https://youtu.be/qIalODmFrZk?t=182 How do we reconcile the rational and reasonable goal to win PvP, while also the fact that playing the way you want to play can often go against that rational goal?
Keep things light, enjoy yourself and trust your gut.
Just remember this: 'Do enjoy your battleground, Mr/Mrs Thesarahandcompany'
I think I do not understand your post. I never said meta was meaningless. However, equipping meta gear on the average player will not lead to that average player doing top DPS. They will not until and unless they improve their playing. Heck, there are players doing less than 20k DPS and gear will not make the difference between them doing that 20k and somehow doing 80k. So yes, meta gear will have less meaning with a player doing 20k dps. Player skill is most important.
MEBengalsFan2001 wrote: »If a player is not new to a MMO they should expect that at end game there will be specific sets, builds, etc.. to use for damage dealer, tank and healer roles.
drsalvation wrote: »Yeah, to be good at PvP you have to play in specific builds. This is why a lot of us hate it.
This is so wrong, PVP is the ultimate RP place to play what you want. No numbers to chase, just be effective.
It’s just easier to run meta as a beginner (same as pve) but as long as you can make your build work then it’s gucci (not by hopping on cyro sometimes, but playing on it most of the times).
I just want to remind everyone now that we’re talking “play how you want” that the meta people also “play how they want” by being as efficient and effective as possible.
Supreme_Atromancer wrote: »Dem_kitkats1 wrote: »With the exception of PvP where stuns rule the game, player skill overwhelmingly dictates who is the stronger player.
A better comparison of gear than a no gear vCR would be the DPS of an average player in a meta build vs a top player wearing only crafted gear. The top player will outperform because they have taken the time to refine their skill. Even the OP notes that practice lead to their game improving which supports my comment.
I have to disagree that gear has minimal to do with success in the game. Metas are metas for a reason. The extra stats and abilities that sets can give you, practically for free, is pretty insane. So it's no wonder that players gravitate to them. Put that on an experienced player and good luck trying to take them down without it 1v1. Just look at how Dark Convergence practically broke PvP. When it was first introduced 1 player could take out groups of enemy players by one click of a button. Their ability to kill others had nothing to do with skill.
So I don't think that playing meta makes you elitist, it's just how the game has evolved to cater to this "solo" mentality. I definitely think elitism is an attitude as others have said. I feel that elitism and toxicity in the culture of ESO could be an interesting and entirely new thread on its own because of its complexity.
I think I do not understand your post. I never said meta was meaningless. However, equipping meta gear on the average player will not lead to that average player doing top DPS. They will not until and unless they improve their playing. Heck, there are players doing less than 20k DPS and gear will not make the difference between them doing that 20k and somehow doing 80k. So yes, meta gear will have less meaning with a player doing 20k dps. Player skill is most important.
Light weaving is also meta. Its not something done organically. So is rotation, skill loadouts.
How do we reconcile the rational and reasonable goal to win PvP, while also the fact that playing the way you want to play can often go against that rational goal?