Necrotech_Master wrote: »willymancer69 wrote: »Necrotech_Master wrote: »ive been kind of wanting them to do account wide achievements for quite a long time now
i initially started trying to get as many achievement on my main as possible, however, there were some i just knew i wasnt going to be able to get with him
this led to me just trying to get achievements on whatever toon was able to complete the content the best with their current build to earn the achievement at least once
with titles i was just using whatever the "hardest" title was to get on that particular toon, instead of trying to be creative with them or theming because majority of the titles were on my main
Now, would you ever redo those achievements again on another toon? In short, is there any replayability that exists for you for those achievements?
Many of us, RPers who love the mainland stories or people who push trial clears, stay on this game for their unique ability to allow us to "re-earn" achievements. This has been removed from the game, removing many sectors of the playerbase's motivation to keep playing after many years of playing.
i dont see why you cant still redo the requirements of those achievements, from the way i see it, your still doing the same content just on a different toon, to me it would be more about the enjoyment of the group of people you are running it with
i personally havent gotten any of those trifecta achievements yet, but if i wanted a challenge i would still try to do them, even if i had already completed them (i may want to help a friend get it, or just because i wanted to do it again)
to me the achievement should be a representation of the first time you accomplished something in the game, but not necessarily the entire reason you were running the content in the first place
under your logic i should never even bother doing dungeon HMs for any dungeon even FG1 again, even though ive done that many many times and not just for undaunted pledges
i mean no disrespect if you want to keep achievements tracked per character, i personally would have just been happy if they had touched up the achievement page to see how much you had completed in total and which characters had which achievement, but im also not unhappy with the way they are implementing it, as it wont change the way im going to play
SeaUnicorn wrote: »willymancer69 wrote: »Many of us, RPers who love the mainland stories or people who push trial clears, stay on this game for their unique ability to allow us to "re-earn" achievements. This has been removed from the game, removing many sectors of the playerbase's motivation to keep playing after many years of playing.
Do you see some sort of solution that would work from RPer perspective?
I am guessing list/number would not be enough? End Game PVErs have pretty simple needs - we just flex stuff, bigger - better (higher score, bigger # of trifectas and so on)
But I am thinking it does not work like that for RP purposes. You probably want more intricate tracking.
Try to imagine every sports tournament only tracked the first time a team or individual won a major, or minor for that matter, event, and the rest was deleted from history. Or the first time a person climbed Mount Everest or Kilimonjaro, subsequent climbs didn't count and only existed in the memory of the climber. That's basically what this change, as it stands, will force upon the entire ESO community.
BlackArgonian wrote: »People complain "oh the game is getting dumbed down" but then you should be dueling, playing PvP or be happy for a competitive card game that will require using your brain reactively not though memorized mechanics or add-ons holding your hand every step. PvE is supposed to be cooperative, optimization of groups and gear should make things easier not be the standard.
TLDR; If you are going for multiple trifectas, your part of an exclusive club, and probably should find something else to do, "winner".
honglatongla wrote: »just add all character names that have earned the respective achievement to the "Earned by" section of the popup.
Skjaldbjorn wrote: »Imagine if the headline from the NFL this week was
"Superbowl Champion Tom Brady retires from NFL after 22 seasons"
instead of
"SEVEN time Superbowl Champion Tom Brady retires from NFL after 22 seasons"
SeaUnicorn wrote: »More like: "Superbowl Champion of 2002 Tom Brady retires from NFL"
Makes you look old and irrelevant
Aubrey_Kidona wrote: »honglatongla wrote: »just add all character names that have earned the respective achievement to the "Earned by" section of the popup.
This is my thought. Doesn't this work as a nice compromise?
Skjaldbjorn wrote: »Aubrey_Kidona wrote: »honglatongla wrote: »just add all character names that have earned the respective achievement to the "Earned by" section of the popup.
This is my thought. Doesn't this work as a nice compromise?
Fine with me. Just some way to track what characters have it. Like I said, it's not a big ask.
Isn't the fix for this issue that you'd have an extra tab for achievements per character?
Skjaldbjorn wrote: »Aubrey_Kidona wrote: »honglatongla wrote: »just add all character names that have earned the respective achievement to the "Earned by" section of the popup.
This is my thought. Doesn't this work as a nice compromise?
Fine with me. Just some way to track what characters have it. Like I said, it's not a big ask.
