The3sFinest wrote: »
So speculating is better than story telling and ignorance > knowledge for you? Why even care about the lore at all if it's just "imagination" or hypothesis? You can have quality stories with room for interpretation, you know. Would you really like a lazy "oh they disappeared" explanation over some epic quest chain or discovery process with actual implications and significance?
leetacakesb16_ESO wrote: »I always thought it was more or less confirmed about what happened to them in TES3: Morrowind. 🤔🤔
@ZeroDPS - Honest answer is, that your poll is intentially biased in favour of the answer you want to hear.
The Dwemer lore is so attractive exactly because of the mystery of their disapearance and their legacy the other races barely understand the functions of.
There is no way Tamriel could learn what happened to them in the 2nd Era and this absolutely amazing discovery would not be known in the 3rd and 4th Eras, hence invalidating the previous single player games taking place during those Eras.
leetacakesb16_ESO wrote: »I always thought it was more or less confirmed about what happened to them in TES3: Morrowind. 🤔🤔
you are Correct, it was.
they made it completely clear in what happened to the Dwemer.
they even explained it by 2 other Dwemer in the game and said,
Quote:
"the Dwemer were taken to another plain of existence"
BroughBreaux wrote: »>2014
>C0DA is written
>C0DA states the Dwemer soul-stacked into the Numidium and collectively became the Brass God
>The resolution of C0DA's plot is a Nerevarine, Jubal Lun-Sul, destroying the Numidium with its own logic and getting Lorkhan's heart back by righting all the wrongs of creation (put simply)
>fast forward to 2016
>Sermon 37 is added to ESO Morrowind
>this book summarizes the events of C0DA as a possible (but avoidable, see: The Loveletter) end of the timeline, canonizing the text
>all associated lore within the text is therefore canonized
We know what happened to the Dwemer already, but I still don't think ZOS needs to touch on it.
Really funny that you say people are living in ignorance yet you didn't know this.
Sotha Sil wrote:"You wonder where the Dwemer have gone? Perhaps better to wonder why one remains. Even gods dislike the absolute, for it stinks of something larger than themselves."
I would like to see dwemer fleshed out more, with more art, more machines, more structures and caves. Their cities would make clockwork city look like a tinker toy set compared to the most fantastic buildings ever created.
VaranisArano wrote: »I've played TES III so obviously I knew that Chodala was not the Nerevarine and that Vivec doesn't lose his divine powers, and the city isn't destroyed by the meteor. Every single major plot point of that Chapter fell flat because I already knew what happened.
Maintaining the mystery indefinitely is a cheap and poor quality move in storytelling, IMO. Same with Coldharbour Compact - they already killed Sotha Sil in Morrowind, so unless they make some other prequel game, ESO is the only one where they could uncover the price of this compact to begin with.
wenchmore420b14_ESO wrote: »leetacakesb16_ESO wrote: »I always thought it was more or less confirmed about what happened to them in TES3: Morrowind. 🤔🤔
you are Correct, it was.
they made it completely clear in what happened to the Dwemer.
they even explained it by 2 other Dwemer in the game and said,
Quote:
"the Dwemer were taken to another plain of existence"
Actually, Yagrum Bagarn said "possibly taken to another plane". (Yes, proper spelling of plane).
He admits several times that he has NO idea what happened and has spent millennia searching.
*I have linked Yagrums full dialog below, if any is interested.*
Also, who is the 2nd Dwemer you meet in TES3? There is only Yagrum, and a few Dwemer ghosts, so I'm confused on this.
Now to the meat and bones. Only ONE being knows what happened......Hermaeus Mora..
My two drakes!
Huzzah!
As we all know Dwemers disappeared long ago and NOBODY knows why and how. So do you really want to know how they disappeared, what was the cause. Who wiped them, or maybe they still alive(in which I strongly believe).
So do you guys want to know this in upcoming chapters?
Sylvermynx wrote: »The dwemer need to remain the huge mystery they've always been. AND I don't consider that "living in ignorance". I really hate that so many people post snarky poll options.
Part of what makes them amazing is the mystery. It should remain a mystery.
A great analogy is I used to enjoy going to haunted houses this time of year. In my senior year in high school, I started working at a haunted house that I thought was pretty good as I had been through it before I worked there. After I worked there it no longer had that magical suspense and to make it worse, neither has any other haunted house since then.
We want to keep the magic and mystery of the Dwemer in place.
moleculardrugs wrote: »Sylvermynx wrote: »The dwemer need to remain the huge mystery they've always been. AND I don't consider that "living in ignorance". I really hate that so many people post snarky poll options.
But what if the answer just gives us more mysteries to think about?
moleculardrugs wrote: »Part of what makes them amazing is the mystery. It should remain a mystery.
A great analogy is I used to enjoy going to haunted houses this time of year. In my senior year in high school, I started working at a haunted house that I thought was pretty good as I had been through it before I worked there. After I worked there it no longer had that magical suspense and to make it worse, neither has any other haunted house since then.
We want to keep the magic and mystery of the Dwemer in place.
But the mystery could reveal actually more questions than answers, adding to the lore and to TES universe