For 5000 Seals of Endeavor, weekly

phaneub17_ESO
phaneub17_ESO
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Would you...

For 5000 Seals of Endeavor, weekly 101 votes

Kill 2500 unique people - (can't kill the same NPC more than once)
10%
DeathStalkerwheresbesMyNameIsEliasMjolnirVilkasWolfkeksHammerWTEKSilverIce58StyxiusElvenOverlordPterion87MissHeartseekerx 11 votes
Gain a bounty of 150,000 gold - (on a single character)
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vailjohn_ESOGedericDarcyMardinfreespiritDaiKahnAruneijerek95NettleCarrierdaimBloodyStigmatakamimarkgorky1Liedekeredspecter23VulsahdaalpaulsimonpsLumsdenmlVaohLadyLethallamerpins 79 votes
Launder 10,000 items - (requires multiple characters)
10%
PathVevvevLarianaWeperTommy_The_GunChaos2088ArchangelIsraphelKMarbleSephyrEnerGBroken23 11 votes
  • EnerG
    EnerG
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    Launder 10,000 items - (requires multiple characters)
    I agree with the message but these would work better with a "monthly" so that you arent rushing for several days a week to complete it.
  • Paulytnz
    Paulytnz
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    Gain a bounty of 150,000 gold - (on a single character)
    I still have my token that clears 100k Bounty banked and on top of that about 230 of the basic -500 and not sure on the 2k ones. Would be VERY easy for me even if you had to pay the bounty in gold. :)
  • Stanx
    Stanx
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    I would not
  • Hotdog_23
    Hotdog_23
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    Gain a bounty of 150,000 gold - (on a single character)
    Doing one would cause 2 to happen much faster and 3 would be would be over burdensome considering the max fence items per week per account is 17,640 items at 140 items daily and 18 characters max.

    Stay safe :)
  • Danikat
    Danikat
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    I probably wouldn't have time for any of these, or wouldn't have time for anything else if I did try for them, so I'd just end up missing the weekly endeavour that week.

    I think the bounty one would be a bad idea because you'd end up with lots of people in competition to kill NPCs in towns (since that's a quick way to increase your bounty), it would firstly turn every town into a slaughterhouse and secondly put players into direct competition with each other, which is not great.
    Edited by Danikat on January 25, 2022 11:41AM
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • spartaxoxo
    spartaxoxo
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    Gain a bounty of 150,000 gold - (on a single character)
    All of these are too burdensome, but the bounty one is the most reasonable. I doubt even many PVPers run into 2500 unique people in a single week. The fence one would be require a lot of characters to already be maxed out on stealing. The bounty one is simple enough but also be tedious as the number of justice npcs to kill is actually more limited than the various resources.
  • Toxic_Hemlock
    Toxic_Hemlock
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    None of the above. I don't mind earning them at the current rates actually and I'm not big on thieving anyways.
  • Vaoh
    Vaoh
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    Gain a bounty of 150,000 gold - (on a single character)
    This one takes like 10-15 minutes murdering NPCs.

    The others would turn ESO into a part time job.
  • PrimusTiberius
    PrimusTiberius
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    You're missing the point of why there's Endeavors.........
    Everyone is going in one direction, I'm going the other direction
  • fizl101
    fizl101
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    unless the kill unique people is all the mobs etc when doing dungeons, trials, overland etc then none.
    Soupy twist
  • vgabor
    vgabor
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    Would you...

    That's more like a monthly endeavor...
  • Lugaldu
    Lugaldu
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    As long as the task is not "catch 5000 fish"...
  • Aetherderius
    Aetherderius
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    Pick 3 flowers
  • phaneub17_ESO
    phaneub17_ESO
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    I think I should have stuck with my original numbers which were 2000 unique people, 250,000 gold bounty, and 5000 laundered items. I was thinking, it would take a long time hitting 250k bounty, if you tried to get it over the week it would take much longer with passives that reduce both bounty gains and faster decay rate while you were away. Then with 2000 people seemed too reasonable, there's at least 100 people per zone so it wouldn't be that far out of reach. The laundered amount I thought it be too easy to get 5000 items, it needs to be at least over half possible weekly limit.
  • dinokstrunz
    dinokstrunz
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    Gain a bounty of 150,000 gold - (on a single character)
    It should actually be "Win 100 Battlegrounds" >:)
  • wheresbes
    wheresbes
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    Kill 2500 unique people - (can't kill the same NPC more than once)
    The first one seems the easiest one, the one that comes naturally.
  • paulsimonps
    paulsimonps
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    Gain a bounty of 150,000 gold - (on a single character)
    Pay money to get endeavors? Hell yeah.
  • hafgood
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    I'd prefer option 4, none of the above.

