfortunate. But I can see now why people consider sorc so easy to play, especially in PvE, I mean, you basically have 4 less spells to mind, okay, not really, but you know. I think this is bad design, and your suggestion should be heard. @ZOS_AlanGOreyn_Bearclaw wrote: »I think they "why?" comes down to the classic archetype of a Sorcerer and their Familiar. I think they wanted it to feel ever present, as opposed to something that just hung around for 10-12 seconds when casted. Whether that merited two bars or not is certainly debatable. They are very strong, and would be overpowered in the current state if they only needed one slot.
If it were up to me (it's not), I would give the pets slight nerfs, keep the longer summons animations (same instant cast on abilities), and make it so they only needed to be on one bar.
Commandment wrote: »If you want a class that takes skill, play the necro.
If you want a class that press buttons and does things pick sorc
My main is a magblade, so, yeah. Boring animations tbh, I wish there was a class token to change, been at it since frigging beta. I am just incapable of letting go of all I have there, lines, professions etc. and make an alt.Oreyn_Bearclaw wrote: »In the current meta, just play DK. Can be played both dynamically and statically, lots of options, difficulty level is fairly low if you can handle melee range. If someone deleted my account tomorrow, I still probably roll a Mageblade first. They are a little behind in the current meta, but that never lasts long. A good mageblade is going to be welcome in most raids. Similar to a petless sorc, perhaps higher on the difficulty level to play, but a good rotation is rewarded. If you want to play sorc but dont like pets, NB is the clear answer.
Oreyn_Bearclaw wrote: »Commandment wrote: »If you want a class that takes skill, play the necro.
If you want a class that press buttons and does things pick sorc
I will push back in this a bit as I think its over simplified. There are very easy versions of sorcs that do pretty darn good DPS, perhaps not so much with necro. That said, the 15 second static rotations for necro are pretty solid. More bar swaps perhaps, but static rotations really arent that hard with practice.
If you want to do great DPS with either class, I am not sure there is much difference in difficulty TBH. I have way more experience on sorc, but it took an afternoon of parsing with a 100% static rotation (30 seconds)on my necro to break 120k this patch, which I still cannot do with my sorc.
Big problem with sorc it that weaving frags as a hard cast is not easy because you cant swap off it in a dynamic rotation. Static sorc rotation is probably a bit easier than static necro rotation, but static sorc is lower DPS in my experience. Really comes down to what is harder, dealing with a 3 second skill (lots of bar swaps), or dealing with a 0.8second channel as a spam.
Personally, I think the swaps are easier.
In the current meta, just play DK. Can be played both dynamically and statically, lots of options, difficulty level is fairly low if you can handle melee range. If someone deleted my account tomorrow, I still probably roll a Mageblade first. They are a little behind in the current meta, but that never lasts long. A good mageblade is going to be welcome in most raids. Similar to a petless sorc, perhaps higher on the difficulty level to play, but a good rotation is rewarded. If you want to play sorc but dont like pets, NB is the clear answer.
Necro is the most fun class to play for me, it's fast and requires constant action on the players part which I understand is not for everyone. Necromancer is extremely versatile in that you can fill any role in most encounters, the pets for Necro are much better than the sorc's(no flappy poopy chicken in my face 24/7). And since last patch the sustain has shot through the roof I'm able to sustain bi stat food everywhere except for solo content masking me very survivable to the point where I can shrug off stuff that can kill a sorcerer quite easily.
So yeah Necro is better.
P.S: why are you all saying the corpse mechanic is complicated? Just cast blastbones you'll never run out of corpses.
Oreyn_Bearclaw wrote: »
Not sure that is really true. Dont get me wrong, I think mag Sorcs are more powerful than mag NBs currently. But I think that is a more a function of their overall design being left behind, rather than specific nerfs to skills. NBs at/near launch, were the best all around class from a design standpoint IMO. They had a skill for EVERYTHING. Mag and stam Spammable, Mag and Stam Execute, mag and stam class apex skill (relentless/merciless), Mag and stam sustain tool, mag and stam AOE spam, Gap closers, Cloak, heal on damage, AOE and singlet target dots, etc. The problem with NB is that other non class options have simply surpassed them. Sorc has had more targeted nerfs to specific skills.
This is really an academic debate as to how we got where we are today, but again, mageblade certainly needs a buff. Sorc is my most played class, Mageblade is the class I have been playing the most for the last 2 years or so.
Historically, I would have said sorc is easier and has a higher floor, where as mageblade is harder but has a higher ceiling, and I was okay with that tradeoff. I don't believe that is the case any longer.