vendettaxxiii wrote: »vendettaxxiii wrote: »7788b14_ESO wrote: »Dante_Marquis wrote: »Nox_Aeterna wrote: »Here is the thing , addons do not matter , to YOU , i use TONS of them , and honestly , i would have gold sellers in this game for years , than to have them remove the addons.
If you need Add ons then stop playing MMOs you are no gamer....My wife and I are old school we don't need any mod to help us play and never well..by the Goddess the Kids these days. You mean to tell me that you need an add on to hold your hand and play the game for you?? because that is what you are doing.
LOL, add-ons have been around since MMO's came out. I've used them since SWG.
Yeah I used addons in EQ and WoW: TBC/WoTLK. "Old School gamer" dude is hilarious.
The only add-on that should be allowed is the one that shows you your battle stats. Other than that, Dante's right. What's with the add-ons for locating skyshards and crafting materials? That's highly ridiculous and is completely hand holding for a game that already holds your hand pretty much all the way through.
If I didn't have an AddOn for skyshards, crafting materials, books, and treasure maps, do you know what it means? It means I just have to alt-tab out to www.esohead.com to get the same information.
The hand-holding will exist so long as people want it to.
Zenimax can't stop that, AddOn API or not.
Lawl. That's hilarious. If you have to use a website, then you are no MMO player. Open your journal in game. They give clues to the skyshards--Most of which you will find just running around questing. Same thing for crafting materials. Run around and actually look around you, you will find everything you need, I promise.
@Striken7 -- Mature, really showing your age there. Refer to the statement above.
vendettaxxiii wrote: »vendettaxxiii wrote: »7788b14_ESO wrote: »Dante_Marquis wrote: »Nox_Aeterna wrote: »Here is the thing , addons do not matter , to YOU , i use TONS of them , and honestly , i would have gold sellers in this game for years , than to have them remove the addons.
If you need Add ons then stop playing MMOs you are no gamer....My wife and I are old school we don't need any mod to help us play and never well..by the Goddess the Kids these days. You mean to tell me that you need an add on to hold your hand and play the game for you?? because that is what you are doing.
LOL, add-ons have been around since MMO's came out. I've used them since SWG.
Yeah I used addons in EQ and WoW: TBC/WoTLK. "Old School gamer" dude is hilarious.
The only add-on that should be allowed is the one that shows you your battle stats. Other than that, Dante's right. What's with the add-ons for locating skyshards and crafting materials? That's highly ridiculous and is completely hand holding for a game that already holds your hand pretty much all the way through.
If I didn't have an AddOn for skyshards, crafting materials, books, and treasure maps, do you know what it means? It means I just have to alt-tab out to www.esohead.com to get the same information.
The hand-holding will exist so long as people want it to.
Zenimax can't stop that, AddOn API or not.
Lawl. That's hilarious. If you have to use a website, then you are no MMO player. Open your journal in game. They give clues to the skyshards--Most of which you will find just running around questing. Same thing for crafting materials. Run around and actually look around you, you will find everything you need, I promise.
@Striken7 -- Mature, really showing your age there. Refer to the statement above.
add ons that would give players an advantage that normally is restricted by the API.
.....
Did I make myself clear? Or do you still think that I think that add ons are responsible for bots? I certainly hope not.
Blackwolfe5 wrote: »Ooh, I remember drawing maps when playing Eye of the Beholder. Then there was the zmud client that could draw maps automatically when playing muds. And autocolor text etc.
NaciremaDiputs wrote: »I love it when armchair programmers start theorizing about software design. It's almost as amusing as when one of the users for one of my software modules submits a request for a modification and begins by stating, "All you have to do is..."
Selective quoting sir. This is what I wrote.add ons that would give players an advantage that normally is restricted by the API.
.....
Did I make myself clear? Or do you still think that I think that add ons are responsible for bots? I certainly hope not.
Which are you making clear?
That addons "give players an advantage that normally is restricted by the API"
or that they Don't?
You seem to be claiming both.
Addons - are components added to the UI through the API given by Zenimax, and are limited to what it allows.
Anything that does something NOT allowed by that API, is not an addon, it is a Hack - and has No Reason to use the API.
Hacks <> Addons
Hacks allow things not allowed.
Addons don't.
Selective quoting sir. This is what I wrote.add ons that would give players an advantage that normally is restricted by the API.
.....
Did I make myself clear? Or do you still think that I think that add ons are responsible for bots? I certainly hope not.
Which are you making clear?
That addons "give players an advantage that normally is restricted by the API"
or that they Don't?
You seem to be claiming both.
Addons - are components added to the UI through the API given by Zenimax, and are limited to what it allows.
Anything that does something NOT allowed by that API, is not an addon, it is a Hack - and has No Reason to use the API.
Hacks <> Addons
Hacks allow things not allowed.
Addons don't.
''Security - I simply think there needs to be more security that can sniff out bad add ons that would give players an advantage that normally is restricted by the API.''
So the add ons that were allowed before the API restrictions are now automatically hacks? I think not. They are simply restricted add ons now. There are new ones that could be considered hacks, and yes, there needs to be more security against those.
If you are going to quote me, quote the complete statement.
And apparently you are incapable of comprehending English.Yep, still don't know what an addon is bSelective quoting sir. This is what I wrote.add ons that would give players an advantage that normally is restricted by the API.
.....
Did I make myself clear? Or do you still think that I think that add ons are responsible for bots? I certainly hope not.
Which are you making clear?
That addons "give players an advantage that normally is restricted by the API"
or that they Don't?
You seem to be claiming both.
Addons - are components added to the UI through the API given by Zenimax, and are limited to what it allows.
Anything that does something NOT allowed by that API, is not an addon, it is a Hack - and has No Reason to use the API.
