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Account-Wide Achievements (Or why some ideas can be bad)

  • Saieden
    Saieden
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    ive been kind of wanting them to do account wide achievements for quite a long time now

    i initially started trying to get as many achievement on my main as possible, however, there were some i just knew i wasnt going to be able to get with him

    this led to me just trying to get achievements on whatever toon was able to complete the content the best with their current build to earn the achievement at least once

    with titles i was just using whatever the "hardest" title was to get on that particular toon, instead of trying to be creative with them or theming because majority of the titles were on my main

    Now, would you ever redo those achievements again on another toon? In short, is there any replayability that exists for you for those achievements?

    Many of us, RPers who love the mainland stories or people who push trial clears, stay on this game for their unique ability to allow us to "re-earn" achievements. This has been removed from the game, removing many sectors of the playerbase's motivation to keep playing after many years of playing.

    i dont see why you cant still redo the requirements of those achievements, from the way i see it, your still doing the same content just on a different toon, to me it would be more about the enjoyment of the group of people you are running it with

    i personally havent gotten any of those trifecta achievements yet, but if i wanted a challenge i would still try to do them, even if i had already completed them (i may want to help a friend get it, or just because i wanted to do it again)

    to me the achievement should be a representation of the first time you accomplished something in the game, but not necessarily the entire reason you were running the content in the first place

    under your logic i should never even bother doing dungeon HMs for any dungeon even FG1 again, even though ive done that many many times and not just for undaunted pledges

    i mean no disrespect if you want to keep achievements tracked per character, i personally would have just been happy if they had touched up the achievement page to see how much you had completed in total and which characters had which achievement, but im also not unhappy with the way they are implementing it, as it wont change the way im going to play

    Try to imagine every sports tournament only tracked the first time a team or individual won a major, or minor for that matter, event, and the rest was deleted from history. Or the first time a person climbed Mount Everest or Kilimonjaro, subsequent climbs didn't count and only existed in the memory of the climber. That's basically what this change, as it stands, will force upon the entire ESO community.
  • willymancer69
    willymancer69
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    SeaUnicorn wrote: »
    Many of us, RPers who love the mainland stories or people who push trial clears, stay on this game for their unique ability to allow us to "re-earn" achievements. This has been removed from the game, removing many sectors of the playerbase's motivation to keep playing after many years of playing.

    Do you see some sort of solution that would work from RPer perspective?
    I am guessing list/number would not be enough? End Game PVErs have pretty simple needs - we just flex stuff, bigger - better (higher score, bigger # of trifectas and so on) :D
    But I am thinking it does not work like that for RP purposes. You probably want more intricate tracking.

    I think a few people listed some awesome options. You mentioned a great idea of unique skins, pets, or fragments (similar to event fragments) based on the achievement you repeated. They could put a lot of love into something similar for RPers-- maybe the 3rd time clearing the Vvardenfell storyline gives you a replica of Vivec's skin to wear on your toon. Maybe the 4th Master Angler gets you a unique fishing hat or weapon that looks like a fishing rod.
    Edited by willymancer69 on January 31, 2022 11:05PM
  • BronzeCaiman
    BronzeCaiman
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    The problem with endgame is multiple trifecta tracking. Now you can teach and help others to get trifecta, or the endgame community can get their trifecta and log back on next year for the new chapter. Or you could actually use the leaderboards which are clearly designed for endgame communities and do your battle of the egos there.

    If the endgame community stopped associating trifectas with skill or trying to sell trifecta runs to people, the game wouldn't be so toxic. Maybe then the content could see some nerfs so other less capable people can enjoy it too.

    If you have been playing this game as long as I have you would know once content has been out for a month, speedrunning becomes the standard especially in 4 man dungeons.

    People complain "oh the game is getting dumbed down" but then you should be dueling, playing PvP or be happy for a competitive card game that will require using your brain reactively not though memorized mechanics or add-ons holding your hand every step. PvE is supposed to be cooperative, optimization of groups and gear should make things easier not be the standard.

