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AwA blues

  • deleted221106-002999
    deleted221106-002999
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    So, just one example here - has anyone worked out which dungeons they still need to do for skill points with the all-mighty awa?

    You know, one of those many trivial things you could glance at in <1 second and instantly see with pre-awa character specific achievements.

    No idea how it is on live but on pts it's anyone's guess. Short of porting into each individual dungeon and creating a spreadsheet of which ones done, I can't see a universal solution - other than rolling back this mess and redeploying at a future date once quality and competence (of implementation!) are assured.

    Of course, from reading other comments elsewhere it seems that performance hasn't magically improved and load screens are even worse than before, making the repetitive exploratory port-ins more than a little time-consuming.
  • Necrotech_Master
    Necrotech_Master
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    So, just one example here - has anyone worked out which dungeons they still need to do for skill points with the all-mighty awa?

    You know, one of those many trivial things you could glance at in <1 second and instantly see with pre-awa character specific achievements.

    No idea how it is on live but on pts it's anyone's guess. Short of porting into each individual dungeon and creating a spreadsheet of which ones done, I can't see a universal solution - other than rolling back this mess and redeploying at a future date once quality and competence (of implementation!) are assured.

    Of course, from reading other comments elsewhere it seems that performance hasn't magically improved and load screens are even worse than before, making the repetitive exploratory port-ins more than a little time-consuming.

    achievements were a poor indication if you got the skill point before account wide achievements

    you could finish the dungeon and forget to turn in the dungeon quest, you will have completion for dungeon but not skill point

    uncompleted dungeons on the character still show with the standard black icon on the map if they have not done the quest even with the account wide achievements (or there are addon options such as urich's skill point finder to tell what skill point quests your missing)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • deleted221106-002999
    deleted221106-002999
    ✭✭✭✭✭
    ✭✭
    So, just one example here - has anyone worked out which dungeons they still need to do for skill points with the all-mighty awa?

    You know, one of those many trivial things you could glance at in <1 second and instantly see with pre-awa character specific achievements.

    No idea how it is on live but on pts it's anyone's guess. Short of porting into each individual dungeon and creating a spreadsheet of which ones done, I can't see a universal solution - other than rolling back this mess and redeploying at a future date once quality and competence (of implementation!) are assured.

    Of course, from reading other comments elsewhere it seems that performance hasn't magically improved and load screens are even worse than before, making the repetitive exploratory port-ins more than a little time-consuming.

    achievements were a poor indication if you got the skill point before account wide achievements

    you could finish the dungeon and forget to turn in the dungeon quest, you will have completion for dungeon but not skill point

    uncompleted dungeons on the character still show with the standard black icon on the map if they have not done the quest even with the account wide achievements (or there are addon options such as urich's skill point finder to tell what skill point quests your missing)

    At least the prior character specifics gave data, awa does not. If you forgot to hand in the quest that's on you.

    Add-ons aren't a universal solution and the map is currently broken.

    Thanks, though. :)
  • Iselin
    Iselin
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    newtinmpls wrote: »
    I dislike it intensely.

    TES has always been about individual character effort.

    Has it? Champion Points would like a word with you.
  • kringled_1
    kringled_1
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    So, just one example here - has anyone worked out which dungeons they still need to do for skill points with the all-mighty awa?

    You know, one of those many trivial things you could glance at in <1 second and instantly see with pre-awa character specific achievements.

    No idea how it is on live but on pts it's anyone's guess. Short of porting into each individual dungeon and creating a spreadsheet of which ones done, I can't see a universal solution - other than rolling back this mess and redeploying at a future date once quality and competence (of implementation!) are assured.

    Of course, from reading other comments elsewhere it seems that performance hasn't magically improved and load screens are even worse than before, making the repetitive exploratory port-ins more than a little time-consuming.

    Dungeon quests should be tied to the map marker showing complete or not. There are two limitations I can think of; one is that you need to remember what zone a dungeon is in. For two part dungeons if you've done one of them but not the other, the marker is grey and there's no way I know of now other than entering one or the other to figure out which is missing.
    As Necrotech said, achievements were not always perfectly aligned with quest completion, but I still found them useful (if I hadn't killed any bosses in a dungeon by achievement, it was safe to assume that character hadn't done the quest).
  • Amottica
    Amottica
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    newtinmpls wrote: »
    TES has always been about individual character effort.

    TES has always been about single-player games. Then ESO happened.
  • Necrotech_Master
    Necrotech_Master
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    So, just one example here - has anyone worked out which dungeons they still need to do for skill points with the all-mighty awa?

    You know, one of those many trivial things you could glance at in <1 second and instantly see with pre-awa character specific achievements.

    No idea how it is on live but on pts it's anyone's guess. Short of porting into each individual dungeon and creating a spreadsheet of which ones done, I can't see a universal solution - other than rolling back this mess and redeploying at a future date once quality and competence (of implementation!) are assured.

    Of course, from reading other comments elsewhere it seems that performance hasn't magically improved and load screens are even worse than before, making the repetitive exploratory port-ins more than a little time-consuming.

    achievements were a poor indication if you got the skill point before account wide achievements

    you could finish the dungeon and forget to turn in the dungeon quest, you will have completion for dungeon but not skill point

    uncompleted dungeons on the character still show with the standard black icon on the map if they have not done the quest even with the account wide achievements (or there are addon options such as urich's skill point finder to tell what skill point quests your missing)

    At least the prior character specifics gave data, awa does not. If you forgot to hand in the quest that's on you.

    Add-ons aren't a universal solution and the map is currently broken.

    Thanks, though. :)

    of course lol, i know i forget to hand in the quest all the time

    there are other ways you could miss the quest though (random normal with a speedrunner for example in a non dlc dungeon that has actual talk dialogs to do such as VOM, very easy to miss a quest step and not be able to go back)

    the most reliable method for me (excluding the addon option) has been the map showing the dungeon with black icon, and it changes to white after doing the quest (this still works even after account wide achievements)

    the other things though like delves and WB is a different issue
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • deleted221106-002999
    deleted221106-002999
    ✭✭✭✭✭
    ✭✭
    kringled_1 wrote: »
    So, just one example here - has anyone worked out which dungeons they still need to do for skill points with the all-mighty awa?

    You know, one of those many trivial things you could glance at in <1 second and instantly see with pre-awa character specific achievements.

    No idea how it is on live but on pts it's anyone's guess. Short of porting into each individual dungeon and creating a spreadsheet of which ones done, I can't see a universal solution - other than rolling back this mess and redeploying at a future date once quality and competence (of implementation!) are assured.

    Of course, from reading other comments elsewhere it seems that performance hasn't magically improved and load screens are even worse than before, making the repetitive exploratory port-ins more than a little time-consuming.

    Dungeon quests should be tied to the map marker showing complete or not. There are two limitations I can think of; one is that you need to remember what zone a dungeon is in. For two part dungeons if you've done one of them but not the other, the marker is grey and there's no way I know of now other than entering one or the other to figure out which is missing.
    As Necrotech said, achievements were not always perfectly aligned with quest completion, but I still found them useful (if I hadn't killed any bosses in a dungeon by achievement, it was safe to assume that character hadn't done the quest).

    The map marker is broken. Thanks for mentioning the 1 & 2 dungeons as it saves me editing my earlier post to mention those.

    Thanks, but again no universal solution to replace functionality removed.

  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    To consolidate all feedback into one place, we are going to close this thread down, so that the discussion may continue here.

    Thank you for your understanding.
    Staff Post
This discussion has been closed.