Hacks <> Addons
Hacks allow things not allowed.
Addons don't.
''Security - I simply think there needs to be more security that can sniff out bad add ons that would give players an advantage that normally is restricted by the API.''
So the add ons that were allowed before the API restrictions are now automatically hacks? I think not. They are simply restricted add ons now. There are new ones that could be considered hacks, and yes, there needs to be more security against those.
If you are going to quote me, quote the complete statement.
Addons, that were coded before the API restrictions, no longer work if they made use of API that has been restricted. I am curious, do you even have a background in programming?
NaciremaDiputs wrote: »I love it when armchair programmers start theorizing about software design. It's almost as amusing as when one of the users for one of my software modules submits a request for a modification and begins by stating, "All you have to do is..."
i am going to hack your gibson.
I dunno, apparently since I requested more security, I amDraxinusom wrote: »Is this discussion about bots or is it yet another one of those where a subset of people are not content to play the game their way, they actually want to dictate that others have to play it the same way as them for some odd reason?
@Draxinusom wrote: »Is this discussion about bots or is it yet another one of those where a subset of people are not content to play the game their way, they actually want to dictate that others have to play it the same way as them for some odd reason?
NaciremaDiputs wrote: »I love it when armchair programmers start theorizing about software design. It's almost as amusing as when one of the users for one of my software modules submits a request for a modification and begins by stating, "All you have to do is..."
And apparently you are incapable of comprehending English.Yep, still don't know what an addon is bSelective quoting sir. This is what I wrote.add ons that would give players an advantage that normally is restricted by the API.
.....
Did I make myself clear? Or do you still think that I think that add ons are responsible for bots? I certainly hope not.
Which are you making clear?
That addons "give players an advantage that normally is restricted by the API"
or that they Don't?
You seem to be claiming both.
Addons - are components added to the UI through the API given by Zenimax, and are limited to what it allows.
Anything that does something NOT allowed by that API, is not an addon, it is a Hack - and has No Reason to use the API.
Hacks <> Addons
Hacks allow things not allowed.
Addons don't.
''Security - I simply think there needs to be more security that can sniff out bad add ons that would give players an advantage that normally is restricted by the API.''
So the add ons that were allowed before the API restrictions are now automatically hacks? I think not. They are simply restricted add ons now. There are new ones that could be considered hacks, and yes, there needs to be more security against those.
If you are going to quote me, quote the complete statement.
Addons, that were coded before the API restrictions, no longer work if they made use of API that has been restricted. I am curious, do you even have a background in programming?OBVIOUSLY they are restricted. But that does not make them hacks automatically, they simply do not work anymore. Read. Comprehend. Reply.
Also, where did I mention I have a background in programming? You are really good at putting words in peoples mouths. But terrible at comprehending and processing what someone writes.
NaciremaDiputs wrote: »NaciremaDiputs wrote: »I love it when armchair programmers start theorizing about software design. It's almost as amusing as when one of the users for one of my software modules submits a request for a modification and begins by stating, "All you have to do is..."
i am going to hack your gibson.
Can you make it sound more like my Stratocaster?
mess with the best, die like the rest

WhiteQueen wrote: »@Draxinusom wrote: »Is this discussion about bots or is it yet another one of those where a subset of people are not content to play the game their way, they actually want to dictate that others have to play it the same way as them for some odd reason?
It was the OP misunderstanding the difference between botting and add-on scripting.
Now it's more like flirting between Catsocks and Nacirema.
I give up. Its like talking to a def child, then trying sign language only to realize they are blind too....And apparently you are incapable of comprehending English.Yep, still don't know what an addon is bSelective quoting sir. This is what I wrote.add ons that would give players an advantage that normally is restricted by the API.
.....
Did I make myself clear? Or do you still think that I think that add ons are responsible for bots? I certainly hope not.
Which are you making clear?
That addons "give players an advantage that normally is restricted by the API"
or that they Don't?
You seem to be claiming both.
Addons - are components added to the UI through the API given by Zenimax, and are limited to what it allows.
Anything that does something NOT allowed by that API, is not an addon, it is a Hack - and has No Reason to use the API.
Hacks <> Addons
Hacks allow things not allowed.
Addons don't.
''Security - I simply think there needs to be more security that can sniff out bad add ons that would give players an advantage that normally is restricted by the API.''
So the add ons that were allowed before the API restrictions are now automatically hacks? I think not. They are simply restricted add ons now. There are new ones that could be considered hacks, and yes, there needs to be more security against those.
If you are going to quote me, quote the complete statement.
Addons, that were coded before the API restrictions, no longer work if they made use of API that has been restricted. I am curious, do you even have a background in programming?OBVIOUSLY they are restricted. But that does not make them hacks automatically, they simply do not work anymore. Read. Comprehend. Reply.
Also, where did I mention I have a background in programming? You are really good at putting words in peoples mouths. But terrible at comprehending and processing what someone writes.
You have a fundamentally flawed definition of addons and we're trying to explain to you that the windmill you are jousting against does not exist. ZOS doesn't have to "sniff" out addons that will break API restrictions because addons can not do that. What are you not getting here?
Speaking of comprehension, do you not understand I am asking if you even have a background in programming because you are misunderstanding very simple concepts here.
edit:NaciremaDiputs wrote: »NaciremaDiputs wrote: »I love it when armchair programmers start theorizing about software design. It's almost as amusing as when one of the users for one of my software modules submits a request for a modification and begins by stating, "All you have to do is..."
i am going to hack your gibson.
Can you make it sound more like my Stratocaster?
Just for you *flutters eyelashes*
Enjoy your game. And please try a communications class.....
WhiteQueen wrote: »I think the funniest thing on this thread (aside from the super-awkward courtship of course) is that laced isn't even the OP.