I don't like this idea. Next thing you know some kind of love triangle (or some other polygon) happens between two (or more) of my characters and a companion and they want me to somehow intervene. I don't need that kind of pressure.
And if I tell them no I know my characters and they are going to do it anyway. Best to not even give them the option.
RisenEclipse wrote: »Can I just have dialogue for an attempt to marry options for NPCs? I just want to make all the quest giver's awkward by asking them to marry me out of nowhere and them turning me down. Sotha Sil? Daddy Dagon? Molag Bal? King Emeric? Abnur Tharn? Let me just be able to ask them and watch them get really weirded out with me XD
As in the title,
Do you guys want it or not!
Edit:
Did a minor mistake,
The first poll is
Interested in NPC AND companions...
And
The fourth poll is NPC
( Typing error due to phone)
No to existing NPCs, because it would mess up the quests and lore, but yes to companions, they could add the option to start a second quest line when achieving maximum rapport, that eventually leads to a romantic outcome, or ring of Mara ceremony, etc., but it should be optional and not affect any other companion features.
Sylvermynx wrote: »It can't really be a sequel to Skyrim.... that game is like 1k years in the future. I guess you could call it a prequel.
Sylvermynx wrote: »Oh, well, I guess you can see it that way. I just live in each of the games in their own eras (though I can't actually play Arena or Daggerfall any more unfortunately....) So in ESO I'm settled into the second era, with no empire; and when I go back to Oblivion I'm in the third era with the emperor dead, and my character looking for his heir; when I arrive in Skyrim (the TES V one I mean) I'm firmly in the fourth era unhappy with both the Empire and the Stormcloaks....
I'm sorry - sometimes I'm too literal.
Kiralyn2000 wrote: »Given the relatively limited interaction with NPCs in this game, I don't really see the point.
It was pretty shallow & pointless in Skyrim, it'd be more so here. (with the added bonus of the "everyone is surrounded by companion clones" effect)
Romances seem to work with companion/npcs in other mmos I've played, and are very popular too. No need for players who aren't interested to get involved with that part of a storyline, or a need for them to be aware of that storyline for other players. Doesn't have to be lurid or lascivious either.
I'm all for a bit of romance, snogging and the odd rummage in a game, particularly if it's well written. So yes please!
RisenEclipse wrote: »Can I just have dialogue for an attempt to marry options for NPCs? I just want to make all the quest giver's awkward by asking them to marry me out of nowhere and them turning me down. Sotha Sil? Daddy Dagon? Molag Bal? King Emeric? Abnur Tharn? Let me just be able to ask them and watch them get really weirded out with me XD
moleculardrugs wrote: »No to existing NPCs, because it would mess up the quests and lore, but yes to companions, they could add the option to start a second quest line when achieving maximum rapport, that eventually leads to a romantic outcome, or ring of Mara ceremony, etc., but it should be optional and not affect any other companion features.
But but Almalexia...
Sylvermynx wrote: »It can't really be a sequel to Skyrim.... that game is like 1k years in the future. I guess you could call it a prequel.
Sequel not lore-wise but in the sense that it carries the flag where Skyrim left off. Not in every way, but in some ways. And those ways happen to make ESO more enjoyable for me.
NotaDaedraWorshipper wrote: »Sylvermynx wrote: »It can't really be a sequel to Skyrim.... that game is like 1k years in the future. I guess you could call it a prequel.
Sequel not lore-wise but in the sense that it carries the flag where Skyrim left off. Not in every way, but in some ways. And those ways happen to make ESO more enjoyable for me.
I'm pretty sure they started to work on ESO before Skyrim's development was started.