    TLDR; If you are going for multiple trifectas, your part of an exclusive club, and probably should find something else to do, "winner".
  • Skjaldbjorn
    Skjaldbjorn
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    Saieden wrote: »
    Try to imagine every sports tournament only tracked the first time a team or individual won a major, or minor for that matter, event, and the rest was deleted from history. Or the first time a person climbed Mount Everest or Kilimonjaro, subsequent climbs didn't count and only existed in the memory of the climber. That's basically what this change, as it stands, will force upon the entire ESO community.

    THIS. ALL OF THIS.

    Imagine if the headline from the NFL this week was

    "Superbowl Champion Tom Brady retires from NFL after 22 seasons"

    instead of

    "SEVEN time Superbowl Champion Tom Brady retires from NFL after 22 seasons"

    Only football fans care, so what's the problem? Because it's straight up stupid as hell. Your accomplishments should be recorded, and I'm not even asking for a "Trifecta Counter" on each toon, ffs. My DK has like NINE GHs. I don't care about that.

    I just want an individual record of which toons have each trifecta. It's hardly a big ask.
  • Skjaldbjorn
    Skjaldbjorn
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    People complain "oh the game is getting dumbed down" but then you should be dueling, playing PvP or be happy for a competitive card game that will require using your brain reactively not though memorized mechanics or add-ons holding your hand every step. PvE is supposed to be cooperative, optimization of groups and gear should make things easier not be the standard.

    One of my cores got Godslayer with two Stam (not the meta), poor optimization, a magplar (basement DPS), bad buff uptimes, a healer in white enchants and blue gear in multiple slots, and I believe all of two necros in the raid.

    Optimization does make content easier. We got one of the most difficult trifectas with pretty poor optimization. So what you're saying already exists.
    TLDR; If you are going for multiple trifectas, your part of an exclusive club, and probably should find something else to do, "winner".

    Or I can find a different game to invest my time/money in and this one will die the slow, painful death so many other MMOs go through when they lack any form of competitive PVE end-game.
  • Aubrey_Kidona
    Aubrey_Kidona
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    just add all character names that have earned the respective achievement to the "Earned by" section of the popup.

    This is my thought. Doesn't this work as a nice compromise?
    PC/NA
  • SeaUnicorn
    SeaUnicorn
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    Imagine if the headline from the NFL this week was

    "Superbowl Champion Tom Brady retires from NFL after 22 seasons"

    instead of

    "SEVEN time Superbowl Champion Tom Brady retires from NFL after 22 seasons"

    More like: "Superbowl Champion of 2002 Tom Brady retires from NFL"


    Makes you look old and irrelevant :tired_face:
    Edited by SeaUnicorn on January 31, 2022 11:24PM
  • Skjaldbjorn
    Skjaldbjorn
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    SeaUnicorn wrote: »
    More like: "Superbowl Champion of 2002 Tom Brady retires from NFL"


    Makes you look old and irrelevant :tired_face:

    I was going to DM you on Discord and say hi, and then I realized we don't share discords anymore since I left like 90% of my ESO ones when I went to New World for a bit. Big sad.
  • Skjaldbjorn
    Skjaldbjorn
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    just add all character names that have earned the respective achievement to the "Earned by" section of the popup.

    This is my thought. Doesn't this work as a nice compromise?

    Fine with me. Just some way to track what characters have it. Like I said, it's not a big ask.
  • willymancer69
    willymancer69
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    just add all character names that have earned the respective achievement to the "Earned by" section of the popup.

    This is my thought. Doesn't this work as a nice compromise?

    Fine with me. Just some way to track what characters have it. Like I said, it's not a big ask.

    This would fix the add-on issue too, so community-level access would still be available (ex Pithka's how it currently works)
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Katheriah wrote: »
    Isn't the fix for this issue that you'd have an extra tab for achievements per character?

    Then what would be the point of account wide achievements? we would be back to where we are now on live.

    They are YOUR achievements as in you the player, they are not your characters.
    Edited by TX12001rwb17_ESO on January 31, 2022 11:50PM
  • Aubrey_Kidona
    Aubrey_Kidona
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    just add all character names that have earned the respective achievement to the "Earned by" section of the popup.

    This is my thought. Doesn't this work as a nice compromise?

