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Gamespot reviews ESO. 6/10

  • vizionblind_ESO
    vizionblind_ESO
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    mutharex wrote: »
    I wish they took exploration in zones a bit further, to find secret things
    more than this. GW2 is a good example

    You mean like chests, delves, books that start quests?
    Coz, you know, like, that's already totally there. If you bother exploring ;)
    more than this. GW2 is a good example
    Edited by vizionblind_ESO on April 29, 2014 12:13AM
  • Rapscallion74
    Rapscallion74
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    I dont understand. Why can you not just accept that you love a game that the general public does not? Why do you care what other people think. If you love the game, just enjoy it.
  • Azarul
    Azarul
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    I will never understand these reviews. They all say ESO is to much of a single player game. Then in the next breath say they don't like to see other people in the dungeons.
  • Varivox9
    Varivox9
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    Azarul wrote: »
    I will never understand these reviews. They all say ESO is to much of a single player game. Then in the next breath say they don't like to see other people in the dungeons.

    It's because the game doesn't promote grouping in a good way. Dungeons are a great example of how seeing everyone is bad. Most of the public dungeons I've seen are already cleared up to the boss with a large number of people sitting around waiting for a boss to spawn, then the boss dies in .2 seconds. It's not that seeing other people is bad necessarily, it's that the way it is designed is bad. I can't group with my friends well (phasing inhibits my ability to help others) while I can't do a dungeon in stealth because by the time I'm set up to backstab, the mob is already dead and the rest of the room is destroyed by faceless players AoEing everything down in half a second.
  • Gohlar
    Gohlar
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    Azarul wrote: »
    I will never understand these reviews. They all say ESO is to much of a single player game. Then in the next breath say they don't like to see other people in the dungeons.

    It's not hard to understand, ESO is an endless series of solo quests. The times you do have other people around, it's structured very badly (public dungeons) or does not give exp (4 man dungeons). In terms of basic design, it's a disaster.

    A lot of the reason the game has turned out so poorly is I think Zenimax took feedback from some of the least knowledgeable people I've seen in 15+ years of playing mmos. The level of white knighting has certainly been self destructive for the game.
    Edited by Gohlar on April 29, 2014 2:09AM
  • Armoril
    Armoril
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    I do not care what some "game journalists" rate a game. I have seen terrible games get 9's and 10's and I have seen games that I found enjoyable get 6's and 7's.

  • Alphashado
    Alphashado
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    I couldn't care less anymore what the critics have to say about it. 99% of the time when a so called critic says that a movie sucks, that means that I will like it. Critics are just that. Critics. I've been playing MMOs for 20+ years. I know a good one when I see it.
  • Greyhaven
    Greyhaven
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    A bad review form a faux game news site that sells review scores means little to nothing to me I enjoy the game, if someone doesn't they should spend their money elsewhere it's as simple as that.

    Folks who keep paying month after month just to whine on the forum and bash the game are either trolls or compensated astroturfers....I take them about as seriously as I do Gamespot.
    Edited by Greyhaven on April 29, 2014 2:49AM
  • AlexanderTheGreat
    AlexanderTheGreat
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    YuccaPalm wrote: »
    Who cares? This review is fail. They rate Skyrim 9 and ESO 6 even tho ESO has better quests and combat etc.
    HAHAHAHAHAHAHAHA.

    "Go inside this ruin that has the same layout as 30 others before it and slay your way to the end where you will come across a generic boss that will either be incredibly easy or significantly difficult. After the battle, you will activate a generic artifact to summon the spirit of another generic NPC that will thank you for setting him free or some such other nonsense."

    And better combat? For real?

    "Choose between 6 skills which look even less remarkable than the NPC skills. Oh, you can also use a different 6 skills if you choose another weapon to swap between. This is not superfluous at all."


    tl;dr Elder Guild Scroll Wars 2: Neverwinter Edition
  • Makkir
    Makkir
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    Taid wrote: »
    Jeremy wrote: »
    Valn wrote: »
    And this guy actually gave SWTOR a 8...it's obviously a biased review, he prefers themeparks.....and the guy didn't even use the words veteran ranks or endgame in his "review". Crap review from a crap reviewer is all ill say. I wonder what level he got to...probably was too busy thinking about wow to care about the story etc..

    If he really gave SWTOR an 8 at launch than that alone obliterates any worth his opinion would have for me.

    Think I'll skip giving this review a look ^^

    I love SWTOR, played it in January, 1 month after launch, and still loved it. I still love it to this day.

    Bro, did you know that they closed the Star Wars Galaxy Server ( BIG FKN SANDBOX ) for this piece of crap ? In my opinion, Swtor is an unliked child only a mother can love.


