People are terribly ungrateful. ZOS releases a hotfix almost immediately after noticing a rather serious bug - oh no, I don't want to reallocate my CP again. ZOS doesn't fix something immediately - oh no, how can you delay fixing something so important for so long!
Despite the fact that I will have to reallocate CP on 18 characters I appreciate their promptness in fixing bugs. Thanks! @ZOS_Kevin
People are terribly ungrateful. ZOS releases a hotfix almost immediately after noticing a rather serious bug - oh no, I don't want to reallocate my CP again. ZOS doesn't fix something immediately - oh no, how can you delay fixing something so important for so long!
Despite the fact that I will have to reallocate CP on 18 characters I appreciate their promptness in fixing bugs. Thanks! @ZOS_Kevin
KalyanLazair wrote: »People are terribly ungrateful. ZOS releases a hotfix almost immediately after noticing a rather serious bug - oh no, I don't want to reallocate my CP again. ZOS doesn't fix something immediately - oh no, how can you delay fixing something so important for so long!
Despite the fact that I will have to reallocate CP on 18 characters I appreciate their promptness in fixing bugs. Thanks! @ZOS_Kevin
Ungrateful? This bug did not affect me in the least as I'm not using the new thingamajig they want to sell me. The fix DOES affect me, and there are ways to code it so that it doesn't punish the whole playerbase. A fix in a humongous spaguetti code like ESO is not something you can do quickly, and quick fixes are done exactly this way; just rollback the whole damn thing and that's it.
I'm not thankful, and I'm not their friend. I'm a paying customer and have been a paying customer for many, many years. I expect some efficiency, not a pat in the back for a job I, as a developer myself, consider inefficient and sloppily done. You don't push a code update without sufficient testing, and this was not some obscure thing that was impossible to test. This is a huge failure from the whole developing chain.
Why should I be grateful? That they fixed something they broke, and the fix broke something that was not broken to begin with? That I log in to have a bit of fun and find my 9 characters without their CPs?
I'm not going to be grateful because they fixed something they broke. I expect them to fix what they broke because it is their Oblivion be damned job.
What is that?neferpitou73 wrote: »You can also just put your build into the build editor to remember how you allocated your points
This is so annoying. I have little enough time to play, so now we have an extra maintenance, and have to redo all our character CP AGAIN.
It would be a very easy coding change to make it simply check if a character's CP allocated added up to what it was supposed to, and if it didn't, then reset only that character.
People are terribly ungrateful. ZOS releases a hotfix almost immediately after noticing a rather serious bug - oh no, I don't want to reallocate my CP again. ZOS doesn't fix something immediately - oh no, how can you delay fixing something so important for so long!
What is that?neferpitou73 wrote: »You can also just put your build into the build editor to remember how you allocated your points
Heh. While saving my CP build, I discovered that one of the characters that I did Witches Festival with still had their CP cleared from the last reset.