It is impossible to tell if the person has detection effect on them.
Right now, it feels like the person on other side is just cheating, because he follows you in invisibility without any visual indicators on his side.
It needs at least some visual indicator.
Or removed, because it is unfair anyway.
u should see some effect when u are in a certain range. that might help.
PvP_Exploiter wrote: »Only source of detection in the game that has no telegraph, and it's the strongest.
I'm cool with this if detect works as written then. Get detected by a skill or ability and it blocks recloaking or invis for 4 seconds.
Cloak is the best single ability in the game bar none. I have very little sympathy for nb's.
PvP_Exploiter wrote: »Only source of detection in the game that has no telegraph, and it's the strongest.
It's not only source since reveal skills got buffed. Try it, even Camo Hunter is very effective now.
It is impossible to tell if the person has detection effect on them.
Right now, it feels like the person on other side is just cheating, because he follows you in invisibility without any visual indicators on his side.
It needs at least some visual indicator.
Or removed, because it is unfair anyway.
And as I said above your post - detection potions had a "red eye" some updates ago...Tommy_The_Gun wrote: »However, Detection potions up to this day don't have a "red eye" indicator - meaning that you can still use them and remain hidden yourself. Idk why it was not added to detection potions, since regular detection skills without an indicator (that allowed to still remain hidden yourself) were considered an exploit.
It is impossible to tell if the person has detection effect on them.
Right now, it feels like the person on other side is just cheating, because he follows you in invisibility without any visual indicators on his side.
It needs at least some visual indicator.
Or removed, because it is unfair anyway.
Disagre.
It's the counter. And funny watching the panicked running squaters
It is impossible to tell if the person has detection effect on them.
Right now, it feels like the person on other side is just cheating, because he follows you in invisibility without any visual indicators on his side.
It needs at least some visual indicator.
Or removed, because it is unfair anyway.
Disagre.
It's the counter. And funny watching the panicked running squaters
What class do you main? I am sure any of us can pick apart all the overpowered things....
Correct.If your oponent is using the pot - do you never see anything and you never see that your eye is opening?
Not really. The eye is not opened, because you are not exposed to everyone. It is only the potion user who can see you. That guy may change this in short order, because his / her attacks may expose you, but up till that point your eye will stay closed.This leads me to the possible reason, that they messed it up and only when I get the red eye the hidden player gets his eye opened?
Is this a possible explanation, that this is just a bug?
And how would you square a cloaked nightblade using a detection potion, huh? I suppose you're just looking for consistency from the nightblade's point of view, but you're not really doing PvP nightblades a favor. Casting Magelight / Camou Hunter exposes you. It knocks you out of cloak. It also alerts targets that they've been detected. Casting a detection skill as a nightblade can backfire spectacularly when the target immediately counterattacks.And as I said above your post - detection potions had a "red eye" some updates ago...Tommy_The_Gun wrote: »However, Detection potions up to this day don't have a "red eye" indicator - meaning that you can still use them and remain hidden yourself. Idk why it was not added to detection potions, since regular detection skills without an indicator (that allowed to still remain hidden yourself) were considered an exploit.
I suppose it would be more accurate to say that the counters to cloak are very binary. The skill either works really well or fails miserably. I certainly feel quite screwed when being chased down by players that have mastered countering nightblades. The combination of Streak and detection potions is the nightblade hunting spec you come across most often. I wouldn't underestimate a traditional mag DK either, at least when you don't have a shade down. Simply the extra reach DKs have on melee abilities is noticeable. Then there is the complete nightmare spec that combines detection potions with the Sentry set. Throw in some potion cooldown reduction or potion effect extension and you have 100% uptime. Rare, but if someone makes a sport of hunting nightblades, Cloak is thoroughly negated. Bombard spammers in groups are another example. A couple of years ago they were really popular and ZOS removed the root from that skill in PvP after complaints. Well, guess what, the root was silently put back a few patches later. A nightblade that relies on Cloak and not Shadow Image, like mine, is basically just dead, when faced with the root + reveal spam of Bombard.
Really? Like what? Understand that it must be an ability that has both defensive and offensive capabilities and must be capable of completely nullifying more than half the damage in the game. Also some of the counters must provide almost no actual benefit to anything other than countering it. So I guess the closest is dodge except that every class can use it.
Sorcs- Streak: countered by ranged, gap closers, dots. Is effective at mobility and ccing. Can be used to kite well. Closest ability in potency but has too many counters and counters too little damage.
... I'm not even sure what other "defining ability" is even in the same ballpark...
Templars... Jabs: Major evasion reduces dmg by 20%, 5x medium armor dodge gives another 10% dmg reduction, CP is another 10-20%. Conal melee. Does give self heal/ minor protection.
Warden- Arctic Wind?: Heal with a unblockable cc. Countered by ranged, smart melee, cc break usable by everybody. And it's a heal so it heals yourself.
Necro.. I guess blastbones? Mortal Coil? Not even on the same plane as cloak.
MagDK: Fossilize is still very good but is countered by ccbreaking and RAT/shuffle/Forward Momentum/Dodge/Any purge/just fighting while immobilized. Can easily tell the good players from the bad when they just continue fighting while immobilized because unless the magdk kites they can simply continue to duke it out in melee.
Camo Hunter is much less useful overall because of the gutting of crit from medium builds, leaving it most used by stamblades for that guaranteed crit from cloak, which makes nb good at countering cloak... from other nbs... wait a minute.
Mage light is okay on mag builds curtesy of more crit on the light armor passives, but largely is still outgunned by simply going malacath. And good luck going mostly light on anything other than maybe a magsorc or magblade. Magsorc because of shields and magblade because of cloak... wait a minute.
Flare is definitely good for maj protection and is probably the best counter for cloak as it "costs" the least to use in terms of power.
Detect pots, very good counter so long as the nb doesn't use shade, speed, intelligence etc. Detect pots have a 33% uptime and the player then forgoes tristat pots and the offstat regen that they come with. People will rarely hold pots while fighting non nbs just to be able to pop a detect pot when one does show up. Can't tell you how many times I'm fighting, a nb tries to gank me and fails but I dont have a detect pot up because I was using tripots during the fight with the others.
AOE's very useful at countering nb cloak, but if the only defensive you have is cloak, while no other class can ever run 1 defensive ability, then yes you die. There's a reason there are no dk, necro, warden, sorc, templar gankers.
This is incorrect. A detection potion affects the user of the potion only. They can now see nightblades and crouching players in general. It does not inhibit targets using cloak. It differs from Magelight / Camou Hunter in that regard.baselesschart wrote: »Easy way to tell someone has used a detect pot. Your character casts the animation but then it has no effect.
This is incorrect. A detection potion affects the user of the potion only. They can now see nightblades and crouching players in general. It does not inhibit targets using cloak. It differs from Magelight / Camou Hunter in that regard.
It's the counter.
I don't play NB and just to get sure I want to ask you:
If your oponent is using the pot - do you never see anything and you never see that your eye is opening?
The blue indicator above you is fundamentally different from a detection potion. It means you cannot stealth and are visible to everyone. It's an effect on the target. The potion is an effect on the source. The user of the potion can see you. His mates cannot. It doesn't prevent you from cloaking. Neither does the Sentry set.
baselesschart wrote: »Easy way to tell someone has used a detect pot. Your character casts the animation but then it has no effect. If they were using magelight or camo hunter I completely believe they would be close enough to your character to see that