Danse_Mayhem wrote: »How is it even a nerf? If less pulls you out of stealth now than before thats called a buff lol.
Danse_Mayhem wrote: »How is it even a nerf? If less pulls you out of stealth now than before thats called a buff lol.
theCampeR_ wrote: »So wait, previously all the abilities you mentioned pulled you out from cloak. and now only direct damage AOEs will pull you out of cloak. Somehow it's a nerf to cloak?
Guide us through the thought process here.
theCampeR_ wrote: »So wait, previously all the abilities you mentioned pulled you out from cloak. and now only direct damage AOEs will pull you out of cloak. Somehow it's a nerf to cloak?
Guide us through the thought process here.
Lightning staff heavy attack, light attacks etc did not break cloak. Now they do.
theCampeR_ wrote: »So wait, previously all the abilities you mentioned pulled you out from cloak. and now only direct damage AOEs will pull you out of cloak. Somehow it's a nerf to cloak?
Guide us through the thought process here.
Lightning staff heavy attack, light attacks etc did not break cloak. Now they do.
No, they don't. I play heavy attack build so I know. I need to pull NBs with radiant to kill.
Which, btw, now works as intended.
theCampeR_ wrote: »So wait, previously all the abilities you mentioned pulled you out from cloak. and now only direct damage AOEs will pull you out of cloak. Somehow it's a nerf to cloak?
Guide us through the thought process here.
Lightning staff heavy attack, light attacks etc did not break cloak. Now they do.
No, they don't. I play heavy attack build so I know. I need to pull NBs with radiant to kill.
Which, btw, now works as intended.
Logically, any ground effect should dispel cloak, imo. Every other attack should not.
Dots should deal damage. Right now they don't. When I hammer you with my Dawnbreaker or put Venomous Claw or Noxious Breath on you, why does cloak make you avoid all the damage over time? It's stupid.Ground effects are generally dots. Dots should not pull out of stealth. Direct damage AoEs should.
I guess exception is getting hit by enchant proc from ground AoE, which would be direct damage.
Cloak has never been a massive offensive and defensive advantage. It has been the key gameplay mechanism in place for a class that is forced to evade rather than heal through damage.
Put it this way, if your class heals were buffed 5%, but would randomly provide zero heals "every so often", would you view that as a buff or a nerf? Because by the numbers alone that would be a buff. But reality would say differently.
vesselwiththepestle wrote: »Dots should deal damage. Right now they don't. When I hammer you with my Dawnbreaker or put Venomous Claw or Noxious Breath on you, why does cloak make you avoid all the damage over time? It's stupid.Ground effects are generally dots. Dots should not pull out of stealth. Direct damage AoEs should.
I guess exception is getting hit by enchant proc from ground AoE, which would be direct damage.
Players are using more detection mechanisms, which is a good thing and when I get pulled out of stealth it's usually a detect pot or a detect skill. When I get pulled out of stealth/cloak by other means, it's because I was trying to retreat from a failed gank/attack and I am rightfully getting those Jabs, Engulfing Flames, Steel Tornado, whatever spammed on me. I should not be able to just cloak and avoid that. We've got the Shadow for that.
techyeshic wrote: »vesselwiththepestle wrote: »Dots should deal damage. Right now they don't. When I hammer you with my Dawnbreaker or put Venomous Claw or Noxious Breath on you, why does cloak make you avoid all the damage over time? It's stupid.Ground effects are generally dots. Dots should not pull out of stealth. Direct damage AoEs should.
I guess exception is getting hit by enchant proc from ground AoE, which would be direct damage.
Players are using more detection mechanisms, which is a good thing and when I get pulled out of stealth it's usually a detect pot or a detect skill. When I get pulled out of stealth/cloak by other means, it's because I was trying to retreat from a failed gank/attack and I am rightfully getting those Jabs, Engulfing Flames, Steel Tornado, whatever spammed on me. I should not be able to just cloak and avoid that. We've got the Shadow for that.
I thought they changed it to where you now take damage from DOTs in cloak, but just dont get pulled out of cloak?
WaywardArgonian wrote: »I honestly have no idea what does/doesn't pull me out of cloak anymore. Could've sworn I got pulled out by Caltrops the other day but sometimes it just seems like a complete gamble.
josh.lackey_ESO wrote: »1) You're wrong, Cloak got a buff. It's an absurdly overpowered "god mode" ability and always has been. (Cannot be targeted, cannot be seen, damage suppressed, double damage dealt [guaranteed crit])
2) Cloak SHOULD be completely removed from PvP. There is no way to balance spammable, permanent invisibility. It should only be for PvE.
The only invisibility should come from potions.
josh.lackey_ESO wrote: »1) You're wrong, Cloak got a buff. It's an absurdly overpowered "god mode" ability and always has been. (Cannot be targeted, cannot be seen, damage suppressed, double damage dealt [guaranteed crit])
2) Cloak SHOULD be completely removed from PvP. There is no way to balance spammable, permanent invisibility. It should only be for PvE.
The only invisibility should come from potions.
I recommend to test stuff like that yourself. I am immune to DOTs while cloaked. Although I use cloak 99% in the offense, to prepare a bomb on my Magblade or to gank on my Stamblade. So being immune to all DOTs isn't that important for me.techyeshic wrote: »I thought they changed it to where you now take damage from DOTs in cloak, but just dont get pulled out of cloak?