    Fine with me. Just some way to track what characters have it. Like I said, it's not a big ask.

    Exactly! It gives a way to track it. I personally enjoy keeping track of what toon I have cleared which content on. I like the challenge of redoing achievements. I don't really care if they are account wide, so long as there is a built in way to see which character has earned what still.
    PC/NA
  • Ishtarknows
    Ishtarknows
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    I think having account tracking of achievements is what many people wanted. It's what I'd like. My (original) main had nearly 43k achievement points when I realised I'd never DD competitively enough to do the content I was healing so switched one of my healers to be my new main. It's been a hard slog but I'm approaching 41k now.

    What I'd like to see, and would have prevented the need for me to grind a new main, is a central pool of account wide achievements where you'd track your points (if that's your thing) and all your characters would contribute to this, but any title should remain solely usable by the one that earned it. Either that or there's a way to differentiate between a character using a title gained by another one. I saw somewhere a different colour of title was suggested and that would be a decent compromise.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    I think having account tracking of achievements is what many people wanted. It's what I'd like. My (original) main had nearly 43k achievement points when I realised I'd never DD competitively enough to do the content I was healing so switched one of my healers to be my new main. It's been a hard slog but I'm approaching 41k now.

    What I'd like to see, and would have prevented the need for me to grind a new main, is a central pool of account wide achievements where you'd track your points (if that's your thing) and all your characters would contribute to this, but any title should remain solely usable by the one that earned it. Either that or there's a way to differentiate between a character using a title gained by another one. I saw somewhere a different colour of title was suggested and that would be a decent compromise.

    Why though
    You can already have a lvl 3 with the emperor robe, the sunspire mount and the cloudrest skin should we really draw a line for a few letter near your name...
  • SerafinaWaterstar
    SerafinaWaterstar
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    Katheriah wrote: »
    Isn't the fix for this issue that you'd have an extra tab for achievements per character?

    Then what would be the point of account wide achievements? we would be back to where we are now on live.

    They are YOUR achievements as in you the player, they are not your characters.

    Actually, they are my character’s achievements.

    I can do somethings very well on my main stamblade - but my magcro or magden?! Lol. Very different ability level!

    But love playing on them nonetheless, and was happy using the achievements as a record of progress, and seeing how my playing with them was improving.

    Not going to feel the same now. And don’t tell me ‘oh you should just play for the enjoyment’. Of course I play for my enjoyment - but getting those indivdual achievements, big or small, was just lovely!
  • nickl413
    nickl413
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    1. Achievement recorded date/source is being tracked as the first toon you log into

    It appeared this way initially to me but it seems to have self corrected. It may be that way the first time you log on to the account with the firsts after the tracker grabbed the data from other toons, but then fixes the second time you log on to the toon with the firsts.
  • IrishOphidia
    IrishOphidia
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    Xebov wrote: »
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    Very incorrect. A large number of the true end-game players use trifecta tracking as a way of tracking how efficient players are at different content. “I want to push x in x trial.” and someone has 3-4 titles on different characters for that trial then I’m going to take them due to experience. Also, this will inherently make it far more difficult for newer players to get these titles because experienced players will have no reason to join those progressions to help those groups. This will heavily affect a lot of progression groups that rely on those experienced players.

    Getting trifectas IS valuable and more prestigious than a vast majority of the content simply due to difficulty alone. Saying they aren’t is simply laughable. Same applies to PvP. “Oh you got Emperor and Grand Overlord on 18 characters?!” No, they got it once. That’s less impressive. You belittling the time and effort other people put into achieving these titles on multiple characters is simple arrogance.
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    There is a vast difference between a trifecta, whether dungeon or trial, and a clear, or an achievement because you ate a lot of cheese.

    You can't relate the two. They are not measureable on the same scale by any metric. The time, investment and effort to acquire trifecta achievements alone makes them "special".

    Its prestigious for the players that care about them. You have a part of the community that cares about these achievments and works towards them. They spend time to get it, so do others with other parts of the game. Its a piece of content that some are more interested in than others, but expecting that its viewed as some sort of pinacle that should get special treatment is plain and simple wrong.

