I voted no, partly because I don't think one bar builds should be encouraged, but also because I can't imagine a way you would implement an item that would somehow buff a one bar setup and be balanced.
etchedpixels wrote: »I'd rather they spent the time making bar swapping actually happen reliably when you try to bar swap.
Oreyn_Bearclaw wrote: »To the OP, I have no interest in such an item, but I would not be opposed to an item that boosted stats or damage by a moderate amount or perhaps gave some major minor buffs (like Major Sorcery and Prophecy) but limited the player to one bar. It would have to be an insanely high number to impact meta builds (which I dont think they would do), so I see it basically as a way to raise the floor. If you play with one bar, you are firmly part of the floor.
Now do I think there should be a mythic that lets a one bar build pull 100k? No I do not.
Captain_OP wrote: »I voted no, partly because I don't think one bar builds should be encouraged, but also because I can't imagine a way you would implement an item that would somehow buff a one bar setup and be balanced.
Truly difficult, i think the best way would be if it only adds major buffs. Like Crit and Weapon/Spell damage buff. This way one bar builds get more options for skills that can be used, because these buffs dont have to be in the skills. On the other hand they wouldnt get a advantage over two-bar builds.
Ippokrates wrote: »We already have mythics for one-bar builds: they are called Arena Weapons ^^
Ippokrates wrote: »We already have mythics for one-bar builds: they are called Arena Weapons ^^
and here i am thinking since launch a good player only needs 1 bar, using the second for leveling skills on quest turn in or for quick changing role(tank/healer) when queuing for dungeon/WB/dolmen/storm, or rping as gandalf like sword/staff types, or classic rangers(sword/dual daggers/bow).
Captain_OP wrote: »Ippokrates wrote: »We already have mythics for one-bar builds: they are called Arena Weapons ^^
But they doesnt give any advantage over using a second bar. Instead they give a advantage to use a second bar because the active effects carry over. Dont get me wrong, a one bar mythic shouldnt be meta competetive, like some one else said in this thread, it should raise the floor of dps and make the one bar life easier and more build flexible.
James-Wayne wrote: »Just give us one bar with 9 skills and a ultimate
RaptorRodeoGod wrote: »I'd rather have one for people that don't like light attack weaving tbh
Considering a one-bar build does not lose anything more when choosing to use a mythic when compared to a two-bar build this is not an issue and there is nothing to add.
So I guess the responses of yes beg the question, what can be added that is specifically a one-bar mythic? Of course this mythic cannot benefit a two-bar build.
James-Wayne wrote: »Just give us one bar with 9 skills and a ultimate
Oreyn_Bearclaw wrote: »etchedpixels wrote: »I'd rather they spent the time making bar swapping actually happen reliably when you try to bar swap.
Been playing this game since Beta. While I could give you a list of complaints and bugs a mile long, this one simply isn't on the list. Never had an issue bar swapping. In my experience it is amazingly responsive.
Considering a one-bar build does not lose anything more when choosing to use a mythic when compared to a two-bar build this is not an issue and there is nothing to add.
So I guess the responses of yes beg the question, what can be added that is specifically a one-bar mythic? Of course this mythic cannot benefit a two-bar build.
Hmmm.... Maybe a Mythic that deals an AoE damage effect around the user in combat that scales up in damage much like how the Death Dealer's Fete scales to a maximum point after a minute in combat? So instead of basing that damage off whether you're in combat it's when you last bar swapped? So each time you bar swap it goes back to 0 damage a second and has to scale back up from there making you not wanna bar swap too often to make the most of it as the time to get it back to it's good range would take far too long.
James-Wayne wrote: »Just give us one bar with 9 skills and a ultimate
so dps would run 9 dots and never stop pressing 123456789, or you using slotted/toggles in there too, cuz i dont remember seeing that many dots for stam or mag.... or play gw2 as thats where the layout comes from.