    Lets be real here, that old dog needed to be shot. That game was amazing until the NGE hit.

  • dwaightb16_ESO
    Gives teso 6 , gives call of dutys 8 to 9 Lol, sure, a game that has been LITERALLY copy pasted since cod 4.
  • KariTR
    KariTR
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    Varivox9 wrote: »
    Azarul wrote: »
    I will never understand these reviews. They all say ESO is to much of a single player game. Then in the next breath say they don't like to see other people in the dungeons.

    It's because the game doesn't promote grouping in a good way. Dungeons are a great example of how seeing everyone is bad. Most of the public dungeons I've seen are already cleared up to the boss with a large number of people sitting around waiting for a boss to spawn, then the boss dies in .2 seconds. It's not that seeing other people is bad necessarily, it's that the way it is designed is bad. I can't group with my friends well (phasing inhibits my ability to help others) while I can't do a dungeon in stealth because by the time I'm set up to backstab, the mob is already dead and the rest of the room is destroyed by faceless players AoEing everything down in half a second.

    If you join a MMO at launch you will always have to negatively compete with other players - either for resources, quest objectives, kills etc. That's simply the nature of a very high population at low levels and will become less of an issue as you level up/the game matures.

    Zenimax have gone some way to overcoming that by giving us our own instances of containers - yet still some people complain they are given too much stuff. I wonder if they would still complain if they couldn't pick anything up as someone had always looted that sack or crate before them.

    But going back to public dungeons and world bosses. Imagine in a few months time when there aren't the same amount of players around at lower levels. People will ask for groups in zone chat, or use the group finder to join one. They will have to if they want to experience this content on level.

    I'd recommend this game to anyone who enjoys reading (Ha! thanks to the high population, I can spend an hour in an Ayleid ruin devouring every book, while other players run in and out in 10 minutes, killing anything that might interrupt my studies) and exploring. Last night I decided to take my character south on a main quest and it wasn't long before someone came running out of the bushes asking for aid, taking me in another direction completely. I love this about the game.

    Bugs and bots bother people on different levels, so while I wouldn't deduct points for not being able to complete a quest right now, someone else may see it has a deal-breaker. And enjoyment is immeasurable, so must be given greater weight. I open the world map and see all the land that this game has available to grow into and it gives me a thrill. That's enough for a 10/10 as far as I am concerned.
  • Lanatireb17_ESO
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    Actually, while a few days ago there was still a swarm of fanboys attacking this review, it seems they slowly dwindle, and the group of critics gets bigger and bigger.
    Something tells me this game will see a big hit to its userbase in a few days, and then another equally big hit in another 30 days.

    Considering that in all of the guilds i am in there is already roundabout 50% of the people who did already stop playing during the free month.

    This is sad. If there was one game i wanted to succeed it was this one. So, unless ZO really gets their *** together about bots, bugs and phasing (and difficulty balancing), this will go down the drain rather quick.

    I just cant imagine how they are planning to fix this. Phasing is so deeply integrated into their gamedesign that i dont see a way to repair the damage. And i also believe that all of the quest bugs are basically fixable, but the issues lies more on the scripting they use for it. So, as long as they will add in new quests (which i hope they will do) there will be those gamebreaking quest bugs.

    The only problem that will fix itself is the bots. Where there is no players, there is no need to sell gold.
  • Alphashado
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    I don't buy it. This game will be a giant. Honestly if you hate it then move on
  • tawok
    tawok
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    Someday people will learn. If you compare an online game to an offline game, you're gonna have a bad time.
    Leader of Stand by Your Van

    Find me online @Tawok
    On steam at Apocky+Tawok
    Streaming On Twitch
    On the Tube

    Hayl: Sword & Board DragonKnight
    Tawok: 2h Aedric Templar
    Hyll: Summer Sorcerer Extraordinaire
  • cura666eb17_ESO
    Didnt read it but i would rate the game more or less the same
  • txfeinbergsub17_ESO
    Actually, while a few days ago there was still a swarm of fanboys attacking this review, it seems they slowly dwindle, and the group of critics gets bigger and bigger.
    Something tells me this game will see a big hit to its userbase in a few days, and then another equally big hit in another 30 days.

    Considering that in all of the guilds i am in there is already roundabout 50% of the people who did already stop playing during the free month.

    This is sad. If there was one game i wanted to succeed it was this one. So, unless ZO really gets their *** together about bots, bugs and phasing (and difficulty balancing), this will go down the drain rather quick.

