No children in Tamriel?

Niliga
Niliga
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Hello.

Why there is no children in eso? Ot would be cool if they implement children running in towns at least to make it more realistic :)
  • fizl101
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    It was a deliberate design decision so that there was no risk of murder or other questionable things done to them.

    It was discussed on one of Slashlurks streams, cant remember which one
    Soupy twist
  • Monte_Cristo
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    If the Soulburst was 15 or so years before the start of the game, you could just say it made everyone sterile. That was my theory, before I found out it only happened a year or so before the start.
  • Seraphayel
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    fizl101 wrote: »
    It was a deliberate design decision so that there was no risk of murder or other questionable things done to them.

    It was discussed on one of Slashlurks streams, cant remember which one

    They just didn’t want to program children, let’s be honest here. There are children in World of Warcraft and on PvP servers you can kill NPCs. Besides children, they’re save. Same could have been done in ESO.

    A world without children is just very strange. And having the usual adult NPC models sometimes being depicted as a child is uncanny in almost all cases.
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  • proprio.meb16_ESO
    proprio.meb16_ESO
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    Enough weirdos online to keep childrens out of ESO.. it's a fantasy game not the sims
    Edited by proprio.meb16_ESO on February 8, 2022 11:11AM
  • Grizzbeorn
    Grizzbeorn
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    Not everything in a video game needs to have a direct analog in real life.
    Let it go.
      PC/NA Warden Main
    • bmnoble
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      The kids are all safely locked behind the doors of the houses and building we can't open.

      Have you seen the number of cults in Tamriel? You practically trip over cultists every hundred meters in many zones, I can't blame the parents for not letting their kids wander around freely in a world like that.
    • RPGplayer13579
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      There will be a new player race, two new classes, and three new weapon skill lines added to this game before children are added.
      My Characters.

      Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
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      Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
      Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
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      Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
      Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

      Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
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    • Beilin_Balreis_Colcan
      Beilin_Balreis_Colcan
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      They're all hiding in the cornfields...
      PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
    • Niliga
      Niliga
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      bmnoble wrote: »
      The kids are all safely locked behind the doors of the houses and building we can't open.

      Have you seen the number of cults in Tamriel? You practically trip over cultists every hundred meters in many zones, I can't blame the parents for not letting their kids wander around freely in a world like that.

      Lol thats true
    • DarcyMardin
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      What is even weirder to me is that some bedrooms have cradles among their furnishings.
    • Nelyawyn
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      Remember when they added children to Skyrim and modders instantly made "killable children" mods? I'm guessing that may have influenced the decision process.

      In the case of ESO, that would not be possible, but still, the devs would have to ensure that child NPCs can't be killed, can't be stolen from and can't be part of any of the more questionable content quest-wise, or else they'd have to adjust the rating of the game. It's probably just too much of a hassle.
    • ArielSira
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      I thought the explanation was that the Vestige simply can't see them.
    • Danikat
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      I always thought it was weird too. We've got invincible NPCs in the game already, so it's not like they need to worry about players killing them.

      Maybe not a big deal but it's one of those things which makes a world feel more real and complete, like having NPCs going around town who are nothing to do with you and your quests or buildings in towns which don't provide services and aren't quest locations. Technically the game doesn't need those things, but the world would seem more artificial and empty without them.

      It would also make the quests where they gave to pretend an adult is actually a young child less creepy and weird.
      PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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    • BomblePants
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      I’m glad. Kids are annoying enjoying real life.

      Also… what about all the cross types. You’d have half Khajiit half Nord children running about…
    • endgamesmug
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      It would be very bad, [snip]

      [edited for inappropriate content]
      Edited by ZOS_Icy on February 8, 2022 2:27PM
    • SerafinaWaterstar
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      No no no no no. Please no.
    • LalMirchi
      LalMirchi
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      As a grandparent with many children, numerous pets, painful lego bits and half-chewed bones that hurts my feets I applaud this enterprise for leaving out children in the general gameplay.

      Paradoxically I love my in-game pets.
    • hafgood
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      No ta, this is a game it's not a real world, it doesn't need kids.

      [snip]
      [edited for baiting]
      Edited by ZOS_Icy on February 8, 2022 1:20PM
    • WhiteCoatSyndrome
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      Danikat wrote: »
      I always thought it was weird too. We've got invincible NPCs in the game already, so it's not like they need to worry about players killing them.

      Maybe not a big deal but it's one of those things which makes a world feel more real and complete, like having NPCs going around town who are nothing to do with you and your quests or buildings in towns which don't provide services and aren't quest locations. Technically the game doesn't need those things, but the world would seem more artificial and empty without them.