    I wouldn't want to turn the game into a job to get endeavours. If it was a monthly task and had more options then maybe, but there is no way we would ever get 5k endeavours a week, not unless the Radiant Apex mounts cost 150k endeavours.

    Even 5k a month is wishful thinking. Now a 1.5k endeavours a month task would be more achievable and could maybe replace the weekly endeavours
  • Sylvermynx
    Sylvermynx
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    Other: none of the above. I don't do grinds any more period.
  • ArchangelIsraphel
    ArchangelIsraphel
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    Launder 10,000 items - (requires multiple characters)
    I think I should have stuck with my original numbers which were 2000 unique people, 250,000 gold bounty, and 5000 laundered items. I was thinking, it would take a long time hitting 250k bounty, if you tried to get it over the week it would take much longer with passives that reduce both bounty gains and faster decay rate while you were away. Then with 2000 people seemed too reasonable, there's at least 100 people per zone so it wouldn't be that far out of reach. The laundered amount I thought it be too easy to get 5000 items, it needs to be at least over half possible weekly limit.

    5000 laundered items seems more reasonable to me- you'd have to have more characters than some people currently even keep on their account, all of them maxed thieves, to achieve this otherwise.
    PC l NA
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Indigogo
    Indigogo
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    I'd do any of them! The bounty would be easy and I love murdering town npcs.
  • etchedpixels
    etchedpixels
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    "Run fungal grotto 5000 times" 8)
    Too many toons not enough time
  • whitecrow
    whitecrow
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    Gain a bounty of 150,000 gold - (on a single character)
    I suppose the second one would be easiest. And I still have my grand amnesty edict.
  • Wolfpaw
    Wolfpaw
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    Stanx wrote: »
    I would not

    I would not either.
  • Odovacar
    Odovacar
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    Gain a bounty of 150,000 gold - (on a single character)
    easy peasy !
  • Arunei
    Arunei
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    Gain a bounty of 150,000 gold - (on a single character)
    The bounty option is by far the easiest and can be gained within a few days. A lot of crafting stations have items nearby you can steal from and the NPCs near them aren't killable, same with a lot of guild trader locations. Just run around stealing stuff where NPCs can see you and your bounty will rack up quick. You can add to it by going into taverns/inns, where a lot of stuff is lootable and the unkillable NPCs will add to your bounty. Add into that killing whatever killable NPCs night be around and busting every lockbox you see and it'll add up real fast.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Casul
    Casul
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    Gain a bounty of 150,000 gold - (on a single character)
    Easy
    PvP needs more love.
  • WhiteCoatSyndrome
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    Danikat wrote: »
    I think the bounty one would be a bad idea because you'd end up with lots of people in competition to kill NPCs in towns (since that's a quick way to increase your bounty), it would firstly turn every town into a slaughterhouse and secondly put players into direct competition with each other, which is not great.

    While it wouldn’t completely counter the problem, healing someone with a bounty gives you a bounty, and anyone with a Necromancer, Werewolf, or Vampire has a built-in bounty source. There’s also the possibility of attacking or pickpocketing the invincible guards, then running.
    #proud2BAStarObsessedLoony
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    A useful explanation for how RNG works
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  • Jaimeh
    Jaimeh
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    Gain a bounty of 150,000 gold - (on a single character)
    I think this would be the easiest/fastest of the three.
  • DarcyMardin
    DarcyMardin
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    Gain a bounty of 150,000 gold - (on a single character)
    The bounty sounds like the easiest and quickest to achieve.
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