    I just cant imagine how they are planning to fix this. Phasing is so deeply integrated into their gamedesign that i dont see a way to repair the damage. And i also believe that all of the quest bugs are basically fixable, but the issues lies more on the scripting they use for it. So, as long as they will add in new quests (which i hope they will do) there will be those gamebreaking quest bugs.

    The only problem that will fix itself is the bots. Where there is no players, there is no need to sell gold.

    That is because the "Fanboys" get tired of this forum crap and have a wonderful game to go back to. The haters, well, all they have is the forum, so enjoy.
  • epoling
    epoling
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    My opinion is the game should get at least an 8 from any reviewer, but that is my opinion. As for Metacritic, well, it is just proof that any idiot with an internet connection can spout off just because they are unhappy with their lives and wish to spread the misery.

    I am glad there are others killing the same bosses as me. I often find it ridiculous to think that I could take out some of these mobs all by myself. I just write the other players into the story in my head - they are on the same mission as me. Bots are constructs an evil Daedric prince has set to farm soul gems. I play games like these because I am creative and adaptable.
  • RianaTheBosmer
    RianaTheBosmer
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    Taid wrote: »
    Jeremy wrote: »
    Valn wrote: »
    And this guy actually gave SWTOR a 8...it's obviously a biased review, he prefers themeparks.....and the guy didn't even use the words veteran ranks or endgame in his "review". Crap review from a crap reviewer is all ill say. I wonder what level he got to...probably was too busy thinking about wow to care about the story etc..

    If he really gave SWTOR an 8 at launch than that alone obliterates any worth his opinion would have for me.

    Think I'll skip giving this review a look ^^

    I love SWTOR, played it in January, 1 month after launch, and still loved it. I still love it to this day.

    Bro, did you know that they closed the Star Wars Galaxy Server ( BIG FKN SANDBOX ) for this piece of crap ? In my opinion, Swtor is an unliked child only a mother can love.

    1) Riana is a girl's name
    2) SWTOR is a good game, don't care if you like it or not. Glad you're gone from it.
    3) I take it, you're not a mother. I am.
  • RianaTheBosmer
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    Varivox9 wrote: »
    ESO isn't anything special. Combat and class customization are about the only 2 things it does right, but everything else brings it down considerably. I for one don't like that in PvE, stealth is useless. I don't like that I have 0 impact on the story (even though I get to make "choices" that don't matter). Guild functions are sparse (4 ranks (2 of which are officer/leader?), no bank limits (took my main guild all of a day before we ran into an issue here), guild history (lets promote people based on the shortest history log ever!). Story is bland, I expect a halfway decent story other than "he's bad guy, you hero, save day? HORAY!". PvE is very much on rails. You WILL go from point A to point B, zone x to zone y.

    ESO does nothing special. It tries to be different and the same at the same time, and doesn't really do either very well. It tries to be an MMO (and fails) and it tries to be an ES game (and fails). I could forgive a run of the mill, average game a lot more if it didn't charge me a sub fee, lock a race behind a paywall (in a sub based game noless, and, offer different stats as well, P2W once a single % point changes imo). However, for $15/month + base game price, I expect something memorable. That's my short review though, and Kevin VO has his. If your smart, you'll read his, mine, and many many other reviews before buying any game.

    There are many of us who don't agree with you in many of your points. When you leave, we'll be here playing and enjoying this "run of the mill" game.

    Seriously, this is why ESO forums should be subscriber only. What you are presenting is your opinion on the game and trying to get others to not play a game that many, many of us like because you don't and several of the reviewers who played for 20 minutes don't like.

    Seriously, I can see getting both sides and watching youtube vids before buying a game but I played 3 beta weekends and bought the game and love the game. Bashing a game you don't like, saying the story isn't good and that potential players should read your review and all the negative reviews on the ESO forums, is not cool at all.
  • AlexanderTheGreat
    AlexanderTheGreat
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    There are many of us who don't agree with you in many of your points. When you leave, we'll be here playing and enjoying this "run of the mill" game.

    Seriously, this is why ESO forums should be subscriber only. What you are presenting is your opinion on the game and trying to get others to not play a game that many, many of us like because you don't and several of the reviewers who played for 20 minutes don't like.

    Seriously, I can see getting both sides and watching youtube vids before buying a game but I played 3 beta weekends and bought the game and love the game. Bashing a game you don't like, saying the story isn't good and that potential players should read your review and all the negative reviews on the ESO forums, is not cool at all.

    His opinion of the game is just as valid as yours and he has every right to express it the same as you.

    I've reached Veteran Rank 3 and thus far I can tell you that I have grown quite weary.