      It would also make the quests where they gave to pretend an adult is actually a young child less creepy and weird.

      All of this. Add them and make them like the vendors, or the guards.
      #proud2BAStarObsessedLoony
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    • twev
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      What is even weirder to me is that some bedrooms have cradles among their furnishings.

      This.
      I originally assumed they could have made kids un-targetable like animal cubs are, but that would also add lots of NPCs that you'd have no reason to interact with.
      The problem with society these days is that no one drinks from the skulls of their enemies anymore.
    • ADarklore
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      People bring up Skyrim... but even there, the children were few. It was nice though, the whole 'marriage' and 'adopt children' concept... but with ESO's design, it would be difficult to add. Although, I thought maybe that was the direction they were/are going with Companions... where you could eventually marry one of them, and then their voice lines become more endearing and personal like they did in Skyrim.
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    • Northwold
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      There is a child. In Murkmire. They are the future.

      But, more seriously, children are often not a good idea (I mean, there were people on the cyberpunk reddit complaining that the game doesn't allow you to shoot them).
    • Pepegrillos
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      They are called bosmers.
    • Dagoth_Rac
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      Even if you make the children unkillable, there always seems to be an endless supply of players that will do emotes and other movements that will look lewd "for the lulz". [snip] No one cares if you do it in a solo Skyrim instance. But children in ESO would introduce lots of opportunities for bad PR that ZOS probably does not want to deal with.

      [edited for inappropriate content]
      Edited by ZOS_Icy on February 8, 2022 2:29PM
    • Dean340
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      why are there no outhouses in Tamriel? :o
    • Danikat
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      Dagoth_Rac wrote: »
      Even if you make the children unkillable, there always seems to be an endless supply of players that will do emotes and other movements that will look lewd "for the lulz". [snip] No one cares if you do it in a solo Skyrim instance. But children in ESO would introduce lots of opportunities for bad PR that ZOS probably does not want to deal with.

      Is this a problem in other MMOs with children? Or are people who bring it up as a possibility assuming ESO players are more immature than players in other games?

      I can't remember ever seeing anything like this in Guild Wars 1 or 2 (both of which have children), but there's a lot of MMOs I've never played, so maybe I've been lucky with the ones I've chosen.

      [edited to remove quote]
      Edited by ZOS_Icy on February 8, 2022 2:29PM
      PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

      "Remember in this game we call life that no one said it's fair"
    • VaranisArano
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      I can also swim in heavy armor and cook any type of food or drink by stirring a single bowl and occasionally licking my finger.

      Those don't phase me. Neither do the lack of children.
    • Northwold
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      Danikat wrote: »
      Dagoth_Rac wrote: »
      Even if you make the children unkillable, there always seems to be an endless supply of players that will do emotes and other movements that will look lewd "for the lulz". [snip] No one cares if you do it in a solo Skyrim instance. But children in ESO would introduce lots of opportunities for bad PR that ZOS probably does not want to deal with.

      Is this a problem in other MMOs with children? Or are people who bring it up as a possibility assuming ESO players are more immature than players in other games?

      I can't remember ever seeing anything like this in Guild Wars 1 or 2 (both of which have children), but there's a lot of MMOs I've never played, so maybe I've been lucky with the ones I've chosen.

      Even if it isn't, it doesn't take a huge amount of imagination to see that it could become one. I don't think children are essential to the world and I had rather not invite such behaviour.

      [edited to remove quote]
      Edited by ZOS_Icy on February 8, 2022 2:30PM
    • Mythgard1967
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      Danikat wrote: »
      Dagoth_Rac wrote: »
      Even if you make the children unkillable, there always seems to be an endless supply of players that will do emotes and other movements that will look lewd "for the lulz". [snip] No one cares if you do it in a solo Skyrim instance. But children in ESO would introduce lots of opportunities for bad PR that ZOS probably does not want to deal with.

      Is this a problem in other MMOs with children? Or are people who bring it up as a possibility assuming ESO players are more immature than players in other games?

      I can't remember ever seeing anything like this in Guild Wars 1 or 2 (both of which have children), but there's a lot of MMOs I've never played, so maybe I've been lucky with the ones I've chosen.

      Yes. And you could see it in GW2; especially in Divinity's Reach.

      [snip]
      [edited for inappropriate content & to remove quote]
      Edited by ZOS_Icy on February 8, 2022 2:30PM
    • SydneyGrey
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      It's weird but you get used to it. :/
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