PizzaCat82 wrote: »PS4, no mods.
18 Characters
PizzaCat82 wrote: »Its very much too much time to organize, craft, turn in, open boxes, sell junk, and list anything worth selling..
No add-ons, 65 minutes for all crafting dailies on 18 characters. And no, I do not think it is too much work. Every area of the game requires a time investment, and so does crafting.
The only thing I feel is unfair, is that players are allowed to bot the crafting experience with an add-on. Which makes the add-on craft the items for those players. This to me feels like crafting is an undervalued part of the game, which ZOS feels players can skip. While in fact it is just like any other part of the game, in which botting should not be allowed. If players do not have time to craft, they should not be crafting. If I do not have time for dungeons, I should not be botting a dungeon with an add-on. Therefor ZOS should not allow the automated crafting add-on.
There are also some inconsistencies with crafting(in order of importance):
1: Mudcrab chitin, there is no way to acquire this outside of hunting mudcrabs. ZOS should either add those to the daily quest reward, and add them to the surveys. Or remove the 3/3 mudcrab chitin required quest.
2: The enchanting dailies basically require 18 oko runes each day, if it is not the rune to craft, it is the acquire an oko rune. This is too extreme. ZOS should make the enchanting dailies require much less oko's.
3: Platinum runs out WAY too fast. ZOS should add a hireling, and make boxes return the same amount as the other dailies(15 instead of 7).
4: Jewelry crafting gives WAY too many superior master writs in correlation to the superior grain gains. So many that it is impossible to keep up with gaining superior upgrading materials. Doing 18 jewelry dailies does not give 20 superior grains required for 1 superior master writ, but doing dailies on 18 characters per day usually gives 3-4 superior master writs. These values are WAY off. Change the grain daily quest rewards to platings for green/blue quality to fix this.
5: Some jewelry crafting traits should be much easier to acquire.
Just my thoughts.