Ishtarknows wrote: »I think having account tracking of achievements is what many people wanted. It's what I'd like. My (original) main had nearly 43k achievement points when I realised I'd never DD competitively enough to do the content I was healing so switched one of my healers to be my new main. It's been a hard slog but I'm approaching 41k now.
What I'd like to see, and would have prevented the need for me to grind a new main, is a central pool of account wide achievements where you'd track your points (if that's your thing) and all your characters would contribute to this, but any title should remain solely usable by the one that earned it. Either that or there's a way to differentiate between a character using a title gained by another one. I saw somewhere a different colour of title was suggested and that would be a decent compromise.
TX12001rwb17_ESO wrote: »
1. Achievement recorded date/source is being tracked as the first toon you log into
IrishOphidia wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
Very incorrect. A large number of the true end-game players use trifecta tracking as a way of tracking how efficient players are at different content. “I want to push x in x trial.” and someone has 3-4 titles on different characters for that trial then I’m going to take them due to experience. Also, this will inherently make it far more difficult for newer players to get these titles because experienced players will have no reason to join those progressions to help those groups. This will heavily affect a lot of progression groups that rely on those experienced players.
Getting trifectas IS valuable and more prestigious than a vast majority of the content simply due to difficulty alone. Saying they aren’t is simply laughable. Same applies to PvP. “Oh you got Emperor and Grand Overlord on 18 characters?!” No, they got it once. That’s less impressive. You belittling the time and effort other people put into achieving these titles on multiple characters is simple arrogance.Skjaldbjorn wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
There is a vast difference between a trifecta, whether dungeon or trial, and a clear, or an achievement because you ate a lot of cheese.
You can't relate the two. They are not measureable on the same scale by any metric. The time, investment and effort to acquire trifecta achievements alone makes them "special".
Its prestigious for the players that care about them. You have a part of the community that cares about these achievments and works towards them. They spend time to get it, so do others with other parts of the game. Its a piece of content that some are more interested in than others, but expecting that its viewed as some sort of pinacle that should get special treatment is plain and simple wrong.
Players play the game and they have fun and what everyone has to understand is that everyone sets their own challenges and likes different things. Trying to elevate some sort of content over the other is a wrong approach.SeaUnicorn wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
Exception works for skyshards, so its not impossible. From tech perspective its not impossible either. In addition some of the solutions we have offered are not exception but can be universally applied, such as list of toon names who got the achieves. This will be equally nice for 7-times Godslayer and 30-times master angler.
Iam not saying its impossible. I simply dont like the stance "hey i can do this content and my rewards deserve special treatment because what i do is the pinacle of the game". Everything should be treated the same way. Otherwise we end up with ppl feeling unfairly treated because whatever they do is viewed as lesser content.
luen79rwb17_ESO wrote: »
IrishOphidia wrote: »IrishOphidia wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
Very incorrect. A large number of the true end-game players use trifecta tracking as a way of tracking how efficient players are at different content. “I want to push x in x trial.” and someone has 3-4 titles on different characters for that trial then I’m going to take them due to experience. Also, this will inherently make it far more difficult for newer players to get these titles because experienced players will have no reason to join those progressions to help those groups. This will heavily affect a lot of progression groups that rely on those experienced players.
Getting trifectas IS valuable and more prestigious than a vast majority of the content simply due to difficulty alone. Saying they aren’t is simply laughable. Same applies to PvP. “Oh you got Emperor and Grand Overlord on 18 characters?!” No, they got it once. That’s less impressive. You belittling the time and effort other people put into achieving these titles on multiple characters is simple arrogance.Skjaldbjorn wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
There is a vast difference between a trifecta, whether dungeon or trial, and a clear, or an achievement because you ate a lot of cheese.
You can't relate the two. They are not measureable on the same scale by any metric. The time, investment and effort to acquire trifecta achievements alone makes them "special".
Its prestigious for the players that care about them. You have a part of the community that cares about these achievments and works towards them. They spend time to get it, so do others with other parts of the game. Its a piece of content that some are more interested in than others, but expecting that its viewed as some sort of pinacle that should get special treatment is plain and simple wrong.
Players play the game and they have fun and what everyone has to understand is that everyone sets their own challenges and likes different things. Trying to elevate some sort of content over the other is a wrong approach.SeaUnicorn wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
Exception works for skyshards, so its not impossible. From tech perspective its not impossible either. In addition some of the solutions we have offered are not exception but can be universally applied, such as list of toon names who got the achieves. This will be equally nice for 7-times Godslayer and 30-times master angler.