    Players play the game and they have fun and what everyone has to understand is that everyone sets their own challenges and likes different things. Trying to elevate some sort of content over the other is a wrong approach.
    SeaUnicorn wrote: »
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    Exception works for skyshards, so its not impossible. From tech perspective its not impossible either. In addition some of the solutions we have offered are not exception but can be universally applied, such as list of toon names who got the achieves. This will be equally nice for 7-times Godslayer and 30-times master angler.

    Iam not saying its impossible. I simply dont like the stance "hey i can do this content and my rewards deserve special treatment because what i do is the pinacle of the game". Everything should be treated the same way. Otherwise we end up with ppl feeling unfairly treated because whatever they do is viewed as lesser content.

    They’re prestigious not only because WE think they are, but because it takes months to achieve and you are relying on 11 other people to do so. It’s not simply go do x all by yourself and simply enjoy it. Some players wait years to get into certain groups just to have a chance at getting some titles. So it’s not just a “pinnacle” to some players. Pretty much every player who knows what Godslayer or Planesbreaker is gives those players respect for the level of gameplay required to achieve those titles. To be honest your responses just sound like you’re very judgmental of the players capable of achieving those titles.
  • heaven13
    heaven13
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    Fazuszek wrote: »
    Kinda gonna be strange to see lvl 1 godslayers lol

    Lol! Think outside the box please! :lol:

    You want outside the box? I have a level 10 master angler. I actually had to work at this and think on how to achieve it as efficiently as possible. Now it doesn't matter.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • willymancer69
    willymancer69
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    Xebov wrote: »
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    Very incorrect. A large number of the true end-game players use trifecta tracking as a way of tracking how efficient players are at different content. “I want to push x in x trial.” and someone has 3-4 titles on different characters for that trial then I’m going to take them due to experience. Also, this will inherently make it far more difficult for newer players to get these titles because experienced players will have no reason to join those progressions to help those groups. This will heavily affect a lot of progression groups that rely on those experienced players.

    Getting trifectas IS valuable and more prestigious than a vast majority of the content simply due to difficulty alone. Saying they aren’t is simply laughable. Same applies to PvP. “Oh you got Emperor and Grand Overlord on 18 characters?!” No, they got it once. That’s less impressive. You belittling the time and effort other people put into achieving these titles on multiple characters is simple arrogance.
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    There is a vast difference between a trifecta, whether dungeon or trial, and a clear, or an achievement because you ate a lot of cheese.

    You can't relate the two. They are not measureable on the same scale by any metric. The time, investment and effort to acquire trifecta achievements alone makes them "special".

    Its prestigious for the players that care about them. You have a part of the community that cares about these achievments and works towards them. They spend time to get it, so do others with other parts of the game. Its a piece of content that some are more interested in than others, but expecting that its viewed as some sort of pinacle that should get special treatment is plain and simple wrong.

    Players play the game and they have fun and what everyone has to understand is that everyone sets their own challenges and likes different things. Trying to elevate some sort of content over the other is a wrong approach.
    SeaUnicorn wrote: »
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    Exception works for skyshards, so its not impossible. From tech perspective its not impossible either. In addition some of the solutions we have offered are not exception but can be universally applied, such as list of toon names who got the achieves. This will be equally nice for 7-times Godslayer and 30-times master angler.

    Iam not saying its impossible. I simply dont like the stance "hey i can do this content and my rewards deserve special treatment because what i do is the pinacle of the game". Everything should be treated the same way. Otherwise we end up with ppl feeling unfairly treated because whatever they do is viewed as lesser content.

    They’re prestigious not only because WE think they are, but because it takes months to achieve and you are relying on 11 other people to do so. It’s not simply go do x all by yourself and simply enjoy it. Some players wait years to get into certain groups just to have a chance at getting some titles. So it’s not just a “pinnacle” to some players. Pretty much every player who knows what Godslayer or Planesbreaker is gives those players respect for the level of gameplay required to achieve those titles. To be honest your responses just sound like you’re very judgmental of the players capable of achieving those titles.

    I don't think it's fair to say other achievements aren't prestigious. Example, Master Angler isn't something I will go for in this game but I immediately respect those who have it because of the time we all know they put in.

