HumbleThaumaturge wrote: »Maybe a silly question on my part, I don't play under 50 (no characters for it). Without CP isn't the difference a single skill point and attribute point?
More consequential would be gear, assuming that character is then allowed to wear level 50 CP160 gear they might have stockpiled in the bank.
Yes, they can wear their best CP 160 gear after level 50, including gold-quality sets, trial-sets, and monster sets.
Unless something changed- and if it did I'm sure it was a mistake, no you can't equip CP gear in non vet pvp after vetting out.
Have you actually tried to do it yourself? I have. I couldn't. I've had friends try. They couldn't.
So you leap from level 49 to the gear cap and your stats become atrocious.
TequilaFire wrote: »You can obtain monster sets starting at level 45 when you can start doing undaunted content.
HumbleThaumaturge wrote: »[Since there is already a mechanic in place to remove the character and the issue does not have a significant impact on the campaign there is not much reason to change anything.
There is a significant impact on the campaign, since this CP 956 player is so over-powered and impossible to kill. There is a need to change the mechanic, since he is still playing some 12 to 14 hours after he hit level 50. This player has more than 3 times the AP of the next highest player in his faction since campaign reset. (I suppose because he has killed so many players today?) I'm just saying: It (allowing a CP 956 player to continue for some 12 to 14 hours after hitting level 50) DOES impact the under-level-50 campaign.
HumbleThaumaturge wrote: »Last post: Well, he's now been playing the under-level-50 campaign at CP 956 (and higher) for some 17 hours. But most folks here seem to believe that's okay. As I said, I think the under-level-50 campaign should be for under-level-50 players, no matter what justifications people use about Battle Leveling buffs and gear. I am very disappointed this situation is allowed. I guess I am in the minority.
I’ve leveled several toons exclusively in baby cyrodiil over the years. I’ve been on both sides of this and can confidently say:
1) CP is disable in the lowbie campaign so that person gets no advantage
2) due to stat scaling, that person is less powerful than they were at level 49
3) also due to stay scaling, their cp160 gear doesn’t benefit them any more than a lower level is benefited by level appropriate gear
4) The biggest power gap arises around level 45, when a player has unlocked and leveled enough skills to outplay low level toons by a big margin. (The exception to this is people who buy the guild skill lines which is also problematic when matched up against people new to ESO. There nothing quite like seeing a level 16 throwing Dawnbreakers and using Meditate.)
I honestly don’t think this is a problem.
HumbleThaumaturge wrote: »Last post: Well, he's now been playing the under-level-50 campaign at CP 956 (and higher) for some 17 hours. But most folks here seem to believe that's okay. As I said, I think the under-level-50 campaign should be for under-level-50 players, no matter what justifications people use about Battle Leveling buffs and gear. I am very disappointed this situation is allowed. I guess I am in the minority.
spartaxoxo wrote: »HumbleThaumaturge wrote: »Last post: Well, he's now been playing the under-level-50 campaign at CP 956 (and higher) for some 17 hours. But most folks here seem to believe that's okay. As I said, I think the under-level-50 campaign should be for under-level-50 players, no matter what justifications people use about Battle Leveling buffs and gear. I am very disappointed this situation is allowed. I guess I am in the minority.
That makes me concerned for entirely different reasons. Hope he's at least stretching.
HumbleThaumaturge wrote: »Maybe a silly question on my part, I don't play under 50 (no characters for it). Without CP isn't the difference a single skill point and attribute point?
More consequential would be gear, assuming that character is then allowed to wear level 50 CP160 gear they might have stockpiled in the bank.
Yes, they can wear their best CP 160 gear after level 50, including gold-quality sets, trial-sets, and monster sets.
So you leap from level 49 to the gear cap and your stats become atrocious.
And I don't think this is the case because of scaling.
"Battle Leveling is a system in ESO designed to scale lower level players up to be competitive in PVP content. Battle Level only effects Cyrodiil, Imperial City, and Orsinium. When you enter Cyrodiil , your stats will scale up to average Champion Point 160 stats."
https://help.elderscrollsonline.com/app/answers/detail/a_id/31249/~/how-does-battle-leveling-work?
I’ve leveled several toons exclusively in baby cyrodiil over the years. I’ve been on both sides of this and can confidently say:
1) CP is disable in the lowbie campaign so that person gets no advantage
2) due to stat scaling, that person is less powerful than they were at level 49
3) also due to stay scaling, their cp160 gear doesn’t benefit them any more than a lower level is benefited by level appropriate gear
4) The biggest power gap arises around level 45, when a player has unlocked and leveled enough skills to outplay low level toons by a big margin. (The exception to this is people who buy the guild skill lines which is also problematic when matched up against people new to ESO. There nothing quite like seeing a level 16 throwing Dawnbreakers and using Meditate.)
I honestly don’t think this is a problem.
HumbleThaumaturge wrote: »So what most folks are saying is: "We don't need an under-level-50 campaign, since it's okay for a player over level 50 to play in the campaign." Obviously, I disagree. If we have an under-level-50 campaign, then restrict it to players under level 50, no excuses.
That's not what anyone is saying. What we are saying is you are making a big deal out of someone hitting level 50 and playing for a few hours longer. It's such a minor issue it isn't even worth dealing with and it really makes no major difference a level 49 and a level 50.
spartaxoxo wrote: »As soon he logs he'll be out of there. I don't think a one player edge case needs the entire system changed.
HumbleThaumaturge wrote: »TequilaFire wrote: »CP is disabled in under 50, and the first time they log out or quit the game after reaching level 50 while they are in cyro they can not log in to the under 50 campaign again.
True. But that's not good enough. They should NOT be allowed to play this campaign for hours and hours after reaching their full CP. As I said: If it is okay, then why have an under-level-50 campaign at all??? This guy has been playing for at least 6 hours since he went over level 50.
It is not a situation where the campaign is located with level 50 characters and the difference between level 49 and level 50 characters are very small for the reasons already mentioned by others. Since there is already a mechanic in place to remove the character and the issue does not have a significant impact on the campaign there is not much reason to change anything.