Iam not saying its impossible. I simply dont like the stance "hey i can do this content and my rewards deserve special treatment because what i do is the pinacle of the game". Everything should be treated the same way. Otherwise we end up with ppl feeling unfairly treated because whatever they do is viewed as lesser content.
They’re prestigious not only because WE think they are, but because it takes months to achieve and you are relying on 11 other people to do so. It’s not simply go do x all by yourself and simply enjoy it. Some players wait years to get into certain groups just to have a chance at getting some titles. So it’s not just a “pinnacle” to some players. Pretty much every player who knows what Godslayer or Planesbreaker is gives those players respect for the level of gameplay required to achieve those titles. To be honest your responses just sound like you’re very judgmental of the players capable of achieving those titles.
willymancer69 wrote: »IrishOphidia wrote: »IrishOphidia wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
Very incorrect. A large number of the true end-game players use trifecta tracking as a way of tracking how efficient players are at different content. “I want to push x in x trial.” and someone has 3-4 titles on different characters for that trial then I’m going to take them due to experience. Also, this will inherently make it far more difficult for newer players to get these titles because experienced players will have no reason to join those progressions to help those groups. This will heavily affect a lot of progression groups that rely on those experienced players.
Getting trifectas IS valuable and more prestigious than a vast majority of the content simply due to difficulty alone. Saying they aren’t is simply laughable. Same applies to PvP. “Oh you got Emperor and Grand Overlord on 18 characters?!” No, they got it once. That’s less impressive. You belittling the time and effort other people put into achieving these titles on multiple characters is simple arrogance.Skjaldbjorn wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
There is a vast difference between a trifecta, whether dungeon or trial, and a clear, or an achievement because you ate a lot of cheese.
You can't relate the two. They are not measureable on the same scale by any metric. The time, investment and effort to acquire trifecta achievements alone makes them "special".
Its prestigious for the players that care about them. You have a part of the community that cares about these achievments and works towards them. They spend time to get it, so do others with other parts of the game. Its a piece of content that some are more interested in than others, but expecting that its viewed as some sort of pinacle that should get special treatment is plain and simple wrong.
Players play the game and they have fun and what everyone has to understand is that everyone sets their own challenges and likes different things. Trying to elevate some sort of content over the other is a wrong approach.SeaUnicorn wrote: »Skjaldbjorn wrote: »2. Trifecta Tracking
You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.
Exception works for skyshards, so its not impossible. From tech perspective its not impossible either. In addition some of the solutions we have offered are not exception but can be universally applied, such as list of toon names who got the achieves. This will be equally nice for 7-times Godslayer and 30-times master angler.
Iam not saying its impossible. I simply dont like the stance "hey i can do this content and my rewards deserve special treatment because what i do is the pinacle of the game". Everything should be treated the same way. Otherwise we end up with ppl feeling unfairly treated because whatever they do is viewed as lesser content.
They’re prestigious not only because WE think they are, but because it takes months to achieve and you are relying on 11 other people to do so. It’s not simply go do x all by yourself and simply enjoy it. Some players wait years to get into certain groups just to have a chance at getting some titles. So it’s not just a “pinnacle” to some players. Pretty much every player who knows what Godslayer or Planesbreaker is gives those players respect for the level of gameplay required to achieve those titles. To be honest your responses just sound like you’re very judgmental of the players capable of achieving those titles.
I don't think it's fair to say other achievements aren't prestigious. Example, Master Angler isn't something I will go for in this game but I immediately respect those who have it because of the time we all know they put in.
I think there's a lot of us on the forum who are upset about the change for the same reasons, but different contexts that are equally important to the longevity of our gameplay and the viability of the sectors we represent in the ESO community.
Dragonlord573 wrote: »Just my random 2 cents, I get where everyone is coming from, but why is it only titles that matter?
Like, you do hard content and get a title to prove you did it. You also get stuff like mounts, skins, dyes, and personalities for doing that content too. So why is it that being able to use the above mentioned on all characters is ok, but not titles?
Skjaldbjorn wrote: »Basically, my perspective on this is super simple and completely reasonable;
1. Make titles character locked, but achievements are shared.
2. Make difficult achievements (trifectas, master angler, emperor, etc) character locked, but titles are shared.
Easy. Honestly, I think I'd rather even have titles locked and just share the achievements. Cleans up a top of garbage. Maybe put a badge or a star or something in the achievement panel denoting that character has it. Simple.