    Instead of having substantial end-game content, it basically just throws you to the other factions, drastically lowering replay value.

    The PVP is just a zergfest for the most part, but in small skirmishes (if there's no lag) it can be fun.

    The game tries to get away from the "Kill 10 Rabbit" quests, but it doesn't really replace them with anything better. Instead of killing 10 rabbits, your quest is to reach the end of a cave or ruin or some other nonsense that looks entirely generic, is entirely linear, and the layout of which you have seen many times before. There are a few good quests such as the Mage's Guild quests which I enjoyed for the story. The group dungeon boss fights can be entertaining. I also give credit for the entertaining fight with Molag Bal at the end of the main quest line as it was fun, however for the most part the game achieves common MMORPG drudgery.

    The environment is immersive for the most part, however, the world design itself is abhorrent. Giant rock walls span the maps, clearly meant to guide you. It's entirely cumbersome. Also, Cyrodiil feels bland and empty.

    The voice acting is absolutely terrible save for the main characters. It's some of the worst voice acting I've seen in a modern western video game in a while. I like Kate Beckingsale, I like Sheogorath, and I like the Companions, but nearly everyone else makes me cringe. (especially that one male bosmer voice actor that voices that Brackenleaf tree. I literally had to turn voices off for that questline.)

    The combat is mediocre. I've only played with staves, so I can't speak for melee, but it gets old quite quickly, especially when you're limited to a small amount of skills. You'll find yourself doing the same thing over and over and over again. While you do get another weapon choice and bar, you'll want to save this for a different challenge like for healing or aoe or groups. I do applaud the lack of cooldown and focus on resource management. It's a refreshing change. The staff light attack animations are ridiculous in my opinion. He draws his arm back as though from recoil, but he stops midway and then continues. It is especially awkward. The sorcerer skills are very lackluster in terms of grandeur compared to some of the NPC skills I've seen.

    I think it deserves a 5/10. It's a mediocre game that can be entertaining, but doesn't bring anything new to the table. A lot of people are excited at the moment because it's shiny and new, but as time passes they will realize that this is just a plain copper penny riding the coat tails of a successful video game franchise. I honestly see it going F2P sometime Q1-Q2 next year.
    Edited by AlexanderTheGreat on April 30, 2014 6:04AM
  • Zorak
    Zorak
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    Gives teso 6 , gives call of dutys 8 to 9 Lol, sure, a game that has been LITERALLY copy pasted since cod 4.

    That's true. lol

    It's the same game over and over, but even more casual.

    And it gets a 9....
  • mutharex
    mutharex
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    Well 4 days and the freemonthers are gone.... it's gonna be nice losing all these trolls
  • Varivox9
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    The combat is mediocre. I've only played with staves, so I can't speak for melee, but it gets old quite quickly, especially when you're limited to a small amount of skills. You'll find yourself doing the same thing over and over and over again.

    I agree with pretty much the rest of your post. However, I think before you condemn the combat, I'd suggest trying melee. I've done staves and I've done sword/board and 2h, and staves are definitely lacking imo. I always feel like my staff attacks have as much "power" behind them as a sparkler (lightning staff is the worst for this imo). Melee hits however, feel better imo. Staves are very boring, with the only good skill being pulsar and the rest are forgettable.
  • AlexanderTheGreat
    AlexanderTheGreat
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    Varivox9 wrote: »

    I agree with pretty much the rest of your post. However, I think before you condemn the combat, I'd suggest trying melee. I've done staves and I've done sword/board and 2h, and staves are definitely lacking imo. I always feel like my staff attacks have as much "power" behind them as a sparkler (lightning staff is the worst for this imo). Melee hits however, feel better imo. Staves are very boring, with the only good skill being pulsar and the rest are forgettable.

    Alright. I'm going to reroll a Nord Nightblade Greatsword master.
  • Couch_King
    Couch_King
    Soul Shriven
    They need to add another section of the forum and call it: "players arguing with players." I think that's where these review/opinion threads belong.

    I'm enjoying the game so far. Today was the first time I got on and played with a friend who also has the game, and it was refreshing. We were running through some public dungeons and had to party with some strangers to get past one boss, which was reassuring that there is a need for grouping with other players.

    The game is young, and changes are coming. I Hate to have to bring up WoW, but you kind of have to (since it's the most successful and well known MMO). I played during launch and this is a lot better than WoW was then. If anything will ruin this game, it will be self-entitled whiners giving it a bad wrap before it has a chance to evolve in to something great.

    I think the quests are a lot better than most MMOs I've played. I hate having to run around in circles grinding the same mobs over and over for random quest item drops, and I have yet to run in to that here, so kudos to Zenimax for not following that quest model.