    I think there's a lot of us on the forum who are upset about the change for the same reasons, but different contexts that are equally important to the longevity of our gameplay and the viability of the sectors we represent in the ESO community.
  • Dragonlord573
    Dragonlord573
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    Just my random 2 cents, I get where everyone is coming from, but why is it only titles that matter?

    Like, you do hard content and get a title to prove you did it. You also get stuff like mounts, skins, dyes, and personalities for doing that content too. So why is it that being able to use the above mentioned on all characters is ok, but not titles?
  • MasterSpatula
    MasterSpatula
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    I have achievements I want but don't have on my main that I do have on alts. Seeing them there on my main is going to be like ZOS saying, "Oh, it's fine. You did good enough. Don't worry about it." It's patronizing.

    Why [snip] they couldn't just introduce an account tab and keep a character tab for achievements is completely beyond me.

    [edited for profanity bypass]
    Edited by ZOS_Icy on February 1, 2022 11:30AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • IrishOphidia
    IrishOphidia
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    Xebov wrote: »
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    Very incorrect. A large number of the true end-game players use trifecta tracking as a way of tracking how efficient players are at different content. “I want to push x in x trial.” and someone has 3-4 titles on different characters for that trial then I’m going to take them due to experience. Also, this will inherently make it far more difficult for newer players to get these titles because experienced players will have no reason to join those progressions to help those groups. This will heavily affect a lot of progression groups that rely on those experienced players.

    Getting trifectas IS valuable and more prestigious than a vast majority of the content simply due to difficulty alone. Saying they aren’t is simply laughable. Same applies to PvP. “Oh you got Emperor and Grand Overlord on 18 characters?!” No, they got it once. That’s less impressive. You belittling the time and effort other people put into achieving these titles on multiple characters is simple arrogance.
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    There is a vast difference between a trifecta, whether dungeon or trial, and a clear, or an achievement because you ate a lot of cheese.

    You can't relate the two. They are not measureable on the same scale by any metric. The time, investment and effort to acquire trifecta achievements alone makes them "special".

    Its prestigious for the players that care about them. You have a part of the community that cares about these achievments and works towards them. They spend time to get it, so do others with other parts of the game. Its a piece of content that some are more interested in than others, but expecting that its viewed as some sort of pinacle that should get special treatment is plain and simple wrong.

    Players play the game and they have fun and what everyone has to understand is that everyone sets their own challenges and likes different things. Trying to elevate some sort of content over the other is a wrong approach.
    SeaUnicorn wrote: »
    Xebov wrote: »
    2. Trifecta Tracking

    You guys should stop trying to elevate the importance of this content beyond anything else. Trifectas exist, a few ppl get them, fewer do them a number of times, but they are not more valueable than someone spending the time for something else. Expecting an exception for this is basically saying "Iam fine with your content becoming account wide but i want an exception for mine". This is not going to work.

    Exception works for skyshards, so its not impossible. From tech perspective its not impossible either. In addition some of the solutions we have offered are not exception but can be universally applied, such as list of toon names who got the achieves. This will be equally nice for 7-times Godslayer and 30-times master angler.

    Iam not saying its impossible. I simply dont like the stance "hey i can do this content and my rewards deserve special treatment because what i do is the pinacle of the game". Everything should be treated the same way. Otherwise we end up with ppl feeling unfairly treated because whatever they do is viewed as lesser content.

    They’re prestigious not only because WE think they are, but because it takes months to achieve and you are relying on 11 other people to do so. It’s not simply go do x all by yourself and simply enjoy it. Some players wait years to get into certain groups just to have a chance at getting some titles. So it’s not just a “pinnacle” to some players. Pretty much every player who knows what Godslayer or Planesbreaker is gives those players respect for the level of gameplay required to achieve those titles. To be honest your responses just sound like you’re very judgmental of the players capable of achieving those titles.

    I don't think it's fair to say other achievements aren't prestigious. Example, Master Angler isn't something I will go for in this game but I immediately respect those who have it because of the time we all know they put in.

    I think there's a lot of us on the forum who are upset about the change for the same reasons, but different contexts that are equally important to the longevity of our gameplay and the viability of the sectors we represent in the ESO community.

    I’m not saying other achievements aren’t prestigious. I’m specifically responded to that individual who directly referenced trial achievements.
  • IrishOphidia
    IrishOphidia
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    Just my random 2 cents, I get where everyone is coming from, but why is it only titles that matter?

    Like, you do hard content and get a title to prove you did it. You also get stuff like mounts, skins, dyes, and personalities for doing that content too. So why is it that being able to use the above mentioned on all characters is ok, but not titles?

    Not all titles come with other cosmetics. Mounts only come from a couple achievements. Skins are generally covered up by costumes. Titles are specific to THAT character stating that you put the time and effort into achieving it on multiple characters. I.e Dungeon titles on all roles is very impressive and shows people how efficient and skilled you are on all roles at the hardest difficulties. Master Angler on multiple characters means you put 100s of hours into achieving it. All to have that essentially erased. Not very many people can do things like trial trifectas on multiple roles, but those who can are respected in the community. That’ll be erased. It goes deeper than just “who cares if I can have all my titles on multiple characters. It doesn’t really mean anything. It’s just a title.” It actually means a lot. It heavily dilutes the value of achieving those titles multiple times.
  • Dojohoda
    Dojohoda
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    I have an idea.. Don't do it. Don't make achievements account wide.

    My characters are at varying degrees of advancement and I LIKE THAT a lot.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Soulshine
    Soulshine
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    Not sure why but I was incorrectly assuming that the devs would have taken a note from Pithka's add on and given us a similar system in game to track our achievements.

    I agree with the other's comments about why having separate tracking on per char basis for trifecta achievements is a valid concern. I have worked really hard at getting mine and have a very different experience each time I take a different class to face the content in question. Erasing all that just feels pretty harsh. :/
  • Skjaldbjorn
    Skjaldbjorn
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    Basically, my perspective on this is super simple and completely reasonable;

    1. Make titles character locked, but achievements are shared.

    2. Make difficult achievements (trifectas, master angler, emperor, etc) character locked, but titles are shared.

    Easy. Honestly, I think I'd rather even have titles locked and just share the achievements. Cleans up a top of garbage. Maybe put a badge or a star or something in the achievement panel denoting that character has it. Simple.
  • Soulshine
    Soulshine
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    Would not just making it a toggle in settings so you can choose to opt into it or not be a better option?
  • IrishOphidia
    IrishOphidia
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    Basically, my perspective on this is super simple and completely reasonable;

    1. Make titles character locked, but achievements are shared.

    2. Make difficult achievements (trifectas, master angler, emperor, etc) character locked, but titles are shared.

    Easy. Honestly, I think I'd rather even have titles locked and just share the achievements. Cleans up a top of garbage. Maybe put a badge or a star or something in the achievement panel denoting that character has it. Simple.

    This seems reasonable. However, I believe if they are going to share titles then they need do
    Ething next to the title to denote that the character wearing it has achieved it. Like a star or make is a different color on characters that don’t have it like greyed out.
  • IrishOphidia
    IrishOphidia
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    Soulshine wrote: »
    Would not just making it a toggle in settings so you can choose to opt into it or not be a better option?

    My only question would be how would you know who’s opted in or out when seeing the title on someone’s character?
  • brandonbirg_ESO
    So i like and hate this account wide achievements.

    Like: that you can get achievements your other toons have that are hard to get.

    Bad: To me this hurts the replay ability of this game.

    I will go into the bad more.

    So say you have master angler what reason do you have to go fishing and get this achievement again. None. This goes with most achievements like Dungeon trifectas/trials.

    What i would like to see if yes make them account wide. But to add to this make it so that the achievement unlocks and has a symbol or number next to it and it resets so you can get it again if you would like.
    One you get like for example say VKAHM clear and you do it again it would put an x2 on the achievement.
    I personally dont care if its character bound or shows character some people might like this but i think it might be easier to have it based on account clears.
    I personally have many trifectas in dungeons and trials and wouldnt mind if you just make it one clear in the beginning so i have a goal or playability to me to shoot for more of them to make the x number bigger.
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