    If I could suggest anything to the community here, it is that positive feedback and constructive criticism will go a lot farther than just complaints and grievances. It's up to us, as the customers, to communicate in a cordial manner to the developers realistic changes that need to be implemented in order to maintain our business. Saying things like: "this sucks, it will be dead in 6 months" Isn't helping.
  • jpp
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    Mostly agreed - when he says positives:)

    - completely do not agree why he says that "game doesn't provide opportunities for players to come together" - he simply have not played dungeons and leveled through quests only, but it is freedom we can use - not a problem. He actually later describes reverse, so this article has contradiction.

    - The complain about "role playing as thief": but I remember that game promised to introduce "justice system" at some point, now we can just grab everything - actually there is no thief role existing (so I even do not understand authors complain) at all in this game, but imagine that stealing things might be noticed by NPC and punished hardly - that would make dramatic change in many aspects (gathering provisioning materials). Also there are situatioins when sneaking allows to move faster, but finally there is a boss to kill, so it does not play big role (only few quests exist that should be done by sneaking).

    The point to agree is that phasing the quests can be annoying sometimes - it is mostly the lack of plain information when you are in team. I would propose to show quest phases near to players health bars in party so all would know exactly that they will not see the same and what will be a reason for it. This will be immersion breaking, but entering different phases is same immersion breaking plus is annoying.
  • DanteYoda
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    It seems a fair review to me 6/10 is above average and this game is that barely.

    Yes its a fun game but to say its ground breaking and Awesome seems a little over the top, i would have given ESO 5/10 maybe lower as its very generic and has tons of issues..
    Valn wrote: »
    And this guy actually gave SWTOR a 8...it's obviously a biased review, he prefers themeparks.....and the guy didn't even use the words veteran ranks or endgame in his "review". Crap review from a crap reviewer is all ill say. I wonder what level he got to...probably was too busy thinking about wow to care about the story etc..

    I don't know about you but this game has themepark written all over it..
    Edited by DanteYoda on April 30, 2014 9:52AM
  • Audigy
    Audigy
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    Gohlar wrote: »
    Azarul wrote: »
    I will never understand these reviews. They all say ESO is to much of a single player game. Then in the next breath say they don't like to see other people in the dungeons.

    It's not hard to understand, ESO is an endless series of solo quests. The times you do have other people around, it's structured very badly (public dungeons) or does not give exp (4 man dungeons). In terms of basic design, it's a disaster.

    A lot of the reason the game has turned out so poorly is I think Zenimax took feedback from some of the least knowledgeable people I've seen in 15+ years of playing mmos. The level of white knighting has certainly been self destructive for the game.

    I disagree with what you said.

    TESO support group play more than any other MMO that I played in the past years. While it is a disadvantage to group in other games (World of Warcraft as example), it isn't at TESO.

    You don't need to find 100 paws in a 4 men group instead of 25, you don't to find 48 candles instead of 12 no! Every player can loot the quest item, just like every player can kill the quest mob.

    Also, if you only group if you get more xp than someone alone, then you don't understand the reason for grouping. Grouping should not reward you higher, but enhance your ingame experience.

    World of Warcraft for instance rewards people in groups so high, that you are forced to play in a group. The result is, people dump you for a faster group, for a easier game every time.

    The guild and group content at wow is a nightmare, there is no loyalty or anything because people only join group activities to enhance their own personal profit.


    If ZO is smart, then they will never give people in a group more loot or xp. This would ensure that only those that want to meet others group and not those who only want to profit from a group.
  • mavrwb17_ESO
    mavrwb17_ESO
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    I'm enjoying the game so far. I'm mostly playing it as a single player game. I like discovering new things and TESO has kept me discovering stuff for a few levels now. My sorc is only level 8 so I'm not exactly a veteran player here.

    I also have the same issue with "public dungeons". I want to go use my skills to kill the big bad boss, not use my skills to hopefully get a single hit in to tag it.

    I think TESO should change dungeons to be a solo instance, unless you specifically invite friends. Outside of that, I think the rest of the games phasing is just fine. I like seeing people running about through the world, I just don't like them getting in my way. I also think this solution would help with the "every container is empty/holds useless junk" problem, as your dungeon would be a unique instance for you, and so would hold unique loot inside containers, making exploring much more prevalent.

    Honestly though, that's the only problem I've had so far. I enjoy the crafting system(so far), I enjoy the skill system, and I enjoy the feeling that I can make progress just by exploring, rather than running quest to quest, but at the same time I have the option to go questing again.
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